How To Get A Button Inside Of A Movie Clip Play The MAIN Movie
how to get a button inside of a movie clip play the MAIN movie
( reposted, bad grammer in 1st one)
I got a button, inside of a movie clip..... How do I get the button to have the MAIN movie play on click, not the MOVIE clip
FlashKit > Flash Help > Flash MX
Posted on: 11-23-2003, 06:47 PM
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Button Inside A Movie Clip Controlling The Main Scene?
Hi, I have a button inside a movie symbol that is on the main scene.
When it is clicked I want to move to a certain frame on the main scene.
I have double clicked on the movie symbol and attached this script to the button:
on (release) {
tellTarget ("this._parent") {
gotoAndPlay(5);
}
}
but it doesnt do anything.
What is wrong?
Thanks.
Button Inside A Movie Clip, Link To Main Stage
Hi, I have created a button inside a movie clip, you can see this on my website at http://www.adzcool.1800-webhosting.com
I was hoping that someone could tell me how I could get it so that once I click on the button inside the movie clip it will allow the frame in the main stage to jump to another frame.
I tried to use the jump to frame code, inserting "Scene 1" as the scene but that didnt work, I'm guessing thats because I'm inside the movie clip instead of in the main time line.
I thought that I could solve the problem by having a variable in the movie clip that would be turned on on mouse release, then in the main time line have code that says if variable on, goto next frame, but I couldnt get that so work either.
I'm using flash mx 2004.
Thanks for any help
adzcool
Problem Getting A Button From A Movie Clip To Play A Frame In Main Scene
I am at a stumbling block and need help!!
I have created a animation that is a scrollbar full of buttons as a separate clip, the prob is that when I set the action from the button of that clip to the main scene, the action doesn't happen.
Please help! you can reach me by aim or e-mail and I will send you the fla to help me debug, thanks!!
Make A Button Within A Movie Clip Make The Main Movie Clip Play?
hi, is it possible to make a button within a movie clip make the main movie clip play?
at the moment i have it set to play(); on release put this plays the movie clip rather than the main movie, is there any way to make it play the acutal main movie insteat?
Loaded Movie Inside Main Movie Will Not Play.
I have a main movie that plays up to a certain frame then stops. From there I have links when clicked on it loads movies using loadMovie() into an empty movie clip.
My problem is, when the only movie with animation loads, it doesn't play. I have a preloader in the first two frames, then when the movie loads it is to gotoAndPlay(3). The preloader runs and works, but when it jumps to frame 3 it doesn't play.
The movie runs fine when the swf file is opened in the flash player. Or when I test it in the flash program is works fine. I only have this problem when I load it into another movie.
Does anyone know what is causing it?
How To Load A Movie In Main Scene While The Command Is Inside A Movie Clip?
Hi all,
Well, I have a scene that has a movie clip, and inside this movie clip there is a button. I want to program that button using ActionScript to loadMovie named "1.swf" inside a container in the main scene (which this movie clip belongs to).
Hope the question is clear and hope to get a fast answer as it is urgent..
Thanks alot in advance.
Regards
[F8] Movie Clip Actions Inside Main Movie Not Working
I know this HAS to have been answered somewhere here before... I've been doing Flash on and off since it's creation, but it's been a while since I used it. I have Flash8 running on this dev machine and I am adding a little accordion to an old project. I have tried calling the accordion swf from the main movie and loading it in, but this is not working for me.
So, I tried copying all of the frames form the external SWF accordion (it's small), along with it's actionscript to a MC inside the main movie and placed that MC on the timeline in the main file. The MC shows up fine, but the action associated with it is not functioning.... basically I want the text button to pop up the accordion MC and allow interaction by the user to click through the slides within it.
A little definition:
KSB_MC = the container MC on the main timeline that displays the first frame of the MC which is: KSBbutton_MC
KSBbutton_MC = the text MC visible from the main timeline that should launch the KSBanimation_MC (which is the accordion)
This is the AS I have so far that is in the MC I placed on the main timeline:
//first we stop both animations inside KSB_MC from running
KSB_MC.KSBbutton_MC.stop();
KSB_MC.KSBanimation_MC.stop();
//then we make conditional, the button action so that if the button_MC is pressed, the button goes to frame 2 and the animation_MC plays or else stop both animations
KSB_MC.KSBbutton_MC.onPress = function(){
if(KSB_MC.KSBbutton_MC._currentFrame ==1){
this.gotoAndStop(2);
KSB_MC.KSBanimation_MC.play();
}
else{
this.gotoAndStop(1);
KSB_MC.KSBanimation_MC.stop();
}
}
.......first of all, the KSBbutton_MC on hover shows a finger cursor as it should, but does not activate when pressed. Nothing happens after that. I get no errors in the AS checker....
my problem is with layering or something st00pyd. Feelin kinda n00bysh.
Help a brothah out will ya guys?
Control The Play On The Main Timeline From Within A Loaded Movie (not A Movie Clip)?
Question... I have a movie (main movie) that loads another movie (movie 2) automatically. Movie 2 contains a button that loads yet another movie (movie3). Now I’m having trouble with this next part... When movie3 loads I want "main movie" to stop where it’s at in the timeline and stop all other loaded movies until the user clicks another button where upon movie 3 will go away and "main movie" will resume. Movie 2 is like the paper clip guy in Word and movie 3 is my help movie. Therefore, it can be accessed at any point during the main movie and I don’t want to use a goTo command to jump to a frame label or scene. Does anyone have any idea how to control the play on the main timeline from within a loaded movie (not a movie clip)?
I Need To Know How To Loop A Movie Clip Inside The Main Movie
well heres my problem im trying to loop my movie clip over and over with out tweening from point A to B.
so far i got this actionscript to move it across
---------------
onClipEvent (enterFrame) {
this._x++;
}
----------------
which moves my mc across the screen, and now what i want to do is when the movie clip gets to the end of the screen then i want to loop it again.
i know that it has to be something
-----------
onClipEvent (enterFrame) {
this._x++;
if (this_x<300);
this.removeMovieClip();
}
------------
but i cant get it to work.
well just take a look at my footer and look at the "fog" that changes color, and thats what im trying to do but without having to tween the animation from point A to B.
Instructing An External Movie Clip To Play From The Main Movie
Anyone tell me the easiest way to sort this one?
I have a movie clip that consists of 2 keyframes.
It is loaded onto level1 above my main movie and the first frame is blank (so that it does not come into play until instructed).
The second keyframe is the main part of the loaded movie and this needs to play after receiving instruction from the main movie.
My problem is 'How do I instruct this to happen??'
I have no knowledge of action script so if anyone could advise or tell me if there is an easier way to do this I would be eternally greatful........................................
Continuous Play Of Several Movie Clips From One Main Movie Clip
hi,
i'm trying to play several movie clips, one after the other from one main movie clip.
i've got 8 movie clips, "m1.swf", "m2.swf", etc. "m8.swf", and one main movie clip, "play.swf".
i've tried using loadMovie, but it only plays the last movie clip. this is what i've got.
in the main movie clip, i've put a play button, and the actionscript i have in the button is:
on(release)
{
this.loadMovie("m1.swf",play);
//this.unloadMovie("m1.swf");
this.loadMovie("m2.swf",play);
//this.unloadMovie("m2.swf");
this.loadMovie("m3.swf",play);
//this.unloadMovie("m3.swf");
this.loadMovie("m4.swf",play);
//this.unloadMovie("m4.swf");
this.loadMovie("m5.swf",play);
//this.unloadMovie("m5.swf");
this.loadMovie("m6.swf",play);
//this.unloadMovie("m6.swf");
this.loadMovie("m7.swf",play);
//this.unloadMovie("m7.swf");
this.loadMovie("m8.swf",play);
//this.unloadMovie("m8.swf");
}
is this wrong? how can i get this to work correctly. really important that i get this working for my job.
any help will be greatly appreciated.
cheers
Button Inside Movie... Movie Is On Main Timeline
Hey all, I have this question that a lot of people have asked, but I never found an answer to this question.
I have a button, and that button is inside a movie clip, and this movie clip is on my main timeline. How can I reach the button?
Thanks and kind regards...
Somberlain
Can't Play Movie Clip In Main Movie
Hey guys, I'm new and understand the basics.
I have a movie clip that is a exported .swf file, I imported the .swf file into my library (which by the way doesn't show it animating in the preview window), and imported it into my main movie on its own layer. it tracks across the screen using a motion tween, but I can't get the movie to play once it stops moving, I dont know how to do it, does it need an actionscript? If is so how would you write it? Thanks a lot
Main Movie Clip + One Inside It
Hey guys.
Well i have a main movie clip called jumper_mc which as another movie clp inside it called leftdrivepod_mc and what im wanting is when the user presses right arrow the leftdrivepod_mc goes to and plays a frame called _retract.
i have the following code below setup in frame one of the main timeline for the swf but it dosent seem to work. below is the code
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
if ( Key.getCode() == Key.RIGHT )
{
if ( _global.Isleft == 0 ) {
_root.leftdrivepod_mc.gotoAndPlay("_podsretracting ");
} else if ( _global.Isleft == 2 ) {
_root._parent.leftdrivepod_mc.gotoAndPlay("_reopen ing");
}
}
};
Key.addListener(keyListener);
and i also have this other code setup in another layer that controls animation of the main jumper_mc
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
if ( Key.getCode() == Key.SPACE )
{
if ( _global.Isjumper == 0 ) {
_root.jumper_mc.gotoAndPlay("_cloak");
} else if ( _global.Isjumper == 2 ) {
_root.jumper_mc.gotoAndPlay("_decloak");
}
}
};
Key.addListener(keyListener);
cause im wanting the user to beable to control both movie clips at the sametime.
I have attatched the fla for u to check out its in this zip file below.
so simply put.
when use presses right arrow im wanting it to play a selected frame of the leftdrivepod_mc in the jumper_mc and the normal _root.leftdrivepod_mc.gotoandplay function in the main timeline of the fla dosent appear to work
Thanks hope someone is able to understand what im wanting to happen and can help,
hope someone can help with what im wanting to happen
Repositioning A Movie Clip Inside Main Mc
might be a stupid question but...
i have a main mc, with another mc nested inside it that needs to reposition to exact x,y coordinates(on four separate occasions). can i put keyframes on the timeline with a script placed on the keyframes so that when my main movie reaches those frames, the nested mc repositions to the specified coordinates?
wait - i know i can do that
i need the script to do it with?
any help would be greatly appreciated
thanks
craig
Control Main Timeline From Clip Inside Movie
Have a movie clip on my timeline(its a button)
_root.home.onRollOver = function(){
_root.home.gotoAndPlay("over");
_root.home.back = false;
_root.home.play();
}
_root.home.onRollOut = function(){
_root.home.gotoAndPlay("out");
_root.home.back = false;
_root.home.play();
}
_root.home.onRelease = function(){
gotoAndPlay("main", 1); }THIS IS WHAT I CANT GET TO WORK
When I click the button nothing happens. Ive tried..
_root.gotoAndPlay("main", 1);
gotoAndPlay("_root.main", 1);
gotoAndPlay(_root."main", 1);
Ofcourse none of theese worked.
Bttn Inside Movie Clip On Main Stage HELP
Hi people
Firstly let me say iam new to this forum and any help is very much needed and also a big thanks from the off right niceties aside I NEED HELP
1. scene one layer3 frame1 there is a mc called 'bluebttnmov" inside this mc there are 2 bttns called men/woman i want these bttns on click to go to frame2 main scene label "blueload" the script iam trying to use is
on (press) {
_root.gotoAndStop;
("Scene 1", "blueload");
}
it aint working any ideas very welcome
Play One Movie Clip After The Other In The Main Scene
I know this must be a pretty simple task but I can't seem to get it
working..
I have a Scene "MainScene" which has a library attached with 3 movies.
What I would like this to do is play one after the other in the main scene
but I'm not sure how to play one (a single keyframe on the timeline) and
then after that one has finished, play the next.
Please help me out! and its urgent! Thanks In advance!
A Button Inside A Movie Clip, Within A Movie Clip, Calling Another Scene:
Is it even possible?
I have been trying to do it for the last few days for a site I am working on.
I have done searches in many forums and it's foolish looking for an answer that way, because quite frankly every thread I opened was something to do with LoadMovie or GetURL, etc.
What I have right now is on the button in my Menu Bar Movie Clip:
on (release) {
gotoAndPlay(285);
}
Which plays a fancy little animation in the movie clip and then on the last frame of that movie clip I had:
gotoAndPlay("Contact", 1);
Which is the Scene for the "Contact Us" Scene named "Contact"
One would think that it would load up the scene and play at frame 1, however all that happens is it reloads the movie clip of the "Menu Bar" at frame 1 and starts over, not even realizing what I asked.
Anyways, I figured there's a script or something that tells it to look outside of the movie clip or to the _Root, or whatever.
If someone has a solution, it would be greatly appreciated.
Sorry I have no example to show, since I have yet to upload it. (It's my company's web site, and I don't think customers would want to see some half-arsed web site that's not complete.
Thanks in advance.
Control Movie Clip In Container From Button Inside Other Movie Clip
There are three movie clips involved in this question.
1. A main movie clip that has a target empty movie clip where an external swf loads.
2. A menu movie clip that is built from button symbols and has its own timeline.
3. The external movie.
When a user clicks on the menu, the external swf loads into the empty movie clip target. This part works fine. Here's the code:
on (release) {
loadMovie ("Lesson1.swf", "_root.container");
}
I want to use one external swf for all lesson, versus 20 external swfs. The problem I'm having is controling at what frame the external swf loads. I've tried adding --gotoAndStop (15) -- for example. I've also tried adding, gotoAndStop "_root.container" (15), but that doesn't work either. The gotoAndStop action ends up controlling the menu movie clip timeline instead of the movie loaded into the container. I figure this is because the menu mc has "embedded" buttons and it's own timeline.
Any help you can offer will be much appreciated.
Thanks
Sheila
Creating A Button To Open A Movie Clip From Inside A Movie Clip?
I'm using a hexagon menu to display some images. One image is placed on each slide of the hexagon menu (which can then be rotated left and right to see other "slides").
What I want to do now is to be able to click on the object (image) as a button and for it to go to another scene which shows the image blown up and some description next to it (which is another movie)
I have tried the following which doesn't seem to work:
Created an invisible button (or choosing the image as a button) and having
on(release) {
gotoAndPlay("scene 5", 1);
}
this doesn't work when I use it over the hexagonal menu, but when I move the button to somewhere else on the screen (not over the movie) it works.
Please can someone help with this - Ive been working on it flat out over the weekend and desperately want to make it work. any ideas would be appreciated!! thank you
Loading External Movie Clip With A Button Inside Another Movie Clip Help
Hi,
I am working on a scrolling thumbnail movie clip, that when you click on the thumbnail button inside the movie clip it will load an external movie clip. I have an empty movie clip on the main stage, and have been trying all sorts of code, but for some reason it doesn't like that I am inside a movie clip using buttons. It can't seem to find the external swf.
I have tried:
on (release) {
loadMovie (ithink.swf, "loader");
and
on (release) }
if (firstTime == true) {
loadMovie("ithink.swf", _root.loader);
firstTime = false;
} else {
_root.clicked = "ithink.swf";
_root.loader.gotoAndPlay("goback");
}
}
and so far nothing, for some reaosn when I click on a button outside of the movie clip with the above code it loads... and than the other works too, but if I click on the buttons inside the scolling movie clip first they won't work.
Any suggests or ideas!!?
I would really appreciate it... I am beyond frusterated!!
Getting A Movie Clip Not Play In The Main Time Line
I have a movie that I do not want to play in frame 1 of the main time line and instead I want to activate it when a button is pressed. I got this to work with tell target but I just dont want it to play when the main page loads in. Any help would be appriciated. Thanks
Movie Clip Symbol Won't Play On Main Timeline
Hi everyone,
I've created a movie clip symbol with it's own animation on its timeline. I've placed this symbol onto the first frame of the main timeline but when I test it, it doesn't play. There's no stop actions or anything on either timelines so I'm not sure why this is happening. I thought that the animation in a movie clip symbol will automatically play (i.e. if you test in a browser) once it's on the main timeline - is this right? Or am I doing something wrong. Maybe I need to tell it to play?
Appreciate any advice.
Tell Movie Clip To Play/stop From Main Timeline?
I have a main timeline that has a movieclip called "Clock". At one point in the main timeline I want the movieclip to play and at another point I want it to stop. I can't get script to control the movieclip.
Any tips?
Thank you so much for your time.
Movie Clip Button Inside Movie Clip Button Is Driving Me Nuts
hellllllo everyone, this thing has been bothering me for weeks, i've been hiding from it for days but it always seems to come back and bug me..
this is the problem..
on my main timeline i have a movie clip button that plays over/out state within this clip and on the over state it also opens 8 other movie clip in this movieclip that i am hoping to make them clipable, i only made an over state for the first movieclip out of the eight, but it just wont do the rollover effect..
i think there is a better way to do this..if i need to start over..let me know..thanks!!!
i will attach the file please help me out! i am tired of hiding!
thank you again!!!!!
Button In Movie Clip To Affect Main Movie
HI
I was wondering how I can make a button in a movie clip affect the whole movie.
I have a button in a movie clip, that is in the main scene. But the button doens't affect the main scene, which I want it to.
THanks...
Controlling Navigation Of A Movie Clip Inside A Loaded Swf From Main Timeline
Hi,
I am using the two lines of code below in my main movie to laod another swf into level 50 of the main movie. I then want to control an instance of a movie clip inside the loaded swf called background but the second line (goto) does not work.
Code:
loadMovieNum ("desktops/"+backgroundimage, "50");
_level50.background.gotoAndStop(2);
The first line definately works fine.
Does this mean the hierarchy is such that I should be saying _level50.loadedswf_name.background.gotoAndStop(2)
In which case is there a way of giving the loaded swf an instance name when I load it. Or am I completely wrong?
Thanks again
Robin
Playing A Frame(s) Inside A Movie Clip From Actionscript On The Main Timeline
hello i was wondering if someone could tell me the correct syntax for playing a frame(s) inside a movie clip from actionscript on the main timeline.
I have tried: this.movie_clip.gotoAndStop("frame_name");
i don't want it to play, just stop on the frame (which does not contain any script).
also: gotoAndStop("this.movie_clip", "frame_name");
and: gotoAndStop(this.movie_clip, "frame_name");
please help!
thanks in advance
Al
[F8] Play Movie Clip Inside Another Movie Clip
Hi,
I have a movie clip inside another mc and I want to make the mc inside to play once the user rolls the mouse over it. The problem is that when user rolls mouse over, they can't reach the inside mc because they just roll over outer mc.
Is there any way to do this?
(tried:
Code:
outer_mc.inner_mc.onRollOver = function(){
outer_mc.inner_mc.play();
}
but did not work)
Any help will be very much appreciated.
E
Please Help First Website Movie Clip Placed On Main Timeline Wont Play
Hi! if any one could please help me it would be greatly appreciated!
So im trying to make my first website in flash and ive ran into a problem. I have the main movie, my main time line. I have a few animations going on in this that were all created in that main time line. those work fine. however, i created two new movie clips (still inside the same .fla file) and animated them with thier own time line. I then thought you could just drag and drop these movie clips onto your main time line and they would play inside the movie. but when i press ctrl + enter, the dont play!
here are some points of intrest.
my main movie (the main time line) is 130 frames.
the movie clips i made inside the same .fla file are between 400 and 600 frames.
i placed both new movie clips on the 130th frame in the time line with their own layers.
also there is a layer for actions on the 130th that has stop();
i thought that maybe the time line had to be as long as those movie clips i created and so i extended it but they still didnt play.
im thinking action script is involved? please help me im getting pretty frustrated and im sure there is something simple to achieve this.
here is a link where you can download the source files im using. if you open the file the two movie clips i created are called front two and front one and are layers with the same name.
this board wont let me fully post my link cause the last word in it is s*h*i*t* so youll have to type it in your browser. its http://public.me.com/matts*h*i*t* (just remove the asterisks)
also i noticed that my file is huge. i used photoshop to create everything and them imported it into flash. is there a way i can reduce this size?
thank you sooo much! please help!
-Matt
Telling Main Timeline To Play Backwards From Movie Clip
Hi,
I am trying to tell flash from within a movieclip to start playing a specific frame within the main timeline only after it has finished playing the movieclip backwards. I can get the movieclip to play backwards fine but it's getting the main timeline to start from frame 1 which doesn't work. I have the following code on the first frame of the movieclip (which is called video) but it doesn't seem to do anything
onClipEvent (enterFrame) {
if prevFrame == 2 {
_root.gotoAndPlay(1);
}
else if {
_root.video.gotoAndPlay(2);
any suggestions?
Having A Button Inside A Movie Clip To Move The Root Movie To Another Frame?
i dont know much about actionscripting so explain to me in simple terms...
i have buttons inside a single movie clip and i want to have each button (when clicked or rollover-ed) move the frame header of the main (root) movie to another position. what actionscript does this require? and will each button actually be "clickable" since they're all encapsulated in ONE movie clip??
thanks
Movie Clip Inside A Sub Movie _ Button Wont Work
Hi,
my problem is i have a main movie, a sub movie and a button in the sub movie. everything is working fine until i press the button in the submovie to go to another page in the submovie, but the button wont work. i have tried frame numbers and labels with no luck.
I have posted the flas (main movie and submovie) at www.guntherrohn.com/team.fla and www.guntherrohn.com/guntssite.fla
once on the homepage go to team page. the buttons i am talking about are on the seperate pages within team.
Thanks again for ur help
Regards
GotoAndStop / Play Inside A Movie Clip
Heya guys,
I have a majorly annoying flash problem!
I'm making a game. I have a movie clip that at the end of the movie clip's timeline has this actionscript in a frame:
_root.gotoAndStop(_root.fighthit);
I've defined the variable for "fighthit" and it works. So the main timeline goes and stops at the right frame.
I then added an intro in a new scene (with 100 frames for example) this scene playing before the main game.
Uh oh! Now flash thinks the frame, 300 in the main game scene is 200th frame. I.e. it's adding the 100 frames from the first scene.
Hmm. That's pissed me off - without having to add the 100 frames onto all my code, I wanted to know if there was an easier way!
So what I have now is two scenes -
"intro"
"game"
and have tried for ages to get some actionscript that's within a movie clip to control the main timeline if there are multiple scenes present.
so, for example, if I wanted to gotoAndStop at frame 20 in the scene game, how could I do this?
_root.gotoAndStop("game", 20);
I tried that^ and it doesn't work at all, same with frame labels.
It's really annoying! Can anyone help please!
Thanks in advance!
A Button Inside A Movie Clip To Move Another Movie Clip
I'm building a web page and I have a button that I need to make two movie clips play. The button is inside one movie clip and in addition to it playing I want it to make another movie clip play. It doesn't seem to recognize the movie clip target names. Any help as to how this can be done would be much appriciated.
Thanx
Controlling A Movie Clip From A Button Inside Another Movie Clip.
I'm confusing myself just typing this.
I'm working on an interactive map. The map itself is a MC inside a container, but also contains all the buttons as well. On my main stage(scene 1 and menu) is a window(MC) that will show info and photo of building. Now if I create a button on the main stage I can control the movieclip(images) easily. But when I use a button from inside map(MC) it doesn't seem to recognize the (images.gotoAndStop(frame))command.
I'm just not sure what to put in order to be able to control the MC's timeline from within that map movieclip.
Sorry if this is confusing. Of course at the same time it might be a simple solution for most people here as well. At least that is what I'm hoping anyways.
Place Movie Clip Button Inside Movie Clip
Hi, I have searched the forum but cannot find exactly what I am looking for.
I have a movie clip of a map that I can zoom and drag and what I would like to do if possible is to have several other movie clips inside the first movie clip which when clicked go to and play at a given frame number on the timeline where a photo is displayed.
The 'several' movie clips will be small flashing red circles. Each one represents a place of interest and when clicked will display a photo of the place of interest.
Playing Movie With A Button Inside A Movie Clip
OK LETS START FROM THE VERY BEGINING HERE...
I HAVE A BUTTON THAT IS IN A MOVIE CLIP, WHEN I TELL IT TO GOTO AND PLAY THE FIRST SCENE FRAME 2, IT PLAYS THE ANIMATION IN THE MOVIE CLIP AND NOT THE SCENE. WHAT SCRIPT DO I USE TO TELL THE BUTTON TO PLAY THE MOTION TWEEN IN THE FIRST SCENE ON THE SECOND FRAME.
Play() Inside Movie Clip - Scope Problem
I have a function on frame one of a movie clip that when called, plays the movie clip.
Similar to this:
function goPlay():Void{
this.play();
}
But it doesn't work? When I just use play() it plays the main movie clip (timeline).
What am I doing wrong?
Play() Inside Movie Clip - Scope Problem
I have a function on frame one of a movie clip that when called, plays the movie clip.
Similar to this:
function goPlay():Void{
this.play();
}
But it doesn't work? When I just use play() it plays the main movie clip (timeline).
What am I doing wrong?
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