I Need To Make A Game, Help
i want to make a platform game, can anyone point me in the right direction, tutorial wise.
basiclly i'm just looking to do a basic game with a guy walking along, and objects comming at him, he needs to avoid them, probably by jumping and also be able to zap em.............. how dificult is this?
FlashKit > Flash Help > Flash Newbies
Posted on: 01-24-2003, 08:28 AM
View Complete Forum Thread with Replies
See Related Forum Messages: Follow the Links Below to View Complete Thread
[F8] How Can I Make A Game With Levels And A Game That Restarts?
I know this sounds stupid, but I just can't figure it out. I need to make a platform game. I'm fine with making a points system and a scrolling background and it functions but I don't know how to get the player to touch an object, or reach a goal and then transport to another level...I don't want to make the user have to click something to go to a new level.
Also, when the character hits an enemy, I can make it die, but I don't know how to make a button or something appear saying 'Game Over - Try again', so they can pretty much restart the level.
Hopefully someone can help me.
Regards,
Andrea
Help Make A Game
If you want to help make a game goto the Game topic of this forum and you will see a "Group Project" There will be info on what to do there. Please help!
Help Me Make A Game.
Hey could anyone who's interested in non profit work for making a game in c++ can you please give an e-mail. The game will be a skatepark maker that you'll be able to skateboard in. But the main goal will be to get sponsorships and to compete in competitions to earn more money to make more things for your skate board park and other boarders will come and everything I got the graphics covered but I would still like someone to help me with them if possible. Programmers that no c++ please help this will be a great game and even may be published and we may earn money we will all get a fair share if the game does get published and does sell but only then and there pls help thx.
chuckury.
How To Make Game Using 100% OOP
Hi all
I was in the process of making a memory / concentration game when I came across an article about the use of OOP in Flash MX. I have programmed plenty of games before in Flash but never using this new methodology.
I have spent the last few days reading up on all the syntax etc and am about to attempt to write the game using 100% OOP. By this I mean everything is represented by classes as this is what I have read is strict OOP.
The thing I am not sure about is the overall structure of the classes etc. For those not familiar with the game it is basically a matching game where the player is faced with a grid of cards all face down. Clicking on a card reveals its face. The user must turn two cards over and if they match they then either are removed or simply remain on screen. If they do not match they turn back over again.
Can anyone suggest the breakdown of the game elements into classes etc. I can understand that elements such as the cards and timer should be separate classes but it is the overall control of the game that I am not sure about i.e should there be a class that is something like a game manager that monitors the game state and sends messages to all the game elements.
Any examples, related tutorials, etc would be much appreciated.
Thanks
Paul
http://www.themediakitchen.co.uk
How Do I Make A Game Like This?
ok hey all i wanna know how to make a game like this
http://www.2flashgames.com/fg/f-721.htm
plz can u tell me the actionscrpts and evrything i got to do to make game plz??ty
I Can Make A Car Game But How To Let It No....
i can make the car game that i want but say if i was making a maze...how do i make it so that the player can touch a certain object and then blow up or move to the next level etc
you have no idea how grateful i would be if you would help.
[F8] I Want To Make A Game Like This.
The game i want to make
i want to make a game where the enemies move and act similarly to the characters in this game. i dont' know what to do to add enemies at all, and i want the enemies that i am going to add to behave like these. i want them to jump from platform to platform. and i want them to attack the player character.
any one want to help?
How Do You Make A Game?
Hey
I'm going to make thos short and straight.
I have been really interested in making a game but the only thing thats missing is action script knowledge!!!
Could you give me some tips how to:
- move a movie clip ( arrow up = clip goes down; arrow up=...etc.)
-how to shoot( example: a plane shooting a beam)
How To Make A Game?
How do I make a game with Flash MX 2004?
I only just got Flash, and I am trying to learn it so if you can pinpoint what i have to do exactly would be great.
I have drew my character, what do I do next? I want to make an RPG with items and stuff.
How Could I Make A Game Where U Can Save?
Im thinking of making a game (Maybe an RPG) and i want to know if it is possible to make save points.
PS. Go to http://www.sfdt.com to see some really funny flash animations of stick figures doing loads of funny stuff.
PPS PPPPLLLLLLLEEEAAAASSSSSSEEEEEE help me
How Do U Make A Game Where U Can Control Some Little Guy
This might be easy 4 some o u guys but how do u make a game
where u can control some little guy and make him interact
with other little guys, eg: African Detroit Cop ( you can
find this game at http://www.newgrounds.com), i really wanna know how, so plz dont just look at this and dont answer, if u have ne help u can give me plz give it 2 me
How Can I Make A Painting Game?
Hi, I´m making some games, actually one about painting lil´ movie clips. I was making it by dragging the colours to the zone I wanted to change, but I´ve been told to try to change the colors by clicking in the color box and then click in the zone you want to change the colour. Could anyone tell me what I should change in these scripts?
//Code on both pink boxes.Add more if statements
//for more possible colors it may change to.
onClipEvent (enterFrame) {
if (this.hitTest(_root.redbox)) {
myColor = new Color(this);
myColor.setRGB(0xFF0000);//Red
}
if (this.hitTest(_root.bluebox)) {
myColor = new Color(this);
myColor.setRGB(0x003399);//Blue
}
}
//On the coloured boxes the same code on red and blue.
onClipEvent (mouseDown) {
if(this.hitTest(_root._xmouse,_root._ymouse)){
startDrag ("");}}
onClipEvent (mouseUp) {
stopDrag ();
}
Thank u.
How To Make Score In Game
I've so far been having fun making small not-mattering games, but it would be a bit more fun if I could get the score working... So far, i've been fooling around with getProperty, wich I've seen been used in another game, But I just can't seem to get it to work... Does anyone have any ideas of an easy way to make scores and countdown timers that execute an action when countdown is finished?
Please lend us a hand...
-Garbus
ps. This is the game.... It would be more fun with a score counter that works...
http://www.garbus.subnet.dk/andespil/
HELP -can I Make A Self-contained Game In Mx?
Hello,
I have created several simple games in flash mx. Each is a seperate animation in a course...catch the square, catch the circle, etc. once the child has clicked on the correct shape the button gets the next animation and so on. Basically they are several swf files that are (get url) linked to each other.
Here's the problem. They want the games to be "self contained" meaning they load, launch and can quit on their own. I designed them to replay the game at the end or return to the game page url. Well now there is no url.
Can I make the games quit on their own? Is there some sort of actionscript that terminates the animation/swf file? Is this possible, if so How???
Thanks, Lynn
How Do I Make My Game Playable Over The Net?
Hi, I've created a game I call Legacy of the Hero. You can find it here:
www.geocities.com/xsdamaj
Anyway evertually I'm going to want to make it so that people can play against each other online. Can anyone point me in the right direction as to how I could do this? Thanks!
And also if anyone finds a bug or if they like the game and have some ideas or suggestions about the game let me know so I can implement them in.
~XSDamaj
Can Som1 Help Me Make GFX For My Game?
hello people,
i am currently working on a new game about a lepreachan who has to follow the rainbow to find a pot of gold..
I am hopeless at makin graphics and drawings, so i was hoping someone would be able to help me..
i need a pic (in any format) of an irish leprachaun from a side view.
i have designed a story for the game and am sure it will be a very good game...
there will be a credits page in the game.
anybody who helps will be listed on this page and links to there sites/email if wanted...
any help would be greatly appriciated...
please:
email me : dcjnaughton@hotmail.com
MSN messenger : dcjnaughton@hotmail.com
yahoo messenger ID : declan_naughton
ICQ# :164274942
if you can help me.
Thanks in advance:
- Declan
Can Som1 Help Me Make GFX For My Game?
hello people,
i am currently working on a new game about a lepreachan who has to follow the rainbow to find a pot of gold..
I am hopeless at makin graphics and drawings, so i was hoping someone would be able to help me..
i need a pic (in any format) of an irish leprachaun from a side view.
i have designed a story for the game and am sure it will be a very good game...
there will be a credits page in the game.
anybody who helps will be listed on this page and links to there sites/email if wanted...
any help would be greatly appriciated...
please:
email me : dcjnaughton@hotmail.com
MSN messenger : dcjnaughton@hotmail.com
yahoo messenger ID : declan_naughton
ICQ# :164274942
if you can help me.
Thanks in advance:
- Declan
How Do I Make A Dressup Game
i cant beleive i cannot make a dressup game i did it once but now i can't remember how can some 1 help me i converted it to a symbol button made it a movie clip named it and put in this code
on (press) {
startDrag("blank");
}
on (release) {
stopDrag();
}
it dosnt work
I Need To Make A Game URGENT
i ve been workin on this and when i get it right its really buggy so iam jus gonna ask u guys
how do i make a stickman that u can control with the keyboard with a sidescrolling background he can move left and right and he can jump and (heres the hard part) the background has walls and platforms the stickman cant go through them and he can jump on platforms
plz this is for a schoolproject its urgent
ive tryed alot of things but i can get the walls right
if u can attach a fla file it would be nice
N00b Wants To Make A Game
I would like to create a game like ddr but would want it to be customizable. i would like to create it so that people would be able to upload thier own songs and put there own dance steps to it. I am wondering if there is a way to get flash to dynamicly create a movie. I would also like to know how to get flash to see what keys are pressed at which frame and then have this info ouput to a text file or another readable type of file, maybe an xml or php. Another thing I am asking is how to get a moving image to detect when its collided with another image AND to detect if a certain button is pressed.
Any help is greatly appriciated.
Thanks in advance.
How To Make A Rpg Game For Begginers Help?
please i need to know how to make a charectar selection
and need to know how to make a type of game like franks adventure
(heard of it good?!)
i need help easy as u can get im using kool moves
ok that sucks!
How Do I Make A Simple Game Like This One
This game I came across is pretty funny aand I was wonderin if any one else knew how to make on elike this sorry if this is a n00bish question as i am a noob at this http://www.imgag.com/product/full/ap...7/graphic1.swf
How Do You Make A 2D Flash Game
I want to make a 2D platform game using flash but I have any action script skills to make one. Can someone teach me how to make a 2D platform. I wan't to know how to make charters move using the arrow keys, collision codes, and things where when you click on the spacebar your 2D charter attacks. Can someone teach me all that.
Please Help Make Code 4 My Game, Please
hello, i need some big help with some action script codes.
My game is a warrior who you move by using the arrow keys, who can shoot a lightining bolt by pressing the space bar, if it hits the dragon, you get 10 points. after 70 hits, you win the game. The dragon moves across the background automatically and shoots its own fire ball at a time interval. Once this fireball hits you once you a transfered to a screen that tells you the game is over.
other information below, please read.
I need help in making a code that allows
my dragon to move across the screen , see dark red color above.
and when the dragon moves across the screen automatically, the fire ball fallows it until a certian time like 3 seconds and if it hits you, you are tranfered to a frame with game over text, frame 4, the fire ball keeps on firing at you always, and if it doesn't fir you, nothing happens. see lime color
*Everything is on its own layer
*dragon's instance name is dragon
*fireball's istance name is fireball
Thank you very much and it would be a joy to me if you can help me finish my game.
Is It Possible To Make A Mario Game In Mx?
If you can just tell me how to make a character walk jump and land on platforms/ground or stand on platforms/ground and create scrolling background, i'll be fine.
I have sprites for walking etc. but i don't know how to apply them and was hoping someone could tell me how to do those things listed above or link me to a very good tutorial.
Thanks.
How Do I Make A 'poke' Game
i was wondering what i would need to do to make a game where the player would just poke the character by pressing a button or clicking. after a certain amount of poking the character would suddenly do something like yell.
here's an example of what i want to be able to do: Penguin Game
thanks,
mordaut
EDIT: post moved to game programing forum
How Do I Make Multiplayer Game?
i wont to make a multiplayer game and the problem is thet i dont know how to make it multiplayer... can someone help me please?
thanks for the helpers...
To Tough Of A Game For Me To Make
What I'm trying to do on limited knowledge, seems to be impossible to me but maybe it will be easy to do.
I'm trying to make a drag and drop game.
I have 3 places to drop an item.
I want to have 10 items to drag but want them randomlly selected from a group of 60.
I would like the game to keep score, right and wrong guesses.
Then when it is all done I would like to have the option to play again.
OK...
What kind of serious issues am I going to have to get through?
Thanks,
Casey
Help Trying To Make A Card Game In AS2
Hey guys, I have a problem that needs immediate help.
I have a card game in which the user selects 6 cards from a deck, and they go face down on the table. Then the user can click the cards in turn to flip them over, revealing one of 72 different card faces that I am loading through an XML file.
My problem is twofold. First off, each card needs to be unique. That means that the user should never encounter the same card twice in one draw. Currently it is possible to get the same card six times in a row. I know I need to use some sort of exclusion variable but I have no idea what the syntax should be, or where it should go in my script.
My second problem is probably easier, but I am rusty with Flash and I'm not sure how to solve it without breaking my code. Basically, a user can continually click one card, "flipping" the same card over and over to get a different card face. I only want them to be able to click a card once, and once its done, they have to move to the next one.
I have linked my code and XML code below. A lot of it is from help I have gotten from these boards and other sources in the past. I'm trying to finish this ASAP - Please help!
PHP Code:
stop();
var thisCard:MovieClip
var tooltip:MovieClip = this.attachMovie("tooltip","tooltip",10000);
tooltip._alpha = 0;
var imageFileName:Array = [];
var cardXML:XML = new XML();
cardXML.ignoreWhite = true;
cardXML.onLoad = loadImages;
cardXML.load("cardXML.xml");
function loadImages(loaded) {
if (loaded) {
var nodes = this.firstChild.childNodes;
totalImages = nodes.length;
for (i=0; i<totalImages; i++) {
imageFileName[i] =nodes[i].attributes.img;
}
trace(imageFileName);
//<--See if the array is populated
//Load finish.
//Now you can assign the release handler to the card MovieClip.
for (a=1;a<=6;a++){ // Assign the release handler to all (6) clips
var Clip=_root["card"+a] // Assume cards are in the _root (main) stage
// (otherwise you must give the right target path, eg: _root.Container["card"+a] -if inside a "Container" clip-)
Clip.invis.onRelease = releaseHandler;
}
}
}
function flipCard() {
var RandomImage=getRandomImage() // With the old code you would get 2 different random values..
trace("Load "+RandomImage+" to "+_root.thisCard.inner);
thisCard.inner.loadMovie(RandomImage);
}
//This function returns a random image filepath
function getRandomImage():String {
var ran = Math.round(Math.random()*(totalImages-1));
return imageFileName[ran];
}
function releaseHandler():Void {
thisCard = this._parent;
flipCard();
}
// Reset all cards (removes any loaded images from cards)
//(REQUIRES a button on stage named: "resetButton")
resetButton.onRelease=function(){ //Just in case you need it..
for (a=1;a<=6;a++){
var Clip=_root["card"+a] // Assume cards are in the _root (main) stage
unloadMovie(Clip.inner)
}
}
My XML code: (Note - not all images are plugged in yet, I want to get the flash working first)
Code:
<?xml version="1.0" encoding="iso-8859-1"?>
<cardXML>
<image title="Air" img="images/air/air.jpg" type="air" tag = "1"
descripText = ""
/>
<image title="Archangel Raphael" img="images/air/archangel_raphael.jpg" type="air" tag = "2"
descripText = ""
/>
<image title="Birth" img="images/air/birth.jpg" type="air" tag = "3"
descripText = ""
/>
<image title="Copper" img="images/air/copper.jpg" type="air" tag = "4"
descripText = ""
/>
<image title="Crow" img="images/air/crow-card.jpg" type="air" tag = "5"
descripText = ""
/>
<image title="Dagger" img="images/air/dagger.jpg" type="air" tag = "6"
descripText = ""
/>
<image title="Dawn" img="images/air/dawn.jpg" type="air" tag = "7"
descripText = ""
/>
<image title="Flexibility" img="images/air/flexibility.jpg" type="air" tag = "8"
descripText = ""
/>
<image title="Hazel Tree" img="images/air/hazel-tree.jpg" type="air" tag = "9"
descripText = ""
/>
<image title="Intellect" img="images/air/intellect.jpg" type="air" tag = "10"
descripText = ""
/>
<image title="Mental Body" img="images/air/mental-body.jpg" type="air" tag = "11"
descripText = ""
/>
<image title="Mind" img="images/air/mind.jpg" type="air" tag = "12"
descripText = ""
/>
<image title="New Moon" img="images/air/new-moon.jpg" type="air" tag = "13"
descripText = ""
/>
<image title="Ostara" img="images/air/ostara.jpg" type="air" tag = "14"
descripText = ""
/>
<image title="Ram's Horns" img="images/air/ram's-horns.jpg" type="air" tag = "15"
descripText = ""
/>
<image title="Septagram" img="images/air/septagram.jpg" type="air" tag = "16"
descripText = ""
/>
<image title="Smell" img="images/air/smell.jpg" type="air" tag = "17"
descripText = ""
/>
<image title="Spring" img="images/air/spring.jpg" type="air" tag = "18"
descripText = ""
/>
<image title="Thinking" img="images/air/thinking.jpg" type="air" tag = "19"
descripText = ""
/>
<image title="Topaz" img="images/air/topaz.jpg" type="air" tag = "20"
descripText = ""
/>
<image title="Yellow" img="images/air/yellow.jpg" type="air" tag = "21"
descripText = ""
/>
<image title="Archangel Uriel" img="images/earth/archangel-uriel.jpg" type="earth" tag = "22"
descripText = ""
/>
<image title="Balance" img="images/earth/balance.jpg" type="earth" tag = "23"
descripText = ""
/>
<image title="Bison" img="images/earth/bison.jpg" type="earth" tag = "24"
descripText = ""
/>
<image title="Black" img="images/earth/black.jpg" type="earth" tag = "25"
descripText = ""
/>
<image title="Body" img="images/earth/body.jpg" type="earth" tag = "26"
descripText = ""
/>
<image title="Earth" img="images/earth/earth.jpg" type="earth" tag = "27"
descripText = ""
/>
<image title="Elm" img="images/earth/elm.jpg" type="earth" tag = "28"
descripText = ""
/>
<image title="Grounding" img="images/earth/grounding.jpg" type="earth" tag = "29"
descripText = ""
/>
<image title="Helm Of Awe" img="images/earth/helm-of-awe.jpg" type="earth" tag = "30"
descripText = ""
/>
<image title="Lead" img="images/earth/lead.jpg" type="earth" tag = "31"
descripText = ""
/>
<image title="Midnight" img="images/earth/midnight.jpg" type="earth" tag = "32"
descripText = ""
/>
<image title="Old Age" img="images/earth/old-age.jpg" type="earth" tag = "33"
descripText = ""
/>
<image title="Pentacle" img="images/earth/pentacle.jpg" type="earth" tag = "34"
descripText = ""
/>
<image title="Physical Body" img="images/earth/physical-body.jpg" type="earth" tag = "35"
descripText = ""
/>
<image title="Quartz" img="images/earth/quartz.jpg" type="earth" tag = "36"
descripText = ""
/>
<image title="Sensation" img="images/earth/sensation.jpg" type="earth" tag = "37"
descripText = ""
/>
<image title="Touch" img="images/earth/touch.jpg" type="earth" tag = "38"
descripText = ""
/>
<image title="Unicursal Hexagram" img="images/earth/unicursal-hexagram.jpg" type="earth" tag = "39"
descripText = ""
/>
<image title="Waning Moon" img="images/earth/waning-moon.jpg" type="earth" tag = "40"
descripText = ""
/>
<image title="Winter" img="images/earth/winter.jpg" type="earth" tag = "41"
descripText = ""
/>
<image title="Yule" img="images/earth/yule.jpg" type="earth" tag = "42"
descripText = ""
/>
</cardXML>
Possible To Make Game Without OnEnterFrame?
is it possible to create a game without using onEnterFrame?
I read that using onEnterFrame lags the game when there are too many codes running inside that particular function.
is there any example of games that does not use onEnterFrame?
is there a function that works similar to onEnterFrame?
How Do I Make A 'poke' Game
i was wondering what i would need to do to make a game where the player would just poke the character by pressing a button or clicking. after a certain amount of poking the character would suddenly do something like yell.
here's an example of what i want to be able to do: Penguin Game
thanks,
mordaut
EDIT: post moved to game programing forum
How Do I Make Multiplayer Game?
i wont to make a multiplayer game and the problem is thet i dont know how to make it multiplayer... can someone help me please?
thanks for the helpers...
How Hard To Make This Game?
Hi,
I don’t have a lot of experience in flash and have only ever done basic things before.
I have someone asking to make a game along the lines of http://www.puffgames.com/pstrip/ - for those who are a bit more experienced is that a huge undertaking?
It doesn’t seem like it would be too hard, bit of collision detection and swapping a few images etc.
From anyone who uses flash, how hard would you say that game would be to build and roughly how long would it take?
How Do I Make A Game Like Memory ?
Hi , I am trying to prgrame a very simple game kinda like memory, where you match to movie clips, and than they are a pair and cannot be parted. but I have gotton stuck on the part after a movie clip is dragable.
I can make the movieclip cickable and dragable, I can even make it stop draging as soon as it has met the movieclip that it matches, but I only want it to stop draging after it has been released on top of the Movie clip it matches; it matches otherwise I want it to return to its starting poisition.
so how do i do this?
thaks for yor help.
Make My Game More Interesting
I've created a cargame where u can drive the car around a map.
The thing is, that I want a competitor. How can I create another car controlled by the computer. How does the computer know when it has to turn etc. ???
Anyone created similar? I don't need code - only thoughts!
BennyBom
How Do I Make A Button Game
How can i make a game where you press a button to make the object jump and animate i just need the action script code
i just dont get it :S
How Do You Make A Multi User Game?
1.It may seem like a stupid question to some, but how do you make a multi player game? Can it be done by an idiot like myself or do I need to know
scripting up the wazoo?
2. Is there a tutorial or sample script to look at to do it?
thanks for humoring me...
Andy
http://www.art-barn.com
|