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Autostart Mp3 Player



Hi, I have a flash mp3 player that only starts if I hit the play button. Is there a way to make it automatically start playing as soon as the movie loads?

Here is all the actionscript.




PHP Code:


stop();
playlist = new XML();
playlist.ignoreWhite = true;
playlist.onLoad = function(success) {
    if (success) {
        _global.songname = [];
        _global.songband = [];
        _global.songfile = [];
        for (var i = 0; i<playlist.firstChild.childNodes.length; i++) {
            _global.songname[i] = playlist.firstChild.childNodes[i].attributes.name;
            _global.songband[i] = playlist.firstChild.childNodes[i].attributes.band;
            _global.songfile[i] = playlist.firstChild.childNodes[i].attributes.file;
            // trace(songname[i]+"  "+songfile[i]+" "+songband[i]);
        }
    }
    _root.createEmptyMovieClip("sound_mc", 1);
    _global.song_nr = random(songfile.length);
    
};
function timer(sound_obj) {
    time = sound_obj.position/1000;
    min = Math.floor(time/60);
    min = (min<10) ? "0"+min : min;
    sec = Math.floor(time%60);
    sec = (sec<10) ? "0"+sec : sec;
    timeDisplay_txt.text = min+":"+sec;
}
MovieClip.prototype.songStarter = function(file, name, band) {
    if (this.sound_obj) {
        this.sound_obj.stop();
        delete this.sound_obj;
    }
    this.sound_obj = new Sound(this);
    this.sound_obj.loadSound(file, true);
    this.onEnterFrame = function() {
        if (this.sound_obj.position>0) {
            delete this.onEnterFrame;
            this._parent.display_txt.text = name+" / "+band;
            timeInterval = setInterval(timer, 1000, this.sound_obj);
        } else {
            this._parent.display_txt.text = "loading...";
        }
    };
    this.sound_obj.onSoundComplete = function() {
        clearInterval(timeInterval);
        this._parent.timeDisplay_txt.text = "00:00";
        (song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
        _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
    };
    this._parent.volume1.dragger.onPress = function() {
        startDrag(this, true, 0, this._y, this._parent.volBG._width, this._y);
        this.onEnterFrame = function() {
            var p = (this._x/this._parent.volBG._width)*100;
            this._parent._parent.sound_mc.sound_obj.setVolume(p);
        };
    };
    this._parent.volume1.dragger.onRelease = function() {
        delete this.onEnterFrame;
        stopDrag();
    };
    this._parent.volume1.dragger.onReleaseOutside = function() {
        stopDrag();
    };
};
btn_play.onRelease = function() {
    clearInterval(timeInterval);
    this._parent.timeDisplay_txt.text = "00:00";
    this._parent.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
btn_stop.onRelease = function() {
    clearInterval(timeInterval);
    this._parent.timeDisplay_txt.text = "00:00";
    this._parent.sound_mc.sound_obj.stop();
};
btn_fw.onRelease = function() {
    clearInterval(timeInterval);
    this._parent.timeDisplay_txt.text = "00:00";
    (song_nr == songfile.length-1) ? _global.song_nr=0 : _global.song_nr++;
    _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
btn_rev.onRelease = function() {
    clearInterval(timeInterval);
    this._parent.timeDisplay_txt.text = "00:00";
    (song_nr == 0) ? _global.song_nr=songfile.length-1 : _global.song_nr--;
    _root.sound_mc.songStarter(songfile[song_nr], songname[song_nr], songband[song_nr]);
};
playlist.load("playlist.xml"); 



Thanks for any solutions.



ActionScript.org Forums > ActionScript Forums Group > ActionScript 2.0
Posted on: 12-03-2006, 10:53 PM


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var playlistXML:XML = new XML();
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// rewind and pause on stop
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// Begin playing the FLV file
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// build sound object
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snd.attachAudio(ns);
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---------------

stop();
playlist = new XML();
playlist.ignoreWhite=true;
playlist.onLoad = function (success) {
if(success) {

_global.songname = [];
_global.songband = [];
_global.songfile = [];
for (var i=0; i<playlist.firstChild.childNodes.length; i++) {

_global.songname[i] = playlist.firstChild.childNodes[i].attributes.name;
_global.songband[i] = playlist.firstChild.childNodes[i].attributes.band;
_global.songfile[i] = playlist.firstChild.childNodes[i].attributes.file;
//trace(songname[i]+" "+songfile[i]+" "+songband[i]);
}
}
_root.createEmptyMovieClip("sound_mc",1);
_global.song_nr = random(songfile.length);
_root.sound_mc.songStarter(songfile[song_nr],songname[song_nr],songband[song_nr]);
}


function timer(sound_obj) {
time=sound_obj.position/1000;
min=Math.floor(time/60);
min=(min<10)?"0"+min:min;
sec=Math.floor(time%60);
sec=(sec<10)?"0"+sec:sec;
timeDisplay_txt.text=min+":"+sec;
}
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if (this.sound_obj){
this.sound_obj.stop();
delete this.sound_obj;
}
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this.sound_obj.loadSound(file,true)
this.onEnterFrame = function () {
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delete this.onEnterFrame;
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} else {
this._parent.display_txt.text="loading..."
}
}
this.sound_obj.onSoundComplete = function () {
clearInterval(timeInterval);
this._parent.timeDisplay_txt.text="00:00";
(song_nr==songfile.length-1)? _global.song_nr=0 : _global.song_nr++;
_root.sound_mc.songStarter(songfile[song_nr],songname[song_nr],songband[song_nr]);
}
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startDrag(this, true, 0, this._y, this._parent.volBG._width, this._y);
this.onEnterFrame = function() {
var p = (this._x/this._parent.volBG._width)*100;
this._parent._parent.sound_mc.sound_obj.setVolume( p);
};
}
this._parent.volume1.dragger.onRelease = function() {
delete this.onEnterFrame;
stopDrag();
};
this._parent.volume1.dragger.onReleaseOutside = function() {
stopDrag();
};

}

btn_play.onRelease = function () {
clearInterval(timeInterval);
this._parent.timeDisplay_txt.text="00:00";
this._parent.sound_mc.songStarter(songfile[song_nr],songname[song_nr],songband[song_nr]);
}
btn_stop.onRelease = function() {
clearInterval(timeInterval);
this._parent.timeDisplay_txt.text="00:00";
this._parent.sound_mc.sound_obj.stop();
}
btn_fw.onRelease = function () {
clearInterval(timeInterval);
this._parent.timeDisplay_txt.text="00:00";
(song_nr==songfile.length-1)? _global.song_nr=0 : _global.song_nr++;
_root.sound_mc.songStarter(songfile[song_nr],songname[song_nr],songband[song_nr]);
}
btn_rev.onRelease = function () {
clearInterval(timeInterval);
this._parent.timeDisplay_txt.text="00:00";
(song_nr==0)? _global.song_nr=songfile.length-1 : _global.song_nr--;
_root.sound_mc.songStarter(songfile[song_nr],songname[song_nr],songband[song_nr])
}

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PHP Code:



var nc:NetConnection = new NetConnection();
nc.connect(null);

var ns:NetStream = new NetStream(nc);

theVideo.attachVideo(ns);

ns.setBufferTime(10);

ns.onStatus = function(info) {
    trace(info.code);
    if(info.code == "NetStream.Buffer.Full") {
        bufferClip._visible = false;
    }
    if(info.code == "NetStream.Buffer.Empty") {
        bufferClip._visible = true;
    }
    if(info.code == "NetStream.Play.Stop") {
        ns.seek(0);
    }
}

ns.play("flv/#.flv");

playButt.onRelease = function() {
    ns.play();
    playPaus.play(1);
}

playButt.onRelease = function() {
    ns.pause();
    playPaus.play();
}

stopButt.onRelease = function() {
    ns.seek(0);
    ns.pause(true);
}

var videoInterval = setInterval(videoStatus,100);
var amountLoaded:Number;
var duration:Number;

ns["onMetaData"] = function(obj) {
    duration = obj.duration;
}

function videoStatus() {
    amountLoaded = ns.bytesLoaded / ns.bytesTotal;
    loader.loadbar._width = amountLoaded * 238.6;
    loader.scrub._x = ns.time / duration * 238.6;
}

var scrubInterval;

loader.scrub.onPress = function() {
    clearInterval(videoInterval);
    scrubInterval = setInterval(scrubit,10);
    this.startDrag(false,0,this._y,238,this._y);
}

loader.scrub.onRelease = loader.scrub.onReleaseOutside = function() {
    clearInterval(scrubInterval);
    videoInterval = setInterval(videoStatus,100);
    this.stopDrag();
}

function scrubit() {
    ns.seek(Math.floor((loader.scrub._x/238)*duration));


Disable Autostart
This is probably one of those things that is so simple and staring me in the face that I just don't see it however,

How do you disable the autostart on a flash clip? We are placing a flash clip on a website and want to have the flash clip default autostart setting set to disabled so that users who are not interested in the clip are not forced to listen to it against their will, while users who are interested can simply select the play button.

(Using Macromedia Flash Professional 8)

Thanks.





























Edited: 05/15/2007 at 07:36:49 AM by bytbb

Can't Turn Off Autostart
I'm using MX 2004 Pro.

I've created an .flv file from a QuickTime movie, audio only.

When I created the .fla and .swf, I UNCHECKED "Automatically Play" in the Media Playback Window of the Component Inspector - but the audio ALWAYS starts playing when the page loads, even though the controller says, "Paused."

I've tried all of these parameters in the code on the HTML page, to no avail:

<param name="play" value="false" />
<param name="autoplay" value="false" />
<param name="autostart" value="false" />


What's going on here, and how do I fix it?

Thanks,

How Do I Edit This To Not Autostart?
Code:

/***********************************************************************************
***********************************basic setup**************************************
***********************************************************************************/


//setup sound object
var s:Sound = new Sound();
s.onSoundComplete = playSong;
s.setVolume(75);

//array of songs
var sa:Array = new Array();

//currently playing song
var cps:Number = -1;

//position of music at pausing
var pos:Number;

//position of the volume loadBar
var nlp:Number = 75;
volume.loadBar.gotoAndStop(nlp);

//pausePlay state
var songPlaying:Boolean = false;


//load the songs xml
var xml:XML = new XML();
xml.ignoreWhite = true;
xml.onLoad = function() {
   var nodes:Array = this.firstChild.childNodes;
   for(var i=0;i<nodes.length;i++) {
      sa.push(new Song(nodes[i].attributes.url,nodes[i].attributes.track,nodes[i].attributes.artist,nodes[i].attributes.link)); //keep an eye on this bit here
   }
   playSong();
   songPlaying = true;
}

xml.load("xml/songs.xml");



//play the mp3 file
function playSong():Void {
   s = new Sound(sHolder); //wipes out the current sound object and creates a new one   
   s.onSoundComplete = playSong; //this function is recursive, but needs to be adapted to implement shuffle mode
   s.setVolume(75);
   //mute.gotoAndStop("on");
   
   
   if(cps == sa.length-1) { //if the song array is at the end, set it back to the beginning
      cps = 0;             //this section will be the best to adapt for shuffle mode
      s.loadSound(sa[cps].url, true);
   }
   else {
      s.loadSound(sa[++cps].url, true);
   }

   trackInfo.text = sa[cps].artist + sa[cps].track;
   playPause.gotoAndStop("pause");
   textPos = 0;
   //numSongs.cpSong.text = cps+1;
   //numSongs.saLength.text = sa.length;
}


/***********************************************************************************
****************************transport controls**************************************
***********************************************************************************/

//button functionality*******************************************

playPause.onRollOver = function():Void
{
   if(this._currentframe == 1)
   {
      this.gotoAndPlay("pauseOver");
   }
   else if(this._currentframe == 10)
   {
      this.gotoAndPlay("playOver");
   }
}

playPause.onRollOut = function():Void
{
   if(this._currentframe != 1 && this._currentframe < 10)
   {
      this.gotoAndStop("pause");
   }
   else if(this._currentframe >= 11)
   {
      this.gotoAndStop("play");
   }
}

playPause.onRelease = function()
{
   if(songPlaying == true)
   {
      this.gotoAndStop("play");
      this._parent.pauseIt();
      songPlaying = false;
   }
   else
   {
      this.gotoAndStop("pause");
      this._parent.unPauseIt();
      songPlaying = true;
   }
}


nextSong.onRollOver = over;
nextSong.onRollOut = out;
nextSong.onRelease = function() {
   this._parent.playSong();
   songPlaying = true;
   playPause.gotoAndStop("pause");
}


prevSong.onRollOver = over;
prevSong.onRollOut = out;
prevSong.onRelease = function() { //this is the function that takes the songlist from the 1st song to the last
   if(cps == 0) {
      cps = sa.length - 2;
   } else {
      cps -= 2;
   }
   this._parent.playSong();
   songPlaying = true;
   playPause.gotoAndStop("pause");
}

// Mute Button
mute.onRollOver = function()
{
   if(this._currentframe == 1) this.gotoAndStop("onOver");
   else this.gotoAndStop("offOver");
}

mute.onRollOut = mute.onReleaseOutside = function()
{
   if(this._currentframe == 10) this.gotoAndStop("on");
   else this.gotoAndStop("off");
}

mute.onRelease = function()
{
   if(this._currentframe == 10)
   {
      this.gotoAndStop("offOver");
      s.setVolume(0);
   }
   else
   {
      this.gotoAndStop("onOver");
      s.setVolume(75);
   }
}



//button functions*************************************************

function over():Void
{
   this.gotoAndPlay("over");
}
function out():Void
{
   this.gotoAndPlay("out");
}


function pauseIt():Void
{
   pos = s.position;
   s.stop();
   songPlaying = false;
}

function unPauseIt():Void
{
   s.start(pos/1000);
   songPlaying = true;
}



/***********************************************************************************
*********************volume slider**************************************************
***********************************************************************************/

volume.scrub.left = 0;
volume.scrub.right = 100;
volume.scrub.top = volume.scrub._y;
volume.scrub.bottom = volume.scrub._y;

volume.scrub.onRollOver = function() {
   this.gotoAndPlay("rollOver");
}
volume.scrub.onRollOut = function() {
   this.gotoAndPlay("rollOut");
}

volume.scrub.onPress = volume.scrub.onReleaseOutside = function() {
   this.startDrag(false, volume.scrub.left, volume.scrub.top, volume.scrub.right, volume.scrub.bottom);
   this.isDragging = true;
}
volume.scrub.onMouseMove = function() {
   if (this.isDragging) {
      s.setVolume(this._x);
      currentVolume = this._x;
      nlp = this._x;
      volume.loadBar.gotoAndStop(nlp);
   }
}
volume.scrub.onRelease = volume.scrub.onReleaseOutside = function() {
   this.stopDrag();
   this.isDragging = false;
   s.setVolume(this._x);
   nlp = this._x;
   volume.loadBar.gotoAndStop(nlp);
   currentVolume = this._x;
}



/***********************************************************************************
*********************track info**************************************************
***********************************************************************************/

var size:Number = 45; //how many character slots are displayed
var textPos:Number = 0;
var intervalId:Number = setInterval(scroller,1000);

function scroller():Void
{
   var t:String = (sa[cps].artist + " - " + sa[cps].track);
   if(textPos + size < t.length)
   {
      textPos++;
      trackInfo.text = (sa[cps].artist + " - " + sa[cps].track).substring(textPos, textPos+size);
   }else
   {
      clearInterval(intervalId);
      intervalId = setInterval(scroller2,1000);
   }
}

function scroller2():Void
{
   var t:String = (sa[cps].artist + " - " + sa[cps].track);
   if(textPos > 0)
   {
      textPos--;
      trackInfo.text = (sa[cps].artist + " - " + sa[cps].track).substring(textPos, size);
   }
   else
   {
      clearInterval(intervalID);
      intervalID = setInterval(scroller, 1000);
   }
}
   
   
   
   
   
infoButton.onRollOver = over;
infoButton.onRollOut = out;

infoButton.onRelease = function():Void
{
   this.gotoAndStop("up");
   getURL(sa[cps].link,"_blank");
}

Looking For The Code To Create A Mac AutoStart?
I have a hqx file that I am trying to create a AutoStart program for. I know how to create the AutoRun for PC, just a little hung up on the Mac version any help would be greatly appreciated. Thanks

Autostart On Flash Movies?
I have made a flash movie and it works fine when i test it as I'm making it, but when I upload it to the server and view it on the webpage, the movie doesn't start automatically, I have to right click it then hit play. Is there something that I did wrong when I made the movie. Any help would be much appreciated.

Thanks in advance

I Want The CD With Flash Content To AUTOSTART. How Do I Do That?
I want the CD with Flash content to AUTOSTART when you load the cd in the cd-rom. How do i do that?
can i do that?

thanks in advance!!
//
Marcus Tinnerholm
Virtual Visions Scandinavia

Flash Buttons Don't Autostart
Sorry if the question doesn't make a lot of sense. I'm really really new to Flash.

I'm using IE 6 and 7 (2 different pc's) to test on.

If I view a swf file that has animation it starts as soon as the page loads however, if I load a swf with a button on it (like one with a hover effect) I can not get it to start unless I click on the control first and then hover over it.

When I hover over the button the tooltip says, "Click to activate and use this control"

So I have to click on the control and then it works, but animations do not require this action. They start up as soon as the page loads.

Is there a setting or something in IE or in flash itself that I should have enabled to allow the buttons or menu to autostart as soon as the page loads?

Thanks, and again sorry if this doesn't make sense.
-Dave

Autostart Flash Exe File From Win 98 When I Switch On PC
Please all the flash guru help me how to autorun flash exe from win 98 whenever I switch on the computer.

Script To Make Projector Autostart On Mac?
I was wondering if there was a script that would make a projector auto start from a mac platform. As in, the user inserts the CD into their computer, and the flash movie automatically launches and plays. (not in a browser window, just through the projector)

I've had no trouble finding the script for a PC, just haven't had the same luck for the mac.

Thanks.
-nic-

Query - Audio Track Autostart
Hi there,
A quick question, I am using an audio track for a website.
A movie clip sits on the main timeline and is linked a .wav file.
The movie clip contains a button in frame 1 that uses the following code to start the audio playing:
on (release) {
s.start(0,100);
gotoAndPlay (1);
}

Frame 1 actions has the following code:
s = new Sound(this);
s.attachSound("mySound");
s.setVolume(100);

It works perfectly, but takes a user clicking the button to start the track.
I want it to auststart. Using an OnClipEvent to start the audio makes a huge mess! Any ideas?

Slideshow Autostart, Button And Music
I am about as new to Flash MX 2004 as you can get and need some help. I don't know much about code. Here is what I am trying to do: I created a slideshow using the template provided with Flash MX 2004 Profesisonal and placing it inside a web page. I would like to:

1. Have the slideshow start automatically
2. Have music play automatically
3. Eliminate the big start button that comes with the slideshow

Can someone help me? As Sargent Shultz said, "I know nothing, nothing!"

Thanks,

Big Mike

Query - Audio Track Autostart
Hi there,
A quick question, I am using an audio track for a website.
A movie clip sits on the main timeline and is linked a .wav file.
The movie clip contains a button in frame 1 that uses the following code to start the audio playing:
on (release) {
s.start(0,100);
gotoAndPlay (1);
}

Frame 1 actions has the following code:
s = new Sound(this);
s.attachSound("mySound");
s.setVolume(100);

It works perfectly, but takes a user clicking the button to start the track.
I want it to auststart. Using an OnClipEvent to start the audio makes a huge mess! Any ideas?

Music Loop Autostart Problem
Hi.
I created a player in Flash MX that loops an external MP3. However, this looping only starts playing automatically in Flash Mx test environment. When I put the SWF in the browser the music loop does not start automatically; I have to press my play button to get it started. Here's the actions frame.

myMusic = new Sound();
myMusic.loadSound("sample.mp3");
myMusic.start(0, 0);
myMusic.onSoundComplete = function() {
myMusic.start(.1, 0);
};

Any help is much appreciated.
Ivan



Scrolling Image Autostart? Code Included...Please Help
I am trying to make an image scroll from top to bottom. As ur mouse goes over it, you can scroll it back up or down. It stops at the top and bottom. But I can't get it to have a default scrolling speed and direction for when there is no mouse on it. Here is the code I have on the movie clip! Thanks!

onClipEvent (load)
{
ycenter=150;
speed=1/30;
}
onClipEvent (enterFrame)
{
var distance=_root._ymouse-ycenter;
_y+=(distance*speed);
if (_y > 800) _y=800;
if (_y < -535) _y=-535;
}



The if statements stop it at the top and bottom. I still need those to work after we get it to start scrolling. I need it to act as if the mouse is already at the top of the .swf file. Thank you!

-L

[F8] 2 Flash Objects - Audio Player Passes Pause To Video Player
I have 2 flash objects on my html page.

One is a video player and the other is an audio player.

The video player starts playing by default.

I'd like to somehow set this up so that if someone clicks on the audio player, it automatically pauses the video player.

Please note that these are 2 SEPARATE FLASH OBJECTS on my HTML website. I'm not developing an all Flash driven website.

The audio player was added as an afterthought, originally there was only going to be a video player on the page.

How can I send a pause command from the Audio Player to the Video Player?

FOO

How Do I *completely* Uninstall Flash Player And Then Install The *full* Player?
I lost the ability to to hear the audio on YouTube videos and other (e.g., news feed sites) videos served via Flash Player. Several people who encountered this problem claim to have solved it by reinstalling Flash Player. This has not helped me, though the Adobe sites I download from all serve up either the Flash Player *plugin* or the ActiveX player (I prefer Firefox to IE).

The uninstallers I've downloaded from Adobe run in a few seconds, and I suspect are not doing a complete uninstall. If I search my registry for "Flash" or "Macromed" I find many, many entries. Is there a special utility that will do a complete cleanout of Flash registry items and files?

Is there a site where I can download the *full* player, not just the plugin?

One point of information about my problem, however, that makes me think it is not a problem with the Flash Player itself is that I've also lost all Windows sounds (which I find mostly annoying, so I don't mind that), and there's no Windows sound icon in the system tray.

I *am* able to play (and hear) mp3 and wma files played directly off my hard drive. So I think the sound card and audio device drivers (mine is SoundMAX Digital Audio) are fine.

I've gone through the various "solutions" that fixed this for others--codecs replacements, cookie clearing, regisry repair utilities, I even reinstalled the audio driver from the Gateway disk.

I'm stumped and am almost tempted to buy an external (USB) sound card and try directing Flash to it.

But I'm sure there's another solution.

Oh, this is XP SP3 (upgraded to SP3 *after* the problem manifested).

- Willie





























Edited: 08/30/2008 at 11:43:16 AM by WillieGWilliams

Windows Media Player Or Real Player Through Flash
Not sure if this can be answered all that easily, but does anyone know of a way for streaming video to be displayed through a flash movie. My guess is that it has something to do with java script and Active X. If anyone know any possible directions I can go with this, it would be greatly appreciated. Thanks - J

Kallok Music Player V.1.0 (stand Alone Flash Mp3 Player)
Hello! Ive been working on a flash music player that will be able to play music on a website or you can use it as a stand alone player.It is expected to come out late July.It will be a free player,possibly a ultra version for about 5.00 sometime after v.1 comes out.Hopefully people will like this I already got a lot of work into it. If you wanna see a preview of what it loks like (non working) go to http://www.k-player.cjb.net .If anyone is interested in adding or helping out email me at webmaster@sei-inc.com !My webdesign site is being rebuilt but it will be kallok.com.More info about that some other time.

FLash Cd Player .cda Files Launching Media Player?
So I need a solution to this problem. I dont know if it can be solved in flash but any help would be great. I'm making an Enhanced cd. If you pop it in you cd rom it autolaunches a flash movie. There are two options one to goto the website contained on the cd the second to listen to the audio files. Is there a way to launch a media player or open the .cda files with flash so when you click the listen button it starts the cd? help. It needs to play in a cd player otherwise this owuldn't be a problem.

[MX] Closing Flash Player Or Window Projector Player
I know this is pure lazy deal. Is there a script that at the end of the movie clip or slide show it automatic close flash player or close Window Projector?

[CS3] Trying To Make 2 Player Tetris Game With 1 Player Code
So I picked up a Tetris tutorial from Webdesign.org made by Tutorialscene.org.

Instead of just copy and pasting the code I went through every line in the tutorial typing it in manually. So I have a kind of decent idea of what's going on in the code but I'm no expert by any means.

I know that for two games I'd have to have seperate key inputs which I've figured out how to do. Up, Down, Left, Right for player 1 and W, S, A, D for player 2. Down however does not work and it's moving pieces around on the 1st player screen.

Basically to make it as easy to get what I'm trying to do across I'm posting the 2 swf's and the fla below.

This is the one player version:
http://www.cycloneinjapan.com/upload...1/tetris-1.swf

Works fine.

This is the broken 2 player

http://www.cycloneinjapan.com/upload...r%20broken.swf

And here is the fla.

http://www.cycloneinjapan.com/upload...tetris%202.fla

If anyone can give me some pointers or help me out it'd be greatly appreciated.

Site Working Under Player 9.0.47 Or Later, But Not Older Player 9 Versions
Hi all,

I've discovered that all my as3 websites are fine with flash player 9.0.47.0 or later but not older sub versions of player 9. The problem seems to be located after the preloading of the site but I can't figure what is happening exactly.

I've checked my code and I don't do anything special. I load the Root, than some XML, and then I jump to the third frame and init the site. There are some movieclips on frame 2 for preloading purpose.

I would really like to understand what's the difference between those flash player versions that causes my website to stop after the loading, in all versions between and including 9.0.16.0 -> 9.0.45.0.

Here are two of those problematic websites :
www.dankastudio.fr
www.robinsonlesbains.com
www.asylum.fr

Thanks a lot,
Greg

XSPF PLayer, Webjay.org, Flash Player Woes.... What Do You See?
Hi All,

I'm working on making a jukebox, which, to me works in Firefox on Mac, and IE 6 in Windows.... can you guys check it in your browsers and let me know what you see, and if it works? My client says that it isn't working, but I've tried it in all browsers and to me, it seems to work.

Here's the URLs that have the jukebox code on it:
http://donohoemusic.com/index.php?page=projects

http://donohoemusic.com/index.php?pa...-book-of-songs

I'm not really sure what's going on, whether or not he needs to update his flash player, run another browser or what...
To create the jukebox, I logged into Webjay.org, and made the list, hard coding where each MP3 was on the server, as well as the images. then I outputted the code and pasted it into my cms made simple pages.

Could any of those elements be conflicting? For now, I just want to see if it's working for everyone else.

Thanks for the help!
God Bless!
Josh

PS. I'm using Webjay.org, XSPF player and CMS made simple and I'm on Mac/firefox, win/IE 6

Detect If Browser Has Flash Player And Get Player Version
Hi guys,

  do you have on how to detect if the browser has flash player? and also can detect the flash player version installed on the current browser.

thanks in advance.

Player In Flash - Open URL In Player Player_.swf?mus=http://URL
Good night friends, all right?

I am new in flash and would like a their small help.

I did a player in flash for got her legal. The problem is that the project grew and I now want to open with the database. Tava thinking of something as player_.swf?mus=http://www.link.com/music.mp3

Would anybody know how can do so that my player flash does it open the musics this way?

The project structure is +/- this way:

I have a field input, with the variable "music". Have a button with the name music_btn.

I put the music in this field and pressure the button and the music starts to touch

Action Script:
------------------------------------------------------------------------
This.music_btn.onRelease = function(){
Musica_sound = new Sound(_root);
Musica_sound.loadSound(music,true);
}
------------------------------------------------------------------------

What I wanted to do was to pull for database URL and to put for URL in player. player_.swf?mus=URL

Please, they could help?

Thank you very much at once!

Pop Up Audio Player Silencing Page Player
I recently added a pop up player to my site, which pops up the audio player in a new window if you care to listen while navigating other pages (or want to listen without having the songs start over each time you change a page, because i'm working primarily html, and only using a flash player, so each time you load a new page it starts over). What i'm wondering is if there is some kind of global function that will have the media player on the page check if the pop up player is playing, and if it is, then not to start the audio. I'm not sure if that makes sense or not, but basically i want one audio player to be playing at a time, so you don't have songs clashing against each other.

Updating File From Player 6 To Player 7...can't Get It Working Right
I need to migrate this file from FP6 to FP7 and i thought it would be as easy as just declaring the variables and making some changes here and there, but apparently not. I also need to find a way to delete an onEnterFrame when mouse is not moving, but then stat it back up again, when the mouse starts moving.( I figure it will help cut down on processor load ). Anyway, attached is the file i need some help with. Any help/suggestions etc woud be appreciated.

Oh...Also... if anyone can think of way to make the same effect work on buttons/mc's within external clips loaded into a container, that would be much appreciated as well... everything i have tried has been unsuccessful..

thanks in advance

Publish To Player 6, Will Not Play On Player 8, News To Me
In my years of using flash, and publishing movies for 'different players' I just realized that a movie published for Flash Player 6, will not work if you only have Flash Player 8 installed!! This is not what I was to believe about F8.
Is this really right? I only realized this because I completely cleaned out my computer of all kinds of 'temp' this and that, registry entries, and also clearing nearly everything to do with active x and shockwave components.
So, I really thought that a movie published for Player 6 would play on any computer that had Player 8 installed. NOT THE CASE !

Can anyone backup this statement?

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