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Floating Objects To Bounce Off Edge



Hello,

I have some objects randomly moving around the screen, and I want them to bounce off the edge of the screen, how do I do this?

Also when they hit an object they dissapear, and I want them to play a sound at the same time, how do I do this? After "this.unloadMovie();" I want to say something like "this.playSound(soundeffect);" but it's not right!

Here's the code I have so far.


//Randomly animate the squares
//Change the alpha when squares touch
rec2_mc.onEnterFrame = function() {
this.xpos += Math.floor(Math.random()*3)-1;
this.ypos += Math.floor(Math.random()*3)-1;
this._x += this.xpos;
this._y += this.ypos;
if (this.hitTest(rec_mc)) {
this.unloadMovie();
}
};



FlashKit > Flash Help > Flash General Help
Posted on: 06-09-2004, 10:33 AM


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Moving Objects Bounce When Hitting Edge
Hello,

Objective: Have an object move on the screen and when it hits the edge of the screen (top, side or bottom) have it bounce in another direction and do this continually.

I have Axialis Professional Screensaver software that will allow me to use flash files to make a screensaver. I mean to incorporate the above into the screensaver.

I am new at Flash and have used the posted Random tutorial to make an object move randomly which worked but it just doesn't do what I need it to. I would be more than willing to send the .fla file to someone to review. Any suggestions or pointing to a tutorial that would assist me in this venture would be greatly appreciated. Thanks in advance.

Almak

Full Screen And Objects To Edge
I have text fieds I movie clips which I want to place on the edges of the browser window. The flash document is being 100% height and width. How can I have these movie clips stay at the edges of the screen when the screen is resized by the user? I've been fooling around with listeners but everything gets closer or father away from the edge as I scale the window.

Help With HitTestPoint And Bounce Objects
im building a flash car game where if u hit the sides of the buildings you bounce off
my problem is that sometimes you get stuck in the walls and it doesnt bounce at all

heres my bounce code
Code:

public function moveCar(timeDiff:Number) {

         
         // get current position
         var carPos:Point = localToGlobal(new Point(gamesprite.car.x, gamesprite.car.y));
         
         // calculate change
         var carAngle:Number = gamesprite.car.rotation;
         var carAngleRadians:Number = (carAngle/360)*(2.0*Math.PI);
         var carMove:Number = speed*timeDiff;
         var dx:Number = Math.cos(carAngleRadians)*carMove;
         var dy:Number = Math.sin(carAngleRadians)*carMove;
                        
         
         // see if car is NOT on the road
         if (gamesprite.road.hitTestPoint(carPos.x+dx+gamesprite.x, carPos.y+dy+gamesprite.y, true)) {
               gamesprite.y =  (Math.sin(gamesprite.car.rotation * 0.018) * speed) * 6 / -1;
               gamesprite.x = speed * Math.cos(gamesprite.car.rotation * 0.018) * 4;
               speed = 0 - speed * bounce;
               gamesprite.car.y = gamesprite.side.y;
               gamesprite.car.x = gamesprite.side.x;
               
         
            // see if car is on the side
            /*//bounce off
            if (gamesprite.side.hitTestPoint(carPos.x+dx+gamesprite.x, carPos.y+dy+gamesprite.y, true)) {
               gamesprite.y =  (Math.sin(gamesprite.car.rotation * 0.018) * speed) * 6 / -1;
               gamesprite.x = speed * Math.cos(gamesprite.car.rotation * 0.018) * 4;
               speed = 0 - speed * bounce;
               
            }*/
         }
         
         // set new position of car
         gamesprite.car.x = carPos.x+dx;
         gamesprite.car.y = carPos.y+dy;
      }
i can supply more code if necessary

the problem im having is that sometimes it doesnt bounce off. it will just go right into the other object and get stuck
not sure where i went wrong maybe someone can help

heres a copy of the game
http://danberko.com/adam/gameLevel1.swf

can someone help me out plz

thanks

Floating Objects
Wondered if anyone out there can help.
I need some actionscript which will move an object gently and smoothly from one position to another. The intention is to have a few objects hovering and swaying gently in a random way so an onClipEvent block of code that could just be dropped in to each would be cool. It would be best also if this movement could be constrained to within a certain distance from an original position.

I wanted to avoid having to have multiple timeline animations hence the above request. So far my efforts have not yielded a smooth gentle movement only fast jerky movements.

Thanks for any help offered.

Make Random-moving Objects Bounce Off Each Other..
Hey all.
I'm putting together a page for my website, and I've got my buttons moving around the screen randomly. The trouble is, when the buttons (contained within movie clips) intersect, they just pass over each other, making it difficult to use the buttons. I've been trying to figure out how to make them 'know' when they exist in the same area, and spring in the opposite direction (ideally, with a bit more force than they have when they move randomly), but I can't figure out how I would do this.
Here is the code I'm using:

function getdistance(x, y, x1, y1) {
var run, rise;
run = x1-x;
rise = y1-y;
return (_root.hyp(run, rise));
}
function hyp(a, b) {
return (Math.sqrt(a*a+b*b));
}
MovieClip.prototype.reset = function() {
//specify the width and height of the movie
width = 300;
height = 200;
//-------------------
var dist, norm;
this.x = this._x;
this.y = this._y;
this.speed = Math.random()*4+2;
this.targx = Math.random()*width;
this.targy = Math.random()*height;
dist = _root.getdistance(this.x, this.y, this.targx, this.targy);
norm = this.speed/dist;
this.diffx = (this.targx-this.x)*norm;
this.diffy = (this.targy-this.y)*norm;
};
MovieClip.prototype.move = function() {
if (_root.getdistance(this.x, this.y, this.targx, this.targy)>this.speed) {
this.x += this.diffx;
this.y += this.diffy;
} else {
this.x = this.targx;
this.y = this.targy;
if (!this.t) {
this.t = getTimer();
}
if (getTimer()-this.t>1000) {
this.reset();
this.t = 0;
}
}
this._x = this.x;
this._y = this.y;
};

And then applying this code to the MC's with my buttons in them:

onClipEvent(enterFrame){
move();
}

Any ideas?
Any help is greatly appreciated.

Thanks for your time!

-Colin

Randomly Floating Objects.
Alright, I'm trying to learn how to have randomly floating objects. Small circles actually, very much similar to the screen effects for the Playstation 2, when you don't have game disc in if you can follow that. Well anyway, I looked on flash kit and I saw a tutorial for circle collisions, but it was for an older version, and I'm using Flash MX. Plus I couldn't understand the tutorial, and it had a few errors. I've been searching everywhere and I couldn't find a tutorial of the code. I figure it would be done by, having one object on the stage, then having flash multiply it X amount of times, and then have it randomly float around a given X and Y on the stage.

Well, if you know what I mean, and you can help me out then please do. Thanks.

Floating & Drifting Objects
what kind of action script do i need to make an object float & drift in a random direction?

thankyous for any suggestions

Randomly Floating Objects
Is there a tutorial on how to randomly blow an object, like the daisies ??
http://www.daisymarcjacobs.com/us/

I Need Major Help With Multiple Floating Objects
I need urgent help with my problem: I have 4 squares that are movieclips (cos they're buttons but have a rollover animation on them - although, I've got that to work fine), I want them to each hover independently within a very small area. The 4 squares are set in a square shape (1 in each corner). I will also want other buttons around the page that also float independently in a small space.

I've tried the tutorial posted here for setting up the "controller" movieclip with 3 frames etc, but that initially made my movieclip FLY across the screen to "zero" with the top left corner. The only way I got it to stay in the same place (after hours of frustration) was to give it coordinates (by adding +(value) to the math.random value). But this was rediculous as I didn't have a specific coordinate, so it was like x=192.9 y=131.3 or something!! Surely there's an easier way (like not getting the mc to move at all!) ??

The other obvious problem was that any other controllers that I created (even from scratch) for the other mcs caused everything to move together. Which looked silly!

This is pretty much what I've got at the moment:

<-- first square is called "square1"


Like the above (but bigger ). With the following actionscript:

Frame 1 has the following actions:

loops = 0;
_root.target_x = Math.random()*10 +180;
_root.target_y = Math.random()*10 +120;
_root.xdiv = (_root.target_x-_root.square1._x)/20;
_root.ydiv = (_root.target_y-_root.square1._y)/20;

Frame 2 has the following actions:

loops++;
_root.square1._x += _root.xdiv;
_root.square1._y += _root.ydiv;

Frame 3 has the following actions:

loops++;
_root.square1._x += _root.xdiv;
_root.square1._y += _root.ydiv;
if (loops<20) {
gotoAndPlay(2);
} else {
gotoAndPlay(1);
}


Can anyone help me PLEASE!!! I want to finish this asap and get on with the rest of it!!

Thanks

WS

Blur Filter - Need To Blur Only The Objects At The Edge Of The Stage.
Hi everyone! I have created a slideshow which pulls in images with xml and then places them in a horizontal row in the middle of the stage. I have a previous and next button which cycles through the images.

I am trying to make the images blurry except for the one that is front and center on the screen. As you cycle through the images, they are blurry until they get to the center. How would I go about doing this?

I have imported the BlurFilter, but when I apply it to the imageholder mc, all of the images are blurry. How can I tell it to not blur the one currently in the center of the stage?

Thanks!

Blur Filter - Need To Blur Only The Objects At The Edge Of The Stage.
Hi everyone! I have created a slideshow which pulls in images with xml and then places them in a horizontal row in the middle of the stage. I have a previous and next button which moves this row of images left and right on the x axis.

I am trying to make the images blurry except for the one that is front and center on the screen. As you cycle through the images, they are blurry until they get to the center. How would I go about doing this?

I have imported the BlurFilter, but when I apply it to the imageholder mc, all of the images are blurry. How can I tell it to not blur the one currently in the center of the stage?

Edge To Edge Collision Detection
hi
is there a way to do edge to edge collision detection of two movie clips? I am trying to detect when my first MC hits my second one but the clips might be on a diagonal angle and so i need to use the actual MC and not the bounding box. I tried using true but it doesn't work. Basically i have a MC you can drive around and another which is a shed. I want to park in the shed but only through the open door. If you hit the wall i want the first MC to stop. But the shed is on and angle and so the wall is angled. How do I get this to work?
thanks anyone

Make Objects "Bounce" Off Each Other?
I am working on a game like asteroids, but I need it so when the asteroids collide that they bounce off each other rather than occupying the same space. The asteroids are in an array. I have a For Looop that uses a Hit Test to see if the current asteroid has hit any of the other asteroids. If the current asteroids hits another, the direction of that asteriod is changed by multiplying its direction by negative 1. It kind of works... the problem I am having is that objects will get too close together before the collision is detected... once it is detected, the asteriods are so close together that the object keeps switching its direction back and forth so it looks like its vibrating... some times the objects just pass through each other without changing direction at all.

I tried upping the fps but that has no effect.

Any suggestions??

Thanks in advance!

Edge Disconnect From Core Then Core Disconnected From Edge Then None Reconnection.
Hi all,

I've a problem with rtmpt protocol on latest release of FMS.

There's a huge traffic on our server and suddenly we receive:

Edge disconnected from Core (995)
Core disconnected from Edge
Core (8714) is no longer active.

Then Core and Edge entities can't restart.

Could you help us to understand this fact, because our server disconnect all clients then doesn't work anymore.

Jeho

Drop, Bounce, Collide, Bounce?
Hi!
I'm trying to figure out how to get 2 (or more) movie clips to bounce off each other and it's a bit frustrating since I'm just learning HitTest etc.

What I have:

- I have 2 movie clips, a circle and a square.
- each movie clip has actionscript for the "falling" gravity to work.
- each movie clip has a button in it with actionscript for the dragging and releasing etc.
- When the movie loads, the circle and square drop from the top of the stage and bounce (using gravity etc).
- You can drag and "toss" each object and it will bounce off the sides and bottom of the stage.

What I'm trying to do:

1) I'd like the circle and square to bounce off each other when they collide just like they bounce off the sides of the stage (right now they bounce behind or in front of eachother based on their layer depths).
2) Also, but less important, I'd like them to bounce off the top of the stage too instead of flying up and out.

Questions:

- How do I make this work? I've seen many examples using HitTest etc on instances of one movieclip, but my movie clips need to be different since they will be turned into separate objects/graphics later (if that makes sense). Is this still a HitTest solution? I don't think so since I'm not really using HitTest to begin with? I've tried incorporating code from some of those examples, but it just doesn't work.

I've attached 2 files - one in Flash 8 format, and another in Flash mx2004 format so hopefully someone can open one of them, take a look at the code and give me some help.

I appreciate it

Peace,

Hondo311

Edge To Edge Positioning
Hi guys,
I'll try to explain my try here.
I have to 2 or more circles on the stage that ramdonly will be place somewhere on the stage and so far nothing complicate. Let's say I don't want them to overlap eachother and using hitTest and getBounds is not so difficult. But my question is this one: How can I set the hit edges of the circles instead of using the bounding boxes?I don't want them to overlap but I want them to be placed even edge to edge on the stage.
Clear? ...hope so.

Thanks

Movie Bounce In Bounce Out
Hi

I want to make a menu that bounces in on key press (for ipaq ppc)and when pressed again with the stylus bounces back out. I am using Flash MX but can not get this to work. Any ideas gretefully received.

Thanks

Bounce, Collide, Bounce Again?
Hi!

Flash 8 Actionscript question:

I'm trying to figure out how to get 2 (or more) movie clips to bounce off each other and it's a bit frustrating since I'm just learning HitTest etc.

What I have:

- I have 2 movie clips, a circle and a square.
- each movie clip has actionscript for the "falling" gravity to work.
- each movie clip has a button in it with actionscript for the dragging and releasing etc.
- When the movie loads, the circle and square drop from the top of the stage and bounce (using gravity etc).
- You can drag and "throw each" object and it will bounce off the sides and bottom of the stage.

What I'm trying to do:

1) I'd like the circle and square to bounce off each other when they collide just like they bounce off the sides of the stage (right now they bounce behind or in front of eachother based on their layer depths).
2) Also, but less important, I'd like them to bounce off the top of the stage too instead of flying up and out.

Questions:

- How do I make this work? I've seen many examples using HitTest etc on instances of one movieclip, but my movie clips need to be different since they will be turned into separate objects/graphics later (if that makes sense). Is this still a HitTest solution? I don't think so since I'm not really using HitTest to begin with? I've tried incorporating code from some of those examples, but it just doesn't work.

I've attached 2 files - one in Flash 8 format, and another in Flash mx2004 format so hopefully someone can open one of them, take a look at the code and give me some help.

I appreciate it

Peace,

Hondo311

Glint On Edge?
I'm trying to figure out how to do this effect. Warning this is an adult sample site. Can anyone tell me how to do the glint around the edge of the girls?

http://209.216.96.233/screenshots/22...2swf.html:mad:

Table Edge
I really didn't know where to post it because this refers to Dreamweaver. Can you tell me if it's possible to make elipse-shape edge of table by means of CSS or something without creating an additional image? Thnx

Soft Edge Help
I'm hoping to find some help/advice with a problem I have

In that Im new to flash (new is 1 week!) and I need to mask something with a soft edge.
I have found a few examples of how to soft edge using a second, slightly transparent layer, but Im struggling to apply this method as I need the mask to wipe across the stage.

The .fla file can be found here: www.2dtechs.com/army.fla

I need the colour/black and white wipe to have a soft edge on it.

ANY help on this matter would be received with great appreciation.

If you live within a 2 mile radius of my house then a beer is guaranteed!!

Advance thanks!!

Soft Edge Help
I'm hoping to find some help/advice with a problem I have

In that Im new to flash (new is 1 week!) and I need to mask something with a soft edge.
I have found a few examples of how to soft edge using a second, slightly transparent layer, but Im struggling to apply this method as I need the mask to wipe across the stage.

The .fla file can be found here:

www.2dtechs.com/army.fla

I need the colour/black and white wipe to have a soft edge on it.

ANY help on this matter would be received with great appreciation.

If you live within a 2 mile radius of my house then a beer is guaranteed!!

Advance thanks!!

MC _width From 1 Edge Only?
I'm having a bit of trouble using actionscript to animate the width of a MC. I need its width to decrease/increase but only from 1 edge. Anyone know if there are parameters in actionscript for this? by default it scales from the center. I have tried setting the center point of the clip to 1 edge but it seems to ignore it??

This is what I have on the clip at the moment.


onClipEvent (load) {
target = 40
}

onClipEvent (enterFrame) {
this._width += (target - _width)/20;
}

Any thoughts would be appreciated.

Graphics To The Edge
i cant seem to get the graphics to the edge regardless of the size i set the fram to. there is always this invisable frame around the the page when i publish. its the same color as the background color i choose...ihope that makes sense.xxxjosh

Edge Scrolling
Hey guys, my current setup is a circle in the middle of some landscape. You can move the circle around with arrow keys, now my question is how would I make it so the landscape would scroll once the circle got close to it? The area is sqaure and I was wondering is there anyway to setup a smaller invisible square within the big one so that when the circle hits a particular side of that smaller square, the landscape will scroll in that direction?

Faded Edge Help
Hello.

I am looking for help on how to construct this type of effect. It can be seen at best-trans.com

They are the fading pictures in and out. My concern is how to make the whole movie fade out around the edge so it seems into the background? Detailed help would be best please. Thank you in advance.

Glint On Edge?
Can anyone help with this effect? I'm trying to re-create this glint on the edge of these women. Warning this is a sample of an adult site. I think its a path on a different layer but i can't figure it out on MX.

http://209.216.96.233/screenshots/2200/2212swf.html

FMS Edge Dying...
So we've got like 15 Edge servers setup wtih 5 Origin servers. Things seem to generally work for streaming live video. There are problems though where some boxed won't always come up as if FMS has hung.

Currently I'm checking the number of fmscore processes with a script since I can't seem to get the HTTP admin interface to return anything other than NetConnection.Connect.Rejected: Admin user requires valid username and password. Which is odd since it has the correct username and password and the config files say it should work.

But sometimes the servers won't even start correctly. We have all of the logging turned on. But it starts up, says it loads the applications, no second fmscore process starts, and the remaining processes disappear after 5 to 10 minutes. No errors anywhere on the system.

This is CentOS 4 with FMS 2.0.4 and FMS 2.0.3.

Anyone else having similar problems or have suggestions to things that we could trouble shoot? I'm going to resort to straces soon.

What Is Origin Edge?
Could you please explain what Origin Edge technology is?
I am thinking of purchasing FMS3 but need to know how many servers per license I can use
Adobe claims 'unlimited scalability' so does this mean one license will allow me as many users as I like on as many servers as I like?

Origin <-> Edge
Hi to all!

I have the following configuration with FM (interactive) S (under win2003 r2 32bit):

origin1------edge1----client1
_|_
Live_stream_encoder1

Using the FMS 3.0.2 everything worked as expected:
a) Encoder1 encodes a live stream to origin1:
Client1 can see the stream connecting to either origin1 or edge1

b) Encoder1 encodes (sends) a live stream to edge1:
Edge1 does not accept the stream. (since it’s only edge that’s we are expecting)


Now same configuration using FMS 3.5
a) Encoder1 encodes a live stream to origin1:
Client1 can see the stream connecting to either origin1 or edge1

b) Encoder1 encodes (sends) a live stream to edge1: (now is the weird behaviour)
Edge1 accepts the stream. !!!!
Client1 can see the stream connecting to edge1 !! (but as long as the edge accepts the stream this is “ok”)
Client1 can see the stream connecting origin1 !!!!!!!!!

Have anyone has seeing this behaviour?? The conf files are the same.
How can I make edge behave as an edge like in 3.0.2 ver did?

Thanks in advance
Chris

Easing Off The Edge
Using Voetsjoeba's golden formula, I've made some panels that ease into place. But why can't they start at 0,0? It seems I have to start the panels from the middle of the stage or else they drift off the edge, even with x and y specified in the code.

Browser Edge
I know, I know.. its been asked before, but I couldn't find a clear explanation on it. I'm trying to figure out how http://www.burnkit.com 's flash movie lines up without any borders on the sides. I've seen publish settings at 100%, but how are the pixel fonts still clear. In flash, should the movie be larger than the actual stage? Should the movie be in a table? If someone has a clear answer it'd be niiiice.
Thanks

Easing Off The Edge
Using Voetsjoeba's golden formula, I've made some panels that ease into place. But why can't they start at 0,0? It seems I have to start the panels from the middle of the stage or else they drift off the edge, even with x and y specified in the code.

Browser Edge
I know, I know.. its been asked before, but I couldn't find a clear explanation on it. I'm trying to figure out how http://www.burnkit.com 's flash movie lines up without any borders on the sides. I've seen publish settings at 100%, but how are the pixel fonts still clear. In flash, should the movie be larger than the actual stage? Should the movie be in a table? If someone has a clear answer it'd be niiiice.
Thanks

Soft Edge
I want to have a soft edge effect as per http://www.evb.com/

Any ideas how to acheive this, thanks in advance.

Place MC On Edge
Hi, in my flash file which is scaled 100% x 100% i want to place a MC on the right edge of my screen. how can this be done?
i know of this;
fish1._x = 800; would place it 800 from the left. i was thinking of something with Stage.width to tell how much width there is and adding 800 to it and then setting it as a negative in the fish1._x = part.
thanks in advance!!

Following Mouse With Certain Edge
as title, I want a clip following mouse with 2 certain edge, I forgot how to set the edge...-___- plz help


ActionScript Code:
clip.onEnterFrame = function(){
   this._x += Math.round((_xmouse - this._x)*.3);
   if(this._x > 400){ //Stage is about 600 width
       this._x = 400;
    }
}


I don't think it's the right way, if the mouse went out of 600, the clip will slow down and hit the 400 edge...it's just when my mouse is over 400...the clip will pop to 400...plz help me, how do I make this clip slow down and hit the edge but not pop into 400...hope you know what I mean....thanks..

Motion And Edge Detection
I am building a simple 'pong' or 'tennis' game and am trying to do a simple if else statement to see if the ball is touching the bat.

How do I do this? I haven't done any programming before, and I've been at it for ages to no success.

Thanks,

Chris.

Trimming From Edge Of Canvas?
playing a movie on full screen often shows parts of objects which overhang outside the stage.

i want the edge of the canvas/screen to trim or not show anything that is over the edge because larger monitors will show these objects on fullscreen. is there anything i can do?

Cut Out The Edge Of The Fla And Resize The Stage...?
i already hav my project done... but now i need to resize everything on the canvas

i made my fla in 800x500 ...
now i need to change it to 800x430... and i want the top bit and the bottom bit being cut out...
but after i resize the stage... the whole thing is not centralize on the canvas... can i change the canvas by setting central point

how can i do that?

Drag And Snap To The Edge Of Another MC
Hello,

I have posted similar questions with no response so I am trying to clarify

First of all this one that I am working n is not the mr. potato head. It is
a program that will allow a user to create their own Trade show display (it
is a display made of flat panels in either square shape or rectangle
shape... Here is an example of the display we manufacture
http://www.flexidisplay.com/10disp.html

As you can see they are all made of flat panels but you can angle them in
different direction or change the panels around to create a different
display each time...

I have a Stage SWF www.flexidisplay.com/db/db.html (that is the actual user
interface) it contains a background and the buttons to generate
(loadmovieclip) the different size panels and different angle panels etc. I
have a bunch of SWF's that contain each MC in other words I have
2X2flat.swf, 2X2left45.swf, 2X2right45.swf etc, that contain one type of
panel in each MC all in all about 50 different MC's. when you click on one
of the panel buttons it generates that panel and you are then able to click
and drag it around the stage to place it where ever you want to place it.
This is working right now.but its not practical due to the movement of the
panels Its difficult to lign them up properly Edge to Edge, Corner to
Corner... It they were all the same size and shape I could make the object
drag around the stage in increments of defined pixels kinda like snap to a
grid. But we are not able to do thisdue to the panels being different
angles.

I would like these panels to snap to the panel next to it or above or below
etc and align with corner or edge.

This is in frame 1

to define a variable to load the movie to a different level for every panel

var levelCount=100



Here is the code I am using to generate the clips on stage

on (release) {

loadMovieNum("http://www.flexidisplay.com/db/01F.swf", levelcount, "GET");

levelcount++;

}

And a simple drag and drop script on each panel MC



Any help would be greatly appreciated

Alpha 0 When Near Edge Of Screen
Hi i basically have some objects which move depending on mouse position. They go off one side of the screen and on the other.

I would like to make them fade away as they got near the edge of the screen, please could someone explain how to do this

thanks

Sticking On Browser Edge
Need to create an element that sticks to the bottom edge of the browser to account for different window and screen sizes.
Here's an example of what I mean:

http://www.redcommunications.com/

Is this done by editing the html?
Can I achieve it with flash?

Seb

Soft Edge Mask
i have seen the various methods to create a soft edge mask, can anyone suggest a method to create a soft edge mask to wipe across an image, effectivly to cross fade between to images?

Soft Edge Mask
i have seen the various methods to create a soft edge mask, can anyone suggest a method to create a soft edge mask to wipe across an image, effectivly to cross fade between to images?

Soft Edge Mask?
is there a way to soften the edge of a mask?

example...

Invisible Edge On The Side?
aside from the posthere .. I have another small question....

after I've built my little grid, whenever I move my character mc to the left edge and the bottom edge, there's always seem to be an "invisible" edge there keeping me from reaching the real edge... can someone confirm that it's not just my eyes playing tricks on me? I think it might just be my monitor dying but then again I can't be sure..

Ball Following Border/Edge
Please help me so that when a ball hits another shape, it follows its border, instead of going through it. It should be very similar to the way the ball follows the slime's border in the game SoccerSlime below. [Edit: I realize this is a Java game, but any help relating to this would be greatly appreciated. Thank you!]

http://fractal.leet.net.au/page.php?page=wcss

Ball Following Edge/Border
Please help me so that when a ball hits another shape, it follows its border, instead of going through it. It should be very similar to the way the ball follows the slime's border in the game SoccerSlime below. I realize this is a Java game, but any help relating to this would be greatly appreciated. Thank you!

http://fractal.leet.net.au/page.php?page=wcss

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