Help Needed: Position In Different Resolution
Hi, was wondering if there's any way that i could change the positioning of my content, graphics, etc on my stage, according to the different resolution so that i can ensure that my display will look e same on different resolution. the .swf is set to show 100% in the browser. Thanks!
KirupaForum > Flash > Flash 8 (and earlier)
Posted on: 10-14-2006, 01:40 PM
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X And Y Position Depending On Screen Resolution
Hi. I have a main movie "index.swf" embedded in an HTML page width=100%, height=100%.
This index.swf loads all the other movies into levels. I want some of the movies that are loaded in the upper levels to "stick" to the bottom, top & sides of the browser no matter what the screen resolution is.
In addition I need one of the movies loaded into a level to be dead center.
Anyone know how I can do this? Any help is greatly appreciated!
Help Needed To Position The Slideshow
I wanted to build a slideshow for myself but actionscripting seems like a mammoth task for me. i downloaded a suitable FLA file from this website – http://www.abrahamyan.com/exp.htm
Trying my very best to figure out if i could undedrstand & modify it and after many hours of study perhaps i got some glue but still unable to put to work. This slideshow component help to load dynamic images into the center stage. i want is to register the loaded dynamic images to be aligned from left and valigned from top during scaleing instead of scaleing at the center. I know I should've checked with the owner first but the email link of the website is broken. I will be very much appreciated if anyone could offer me any help or tips. Thanks in advance
[Help Needed] How To Position A Loaded .swf In A Frame
hello. newbie here.
i wanna ask how to position a .swf into a position that i want.
i just know to use loadmovienum("url", 1);
and the .swf do loaded but its loaded onto position that i didnt want. anyone can help me ? so i can set x and y position for it.. or do u guys hav any suggestion besides x and y way of positioning. thankss a lot
Bit Of Help Needed With Controlling A Scrollers Position
lo everyone,
I have a scroller inside a flash 5 project i'm doing for a client it has inertia, it has a list of text items in it which users can scroll, but I would really like to be able to move the scroller down the list click a text move away from that page and when the user comes back to the list scroller, to be able to pass a variable to the script of the scroller on returning to force it to scroll down to the text item clicked previously or to show the next one to click, so that they don't have to scroll back down, or not be able to see the link they clicked.
I have been playing with different parts of the script but cannot work out which bit to use to recieve the variable and in turn make in move into position.
a link to see the scroller: fla file link
a link to see the scroller swf: swf file link
script:
on the main scroller mc is this script:
onClipEvent (load) {
diff_y = setbounds._height-scroller._height;
bounds = setbounds.getBounds(this);
top = bounds.yMin+(scroller._height/2+2);
bottom = bounds.yMax-(scroller._height/2);
function updateScrollbar() {
content.Ypos = -(((scroller._y-top)/diff_y)*(content._height+35-setbounds._height));//add 30 to height create margin
}
}
onClipEvent (mouseDown) {
if (scroller.hitTest(_root._xmouse, _root._ymouse)) {
startDrag("scroller", false, scroller._x, top, scroller._x, bottom);
scrolling = true;
}
}
onClipEvent (mouseUp) {
stopDrag();
scrolling = false;
}
onClipEvent (enterFrame) {
if (scrolling) {
updateScrollbar();
done = false;
} else if (!done) {
done = true;
}
}
and the content clip which is inside the above clip has the text items in that scrolls and has this little bit of script on it:
onClipEvent (enterFrame) {
Ysquare = this._y;
Ydiff = Ypos-Ysquare;
Ymove = Ydiff/3; //modify easing out speed here
this._y = Ysquare+Ymove;
}
Can you guys have a muchas at this tell me where i need to stick the code so the scrollers poisition or contents Y gets set depending on a variable pass to it, I have managed to move the content MC but then the scroller you grab with the mouse doesn;t get updated and end up being all over the place.
AaaaaaRrrrrrrrrrrrrrrrrrrrg was on this till 3am last night...any help would be much appreciated.
Thankyou thankyou
How To Change The Website Position With Resolution Change
Hello
Well i just finished my 100% flash based website...the problem im having is that when i view it in 800 x 600 resolution it is postioned at the center of IE 6 browser. But when i view it in 1024 x 768 resolution it is positioned at top left hand corner...i want it in center in 1024 x 768 resolution...plzzz help quickly as i finished evrthing n im stuck with this...thnx...
also you can better understand what im saying if you visit: http://www.playersclubrestaurant.com/
their site position changes with resolution change
Help Needed: Nested Mc Controlled By Mouse Position
Please help me with this if you can:
in root i have a MC named mc0; nested within it is another MC named mc1. Both have "stop();" in the first frame, but only the second (the nested one) contains an animation, in two parts: first part is from frame 1 to 10 and the second one (the reverse) from 11 to 20. I want mc1 to play the first part when the mouse enters a certain area, and the second one when the mouse exits the area. This is the main idea.
The only way that worked it was when I made two movie clips with the two parts of the animation (i split the nested movie in two mcs), and put them in m0, one in the second frame, one in the third; the first frame of m0 was stopped. So, for this, i put the following AS on mc0:
onClipEvent (enterFrame) {
if (_root._xmouse > 156 && _root._ymouse > 416) {
this.gotoAndStop(2);
}
else{
this.gotoAndStop(3);
}
}
It works like this, but I need the animation to be in only one mc (mc1), that I`m gonna nest in different parts of the main movie.
So I thought that the best for my needs would be to use something like: mc0 contains mc1, and on mc1 put this AS in the first frame:
stop;
onEnterFrame = function(){
if (_root._xmouse > 156 && _root._ymouse > 416) {
gotoAndPlay(nextFrame);
}
}
so, when mouse enters the defined area, mc1 should play (?) until it reaches frame 10 where I have another script:
onEnterFrame = function(){
if (_root._xmouse > 156 && _root._ymouse > 416) {
stop;
}
else{
gotoAndPlay(nextFrame);
}
}
that means that if the mouse stays in the area, the animation stops on frame 10. if the mouse leave the area, it should advance (with the reverse animation in fact), until it reaches frame 20, that is a keyframe with:
gotoAndStop(1);
It doesn`t work.
In fact I tried many other versions, some of them stop on frame 2, some of them just play the whole animation from 1 to 20 without any stop and without any concern of the position of my mouse. I`m totally confused and I can`t explain better that this.
I must admit that I`m a beginner in AS, and it might be something obvious for an advanced user that i
didn`t know or I would have never thought about. That`s why I`m here.
So help me if you can.
Thank you,
M.
(I use Flash Professional 8, AS 2.0)
Help Needed: Nested Mc Controlled By Mouse Position
Please help me with this if you can:
in root i have a MC named mc0; nested within it is another MC named mc1. Both have "stop();" in the first frame, but only the second (the nested one) contains an animation, in two parts: first part is from frame 1 to 10 and the second one (the reverse) from 11 to 20. I want mc1 to play the first part when the mouse enters a certain area, and the second one when the mouse exits the area. This is the main idea.
The only way that worked it was when I made two movie clips with the two parts of the animation (i split the nested movie in two mcs), and put them in m0, one in the second frame, one in the third; the first frame of m0 was stopped. So, for this, i put the following AS on mc0:
onClipEvent (enterFrame) {
if (_root._xmouse > 156 && _root._ymouse > 416) {
this.gotoAndStop(2);
}
else{
this.gotoAndStop(3);
}
}
It works like this, but I need the animation to be in only one mc (mc1), that I`m gonna nest in different parts of the main movie.
So I thought that the best for my needs would be to use something like: mc0 contains mc1, and on mc1 put this AS in the first frame:
stop;
onEnterFrame = function(){
if (_root._xmouse > 156 && _root._ymouse > 416) {
gotoAndPlay(nextFrame);
}
}
so, when mouse enters the defined area, mc1 should play (?) until it reaches frame 10 where I have another script:
onEnterFrame = function(){
if (_root._xmouse > 156 && _root._ymouse > 416) {
stop;
}
else{
gotoAndPlay(nextFrame);
}
}
that means that if the mouse stays in the area, the animation stops on frame 10. if the mouse leave the area, it should advance (with the reverse animation in fact), until it reaches frame 20, that is a keyframe with:
gotoAndStop(1);
It doesn`t work.
In fact I tried many other versions, some of them stop on frame 2, some of them just play the whole animation from 1 to 20 without any stop and without any concern of the position of my mouse. I`m totally confused and I can`t explain better that this.
I must admit that I`m a beginner in AS, and it might be something obvious for an advanced user that i
didn`t know or I would have never thought about. That`s why I`m here.
So help me if you can.
Thank you,
Object Position Logic Assist Needed...
Hello,
I need help with a function I'm trying to build.
As many who've read my posts recently know, I've built a text editor for on-line newsletter purposes for my company. The current problem revolves around placement of different objects onto the stage.
I have it set up so that the user can choose to place either a TextArea or a ImageArea on the stage to hold their text/images. They may place these objects anywhere they want, but the program is not SUPPOSED to allow overlapping. And if/when two objects overlap, the object needs to be moved to a free area(an area with clear space i.e. no other objects).
I know about hittest, and I can't use it because it only tells you that the objects are intersecting, not where or why.
I already have part of the function so that the objects are confined to the boundaries of the page, so what I need help with is the design of the section where the program decides if something is invalid and which way it is to be moved.
I will post the function below. It mostly works atm, but I'm thinking I may need to make it recursive or something to catch for the objects on the page that the function is not currently checking against.
For example, When I start placing items on the page. The first thing I'll place is a textarea that's 2" x 2". This is all within a 8.5" x 11" page area. The second thing I'll place is an image that's also 2" x 2". This item is placed to the right of the previous item.
I'll keep this up until I hit the right side of the page. At that point, the program should try to start placing items below the items taking up the top line and starting at the left working right. Instead, it again pushes the items to the right of each object at the top because it's only checking against ONE object at a time. When the checking function gets to the right margin, it moves down until it hits the bottom margin. After that the program breaks as it can't figure out where else to go.
If anyone can help me with this I'd appreciate it graetly!
Apparently, I'll need to post this in two seperate posts. The function is here:
Function for other post
Notes:
the variable getout and cooresponding if statement was based off a previous version of this function, I don't beleive it ever equals anything but 0 in this version.
The Clone object is the new object being placed. It's values are checked against the Boundarray objects that already exist.
The Boundarray object array:
The first element is the object that stores the page margins. That is why it is used in a different fashion than the rest of the elements in the array.
I only found getBounds after I had done most of this, so I decided to stick with what I'm using instead of trying to do a full re-write just for that.
If you have any questions please ask, I realize that this is rather complicated and I may have missed some things in my explination.
thanks.
Stopping A Function And Return Back To Same Position - Help Needed
Any one pls help ,
Friends i have a function in that movieclips color will change according to time
what i need is if a specific action occurs say pressing a button (poweroff) or if the value of x==1; the function should be stopped where it is .....
if i press some other button say poweron the function should start again from the same place.....
Note: there is only one frame and stoping the movieclip like mc.stop(); not working in this case, return and killfunction completely get me out from the function.
function fadeArrayTrans(){
//trace("hai");
myCO = new Color(_root.lightsholder1.examplered1.SomeImageCli p);
myCO.fadeTransform(transArray[lastTransArray], 3750, fadeArrayTrans);
lastTransArray++;
//return;
lastTransArray%=transArray.length;
}
transArray = [];
transArray[0]={ra:100, rb:255, ga:100, gb:255, ba:100, bb:255, aa:100, ab:0};
transArray[1]={ra:100, rb:0, ga:100, gb:255, ba:100, bb:100, aa:100, ab:0};
transArray[2]={ra:100, rb:0, ga:100, gb:255, ba:100, bb:0, aa:100, ab:0};
transArray[3]={ra:100, rb:0, ga:100, gb:255, ba:100, bb:255, aa:100, ab:0};
transArray[4]={ra:100, rb:0, ga:100, gb:0, ba:100, bb:255, aa:100, ab:0};
transArray[5]={ra:100, rb:255, ga:100, gb:0, ba:100, bb:255, aa:100, ab:0};
transArray[6]={ra:100, rb:255, ga:100, gb:0, ba:100, bb:70, aa:100, ab:0};
transArray[7]={ra:100, rb:255, ga:100, gb:40, ba:100, bb:100, aa:100, ab:0};
lastTransArray = 0;
i have pasted small part of the code which may give idea about my problem. if you insist friends , i will post full script
Thanks in Advance
Web Developer Needed In Louisville, Kentucky - Full-time Position
Hey guys and gals! This is a real job - not a contract job, not a freelance job, but a real full-time paid job in a professional office.
So if you are wanting to settle down and make a consistent wage and have some fun coding, then give me a yell. Must be willing to move to
Louisville, Kentucky (USA) area. Serious inquiries only.
We are a small but quickly growing company. We have many web development projects in the pipe and many coming down the pipe. We are
looking for a solid Flash Animation / Actionscript / PHP / MySQL programmer with osCommerce / CRE Loaded experience (preferred).
We would also like a candidate to have experience with:
1. Relational database knowledge
2. SQL Syntax Experience
3. HTML and CSS Web Layout
4. Flash 8 (ActionScript 2.0)
5. ASP (Classic 3.0)
6. PHP
We would also prefer experience with:
1. ASP.NET 2.0
2. Database Engines: MySQL, MS SQL Server, Access
3. Visual Basic
4. XHTML / CSS Advanced Layout
5. Access Database Programming (VBA)
6. Photoshop (basic usage and slicing)
7. Windows Server 2003 & IIS 6
General Skills and Abilities:
- Communicate with clients on a technical and non-technical level.
- Basic project management skills (ability to organize tasks and communicate status, timeframes, and changes needed).
- Ability to work with little to moderate supervision.
- Ability to self educate and learn new techniques and skills quickly.
- Ability to work in fast paced, casual environment where tasks and priorities may change from day to day.
- Must be reliable and dedicated with a high work ethic.
- Ability to be professional around clients and have fun when not.
- Able to lift up to 55lbs.
- Able to sit for long periods of time.
- Able to view computer screens for long periods of time.
- Able to use computer input devices such as keyboard and mouse.
- Able to easily communicate with clients via e-mail, telephone, or written methods.
- Some travel may be required to meet with clients to discuss projects. Mostly local, but may have some overnight stays (rare).
We may offer moving expenses on a case by case basis.
Day to day overview:
A normal day would consist of arriving at the office and being prepared to work at 9am (Monday through Friday). Your task list will be
created for that day or week (whichever makes sense). You will work through the task list until completed.
Tasks will be taking a web development project from start to finish. Setting up the web server, creating the database structure, coding any
programming necessary. Also will assist with general web development tasks such as slicing a web design in Photoshop,
creating the HTML layout of the website, changes to existing websites, etc.
Flash animiations, flash video production, and Actionscript programming will also be performed by this position.
We are a small, but growing company, so other duties may be requested to help fill in gaps where needed. We pride ourselves on customer
service and being responsive to our clients. A positive, "can do" attitude is required.
There will be a lot of freedom and opportunities to help improve the organization and how projects are completed. We are growing rapidly,
so opportunities for professional growth and promotion will be given to staff that go above and beyond and show initiative.
Some overtime will be required to meet deadlines and keep project workload under control.
About Media Marketers:
Formed in 2001 as an advertising and promotional company, Media Marketers has found a niche and grown in Web Development, Video Production,
and Marketing. Our office is located in the heart of the Bluegrass Industrial Park on the east side of Louisville. This location allows us
quick access to many resources. Our work environment is casual, open, friendly, and caring. We are a small company and value our staff's
creative ideas. We strive to push the web development and marketing envelope with solid technologies and highly creative designs and ideas.
We educate our clients on technology and marketing and help them improve their image, streamline their workflow, and disseminate
information.
Anyone qualified, interested, and hard working should send a resume and cover letter to:
careers@mediamarketers.com
or
Careers
Media Marketers, Inc.
1808 Cargo Ct
Louisville, KY 40299
Website: www.MediaMarketers.com
No phone calls please. Equal Opportunity Employer
Help Needed With Flash Position Within Flash
Thanks for reading this, I really hope you can help me out:
Problems is positioning flash within another flash.
This involve 2 flash movie:
1st movie - 2 frames:
1st frame w/h movie clip size 200 x 360 same size picture attached from library;
2nd frame same movie clip but with larger size picture attached from library, and center to the movie clip.
2nd movie - w/h movie clip 600 x 800
load the 1st movie on stage & go to 2nd frame;
than use this._width & ._height to stretch to 600 x 800;
The movie now at the right size but not center...
I fix the y cordinate with ._y but the x cordinate is never right and by default (not attempt to change _x) the movie is shift to the right, how much it shift seems to depend on the size of the picture in the 2nd frame of the 1st movie.
Please can anyone explain to me why this is happenning?
Reset Movie Clip X-position & Y-position Back To Original
Is there a command to reset x-position, y-position and rotation all at once...like reset command?...or would I have to find the original x-positions and y-positions to all elements and hardcode that back....EEEK!!
Many Thanks
Andrea
SoundChannel.position - Trouble Triggering Event Based On .position
I would like to trigger an addChild event when my mp3 reaches a certain point.
My trace statements will only fire if I use <= but not ==
The goal is to add text to the stage when the MP3 has reached one second, what am I missing?
Ultimately there will be several trigger marks I need to hit along the MP3.
ActionScript Code:
var buffer:SoundLoaderContext = new SoundLoaderContext(10000);var welcome:Sound = new Sound(new URLRequest("Intro.mp3"), buffer);var welcomesc:SoundChannel = welcome.play();addEventListener(Event.ENTER_FRAME, playMessage);function playMessage(event:Event):void{trace(Math.floor(welcomesc.position));if (welcomesc.position == 1000) { trace("NOW!!!!!!!"); } else { trace("WAIT-------------"); }welcomesc.addEventListener(Event.SOUND_COMPLETE, soundComplete);}
How To Position Mc_example Depending On Position Of Empty Movieclip?
I have a series of movieclips (graphics) which I want to position in a row.
I know that I can define the position of each movieclip individually by _x and _y. But can I place an empty MC on the stage and define the position of every single MC with _x and _y IN RESPECT TO THE POSITION OF THE EMPTY MC - so that ALL movieclips will change their position when I move the empty mc?
Thanks for helping
Aribert
[F8] Control Position Of Playhead In Movieclip By Position Of A Button
I am fairly new to actionscripting and just need a little help.
I have a bar which has a slideable block on it. When this block is dragged, to the left/right i want it to control the playhead inside another movieclip.
For example, when the block is to the far left, the playhead (of my movieclip) will be at the first frame. When the block is dragged to the right it will play the movieclip at the speed that the block is being moved and when it is at the far right it will be on the last frame of the movieclip. And when the block is dragged to the left it will play the movie backwards at the same speed etc...
It is just like the scrubber bars that are in media players, but instead of playing an actual video, i want to play the movieclip which is of an animation.
How would I do this?
Thanks
Flash Y Position Converted To Browser Scroll Position
I have a Flash movie that makes an fscommand call to the HTML page, and via Javascript, it moves the browser window scroll position down. I need to be able to scroll down to a position that coincides with a Y position on my Flash page, but I can't seem to figure out how to convert coordinates from a Flash Y position to a browser-window vertical scroll position. I hope this makes sense. Does anyone know how to do this? (I have all the code working to do this, except for this coordinate issue. That's the only part I need.)
Example:
Code:
myMC.onRelease = function() {
//Command to Javascript function in html doc
//Scroll down in browser to Y pos specified
//This scrolls down to 1000 position within browser window but
//but does NOT equate to a Y position of 1000 in .swf movie
//even if .swf movie is at 0,0 left & top margins within browser
fscommand("scrollToAnchor",1000);
};
Ultimately, what I am trying to do is simulate anchor points from HTML (not anchor points in Flash to go 'Back'), whereby you have a link at the top of the page, and you click it and it takes you somewhere else lower on the same page. Then you have a link there that says "Back to top", and it takes you back to the top of the page, etc.
Any ideas?
X Position? Y Position? Differs In MovieClips From _root?
Hey!
I'm confused:
I want to move a movieClip that is embedded in another movieClip:
firstMovieClip >> floatingMovieClip
Now, X = 0 IS NOT the upper left corner when I try to direct floatingMovieClip.
When I investigate the movieClip sets it's X = 0 in the middle. But on _root lever, X = 0 is the upper left corner.
Is it supposed to be this silly way?
THanks!
Regards
Help With Tweening From Current Position To Clicked Position
Hi
I have a motion tweening question-
I have a large rotary dial with an arrow on it, around that are 5 buttons. I want to set it up so that when the user clicks any button, the rotary dial will rotate until the arrow is pointing to that particular button. I can't figure out how to make it so that the dial tweens from one position to the other, which is of course dicated by where the user clicks. I also want that dial to stay pointed to that specific button until another one is clicked.
How can I do this?
Thanks!!!
-Steve
Mouse X Position To Control Movie Position?
Hi, my understanding of actionscript is very basic and I'd like some help with writing a very simple script. Basically the x position of the mouse should control the play position of a movie. Do I need something like an event handler (I'm not sure exactly what these do, but I've seen similar scripts that seem to use them).
Reported X Position Doesn't = Actual X Position?
I can't figure this out. I'm loading a serious of pages of images in the same flash document, but all pages after the first one have a lower y position of about the height of one of the images. When I trace their y position they all say 30, when it's clearly more like 150. What's going on here?
I ?guess? It Is About _x.position And _y.position
My Flash 5 file attached !
When you hit button 2 and 4, you will see the word "Congratulations"
Now I would like the word just appear in the yellow area.
"You nerd - just drag the Congrats Clip in the yellow area, that's it" Hehe I know that but in my real program I have more than 110 clips which almost fill up my screen. Therefore I do not want to overlap tons of clips.
Position Of Mouse = Position Of MC
How would I tell a movie clip to move along with the mouse without dragging. Also how would I define the area to which the movie clip can move?
Why Won't MC Chang X Position According To Another MC's Position?
Trying to make it so this movie clip moves it's x position when the "hero" mc is 10 or more ahead of it. But it only reacts if it's x position is at ahead of it at all. I want it to stop moving when it's closer than 10 pixels, but it only stops if it's x position is exactly past it. Is there anyway to change that?
I tried
code: onClipEvent (enterFrame) {
if (this._x <= (_root.hero._x + 10)) {
this._x += speed;
}
}
but that just moves the hero movieclip. It seems as though any variation of that coding doesn't help.
Thanks in advance if anyone can help.
Resolution
I need to change the screen resolution when my flash movie runs inside the flash player. Is it possible to change the resolution of the screen within flash using maybe some ActionScripting. thanx.
Resolution
i have done websites suitable for 800X600
resolution. It appears very small in bigger
monitors. If we are creating projectors they
get adjusted according to the monitor resolutions.
(fscommand).
But is there any way to adjust the size of
the swf file depends on the monitor resolution.
Please help me somebody.
shan.
Resolution
Can someone tell me if there is a piece of actionscript to automaticaly change the screen resolution of a users computer when viewing a flash SWF, eg to make sure it is only viewd at 1024 x 768 pixels.
VCD For DVD Resolution
Hi!
Does anyone know what the resolution is for viewing your flash movies on a TV? I found out that you can export your fla's as AVI's(you can also export them as .mov files) and burn'em on a CD-ROM as a VCD and actually watch your own animations on your very own TV! Neat. But, the Acrobat reader file that comes with the burner tells you that you should use these resolutions: 352x240 or 352x288(widescreen maybe?). I tried that, but the result is half the animation on the left and half on the right or most of the animation centered and 10-20% in either sides. I tried different resolutions and the only one, so far, that seems to work is very low: 225x200! And when you've spend half your life making two sticks kill each other, in very gastly ways, you pretty much prefer as much quality as possible. If anyone has any experience in this field PLEEEEAAAASE let me know. Oh, and for those who'd like to try themselves. A piece of advice. Don't even make a single movie clip in your animation. The VCD can't really care about scripts or pre-animated MC's. You've got to animate the hole thing frame by frame(just like in the ol' days)
Another piece of advice: Be nice. Don't be an ass- (with sugar on top) Just a reminder. And don't eat one of those either if you should come across one Taste like ssss.....sugarcoated ass-doughnuts?!? okay I'm bored.
Resolution?
Hi!
I'd like to know what's the right resolution for a site, designed in Flash. I found out, that if I choose to develop in 1024x768 on my 19" monitor, someone with a 15" running the same resolution can't read the text on the page because it's too tiny.
Of course I could develop the page for a 15" monitor, but It would be to big for 19" then.
I guess, the only way to do this is to design for both resolutions. That wouldn't be easy and what's with the guys running 800x600 on a 17" or 15"?
Is there a tutorial about this? I'd also like to give the window a width and height which is not fixed like %. But this makes things even more confusing.
Please help
Best Resolution
hello again, i,m having troubles with my movie, i need to open it in a full screen,i know how, but i need to know what movie size am i have to use if i want a 1074*762 as best resolution site.
thanks
Resolution Help
Hi!
I would like to know if it is possible to export a flash movie so it fits every resolution? I made a flash movie in a rather strange format, about 1100 x 700 pixel and now it doesn't fit exactly on a 1024 x 768 resolution. How can I fix it, so it would fit on a 800 x 600 resolution too?
Please help
Mike
Resolution Help
Hi!
I would like to know if it is possible to export a flash movie so it fits every resolution? I made a flash movie in a rather strange format, about 1100 x 700 pixel and now it doesn't fit exactly on a 1024 x 768 resolution. How can I fix it, so it would fit on a 800 x 600 resolution too?
Please help
Mike
What Is The Most Used Resolution?
Just wondering right now if I should change my flash site, I just tried it on a lower resolution setting and it really looked different! What is the resolution you guys see most when using computers... is it 800x600 or 1024x768 ? Does 800x600 on a 15" monitor looks like 1024x768 on a 17" monitor?
thanx
IP Resolution
Is there a way to get IP Address resolution through actionscript?
I would like to imcorporate something similar to my signature via
actionscript if at all possible.
What Resolution To Use?
Hi everybody,
As some of you know, I am creating a training CD for a medical company. My question is, if you were creating this CD Rom, what resolution would you keep in mind, while creating it? I see here that the company who quotes this job was going to create it to be viewed on1024X 768. Is that the standard these days?
Can I create a action script that will automatically change the viewers monitor resolution? Or should I just have text there stating: "this CD should be viewed on a 1024X 768 resolution. Remember, this is going to be viewed in primarly Windows.
I see that the Mac monitors gives the viewers a "stretch" option. I guess that is for the new type of Mac monitors. Does PCs have the same?
What resolution would I be safest in?
Thanks
Resolution
ive seen several sites that "strech" to the resolution that the user has in that momement , for example www.velocidad-maxima.com, you can see it in both resolutions without scrolling...
my page www.speed-addiction.com doesnt make that.. ? why, ?
because im using flash.. ? www.guateracing.com uses flash, and do´s that...
Which Resolution
hi there
I'm creating a new flash project and have been away from flash for a while.
What is the optimum (dare i say) resolution for movies to be. the site I am creating will only use flash and no html apart from the holding page.
I designed a html web site some time ago, for screen size 800 x 600. On most of our newer computer the site seems phsically small as I did not design using auto expanding tables. Is 800 x 600 the norm or for flash or whould you now reccommend going up to 1024 x 768 ?
thanks
raj
Resolution
I am about to start a flash movie that will run on a flat screen TV at a show. The screen is 50" and the resolution is 16:9.
I am wondering what size I should make the movie, I mean what should the canvas be?
Any help is appreciated.
Resolution
HI> in dreamweaver how do u upload a background image in dreamweaver and be able to code it to stay the same in every resolution .
thanx?
Best Resolution
Is 72 dpi the best photo resolution? I’ve already seen using 96 dpi.
If someone could explain to me the difference between using 72 or 96 dpi I’ll be very gratefull.
Tks
Low Resolution
For some reason my flash produces low resolution for particular graphics like logos especially. Does anyone know a quick fix? It looks fine prior to publishing, but the swf looks pretty bad.
Resolution
What is the resolution that flash supports/produces?
PNG Resolution?
I'm working on a flash portfolio and I saved a graphic as PNG so it would hold transperency. It looks fine on the work space but when I preview the movie it makes it look like a very low compression jpg. Any idea on how to fix this?
Thanks in advance,
Charlie
Resolution
What is the perfect to build a flash site at so that it would expand or contract on different resoultions?
Resolution
I just made this whole movie at the default resolution and now I realize that I want to change it. Is there anyway I can change the resolution and expand the stuff I have drawn (to fit the new stage) without loseing the position of items on the stage? Because I have two movies one that opens up ontop of the original and the two have to be perfectly aligned. I have that alignment now and is there anyway that I can increses the res on both and not lose the alignment?
What Resolution Do You Use...?
hi all!
just wondering at what resolutions do you all use when constructing your little creations???
i made a nice intro in 800x600 and find that when i play it on my screen (1024x768) it looks pretty bad, especially the letters they are at a whooping mega pixel size!! is importing it as a jpg less advantagous than say a bmp or png? the text is imported from photoshop and converted from lines to fills.
linky
What Is The Best Resolution Fo A TV Ad
HI,
What is the best resolution for a Flash animation which will be exported to an avi which will be then added to a another avi for editing please?
The finished project will be dumped to DV tape for PAL broadcast.
Thanks
rock
Resolution
Hi. I am importing photoshop files to Flash 8 and the resolution in Flash is very poor compared with the originals. Why is this? The photoshop file is the same size in pixels and resolution yet there is a big difference in quality of the images. Any help is much much much appreciated. Thanks.
William
[CS3] What Resolution To Use?
Hi there,
I'm working on my first Flash game, and when I'm done I'd like to submit it to the various game portals.
One thing that isn't clear to me is what the best resolution is to use for my Flash animation (width + height)
My Flash makes use of bitmaps, which I can't resize, so I'd like to be able to make my Flash animation as big as possible, but still not too big for most people.
If I made the Flash animation 800x600, would that be okay for most machines? Would all the major game portals accept a game of that size?
Thank you very much in advance.
-Kevin
Resolution
I have a movie that is designed to take advantage of a 1280x1024 screen, that is it is resized to fit in the window of a browser to be roughly 80%x80% of the browser ( I did this in the publish section). My images are also of such a resolution that they look good in this 80%x80% fit to window on a 1280x1024 screen, but on a smaller resolution screen they are scrunched in and on a bigger one they are blown up. My question is: is there a way to temporarily (whilst viewing the webpage) to change the browser's resolution to 1280x1024?
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