Hrmm... Animating A Bird Flappin It's Wings
Basically i got 4 birds on fenceposts, and when i click on em i want them to fly away..... that's not really my question tho...i just need some animating tips on moving the wings... i've dinked around with em for awhile but can't get em to look right, here's the .fla
it looks cheesy as hell, but i'm bored and im just experimenting =D
KirupaForum > Flash > Flash 8 (and earlier) > Flash MX
Posted on: 01-10-2003, 03:05 AM
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Wings Flapping,
hi all i am in desperate need for help have just started using flash and have to make as follows for a serious deadline please please please help i m really stressing! help needed for:
butterfly wings flapping side and top view
dripping motion
throbbing motion
all help much appreciated and needed asap!
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Wings Wont Flap
Having a problem playing an mc using tell target. wings wont flap
mrH_x = getProperty("/mrH", _x);
mrH_y = getProperty("/mrH", _y);
fly_x = getProperty("/fly", _x);
fly_y = getProperty("/fly", _y);
mrH_h = getProperty("/mrH", _height)/8;
fly_h = getProperty("/fly", _height)/8;
mrH_w = getProperty("/mrH", _width)/8;
fly_w = getProperty("/fly", _width)/8;
distance_x = mrH_x-fly_x;
distance_y = mrH_y-fly_y;
area = (Number(mrH_h)+Number(mrH_w))*(Number(fly_h)+Numbe r(fly_w));
if (Number(Number(distance_x*distance_x)+Number(dista nce_y*distance_y))<=Number(area)) {
/:status = "Collision Detected.";
tellTarget (_root.fly.wing) {gotoAndPlay(4)};
}
else {
/:status = "No Collision Detected.";
tellTarget (_root.fly.wing) {gotoAndPlay(1)};
}
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(AS 2.0)Need Butterfly Wings To Flap
To the good samaritan in you fellow flashers,
I am making a butterfly using the Drawing API and have created movieclips for body, leftwing_mc and rightwing_mc. Butterfly draws beautifully and swf is 346 bytes (cool cool cool)
Now, I want to flap the wings by using easing class on each wing. I wrote the code below and it successfuly flaps halfway and pauses. On debugging using trace (), the second trace() is read and output but not the second tween. The wingstate var is updating as intended as well. Obviously I am not much of a programmer but I'm still trying! I'm thinking that something in the tween class is preventing the second tween from executing, OR,(and more likely) there is an obvious flaw to the repeating scrip I have so painstakingly written. Any suggestions on how to go about this or tutorials with similar requirements would be greatly appreciated!
this.createEmptyMovieClip("body",1);
body._x = 285;
body._y = 280;
with (body) {
body.lineStyle(2,0xFF0000,100);
body.beginFill(0xFF0000,100);
body.moveTo(0,0);
body.curveTo(15,-25,30,0);
body.curveTo(50,75,30,130);
body.curveTo(15,160,0,130);
body.curveTo(-20,75,0,0);
body.endFill();
};
import mx.transitions.Tween;
import mx.transitions.easing.*;
var wingstate = 0;
this.onEnterFrame = function() {
if(wingstate == 0) {
Tween = new Tween(leftwing_mc,"_xscale",Elastic.easeOut, -100, -25, 60, false);
wingstate = 1;
trace("I have been set to 1")
}else if(wingstate == 1){
Tween = new Tween(leftwing_mc,"_xscale",Elastic.easeIn, -25, -100, 60, false);
wingstate = 0;
trace("I have been set to 1")
}
};
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A Bird
What i need to do is make a small bird fly across (from left to right) the header graphic of my page. Im pretty new to flash, but i do know how to make it JUST move from one side to another. I want to be able to make the wings move up and down as though its flying while actually moving.
If someone could help me out, ill be on aim @ yo MrStiffy.
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Flying Bird
I am new to Flash. I just upgraded to CS3 and am trying to create an employee website with a flash file. I created my design in Photoshop and am using Fireworks to create my slices and Dreamweaver to finish it off. I am not sure if I need to do my slices first in Fireworks and then import that into Flash to create my animation. anyone know?
also, for my flash file, I have a scene with a tree, buildings, grass and clouds. I wanted to add a bird flying, some moving clouds and a light flashing on and off. The problem I am having is with the bird flying. I found animated gifs on the internet and tried to use those with a motion guide but the animated gif won't work. I tried doing my own animation with a bird with it's wings up and then down. It is very choppy and I know I didn't do it the right way. I used all kinds of keyframes and motion tweened between each one and then added motion guide. Can anyone help me out? I just want a small black bird flying across my scene and I want to do it the easiest way as possible. Any advice will be greatly appreciated. Thanks.
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Hello! I have an animation of a bird flying that starts when the "our work" button on our site is rolled over. I would like to make this bird explode somehow, where ever he is atthetime, when the button is released....then, the "our work" section would load. Any ideas?
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Does anybody have any random code I can slap on a movieclip that will look like a bird (seagulls) moving in the distant? I tried tweening it it but it just looks too repititive and boring.
I'll have at least 5 birds that I want to animate, I figure it will be easier if I just do it with code.
Your help will be greatly appreciated.
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I am trying to incorporate a "near realistic" animated bird into my website, but I don't know how to go about it. I want the bird perching, and later flying away just as birds do. I was hoping may be someone can point me in the right direction. Anyone seen something like this done before? thanks
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Im trying to make a bird fly and move around the screen at the same time but im not sure how to do it. I already made the layers of the bird flying and i can set it up so the frames change and its wings flap ... but how do i loop the flying and make the birds move around? Thanks!!
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I am new to Flash. I just upgraded to CS3 and am trying to create an employee website with a flash file. I created my design in Photoshop and am using Fireworks to create my slices and Dreamweaver to finish it off. I am not sure if I need to do my slices first in Fireworks and then import that into Flash to create my animation. anyone know?
also, for my flash file, I have a scene with a tree, buildings, grass and clouds. I wanted to add a bird flying, some moving clouds and a light flashing on and off. The problem I am having is with the bird flying. I found animated gifs on the internet and tried to use those with a motion guide but the animated gif won't work. I tried doing my own animation with a bird with it's wings up and then down. It is very choppy and I know I didn't do it the right way. I used all kinds of keyframes and motion tweened between each one and then added motion guide. Can anyone help me out? I just want a small black bird flying across my scene and I want to do it the easiest way as possible. Any advice will be greatly appreciated. Thanks.
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Flying Bird For Flash
Hi guys
I need to make an animated vector flying bird. Not a bird drawing but a bird shape only. First i tought that making some modifications to he vector and then doing a shape tween would be enough but i havent been provided by a good shape....
I got Poser 6 but even i have basic knowledge about 3D programs like Lightwave i'm stuck with it. I was told you can animate animals with it but i haven't been able to change the character.
Can anyone point me to a basic tutorial for Poser 6, a model ti import into Poser or maybe any other idea on how to make a simple flying bird.
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does anyone else want to kill that bird going on about robo demo.
man she hurts me badly, she also looks pants and has the most anoying voice in the world. am i alone here.
however much robo demo are paying flash kit to put that bint on here isn't enough.
anyway can anyone tell me where i can get video clips from. i wanna take clips of video into flash for dvd authoring.
Thank you
Much love
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Hey gang,
I'm working on a site that includes an animated hummingbird and it's supposed to hover around some flowers in kind of a circular pattern. My problem is that it gets stuck at a certain x coordinate and then just moves up and down. You can see it HERE . Watch the bird for a few secs and you'll see it stick.
I've kind of cobbled my code together from a shooter game I was working on a while ago, and I've forgot where I found the tute or the source code so I don't remember exactly what it's doing. Can someone look at it and tell me where it's sticking?
code: var flightAmount:Number = 75;
var flightSpeed:Number = 7;
myBird.onEnterFrame = function() {
moveBird(this);
};
function moveBird(bird) {
var dir:Number = (Math.round(Math.random()*10) == 0) ? -15 : 15;
bird.ang += dir;
bird.ang = bird.ang%360;
var x:Number = Math.sin(bird.ang*(Math.PI/180))*flightSpeed;
var y:Number = Math.cos(bird.ang*(Math.PI/180))*flightSpeed;
if (bird.birdFlight._x+x<flightAmount && bird.birdFlight._x>-flightAmount) {
bird.birdFlight._x += x;
}
if (bird.birdFlight._y+y<flightAmount && bird.birdFlight._y+y>-flightAmount) {
bird.birdFlight._y += y;
}
if (bird.birdFlight._rotation+dir<10 && bird.birdFlight._rotation+dir>-200){
bird.birdFlight._rotation += dir;
}
}
myBird.ang = 0;
myBird._y = 225;
myBird._x = 250
myBird._xscale = 70
myBird._yscale = 70
Any help is most appreciated!
-Sandy
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Hello,
I made a simple "Fly Flying" flash animation. The wings of the fly are moving up and down while the fly is flying from one location to the other. My problem is:
The wings of the fly are still moving up and down when the fly is landed on the ground. I tried to add a stop(); action script at the last frame. However the wings are still moving even the movie is stopped.
How can I make the wings stop moving when the flash movie is stop? Please download and take a look at my flash file (fly_flying.fla):
http://space.uwants.com/batch.download.php?aid=313219
Thanks and best regards
Alex
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Also another thing. Let's say I make a city from far away on the stage. I want to zoom in on a person (a stick figure) for a couple seconds and then zoom back out to it's original position. Is there a way I can do this without having to disassemble the city and make the person zoomed in and then make it look zoomed out construct the city from scratch again?
I would like any help please.
Thanks in advance.
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Ok, it's a redux on the looping movie question. I've fixed all my problems except for one.
http://www.kitsunestudios.com/temps/Movie5correct.html
Here's how it should work: after the preload page (big green button) there is a set of 5 menu items on the bottom of the screen. When you click on one, the entire bar scrolls left, then launches the secondary navigation (Represented by the white box with the funny words). Everything works, except that instead of scrolling over, it jumps immediately to the final position. I've tried a trace, and it spits down a continual countdown, but does so instantly, instead of over a period of time.
Here's the animation code; frame 2 of a 3 frame Movie instance called "Control"
Code:
play ();
if ( CP > 0) {
CP = CP - 5;
setProperty ("_root.botnav", _x, _root.botnav._x - 5);
nextFrame ();
} else if (CP <= 0) {
if (_root.botnav._x<500) {
setProperty ("_root.botnav", _x, _root.botnav._x+750);
}
tellTarget ("_root.film") {
gotoAndPlay (title);
}
tellTarget ("_root.botnav") {
gotoAndStop ("active");
}
prevFrame ();
}
The previous frame in this movie is a Stop action, the next frame is a "prevFrame" action.
What this should do is count down, move the navigation over by a set amount, then go to the next frame, jump back, and repeat. When it's finished, it then resets the navigation bar invisibly, so it dosen't scroll off the page, tells the secondary "film" navigation window to launch, then reactivates the buttons.
Everything is working except for the animation. If anyone knows why this is jumping to the last frame instead of slowly moving to it's new position, I'd appreciate it.
the original FLA can be found here:
http://www.kitsunestudios.com/temps/Movie5correct.zip
Thanks in Advance!
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