Button Ques
Ok real dumb ques..I have this animation..u can dl it from here: www.zeroxposur.com/test/nav.fla So what I want to do is have 5 buttons fade in ..onto the bar as it finishes its animation..but I dont know how to do it.. Can anyone point me in the right direction. Thanks
Ultrashock Forums > Flash > Flash Newbie
Posted on: 2005-08-04
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LoadVariables Button Ques
Hello all. I have this code attached to a button calling up a different text file to a dynamic text field and it works fine, except I'm having to hit the button "twice" for it to work. Can't figure out why. Can someone enlighten me please?
code:
on (release) {
scrolltext = scrolltext1;
loadVariables ("scrolltext1.txt", scrolltext1);
}
Thanks in advance
Nav Ques
Hey guys I seem to remember a thread regarding how to make this kinda of NAV :
http://dopepope.com/ntps/Build_onff/
Anyone remember the thread or have a link on a tutorial to dup that kind of load jpg and have the window resize automatically...thanks all
_parent. Ques
im trying to load an external jpg. and the file name of this jpg is the name of the mc 2 levels above the command.
if u dont understand this is thi code im trying to use
Code:
x = _parent._parent._name;
loadMovieNum("x".jpg, 1);
i also tried putting th eparent crap in the load move itself like this
Code:
loadMovieNum("_parent._parent._name".jpg, 1);
and its still not working. any one able to give some advice
AttachMovie Ques
Hi -
I'm using the code below to bring mcs from the Library to the stage. It works fine until I tried to add the x,y at the end.
I thought there was a way to include _x and _y coordinates to the same statement as the attactMovie. Is there?
TIA the correct way to accomplish this.
jl
Attach Code
mc_btn2.btn2.onRelease = function():Void {
attachMovie("Q2WithGame","Q2Game",this.getNextHighestDepth,[_x=45,_y=110]);
};
Simple AS 1.0 Ques
AS 1.0
I have this code in a keyframe on the main timeline:
var score = 0;
if (score == 2500){trace("winner")}
Othe stage in the maintimeline i have a dynamic text field I labeled "score" in the var box. The instance name is "pts" but i wasnt sure if i needed an instance name anyway here. The score box works fine as far as keeping score but when it reaches 2500, I dont get my trace. What am I missing? Thanks
-Chris
Stupid Ques
hello new be ere (welsh) i got a prob wanderin if some1 could help im tryin to get a news page that updates ive got this off yahoo
this
so now tryin to use it but flash does ntlike it im prob doin some thing stupidly wrong now on the verge of not botherin
PLEASE HELP
Attaching MC Ques
hi.. anyone out there can give me a tutorial which teaches attaching a MC to another MC?? urgent..
Stupid Ques
hello new be ere (welsh) i got a prob wanderin if some1 could help im tryin to get a news page that updates ive got this off yahoo
this
so now tryin to use it but flash does ntlike it im prob doin some thing stupidly wrong now on the verge of not botherin
PLEASE HELP
Flash Ques
please can you explane me how can I make this file like on this site:
http://www.t-s-k-b.com .You go on this site and press SAKUBA WORKS and then button Painting/Drawing
I would like to make a picture gallery like in Painting/Drawing: So how I can make when the mause on the button to show small image of the picture and when I press the image to open the picture how is on the site(not in a new window)?
Please tell give me advice how could I make it!
thank you
Another Loading Ques
Is it possible to make the movie load let's say... only the 1st 2 frames of movie that has 8?
Easy AS Ques.
ok so I have a flash doc..theres a an MC called target on mainstage that has the entite site in it (doing a fullscreen centered website)..now I have MC nav buttons on the stage (inside target). Inside one of the nav buttons I have a line of AS that says
ActionScript Code:
this.onRelease = function(){
_root.target.loadMovie("bioresume.swf", "loader");
}
Now im not sure If im doing that right..but what i want to happen is; after u release the button, load the ext swf into the empty MC called "loader". But what seems to be happening is it loads the ext swf but everything else on the site disappears. See I originally had this as my AS cause i thought this made sense but it ends up not doing anything:
ActionScript Code:
this.onRelease = function(){
loadMovie("bioresume.swf", "loader");
}
So if anyone knows what I did wrong, much appreciation. Heres the site link if u want a visual:
www.josephsernio.com/test
Easy As Ques.
Ok for some reason the end of this code doesnt work.. on release, i want it to take me to frame 2..and it wont...btw this a movie clip that has button properties through AS:
stop();
this.onEnterFrame = function(){
if(rewind == true){
prevFrame();
}
}
this.onRollOver = function(){
rewind = false;
play();
}
this.onRollOut = function(){
rewind = true;
}
this.onRelease = function(){
gotoAndStop(2);
}
MC Loader As Ques.
im working with the moviecliploader AS..so a button loads an ext SWF and also has a percentage loader .. so on my mainstage i have a loader mc (instance name "loader")and a holder mc (instance name "holder")..heres my AS on the main timeline:
var mcl:MovieClipLoader = new MovieClipLoader();
var mclL:Object = new Object();
mclL.onLoadProgress = function(target,loaded,total) {
loader.percent.text = Math.round((loaded/total) * 100) + "%";
}
mclL.onLoadInit = function() {
loader._visible = false;
loader.percent.text = "";
}
mcl.addListener(mclL);
Now i have another MC that houses about 20 or so buttons..so within the buttons MC i have say this for one of the buttons:
b4sub.onRelease = function() {
_root.loader._visible = true;
_root.mcl.loadClip("LevisCampaign.swf",holder);
And unfortunetly it doesnt to load the ext. swf..did I code the _root incorrectly?
Thanks for your help.
Fscommand Ques
Hi all, I was working with fscommand, when it struck me what FSCOMMAND stands for.
"Future Splash Command"
Can anybody confirm this, or am I mad, lol
Later
ORANGE900
Easy - Pong AI Ques.
Ok just to see if I could do it(never really got into game programming) I tried to make a pong game everything works so far but I have a problem with this:
Flash code:
PHP Code:
onClipEvent(enterFrame) {
if(_global.cspeed == 0) {
}else{
if (this._y != _root.ball._y){
if(_root.ball._y < this._y){
this._y -= _global.cspeed;
}else if(_root.ball._y > this._y){
this._y += _global.cspeed;
}else{
this._y = this._y;
}
}
}
}
The problem is that instead of moving smoothly up the screen it looks like it s shaking up and down really quickly, but I would like it to be smooth.
Please help.
Movie Clip Ques
Hey i just started doing flash yesterday and i am doing a text fade
I made the motion tween and and everything and when i go to control and play everything is smooth but when i go to test movie nothing it just stays the same and doesnt fade :> plz help me
Movie Clip Ques
Hey i just started doing flash yesterday and i am doing a text fade
I made the motion tween and and everything and when i go to control and play everything is smooth but when i go to test movie nothing it just stays the same and doesnt fade :> plz help me
Quick Mask Ques
Im sure this is an easy one.. on the foofighters website http://www.foofighters.com When U click a button that flourish/swashy graphic looks like it is unwinding or growing rather. I would like to get the same effect.. Its obviously a mask of some sort. I know who to mask, im just figuring its a mask that is animated somehow. Anyone have an idea? Appreciate any insight into this. Peace
-R
Quick Actionscript Ques.
Ok so im building a portfolio website and basically if you click on the art image it goes tothe next art image..I have it set up so the art images are buttons and when u click it, it is coded to goto next scene..On one scene however the art image is a movieclip (fading effect)...now how do you write the actionscript so if you click on the movieclip it goes to the next scene? I dk im right but...my guess is to put the MC within a button symbol? But I dk. Thanks guys.
UI Text Input Ques.
Ok so Im making a form in flashmx2004..I drag out onto the stage the UI compnent textinput box..now I want to make this box multiline but it doesnt give me the option to do so. Do I have to make input boxes in a different way?
Motion Guide Ques
Hi all,
Is it possible to create a motion guide, so the object connected to the motion guide is always in the centre of the screen.
What I mean is, if we were trying to go from point A to point B
we could see the full journey of the object travelling along motion guide in the centre of the screen.
A-------->--------->-------->------B
The sort of thing I mean is included, but with no motion guide instead, the car remains in the centre of screen and is able to move around the track which in turns moves the the track below.
Thanks for your time, sorry for the broken language. Hope you can help.
--------------
FLA = MM2004
<> QUICK QUES RE:Positioning After Dupe
Hi Im using a while loop and the dupliacteMovieClip() to dupe a certain number of my Mc's. I want to postion each duped Mc after its created with setProperty but I cant figure out how to do this within the same loop.
It complains in output box:
Symbol=playlist_Mc, Layer=Layer 2, Frame=1: Line 9: Expected a field name after '.' operator.setProperty(_root.playlist."box" + count, _y, vertpos);
Obviously I cant do the <"box" + count> bit, but how else can i do it?
(see code below)
Code:
onClipEvent(load){
var vertpos = 46;
var count = 0;
//create
while(count!=4)
{
duplicateMovieClip(_root.playlist.box, "box" + count, 1);
-->this doesnt work//setProperty(_root.playlist."box" + count, _y, vertpos);
trace(count);
count++;
}
//position
}
-Rich
Pleez Help With Random Keyframe Ques.
I have four different movie clips on four different keyframes (2-5) the first key frame has a clip with an invisible button over it. WHat I would like to achieve is onMouseover of the button in the first frame......I would like the playhead to randomly gotoAndStop on of the other frames (2-5). To give the illusion of random movement. The on mouseout return to the first keyframe. any help greatly appreciated....either a .fla I can study or some AS would be great.
Probably Simple LoadMovie Ques. For JPEGs
I have a target MC that I want to load some JPG's into in my Flash Movie. The Target MC's dimensions are 650x500px. The JPG's are the same. When I attempt to load them, I can notice that something has changed in the tone of the movie clip (I had the target MC a grey color then that color disappears) but the JPG does not load.
I tried a smaller JPG, like 1/4 the size, and it loaded OK. ANyone have a suggestion?
Action Script Ref Code Ques
Hello i keep getting this this action script error when i attempt to render this swf could some one explain what this error message means ......i am not sure what the variables are looking for ....... the version is Flash 8 - the action script is below and the error message is below that.......
#include "lmc_tween.as"
//classes are loaded on this frame
var state:com.collection.State = new com.collection.State(this);
// start program
var main:com.collection.Main = new com.collection.Main(this)
//
bg_img.tween("_alpha",100,1,"linear",.5)
stop()
Error message (below)
**Error** Scene=Scene 1, layer=actions, frame=5:Line 1: Error opening include file lmc_tween.as: File not found.
#include "lmc_tween.as"
**Error** Scene=Scene 1, layer=actions, frame=5:Line 3: The class or interface 'com.collection.State' could not be loaded.
var state:com.collection.State = new com.collection.State(this);
**Error** Scene=Scene 1, layer=actions, frame=5:Line 5: The class or interface 'com.collection.Main' could not be loaded.
var main:com.collection.Main = new com.collection.Main(this)
Total ActionScript Errors: 3 Reported Errors: 3
Action Script Ref Code Ques 2.0
Hello please see this link it is a follow up to the thread i created before....i am stil trying to figure this error out when i generate the flash swf it works but not properly... below is a link to what the swf looks like there are buttons that should show and i get this message (shown below) in the flash error box that says (output) when i hit ctrl+enter to generate the swf.... any suggestions...?
b1,b2,lgText,redText,arrow,a:link,a:hover
yo
http://www.amjaydesign.com/mainCol.html
http://board.flashkit.com/board/showthread.php?t=744878
Simple Ques About Blue Border Box
I'm using flash 8. When you draw something or import a picture flash 8 puts the blue border box around it. Well mine is gone. If I draw something and click on it it is a broken shape. How do I get the blue border box back?thanks
Loading Clips Into Levels? -quick Ques
Hi, I need a quick bit of code or at least somebody to give me an idea on how to actually have a clip load itelf into a specific level depending on the value of a variable. I want to do this as my duplicateMovieClip() code is putting MC's on higher levels than other elements (other Mc's) in my movie, and one of these elements in perticular needs to be the 'highest'.
I tried using setProperty() as below but it doesnt work, flash complains (I gather it doesnt consider '_level' as a property?)
Code:
setProperty(need2BHighest_Mc, _level, highestLevel);
Any help appreciated
Html Code Inside Flash Ques
I have a client who wants me too put some html inside the flash actionscript. He's not sure it will work and I'm not sure if it's possible or how to do it. Here's the code any suggestions thanks
<form action="/gift/save/1234" enctype="multipart/form-data"
method="post">
<input name="file" type="file" />
</form>
Stop Button States In Button With Animation With Button
Hello there,
I wonder if someone could help me to do this:
I have a movie clip with 3 animated buttons in it. Now I want to make the same movie clip into a button itself but I want the inside buttons not to show their over, press or hit states.
If I try and change the buttons' states this will change the originals which I don't want to do. I could replace the buttons with stills but this could be very time consuming since I have a lot of buttons in very long and complex animations. I could also duplicate the buttons and make the changes and then substitute them in the new movie, but this is also a very long process...
Is there a way to disable the buttons' state in an instance of the button as supposed to all of them when changing the master ?
Thanks a million to whoever helps.
Daniel
Button On Top Of A Button... Still Retain The Base Button Actions?
Hi there.... is it possible to still use the rollover / rollout buttons when a underneath another button??
I have been trying to have a slide in menu that basically slides away on rollout, but of course when you have buttons on this slide in menu, this triggers the rollout on the underlying movie or button and makes the menu dissapear.
Is there someway to avoid this or should I be using a different approach? Maybe a hit test on the mouse cursor perhaps?
Appreciate any help in advance,
Scott
Back Button, Next Button, Exit Button
I have created a flash MX project by linking from scene to scene. and i don't know how to apply the actionscript for the "back" button, "next" button as well as the "exit" button. for the Back and Next (just like we have in our browsers). for the "exit" button, when the user click on it, it will display a confirmation message. can someone please help me.
thank you..
Rollover/off Anim Control Button, Problem Adding Button Functionality
Hi, I'm really new to flash, so forgive me for sounding like an simpleton.
I'm trying to create a button that when you roll over, it grows in size and some text animates onto it. When you roll off, the anim is supposed to reverse and go back to the rest state. I've managed to get the animation to work okay, so it grows and shrinks accordinly. My problem now is, I want to make this into a functional button, ie to add a mailto: link, or a link to another frame.
Whats the best way to achieve this? I've tried to convert to a button and have the anim in all button states, but this didn't work. And a get an error when trying to add the mailto action script to the button, saying 'on release' should only be used on instanced buttons. I tried making an invisible button behind the animated on, but I loose the animation playback when rolling over the invisible button. It seems I can't do both for some reason.
I'm using this script on the first frame to control the playback of the movie. And stop on the last frame.
stop();
this.onRollOver = function() {
rewind = false;
this.play();
};
this.onRollOut = function() {
rewind = true;
};
this.onEnterFrame = function() {
if (rewind == true) {
prevFrame();
}
};
Any help would be appreciated, I've tried so many times with different approaches to no avail.
Display Movie-clip With Image/text/button ..when Clicked On A Button
We had generated a template.
Template has 2 area
Buttons on left and right had side area is blank
on click of button we want to display a movie-clip having image/text and buttons for nvaigation.
We found that on click we can display the movie ...it displays image text is not diapled. Also we want to display buttons on the same.
Your help is great value addtion to us.
Thanks in advance
Ramesh
Button Inside Button - Only Parent's OnRelease Is Called (by Player Nature)
I am sure this is the most asked question in history of Flash, but I dont happen to know how to lets say create a popup menu, which should fade away when the user moves the mouse away yet make the movieclips in the menu have their onRelease handlers called. The issue is that when the menu gets the onRollOver and onRollOut handlers required to make the fade in/out work, the hand cursor appears over the whole menu, and the movieclips it contains dont dont react on the mouse anymore - the player seems to only consider the whole menu movieclip.
Is there a workaround for this without creating own mouse event handling system with hitTest and things like this ?
Maybe the trackAsMenu is relevant here ? I am not sure how to use it either
Flash Button: Question Regarding "Animation In MouseOver And MouseOut On The Button.
Hello. I came across a problem while creating a flash button and I've come here to seek your help.
I am creating a Flash button where:
- MouseOver on the button will play Movie #1.
- MouseOut on the button will play Movie #2.
Now, I can do the first part without a problem because I can create Movie #1 within the "Over" section of the button. The problem is, I don't understand how to implement a method so that when MouseOut is detected, Movie #2 will play.
I don't know if you guys can understand what I mean, and I have supplied a link to the .fla file below:
button.fla
Any suggestions or help will be greatly appreciated. I am sort of a newbie to designing with Flash, and this part of working with buttons seems a bit advanced to me. Thank you. Have a nice day.
On Stage Pressin Button..works, Test Movie, Press Button Dosent Work
i really need some help on that, it's really annoying me, on the stage i enable simple button and simple frame actions, then i click and it goes to the specified frame, but when i go and test the movie and click on the button, it just sits there, i've tried everything, any ideas?
Questions Re: Button Event Code Syntax W/ Variables & Browser Back Button Programming
SHORT VERSION OF MY QUESTION
I have some variables in my movie named backMovie & backFrame, Then I have a button that I'd like to attach the following code to, but obviously I've formatted it incorrectly. Could anyone please offer me the correct syntax for using variables in these instances.
on(press){
loadMovieNum('"+backMovie+".swf',1);
}
on(release){
_level1.gotoAndPlay(backframe);
}
LONG VERSION OF MY QUESTION
I have a movie and my client has now said they cant live without the back and forward buttons on the browser working.....Grrrr
So I did some research on programming the browser back button but determined that it wasn't cross-browser friendly and therefore it was safer to try and create a back button within my movie. The problem is I am loading several multi level swf's and also am a very novice actionscripter (so I'm sure my way is the looong way)
Anyway, I managed to create several variables that change each time a different navigation element is clicked.
What I'm trying to do is reference some of these variable in the programming of my movies own 'back button'. But I don't know how the code should look. My variable names are 'backMovie' & 'backFrame'.....and I've tried variations of the following:
on(press){
loadMovieNum('"+backMovie+".swf',1);
}
on(release){
_level1.gotoAndPlay(backframe);
}
But they don't work
If it helps, I've uploaded my practice files to: http://www.lucid-life.com/back-button-workaround.zip
(It would be a bonus to learn that the actual back button of the browser could be programmed with this actionscript...but I dont think that's possible...is it? and using the anchors method with the back button woudln't work because I'm using levels...right?)
Any help or advice greatly appreciated!
Many Thanks in advance
Cheska
Rotating Menu/ How To Prevent Button Sound When Button Is Under Another Layer
I have a rotating menu on my site. The menu buttons have a sound effect when they are rolled over.. I have a layer overtop of the rotating menu, but the buttons still rollover (and that sets off the sound effect.) when they are hidden by the top layer. How can I prevent this? It there any _x _y actionscripting that I can do to prevent this?
Here is the site if you want to see what I'm talking about:
http://www.webraptor.com/index2.html
Thanks,
-- Jeff
Button: Level1 Button Tells Level2 Movie To GotoAndPlay
on (release) {
_root._level2.gotoAndPlay ("interact", "startscreen");
}
___________________________________________
What's wrong with that?
I have a button within a level 1 movie, and I want it to tell the movie on level2 to go to the 'startscreen' label within the "interact" scene.
I've tried a few variations, but nothing seems to make it work. Any ideas?
(the _root. thing was added, cause I saw everyone else using it. still doesn't work)
Thank you all for being so helpful in advance!
Tone.
Mute All Sounds Button / Resume Playing Sound Button
Hi there gang!
ok i dont know how exactly to do this..so i need some help, a fla file for this kinda thing would be super if you happen to have the solution.
Ive done about a 5 mins flash presentation with audio speak for that duration, the speak itself is cut up into about 36 seperate wav files on the timeline. ANyhow i would like a MUTE button that when click would mute the sound...BUT!
Important thing is that if the viewer decides to click it again at anytime and wants to hear the speak, it should resume from where you are currently going on the timeline..this is streaming speak which is in sync with animations.
I could use a Stop all sounds commmand but then thats not quite enough..would like to also have the option to resume speak and in sync from where you are currently..
The file is here and is almost done..exe file link:
http://www.beats.midnightsunrecordin..._LtY/LtY20.exe
Im in quite a hurry with this so if anyone has any comment please please..im crap with action script so an FLA for normal MX would be helpful..
many thanks!
cc
(I Guess) An Easy Button Question - How To Make A Function For A Button
Hi!
I have a little button problem. I have plenty of buttons in my presentation which should take the movie to different frame labels. But some of the buttons shouldn't be active from the beginning and they should have a different ("not active") color. Instead of setting enable = false; and color changes for every button, I tried to make a function and then call it. I put it in the first frame. It looks like this:
code:
/*** TRYING TO CALL THE FUNCTION ***/
_root.flowerButton.notActive(this._name);
/*** FUNCTION ***/
function notActive(nameofbutton) {
nameofbutton.enabled = false;
//color change...
}
I don't know if this script is alright or not, it simply doesn't work. I tried many combinations and put trace to the function, but nothing. It looks like I can't call a function for a button like this. Can anybody help me how to make it work? And I would really appreciate an explanation why this code doesn't work.
Thank you!
Poco
Button Problem: Animation Stops When Cursor Is Moved Off Of Button.
I have a row of buttons for my navigation bar. On the over state of each button I placed a quick movie clip. I'm trying to figure out how to get the movie clip to complete even when the cursor is moved off of the button. As it stands right now, if I move my cursor off the button the movie clip cuts out and the button returns to its original state.
Any help would be very much appreciated.
Thank you.
Convert Button Event Code To A Function AND 'if,then,else' Statement On A Button Even
mac os X
flash mx 2004
Hi
Can anyone please help me convert the following code from a button event into a function:
on (press) {
paypal = new LoadVars();
paypal.cmd="_cart";
paypal.item_number= myVB2;
paypal.item_name= mvVB;
paypal.upload="1";
paypal.business="ady@atinybitofgod.com";
paypal.currency_code="USD";
paypal.amount= myVB3;
//paypal.handling ="2.00";
paypal.send("https://www.paypal.com/cart/add=","_blank","post");
}
My plan is to have 5 of these (obviously named differently and with slightly diff. values for the variables) and then on a single button's (press) i will have an 'if,then,else' statement, which will call one of these 5 functions depending on the value of another variable in my movie.
is this possible??? I have been spending 2 weeks now posting on numerous threads trying to find a workaround for a different problem, with no joy..so the above is my *hopeful* solution... please ask me if i haven't explained anything clearly enough.....
Thanks so much for your time and any help you might be able to offer...
kindly with crossed fingers,
Cheska
(ps...if you want to try and help my initial problem, you can visit http://www.atinybitofgod.com/kids/paypal.html and see all my code and my swf and the rror i get from paypal when i try to send three variables that reference other variables in my movie.....BUT...since i have had no joy and think that ive tried most peoples suggestions, i'd really like to try to figure out this new 'function' and 'if then else' thing on my button...if that's even possible).
Button [ ] On Click Goto Frame 2 [X] Movieclip X Mark Button
Ok I have a movie clip first frame looks like this [ ] second frame looks like this [X] I want to apply action script to it that says on press goto frame 2. Then another that says if on frame 2 go back to frame 1! But I'm kind of lost here I don't how to make this happen!
Changing The Function Of A Button Depending On Previous Button Press
Hi all,
this problem has been stressing me out all day! (its probably extremely simple, but i can't get my head round it)
I was wondering if anyone can help me, I'm loading in 5 jpegs from an external file using "loadMovie" and i have 5 corresponding buttons (1-5) to load them with.
I want to change the jpeg the button loads in depending whether a separate navigation button has been pressed -
i.e.
navigation buttons:
-motorbike pics
-car pics
-lorry pics
If a user clicked on "car pics" then the loading buttons 1 to 5 would load "car1.jpg", "car2.jpg" and so on...
similarly if the user clicked on "lorry pics", the same loading buttons 1 to 5 would load "lorry1.jpg" and "lorry2.jpg"
any help and code snippets would be greatly appreciated!
Thankyou!
FLASH 8 - Toggle Button/released State/pressed Button
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
Please help someone,
Thanks,
M
Mc Instance Activated By Button How Do I Unload Mc On Click Of Another Button?
I have 4 buttons each with a mc instance attached. on release of button one it plays the movie clip - eg click "about us" button plays a movie clip to open up the company details. But when you click the 2nd button "contact us" I want the first movie to disappear(unload) and the 2nd movie clip to play.
Can anyone help?
Desperate!!!
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