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Help With FLVs


I've used the Flash Video Encoder to convert some alpha-keyed videos from *.mov to *.flv. What is the best way to work with these in my FLAs? Do I have to import them to the stage, or can I directly reference them from ActionScript? From what I read I can just access the *.flv files directly as long as they are in the same directory as my fla/swf.

Anyway, I'm trying to use NetConnection and loop the video like so:


ActionScript Code:
function mLoop(event:NetStatusEvent):void{
ns.play("thevideo.flv");
}

var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.play("thevideo.flv");
ns.addEventListener(NetStatusEvent.NET_STATUS, mLoop);

I've mutilated that mLoop function and what is posted above is not working. Currently I have the flvs in the library and am trying to get them to loop, but can't get it working. What am I doing wrong?




ActionScript.org Forums > ActionScript Forums Group > ActionScript 3.0
Posted on: 03-13-2008, 03:40 PM


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Help With FLVs
So I have imported an FLV to my stage using flashes component. It plays fine but once the FLV is finished I want it to continue to the next frame of my timeline. I'm using CS4 and AS3.0.

I really cant find any help with this aside from AS2.0 and its driving me insane, my clients waiting impatiently for this site and its the only thing that needs to be done.

Now can I use flashes components and just use cue points to tell it when to continue to the next frame? If so, how? Every attempt I've made at this has left me with a 1046: error.

Now if I were to create my own component to play the video would this make it easier to make the video go onto the next frame?

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[F8] Flvs And Loadmovie
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Thanks.

I use Flash 8 but I have the resources to get to use Flash CS3 if you think I need to.

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Hi,

I am trying to load an flv on user click and through use of the ready listener have the flv seek to a specific time when the flv is ready. This works fine in IE but when the site is viewed in Firefox - the flv does not seek to the appropriate time but instead plays from the beginning of the flv. Any input into why this is happening would be greatly appreciated.

Thanks in Advance

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morning!

I am hoping that someone can tell me what I need to do to get external flv's to play in my swf.

at present it uses just images (the settings are set using xml) - there is a sort of video wall effect that the user can double click on and the larger image appears as full screen.

this works great.

So, i need to add flv to the zoom/larger image presetation. So if i change the xml to ref the flv as opposed to a jpg/png - compile - the wall works fine but then I double click the thumbnail for the flv - the main wall disapears the loader appears - loads the flv (i can see it in the activity window) 100% but then it all freezes and nothing plays...

from the flash output error pane i get this message:

Quote:




## [Tweener] Error: [object Thumbloader] raised an error while executing the 'onComplete'handler.
TypeError: Error #1009: Cannot access a property or method of a null object reference.




which makes sense as flvs' and jpgs are two very different things.

so i need to know how to get it to play the flv.

From my .as file that seems to run things I have this at the start:

PHP Code:



* IMPORT FLASH
     * _______________________________________________________________________________________________________________________________________
     *
     */

    import flash.display.*;
    import flash.events.*;
    import flash.net.*;
    import flash.text.*;
    import flash.geom.*;
    import flash.net.*;
    import flash.ui.Mouse;
    import flash.display.Stage;
    import flash.filters.*;
    import flash.utils.Timer;




no refs to video or netstream etc... but as someone pretty new to as3 i don't know if this is where i make these refs - i 'think' it must be - but not 100% - and even less sure what I need to add

the main class also includes all of the ref's to the 'largeimage' which is where i need the flv to play instead of the jpg in a large format.


PHP Code:



/**
         * FUNCTION
         * _______________________________________________________________________________________________________________________________________
         *
         * show large image.
         * @param none
         *
         */

        private function showLargeImage():void
        {
            /**
             * fade in controlpanel.
             *
             */
            
            Tweener.addTween(panel, { _autoAlpha:1, time:0.5, delay:1.5 } );
            
            /**
             * get large image instance as bitmap from loader queue.
             *
             */
            
            largeImage = largeImageLoader.getBitmap("largeimage") as Bitmap;
            
            /**
             * calculate image size for scaling images.
             *
             */
            
            var xscaler:Number = (1 / largeImage.width) * stage.stageWidth;
            largeImage.scaleX = xscaler;
            largeImage.scaleY = xscaler;




now I am wondering if i need to write out the above changing all refs to "largeimage" into "video" but also am not sure if the above refs to bitmap need to be changed to netstream or something - the project originally was mainly static/jpgs but now it going to be pretty much 100% flv's - so should i make the changes to the materials for the "largeimage" and add netstream to initial flash import or does the above need to remain the same and a whole extra 'flv' specific block of code need writing and adding?

largeimage is also ref'd in the vars:

PHP Code:



        private var largeImageLoader:BulkLoader;
        private var loadedArray:Array;
        private var largeImage:Bitmap;
        private var largeImageItem:String;




would that be changed to netstream etc.. too or (again) would i need to add an additional block of vars?

Sorry this is so damn long winded i have tried to keep it as concise as possible - so please forgive me if i have now rendered you comatose - but i really am struggling here - anyone able to put me right or point me in the direction of a good starting point to get this working?

hope so any help will be much appreciated amigos

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Here's the thing--the other videos will play as soon as you click on them. For some reason this first one doesn't. I'm using FLVPlayback.play() for all of them. Oddly, the first video doesn't play until the second video is completely downloaded.

Thanks in advance for your thoughts!

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var my_nc:NetConnection = new NetConnection();
my_nc.connect(null);
var my_ns:NetStream = new NetStream(my_nc);

here is my current code.


Code:
stop();

/********* DECLARE AND INITIALIZE VARIABLES **************************/
// names of folder and pictures, in the order to put them into the thumbnails holder
var vidnames:Array = [
"vid1",
"vid2",
"vid3",
"vid4",
"vid5"];

// constants
var PICPATH:String = "video/";// folder with jpgs
var NPICS:Number = picnames.length;// number of pictures to load
var PICX:Number = 10; // x loc of big picture
var PICY:Number = 10; // y loc
var THUMBHOLDERX:Number = 0; // x location of thumbnail holder movieclip
var THUMBHOLDERY:Number = 230; // y location
var THUMBW:Number = 90; // width of each thumbnail
var THUMBH:Number = 90; // height


var totalloaded:Number = 0; // running tally of bytes loaded from all pics

// index into pictures array, used for loading
var ipic:Number;

// set up loader, an instance of MovieClipLoader
var loader:MovieClipLoader = new MovieClipLoader();

// use the main timeline to listen to and respond to loader's broadcast events
loader.addListener(this);

/********* DEFINE FUNCTIONS, INCLUDING INIT FOR MOVIE SETUP **********/
// thumbnail rollover handler

function grow() {
this.onEnterFrame = function() {
if (this._width < THUMBW * 1.2) {
this._x -= this._width * .025;
this._y -= this._height * .025;
this._width *= 1.05;
this._height *= 1.05;
} else delete this.onEnterFrame;
};
}

// thumbnail rollout handler

function shrink() {
this.onEnterFrame = function() {
if (this._width > THUMBW) {
this._width /= 1.05;
this._height /= 1.05;
this._x += this._width * .025;
this._y += this._height * .025;
} else delete this.onEnterFrame;
};
}


// thumbnail click (onrelease) handler

function openPic() {
video_holder_mc.video_mc.attachMovie(PICPATH + vidnames[this.i] + ".flv");
}






// assign event handlers (called when all jpgs are loaded)

function setupHandlers() {

thumb_holder_mc.preview_holder.preview_mc.attachMovie(PICPATH + vidnames[Math.floor(Math.random()*2)] + ".flv");
for (var i:Number = 0; i < NPICS; i++) {
thumb_holder_mc["th"+i].onRollOver = grow;
thumb_holder_mc["th"+i].onRollOut = shrink;
thumb_holder_mc["th"+i].onRelease = openPic;
}
}



function onLoadInit(_mc:Video) {
// this gets done when the jpg is completely loaded:

// now load the next one (if there are more) or set up handlers if done
ipic++;
if (ipic == NPICS) {

setupHandlers();
} else {
loader.loadClip(PICPATH + vidnames[ipic] + ".flv", thumb_holder_mc["th"+ipic].thumb_mc);
}
};






function init() {

ipic = 0;
// start loading vids
loader.loadClip(PICPATH + vidnames[ipic] + ".flv", thumb_holder_mc["th"+ipic].thumb_mc);

}

/********* CALL THE INIT FUNCTION TO START THE MOVIE *****************/
init();

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Hi,

I am trying to load multiple flv's ifrom one swf. I found this in a previous thread, but it doesn't seem to work. Any ideas?

// Create a NetConnection object:
myNC = new NetConnection();

// Create a local streaming connection:
myNC.connect(null);

// Create a NetStream object
myStream = new NetStream(myNC);

//define an onStatus() function:
myStream.onStatus = function(infoObject) {

//if the current video has finished
if (infoObject.code == "NetStream.Play.Stop") {

//check to see if its the last file
if (current == 8) {
//this would load the next movie as specified in the linked post
_level0.loadNew ();
} else {
//if its not the last video
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current++;
//play the new file
netStream.play(current+".flv");
}

}

};


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my_video.attachVideo(netStream);

// Set the buffer time:
//This method takes a single parameter that indicates the number of seconds of the FLV stream to download before playback begins.
netStream.setBufferTime(2);

//create a variable which will reference the current video
current=1;

//start playing the first flv
netStream.play(current+".flv");

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Ok, I am trying to find out if there is anyway to prevent realPlayer the newest version from downloading your flvs'?

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Hi

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Hello ALL,
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Hi

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import fl.video.*;

// Video component instance name
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**Warning** The linkage identifier 'FLVPlayback' was already assigned to the symbol 'FLVPlayback', and cannot be assigned to the symbol 'FLVPlayback2', since linkage identifiers must be unique.

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Hi
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hi everyone,

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<?php
$v=$_REQUEST['v'];
?>

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<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="400" height="300" id="video" align="middle">
<param name="allowScriptAccess" value="sameDomain" />
<param name="movie" value="video.swf?v=<?php echo $v;?>" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /><embed src="video.swf?v=<?php echo $v;?>" quality="high" bgcolor="#000000" width="400" height="300" name="video" align="middle" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />
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then the code in the first (and only) frame of my flash file is:

if (v = ""){
video.contentPath="drugs.flv";
}else{
video.contentPath=v + ".flv";
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please someone help

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I'm trying to use XML to make my video player easy to update 'cept it's not really working. Can anyone here see the issue at hand? My eyes are too worn right now (been looking at it forever).

ActionScript Code:
/////////XML/////////////
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;
video = [];
tag = [];
total = xmlNode.childNodes.length;
for (i=0; i<total; i++) {
video[i] = xmlNode.childNodes[i].childNodes[0].firstChild.nodeValue;
tag[i] = xmlNode.childNodes[i].childNodes[1].firstChild.nodeValue;
}
ns.play(video[p]);
} else {
content = "file not loaded!";
}
}
xmlData = new XML();
xmlData.ignoreWhite = true;
xmlData.onLoad = loadXML;
xmlData.load("videos.xml");
/////////////////////////////////
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.setBufferTime(5);
myVideo.attachVideo(ns);
//path = "videos/";
//ns.play(path+"part1.flv");
//ns.play(video[p]);
ns.onStatus = function(object) {
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} else if (object.code == "NetStream.Play.Stop") {
loadMovieNum(tag[p], 1);
//loadMovieNum("logo.swf", 1);
}
};
////////////////////////




Here's my XML. the file is called 'videos.xml'

Code:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<programs>
<videos>
<video>/flvs/part1.flv</video>
<tag>logo.swf</tag>
</videos>
</programs>
Thanks!

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I am having trouble getting my flvs to play incrementally. I can only get it to play the last flv in my array. What am I am doing wrong?


Code:
_root.stop();
//
vidList = new Array("item_overview_ae476x264768K.flv", "item_applications_ae476x264768K.flv", "unlimited_possibilities_ae476x264768K.flv", "create_linear_ae476x264768K.flv", "change_applications_ae476x264768K.flv", "german_engineered_ae476x264768K.flv", "item_difference_ae476x264768K.flv", "320_profiles_ae476x264768K.flv", "structural_aluminum_ae476x264768K.flv", "profile_cost_ae476x264768K.flv", "precision_tolerances_ae476x264768K.flv", "aesthetics_ae476x264768K.flv", "item_DoForYou_ae476x264768K.flv", "getting_started_ae476x264768K.flv", "complete_package_ae476x264768K.flv");
//
var i = 0;
// call function
playMovie();
//
function playMovie() {
for (i=0; i<15; i++) {
trace("../videos/"+vidList[i]+"");
_root.display.stop();
_root.display.autoPlay = true;
_root.display.activePlayControl = true;
_root.display.controllerPolicy = 'on';
_root.display.setMedia("../videos/"+vidList[i]+"", "FLV");
_root.display.play(0);
_root.myController.volume = 100;
var myListener = new Object();
myListener.complete = function(eventObject) {
trace("one - media is Finished");
_root.display.setMedia("../videos/"+vidList[i]+"", "FLV");
_root.display.play(0);
};
_root.display.addEventListener("complete", myListener);
}
}
//

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I Want To Have My Flvs To Start After A Certain %
The problem is that the flv playback component I'm using plays the video right away, but that is causing the playback to stutter.
Is there any way to make the playback pause until a certain percentage of the video has loaded?
If you could advise me on this, that would be appreciated.
Thanks.

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Linked FLVs
Have you all come across the games on www.wedigtv.com?

I'm making a similar thing using clips from a TV quiz show. I've exported the video clips from Final Cut Pro ready for importing into Flash.

The clips are to be linked together in order with various interactions pausing it. i.e. a question is asked, time is given for you to click the answer and then the next clip is played. Sometimes clips will just run into each other.

What is the best way to make this a smooth transition? I have tried setting a cue point at the very end of a clip and then making actionscript move to another frame on the timeline with another video in place. But there is always a pause between the clips, so it never looks smooth. I would like to do as much of it as possible using actionscript so that I can play certain clips for user's answers i.e. based on if they get the answer right or wrong.

Are there any sites that talk about linked FLVs in a smooth and interactive way? Like wedigtv!

I'd be really grateful for any help anyone can offer.

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FLVs On CD-ROM Kiosk...
I have an hour long seminar I have made into an FLV file that has 31 que points... I am using the Flash FLV Player compoenent to display this in flash so the user can have control of naviagting the cue points...

my problem is when I burn this to CD for people to use... I get very long delays when the CD seraches for the next que point....

Any body experience this... or have any ideas on how to fix this...

any ideas are welcome.

Thanks!

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Cache Flvs?
Hi there,

I'm working on a flash projector that is an interactive video player.. this means it needs to play an flv (from harddrive - not over web) and when the flv completes load the next flv to play continuously. (the next flv could be one of several possibilities - which one is decided dynamically)

The problem is I am getting a glitchy black frame between the two flvs.. which must caused by the time it takes for the second flv to load into memory.

Can anyone suggest ways of preloading or caching the upcoming flvs to avoid this glitch..
the only way I can think of is to have two players, one behind the other, and to swap the visibility of the two players when the videos complete. But it is not a very elegant solution! Is there any better ideas out there?

Many thanks!

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RealPlayer And Flvs
I don't use realPlayer so I was hoping some of you might. The newest version allows you do download videos. Is there a way to prevent the downloading and saving of flash flv files?

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Playing FLVs On The Net
hi there

i am using the flash cs3 encoder to get my video files into flv format. no probs there. i am able to put the vid controls on the movie and play them as an swf. the swf plays and i can control the movie. no probs there.

the problem arises when i play it on the net. i am able to play the movie but the movie controls do not appear. is there a way i can get them to appear at all?

i am embedding my swf in a page therefore am not plying the html file at all. i am uploading the SteelExternalAll.swf, the flv and the banner.swf that has the flv in it. i control the start of the movie from within the flash file on frame 1. the movie is on frame 2 and the 'watch again' button is on frame 3. i have a wait funtion that is called in frame 2 that is the duration of the movie plus a few seconds just incase of a lil lag.

the scripting is ok. its jus that the flv controls dont show when i view the swf on the net. inside flash all is well. i see the controls etc

how do i get the controls up on the net to show with the flv that plays?

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Safari & FLVs
I noticed that my FLV files don't play in Safari. I found that the following under "Installed plug-ins" :

"Shockwave Flash 6.0 r79 — from file “Shockwave Flash NP-PPC"

Is Flash player 7 required to use the new Media components in MX Pro??

If not, why does Safari not play my FLVs??


example site: http//www.brendonblake.com (look under "Television")

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Transparent FLVs
is there a way to have Flash import an flv video so that portion of the video has an alpha channel, therefore the contents from the flash movie underneath of the video shows? Can flvs support alpha regions?

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I Want To Have My Flvs To Start After A Certain %
The problem is that the flv playback component I'm using plays the video right away, but that is causing the playback to stutter.

Is there any way to make the playback pause until a certain percentage of the video has loaded?

If you could advise me on this, that would be appreciated.

Thanks.

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Stop FLVs.
I've got a movieclip containing all pages of a website and in one of them i've got a flv player. When you click contact for example the movieclip holder just moves, so the flv player within it will continue to play. How can i pause it when the movieclip is moved?

Summary....how to stop an flv with player through actionscript? thanks

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2 FLVs In 1 SWF Simultaneously
Hiya,

I was wondering...I have a bunch of FLVs already encoded. I would like to have a logo type FLV that I can OVERLAY on the original FLV during playback...and that can be controlled using the scrubber. Meaning, the SWF loads...and BOTH the flv are playing...one is the background video and the other is the 'logo' overlay video on a transparent BG. Now, the overlay FLV would be set up so that is visible for 2 secs then it goes away. It would become visible again during the final 2 secs of the video...the background FLV. But, if the user scrubs back to the beginning of the video...the overlay would be visible again...for two secs. I dunno if I have to set it up so that everytime the scrubber is moved...then the user sees the overlay, that would be ok I guess. The video are shortish, so there should be no need to scrub very much.

I just want to make sure that the first TWO secs and the last TWO secs of the background FLV are covered by the logo...at all times, no matter if the playhead is scrubbed or the video has finished playing and the user restarts, whatever.

Ooof, I know...lots to ask.

Please help! lol

Chastity

*cookies for anyone that get this to work!

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Papervision 3D And FLVs (AS2)
Papervision3D is now in beta public testing. I have made an example in which you can wrap an flv to a 3d object ont he stage... you can go to my blog and download it / check it out.

http://www.reynaldocolumna.com/blog/

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Flvs Not Streaming
I have a video driven application on line but the flvs are not streaming as they do offline. What have I done wrong? :( here is what happenes online even though it all works nicely on my pc.
http://www.passionatejoy.org/courses/fo ... n/Main.SWF
Help

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FLVs For Lee's Tuts
(I posted this in the wrong forum earlier-sorry)

Does anyone have flv's available for the tuts?? All the links I found in previous threads were expired.....

Goin' on a trip. Want to take you guys with me!!!!! 8)

These are the ones I'm looking for?

writeOnText
tweenClass
componentTree
toolTips
keyClass
swfPreload
scrollinPanel
randonMotion
phpMySQL
htmlCSS
flashMath
drawingAPI
dragSlideFade
compSkinning
bitmapDataClass
animatedButtons
alphaMask
accordionVid



Got the source files already (Thanks Lee!)

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XML Won't Load .com Or FLVs --- Why?
http://home.comcast.net/~geosaras/part_1/pe.swf

Code:

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<images>
   <pic>
      <image>http://home.comcast.net/~geosaras/part_1/images_pe_lg/nick_lg.jpg</image>
        <caption>Film Maker Pre-Eminent. Nick is recognized as a 'director's-cutter.' Usually, the first cutter gets the video going in the right direction --- then t pro he designrer-pro comes in and gives it dash and flair. That's what Nick does!</caption>
        <thumbnail>http://home.comcast.net/~geosaras/part_1/thumbs_pe_sm/nick_sm.jpg</thumbnail>
        <flvs>http://www.gotoandlearn.com/</flvs>
   </pic>
   <pic>
        <image>http://home.comcast.net/~geosaras/part_1/images_pe_lg/anya_lg.jpg</image>
        <caption>Anya</caption>
        <thumbnail>http://home.comcast.net/~geosaras/part_1/thumbs_pe_sm/anya_sm.jpg</thumbnail>
        <flvs>/dance.flv</flvs>
    </pic>
   <pic>
        <image>http://home.comcast.net/~geosaras/part_1/images_pe_lg/nick_black_lg.jpg</image>
        <caption>Do you prefer a black background?</caption>
        <thumbnail>http://home.comcast.net/~geosaras/part_1/thumbs_pe_sm/nick_black_sm.jpg</thumbnail>
        <flvs>/dance.flv</flvs>
    </pic>
   
      <pic>
        <image>http://home.comcast.net/~geosaras/part_1/images_pe_lg/writers_lg.jpg</image>
        <caption>This example disguises what the Models actually looks like.</caption>
        <thumbnail>http://home.comcast.net/~geosaras/part_1/thumbs_pe_sm/writers_sm.jpg</thumbnail>
        <flvs>/dance.flv</flvs>
    </pic>
</images>

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SlideShows And Streaming FLVs
Hello, ive currently been experimentnig with streaming movies and hooking them up to corispond with slide shows (so as the movie plays, certain pictures in a slide show also go along at pre-cued spots), but i hav a few questions since im just learning this.

1. When i make the slide show, and hook it to the movie, i cant control the movie... i cant stop it, or manipulate it in any way... Once i play the swf, the presentation goes... how do i stop/start it/ limit it in some way? Id like it to be that it starts on a splash page, and then you click play and then it starts. Any idea how to do this?

2. Also on another issue, i dont knw much about javaScript... Anyone know a way to check the version of flash, and if it isnt version 7, go to another http address?

Thanks a ton fo the help =)

Ely

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