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Fading A Picture In


i have a picture i want to use on my computer (.jpg) and i want to fade it in, i just got the program and i have no idea how to do this...the tutorials dont help at all.
thanks




FlashKit > Flash Help > Flash MX
Posted on: 08-28-2002, 12:53 AM


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Picture Fading
Hi, i need to create a splash page, whereby the pictures of 12 persons are suppose to fade in and out of the back on a background.
Any one has any idea or samples? Thanks alot.

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Greets.

I'm just starting to get to know flash. I have a picture which I've tweened from one place to another and i want to make it fade in at the beginning and out at the end. I've tried adding a keypoint near the end and using the alpha feature to fade it out, but when I do that it just progressively fades out for the whole duration.
Any ideas?

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hi hi

thank for the help last time

i would like to get help from you guys again
does anyone know how to make a picture fade away

from pic to no pic
from no pic to pic

thanks i am still very new on this program

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Fading Picture
hi hi

thank for the help last time

i would like to get help from you guys again
does anyone know how to make a picture fade away

from pic to no pic
from no pic to pic

thanks i am still very new on this program

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Hey gang I am trying to get a picture to fade in on my intro. And for the life of me cant get it done. I am have adjusting the easing but that seems to have no effect. I just have images popping up essentially I just can get them to start from a point where they are invisible, how do I do it?

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Could you guys please teach me or show me the link or tutorials on how
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Is there any way to get rid off that "clip"?? I'd be very happy if anyone knew the answer!

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I would like to create a xml based slideshow where only two movieclips exist, an array of the total number of pictures is obtained from an xml file, and each picture alpha fades to the next. I have seen this done a few times and looked over the code so I know the general idea but need help, so I will describe in in pseudocode. I have made it here(www.jerble.com/Other/home.swf) in flash, but would now like to integrate xml and do it in actionscript.

Code:


Code:
rootNode = new XML();
rootNode.ignoreWhite = true;
rootNode.load("pictures.xml");

rootNode.onLoad = function(success) {
if (success) {
var ef = rootNode.firstChild.childNodes;
_global.ef=ef;

}
}

//PSEUDOCODE BEGINS
variable one=new movieclip;
variable two=new movieclip;

for(i=0;i<ef.length();i++)
{

one=box.load()=ef[i].firstChild.nodeValue; (where the value is the url of the image)

for(j=0;j<100();j++)
{

if (j==50) then: two=text=ef[i+1].firstChild.nodeValue; (so that only one image will be loaded initially to minimize load time)
if (j==80) then: one=one.alpha[(100-j)*5] (thus the original alpha is 100, and it decreases by values of 5 for each "j")

}

}



Thanks for any help, and please keep in mind that I am not familiar with the syntax for the part I wrote in the pseudocode section, so any corrections are appreciated. Note: this would crash after it reaches the end because at i=last and j=80, i +1 would not exist, but I did not deal with the error for simplicity.

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Attach Code

var mySelection = "";//Gobal declaration

wire.onPress = function (){

this.createEmptyMovieClip("mc1", 90); //Create a newMovieClip with variable name "mc1""
mc1 = attachMovie("idwire", "wire", 91); //store the Movie into mc1
mc1._x = 130.5 ;
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dragging(mc1); //calling the dragging function

}

resistor.onPress = function (){

this.createEmptyMovieClip("mc1", 90); //Create a newMovieClip with variable name "mc1""
mc1 = attachMovie("idresistor", "resistor", 91); //store the Movie into mc1
mc1._x = 130.5 ;
mc1._y = 33.8;// setting the corrdinates for x and y axis
dragging(mc1); //calling the dragging function

}

ps.onPress = function (){

this.createEmptyMovieClip("mc1", 90); //Create a newMovieClip with variable name "mc1""
mc1 = attachMovie("idps", "ps", 91); //store the Movie into mc1
mc1._x = 130.5 ;
mc1._y = 33.8;// setting the corrdinates for x and y axis
dragging(mc1); //calling the dragging function

}

ammeter.onPress = function (){

this.createEmptyMovieClip("mc1", 90); //Create a newMovieClip with variable name "mc1""
mc1 = attachMovie("idammeter", "ammeter", 91); //store the Movie into mc1
mc1._x = 130.5 ;
mc1._y = 33.8;// setting the corrdinates for x and y axis
dragging(mc1); //calling the dragging function

}

voltmeter.onPress = function (){

this.createEmptyMovieClip("mc1", 90); //Create a newMovieClip with variable name "mc1""
mc1 = attachMovie("idvoltmeter", "voltmeter", 91); //store the Movie into mc1
mc1._x = 130.5 ;
mc1._y = 33.8;// setting the corrdinates for x and y axis
dragging(mc1); //calling the dragging function

}
//Function for dragging
function dragging(mc)
{
mc.onPress = function()
{
this.startDrag(true);
mySelection = this;
}
mc.onRelease = mc.onReleaseOutside = function()
{
stopDrag();
}
}
//Btn function for flipping
flip.onRelease = function() {
mySelection._rotation += 10;
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hi there... because no one reacted on my previous topics i decided to start all over again... this time i actionscripted the whole thing... let me discribe 'the thing' and 'the problem'. happy reading

The thing is a kind of photogallery ( i know that there already are a lot of gallery, but i wanted to make one myself...). I want to let photo's to fade in and to resize when loaded en to fade out when loading another one... fading in and resizing isn't to difficult... but sometimes it won't fade in and won't resize... i really don't get it. This only happens 1 out of 10 times. But when i try to intergrate the fade out it goes wrong 50% of the time... who can help me??

actionscript:

Code:
_root.finished = 100;
time = 0;
foto = new Array("foto6.jpg", "foto1.jpg", "foto2.jpg", "foto3.jpg", "foto4.jpg", "foto5.jpg");
current = 0;
function checkfadein(){
if(_level2._alpha = 0.000000000){
fadein = setInterval(fadeIn, 60);
} else
_level2._alpha = 0.000000000;
fadein = setInterval(fadeIn, 60);
}
function resizepic(){
_root.finished = 0;
_level2._alpha = 0.000000000;
checkfadein();
_level2._y = 100;
_level2._x = 100;
_level2._yscale = 20;
_level2._xscale = 20;
}
function fadeIn() {
_root.fade = "fading in";
_root.finished = 0;
_level2._alpha += 10.00000000;
if (_level2._alpha>=95) {
_root.finished = 100;
_root.fade = "faded in";
clearInterval(fadein);
}
}
function fadeOut() {
_root.fade = "fading out";
_root.finished = 0;
_level2._alpha -= 10.0000000000;
if (_level2._alpha <= 5) {
_root.fade = "faded out";
clearInterval(fadeout);
}
}
function preload() {
loadMovieNum("zwolle/"+dir, 2);
_level2._y = 500;
attachMovie("loader", "loader", 1001);
loader._y = 150;
loader._x = 300;
loaded = 0;
total = 100000;
this.onEnterFrame = function() {
total = _level2.getBytesTotal();
loaded = _level2.getBytesLoaded();
percent = (loaded/total)*100;
loader.txtpercent = Math.round(percent)+"%";
loader.balk._xscale = percent;
if (loaded>=total) {
removeMovieClip("loader");
resizepic();
delete this.onEnterFrame;
}
};
}
function changepic() {
_root.finished = 0;
if (current<foto.length-1) {
current++;
} else {
current = 0;
}
dir = foto[current];
//fadeout = setInterval(fadeOut, 60);
preload();
}
stop();
i also attached the fla... when you use it... make a folder with the name "zwolle" and put some .jpgs in the folder with the name foto1.jpg, foto2.jpg... foto6.jpg

i would really appreciate any kind of help please...

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Fading In, Fading Out, Resize...
hi there... because no one reacted on my previous topics i decided to start all over again... this time i actionscripted the whole thing... let me discribe 'the thing' and 'the problem'. happy reading

The thing is a kind of photogallery ( i know that there already are a lot of gallery, but i wanted to make one myself...). I want to let photo's to fade in and to resize when loaded en to fade out when loading another one... fading in and resizing isn't to difficult... but sometimes it won't fade in and won't resize... i really don't get it. This only happens 1 out of 10 times. But when i try to intergrate the fade out it goes wrong 50% of the time... who can help me??

actionscript:

Code:
_root.finished = 100;
time = 0;
foto = new Array("foto6.jpg", "foto1.jpg", "foto2.jpg", "foto3.jpg", "foto4.jpg", "foto5.jpg");
current = 0;
function checkfadein(){
if(_level2._alpha = 0.000000000){
fadein = setInterval(fadeIn, 60);
} else
_level2._alpha = 0.000000000;
fadein = setInterval(fadeIn, 60);
}
function resizepic(){
_root.finished = 0;
_level2._alpha = 0.000000000;
checkfadein();
_level2._y = 100;
_level2._x = 100;
_level2._yscale = 20;
_level2._xscale = 20;
}
function fadeIn() {
_root.fade = "fading in";
_root.finished = 0;
_level2._alpha += 10.00000000;
if (_level2._alpha>=95) {
_root.finished = 100;
_root.fade = "faded in";
clearInterval(fadein);
}
}
function fadeOut() {
_root.fade = "fading out";
_root.finished = 0;
_level2._alpha -= 10.0000000000;
if (_level2._alpha <= 5) {
_root.fade = "faded out";
clearInterval(fadeout);
}
}
function preload() {
loadMovieNum("zwolle/"+dir, 2);
_level2._y = 500;
attachMovie("loader", "loader", 1001);
loader._y = 150;
loader._x = 300;
loaded = 0;
total = 100000;
this.onEnterFrame = function() {
total = _level2.getBytesTotal();
loaded = _level2.getBytesLoaded();
percent = (loaded/total)*100;
loader.txtpercent = Math.round(percent)+"%";
loader.balk._xscale = percent;
if (loaded>=total) {
removeMovieClip("loader");
resizepic();
delete this.onEnterFrame;
}
};
}
function changepic() {
_root.finished = 0;
if (current<foto.length-1) {
current++;
} else {
current = 0;
}
dir = foto[current];
//fadeout = setInterval(fadeOut, 60);
preload();
}
stop();
i also attached the fla... when you use it... make a folder with the name "zwolle" and put some .jpgs in the folder with the name foto1.jpg, foto2.jpg... foto6.jpg

i would really appreciate any kind of help please...

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MovieClip.prototype.fadeIn = function() {
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    var ease = 25;
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pic1.fadeIn();
pic2.fadeIn();




This burns/fades in... however i need a similar function to burn/fade out...

If anyone can help me that would be great

Many Thanks

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cheers if u ave any ideas
Lee (BuBBa Lee)

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Txt In Picture
Hi peeps, i got this cool like script mc, and it distorts images..
well, i want it to distort and image, but the image is basically txt.
and when i place the image on 0,0 coordinates etc, it still comes out blurry!! its annoying. any ideas?
here is the FLA. take a look ppl!

cheers

its the first button with the problem!!

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