Floating Menu?
Hey. I am trying to figure out how to make my menu buttons "float" randomly around and then sort of move away (slightly) from the mouse. I have seen this but can't remember where. I am sure it involves some kind of math/actionscripting thing .. >:|
Any pointers or shoves in the right direction?
muchas gracias.
(flash 5)
FlashKit > Flash Help > Flash General Help
Posted on: 03-15-2004, 07:12 PM
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Floating Menu
I was wondering if anyone could point me to some sort of tutorial on how to achieve this floating rotating menu that can be seen at this agencies site.
http://www.milla.de/
click on the flash.... really organic ... really cool.
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Hey all!
I made this website with a floating menu, (buttons inside movieclips) and when i place the mouse over a button it stops moving. I wanted to when i click a button, it rescales and goes to a specific place in the stage and stops moving, do you guys know how can i do it?
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Hey all!
I made this website with a floating menu, (buttons inside movieclips) and when i place the mouse over a button it stops moving. That's fine til now, but I want to when i click a button, it rescales smoothly and while it rescale it goes to a specific place in the stage and stops moving, do you guys know how can i do it?
Here's the fla if you want to take a look at it: fla file
Thanks!
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Hey I need some help making a floating menu that you can drag around the stage. can anyone help out with this. Check out what i'm talking about. www.dweed.com. thanks
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Hi...
I´m very keen on finding out how to build a menu like this one that is build on this site, I´m not sure about what I should call it a floating, interaktiv or dynamic menu?? well, anyway would be happy for any answers at all, that would help me solve this problem.
http://www.davidbowie.com/freebowie2/index.html
Does anybody have an idea about where I could find the actionscript to build this or how to do it.... I would be very greatful for any tips, answers or even a source file where I could figure this out?!
:rolleyes:
Thanx...
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I'm putting together a floating navigation, basically identical to what's here: http://www.wynnlasvegas.com
I know this is fairly easy and has been used ad nauseum for years, but with my limited scripting skills it's somewhat of a challenge.
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Hi Guys, I have a menu on my site which floats in the bottom right side of the page. I want to do the same, but for the top left side, so no matter where on the site the user is, the menu will be in the top left side.
Which part of my script below currently tells my menu.swf to stay at the bottom right hand side, cause i can't work it out.
Thanks for your help.
// Includes the tweening extensions.
#include "mc_tween2.as"
// Assigns each button its own functions.
// Of course, these buttons were created at design time, on the Flash IDE itself.
// Usually, you wouldn't do that with serious projects, you'd create them dinamically from some "template"
// movieclip (or from some component).
// This is an array, a list of the buttons used.
var myButtons = [this.myButton_1, this.myButton_2, this.myButton_3, this.myButton_4,this.myButton_5,this.myButton_6,th is.myButton_7,this.myButton_8,this.myButton_9,this .myButton_10,this.myButton_11,this.myButton_12,thi s.myButton_13,this.myButton_14,this.myButton_15,th is.myButton_16,this.myButton_18];
// Loops on all buttons from the first to the last one
for (var i=0; i<myButtons.length; i++) {
// Sets its original Y value. This will be used later for reference.
myButtons[i].originalX = myButtons[i]._x;
// When the mouse rolls over this menu option... go down just a bit.
// NOTICE: I'm not taking into consideration the problem of having the hit area going down and "moving" the
// mouse area and out of the button (possible rollover flicking). This is just a simple example afterall.
myButtons[i].onRollOver = function() {
this.tween("_x", this.originalX + 10, 1);
this.alphaTo (60, 2);
};
// When the mouse exits the menu option.. go back up.
myButtons.onRollout = myButtons.onReleaseOutside=function () { this.tween("_x",this.originalX,0.5);this.alphaTo(1 0,100);
};;;;;;;;;;
// When the mouse clicks.. activate it!
myButtons.onRelease = function() {
this._parent.activateItem (this);
// *** Add some function here or somewhere else to handle real button actions!
trace ("Hey, button "+this+" was clicked.");
};
}
this.activateItem = function(item) {
// Function that activates a button.
// Checks if there's an activated item already; if so, deactivates it.
if (this.currentItem != false) this.deActivateItem();
// Activates it, finally
this.currentItem = item;
this.currentItem.alphaTo (50, 1); // makes it 'disabled'
this.currentItem.enabled = false; // makes it a disabled button, so it won't receive mouse events
};
this.deActivateItem = function() {
// Deactivates the current activated menu item.
this.currentItem.enabled = true; // back to a normal button/movieclip
this.currentItem.alphaTo (100, 0.5); // back to its original opacity
this.currentItem.tween("_x",this.currentItem.origi nalX,0.5); // back to its original position
this.currentItem = undefined;
};
this.stop();
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Regards
Shihan
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Hi, all
I tried to reproduce an original example that I downloaded from internet (Original - MENU) in (Mi - Intento) but I can reach the sub_buttons because when I move the mouse pointer out of the main button, the other sub_buttons hides, however in the original it works.
Also I realized that when the configuration of the publication is Flash5 the example does work but with Flash8 it doesn't
I don't realize how do it with flash8, I hope you can help me...
Thanks in advantage...
PD:
The address is: http://www.threemstrade.com/pub/
Save the link with right clic and save link as ..., their extensions are .fla
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Edited: 01/29/2007 at 06:16:59 PM by oscmejia
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hello,
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I think I´ve seen somethimg like that ones but I can´t remeber where.
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p.s. if what I'm explaining isint clear, I'll post a pic of what I'm trying to do.
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any help would be very very much appreciated.
thanks.
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I´ve searched on the foruns but found nothing about this.
I´d like to make some buttons to "float" over an area of the stage with AS so the movement is random and smooth.
Once one of the buttons is clicked, the others would go to the corner and the pressed button would go to the top so it is the "tittle" of the text the should open.
The other buttons would remain "floating" but in a smaller and pre-defined area of the stage, still beeing clickable.
Hope I´ve be clear and somebody could help me.
thanks
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One of the larger problems I'm at right now is rearranging the menus. If, for example, I move the top menu to the bottom, the other 3 menus don't shift up and I can't seem to figure it out.
Any help would be really appreciated.
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Hello all
I need to come up w/ some sort of small nav bar for a cd portfolio I have to do for school. There was something I saw a while back on this site (I found through here) that I really liked. I put this in my favorites, but it won't load anymore. Anyways, the buttons were like "floating" and moving around, and when the mouse went over one, the button like "stuck" to it, and followed the cursor, unless you "yanked" it away from the button. It was way cool. Anyone know where I can learn how to do this? You can try the link, but I doubt it will work, maybe some of y'all even know this guy, I have to say that his site is one of my top 5 favs.
Thanks, out.
http://raf.lavaland.net/
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I´ve searched on the foruns but found nothing about this.
I´d like to make some buttons to "float" over an area of the stage with AS so the movement is random and smooth.
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Hope I´ve be clear and somebody could help me.
thanks
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wot Im trying 2 do is thus
a menu of seven graphics/buttons floating around
when you mouse over one of them it STOPS
if you follow thought and click it gets bigger and then the fuctionality to link out.
I guess it sounds easy, but im having a bit of thouble.
I tried puting a button into a clip, the clip onto a motion path in a clip and then gave the command on mouse over stop to the button... do you think it worked NOT A CHANCE
Any help please would be great a .FLA would be better
cheers
Jason
jason@roomone.com
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Floating Menu Won't Stop At Ends?
Hi,
I'm trying to do a floating navigation bar at the top of the screen. I've combined three different scripts, so that when I roll out of the menu, it stops, instead of continuing to scroll. Problem is, I can't get it to stop when it reaches the end of the menu on both sides. It just keeps on scrolling, and gets lost off screen. Is there some way I can tell it to stop, or set speed to 0, or something like that? It's controlled by a follow mouse movie clip. The second frame of the follow mouse clip has this script
:drag = "/dragControl";
/:w = getProperty("/nav", _width);
/:xPos = getProperty(drag, _x);
/:yPos = getProperty(drag, _y);
// next 2 lines center the menu drag to the screen
/:yPos = /:yPos-50;
/:xPos = /:xPos-200;
// SET DRAG SPEED (inverse)
speed = 45;
setProperty ("/nav", _x, getProperty("/nav", _x)-(/:xPos/speed));
if (Number(getProperty("/nav", _x))<Number(-(/:w/2))) {
setProperty ("/nav", _x, _x+1);
} else if (Number(getProperty("/nav", _x))>0) {
setProperty ("/nav", _x, -/:w/2);
}
The movie clip is called "dragControl" and the menu is "nav"
I've been staring at this clip for a week and I don't know which way to go. I would really appreciate any thought, ideas! Thanks!
miakazi
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I have a menu that floats around the screen counter to where the mouse is positioned. Within the menu movie clip there are four buttons housed in a single movie clip of their own. What I'm trying to do is stop the menu mc from floating when the mouse rolls over any part of the menu mc.
I can accomplish it on the main timeline by putting a stop action on the first frame of the menu mc instance but this makes my four buttons inactive.
Is there any way to adjust the commands within the floating menu timeline? Here is the code on the first frame of the menu MC:
xspan = getProperty("_root.menu", _x)-getProperty("_root.center", _x);
yspan = getProperty("_root.menu", _y)-getProperty("_root.center", _y);
setProperty(_root.menu.balls, _rotation, (360-xspan)+(360-yspan));
if ((xspan*xspan)>0) {
setProperty("", _x, Number(getProperty("_root.center", _x))+Number((xspan*0.9)));
xspan = xspan-1;
} else {
setProperty("", _x, getProperty("_root.center", _x));
}
if ((yspan*yspan)>0) {
setProperty("", _y, Number(getProperty("_root.center", _y))+Number((yspan*0.9)));
yspan = yspan-1;
} else {
setProperty("", _y, getProperty("_root.center", _y));
}
_x += (getProperty("_root.center", _x)-_root._xmouse)*.1;
_y += (getProperty("_root.center", _y)-_root._ymouse)*.1;
I'm not sure where to put a rollover conditional statement within the code. Any help would be greatly appreciated.
Here is a link to show you how it works without the rollover effect:
http://www.robpedini.com/floatingMenu.html
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publish settings of Flash and the option is not available in Dreamweaver.
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My other question is about Flash movies that go outside of the designated
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JB
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Edited: 05/29/2007 at 12:40:14 PM by maverick21383
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i´m just building my first page with flash so i´m new to the stuff...need some help!
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Sorry i have to be brief, but...
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