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Load A Movie On Button Release



Hi '

Im new with flash. Anyone give me some instructions on how to download a movie on button click. pls.

Where do I store the . avi file? so that it will load on click. 10x



FlashKit > Flash Help > Flash Newbies
Posted on: 11-10-2004, 07:54 AM


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Mc Button On Release Load Movie...?
hi all!

i've got a mc button that onRelease i want to load a movie (in an empty movie clip). so will this work?
b1 is my mc button


b1.onRelease = home;
function home() {
_root.emptyMChome.loadMovie("home.swf");
}


the thing i am unsure of is the emptyMChome
does home have to be there after emptyMC, or what exactly has to be there?

thanks!

Xml To Load On Button Release
have some AC loading xml and creating dynamic content in a scrolling movie clip.. no prob it works.

but i cant seem to get it to do the same thing when i initiate it from a button release.. will only work when the movie first loads.

i dont want it to load when the movie starts. just when someone clicks on a button. since i am going to have it end up loading 6-7 different xml files for differnt sections.

any suggestions please?

stop()

//function loadxmlfile(){

var web_xml = new XML;
web_xml.onLoad = startImages;
web_xml.load("downloads.xml");
web_xml.ignoreWhite = true;
//}

//startImages======================================= ==================
function startImages(success){
if (success == true){
rootNode = web_xml.firstChild;
nodes=rootNode.childNodes;
for (i=0; i<nodes.length; i++){
newClip = _root.downbox_mc.toploader_mc.list_mc.attachMovie( "contenttab","tab"+ i, i);
newClip._x = 5;
newClip._y = newClip._y + 15 + (i*35);
newClip.thumb_mc.loadMovie(nodes[i].attributes.jpegURL);
newClip.desc_txt.text = nodes[i].firstChild.firstChild;
newClip.maker_txt.text = nodes[i].firstChild.nextSibling.firstChild;
newClip.rating_mc.gotoAndStop(nodes[i].firstChild.nextSibling.nextSibling.nextSibling.fi rstChild);
trace(nodes[i].firstChild.nextSibling.nextSibling.nextSibling.fi rstChild);
//for (var i=0; i < nodes.length; ++i){
}
}
}

Button Auto Release On Frame Load
I have a simple button then when pressed calls a function. I'm having trouble with the code to get the button to release automatically when they get to the frame that the button is on.

My simple button's code.

ActionScript Code:
on (release)
{
   showInfo("Update");
}

Thanks for any help.

How Do You Load Dynamic Text On On(release) Button?
I need to add score points and load dynamic text at the same time. This is my code. Thanks!!!

on (release) {
//This is where I need to load dynamic text
//-----"response" is my dynamic text field; same as "total"-----
_root.response = _root.response(load text here???)
//This is my score keeping
_root.total = _root.total + 100;
//Goes to next frame
nextFrame();
}

How Do You Load Dynamic Text On On(release) Button?
I need to add score points and load dynamic text at the same time. This is my code. Thanks!!!

on (release) {
//This is where I need to load dynamic text
//-----"response" is my dynamic text field; same as "total"-----
_root.response = _root.response(load text here???)
//This is my score keeping
_root.total = _root.total + 100;
//Goes to next frame
nextFrame();
}

How To Load A Movie On (release)
hello again...
I'm almost done! but once again I need some help. this is the life of a newbie in flash, haha~

anyways, i need to know how to make a movie clip symbol of some text and an image fade onto the screen in the on(release) state of a button. (i do know to use alpha to make the movie clip fade in actually...just wanted to explain the movie clip) the thing is, I would PREFER if the movie loaded after my Dropbox movie clip played(which is basically a box dropping down, it will serve as the background for this movie I want to load)if it is unclear how to get it to play after the dropbox movie, that's ok...it will fade in after all so by the time it fades in, the box will most likely be down anyway. i just figure it would be smoother if it played after the box was done dropping.

Part 2 of all this, is I need this movie of text to vanish once you press another button...and then when you press this button, another movie clip of text and an image will need to fade in. so basically, i guess you can say this is the same instruction of script for each button, but just different movies. you press profile button, the dropbox comes down and my profile movie plays. then you press the links button, and the profile movie fades out and the links movie fades in. this is the main idea.

if anyone thinks they can help but needs my flash file for a better idea let me know, although i think i've pretty much explained it all.

I'm in the homestretch! thanks in advance!!

peace~

Delay Load Movie On Release
how do you do delay the load of an external swf on release?
do you create a function on the main timeline?
squish.

On Release, Load Movie Function
Quote:




flash buttons:
select insert>>new symbol click button, and give it a name (menu1_btn)
this will then open symbol editing mode, and you will notice that the time line looks different (there are four frames defined, up, over, down and hit)
in the first frame, draw whatever you want the button to look like when it is just sitting on the page.
in the second frame, alter your image to whatever you what it to look like on rollover
(you can do this so the button itsself is animated, ie text fades in or whatever, but we won't go into that now)
in the third frame, alter your image to whatever you want the down state to be (ie what it looks like when someone clicks on it)
the fourth frame you can just leave for now.
go back to the main stage, and drag menu1_btn from the library onto your stage.
Test your movie - the button should show up, but not do anything until you hover or click on it.
At the moment, when you click on it, it won't direct you anywhere, but we will come to that

next thing to do, create an empty movie clip insert>>new symbol select movie clip, give it a name (empty_mc)
go back to the main stage, and drag empty_mc from your library onto the main stage. It will show up as a little white circle - don't worry about that. put it wherever you want the top lefthand corner of your new clip to be.

now create a new movieclip, give it a name (content_mc) and make sure you select "export in first frame" "export for actioscript" and make sure linkage is filled in as "content_mc". Fill it with whatever you want the new section to contain. create your clip so that the registration point is at the top lefthand corner.

Ok, back to the main stage

click on your button, so it has a blue line round it, then go to the bottom to the "actions" pane
Make sure you are in "expert mode"
and type in the following

on (release) {
empty_mc.attachMovie("content_mc", "content_mc", 1);
}






Anotherway to do the last part:


Quote:




on (release) {
_root.empty_mc.attachMovie("content_mc", "content_mc", 1);
}







I can't seem to get this to work. Any ideas on what might be wrong.

On Release Load Movie Into Container
Hello, so here I am, created my first site using Flash MX.
Movie size 800 by 600, all grafic and fixed feature done and working...I'm only left with a big blank square of 500 by 450 and lots of separate movies of the same measure. What to do to load one specified movie on the release of one specified button into that big blank square (It would be a container, right? It's laughing at me right now )
Thanks all for ur help.

On Release.....text Fade And Load Movie?
I have a button..that at the moment loads a movie. However I need the button to fade text then load movie!! Is it as simple as combining these twp pieces of action script? How do I go about altering this to work?


on (release)
{_root.loadMovie
("profile2.swf");
}


bodycopy._alpha = 0;
onEnterFrame = function () {
if (bodycopy._alpha<100) {
bodycopy._alpha += 10;
}
}

Thank you

How To Play A Movie On Button Release?
Hello,

I have built a flash file with a number of buttons in it and I want to be able to press one of these buttons, and on the release, play a movie. eventually the other buttons will be doing the same thing(just playing different movies)

to see an example of what I am talking about, you can check out www.puccaclub.com/eng
...and go to the amusement section where the flash movies are.

I bet this is real simple to do and I've guessed some script but I keep getting errors.

Thanks very much in advance. Anyone who could help will be much appreciated.

How To Play A Movie On Button Release?
Hello,

I have built a flash file with a number of buttons in it and I want to be able to press one of these buttons, and on the release, play a movie. eventually the other buttons will be doing the same thing(just playing different movies)

to see an example of what I am talking about, you can check out www.puccaclub.com/eng
...and go to the amusement section where the flash movies are.

I bet this is real simple to do and I've guessed some script but I keep getting errors.

Thanks very much in advance. Anyone who could help will be much appreciated.

**Button Help...on Release..movie Clip**
Well, I'm working on my portfolio site, and Im working on the links right now. I have a link "home" heres the script for it.

on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}

I have also made a movie clip on a different layer, that I want to play when you click on the "home" button. the movie clip is called home_page

I thought the correct code would be this

on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}
on (press) {
_root.home_page.gotoAndPlay(1);
}

It says no script errors, but it fails to work. Can anyone help me? I hope to have my site up by this weekend.

Thanks in advancedd.

**Button Help...on Release..movie Clip**
Well, I'm working on my portfolio site, and Im working on the links right now. I have a link "home" heres the script for it.

on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}

I have also made a movie clip on a different layer, that I want to play when you click on the "home" button. the movie clip is called home_page

I thought the correct code would be this

on (rollOver) {
gotoAndPlay("homeover")
}
on (rollOut) {
gotoAndPlay("homeout")
}
on (press) {
_root.home_page.gotoAndPlay(1);
}

It says no script errors, but it fails to work. Can anyone help me? I hope to have my site up by this weekend.

Thanks in advancedd.

Button Release Affecting A Movie Clip
I'm having a bit of trouble with something...
I'm trying to make a release on a button effect another movieclip somewhere on the screen. I assume that I can use the "tellTarget" command, but I don't know how to label the target movie clip so that this will work.
Please Help...

How To Play Movie Clip On Release Of A Button?
eh, I thought I knew how to do this...it seems so simple but for some reason my method is not working.

I want to play a simple two frame movie clip(stop action included inside of it, yes, so it doesnt repeat over and over again) on release of a button. so i figure the script should look something like this, where no01 is the instance name of the movie clip and (1) is the first frame of the movie clip.

on (release) {
no01.play(1)
}

that is on release and play(MovieClip) actionscript commands there...but it's not working. i don;t understand why, seems simple enough. so if any one has any ideas and can point me in the right direction, it'd be much appreciated. the sooner the better too. thanks a bunch in advance!!!

Movie Clips Will Not Play On Button Release
In Scene 2, I have 5 movie clip Buttons on the main timeline, each of which when released is supposed to go to and play a movie clip, also on the main timeline. Each movie clip is a page of the website, and is placed on its own frame (frames 69 to 73) and has a stop action assigned to it. I've labeled each button so that I can call it to Play the movie clip.
When I do a Movie test of Scene 2 only, and select a button, on release it keeps going back to frame 1 in the main timeline of Scene2 (although the button states are working great). When I do a movie test of BOTH Scenes 1(an intro animation) and Scene 2 together, the buttons go to the correct movie clips and play them, but then the button rollover and release states don't function properly.
I'm sure I'm not getting something basic, but can't figure it out even after checking through the forum pages. Thanks for any help!

The code placed on each button is:

on (release){
_root.resetButtons();
this.gotoAndStop("down");
}

on (rollOver){
if (this._currentframe <> 3)
this.gotoAndStop("over");
}

on (rollOut, releaseOutside){
if (this._currentframe <> 3)
this.gotoAndStop("up");
}

The actionscript placed on a separate layer in the main timeline to get the buttons to go the the movie clips is:

function resetButtons(){
homebutmc.gotoAndStop("up");
whatbutmc.gotoAndStop("up");
//etc...
}
homebutmc.onRelease=function(){
gotoAndPlay(69);
}
whatbutmc.onRelease=function(){
gotoAndPlay(70);
//etc
}






























Edited: 10/30/2007 at 11:37:08 AM by designut

New Movie Clip -- Want To Play At Certain Frame Upon Button Release
I have a movie clip that I wish to play (from library) when a button it pressed -- I want it to start at frame 2 -- frame 1 sets the x,y coordinates for the movie clip -- please help

Thx

Release A Button, And Be Able To Control A Movie Clip W/ Mouse
Hello. I'm trying to make a movie where after clicking on a button named maunal, you can control a movie clip with mousemove. Unfortunatly, I can't find the problem in the script. On the button I have:


on (release) {
manual == true
tellTarget ("manual") {
nextFrame();
}
tellTarget ("auto") {
prevFrame();
}


}


On the movieclip I have:



onClipEvent(mouseMove){
if (manual == true) {
nextFrame();}
}



My guess is it's in the manuel == true, but I don't know why. Any clues? Thanks,

-A

Make Graphic (or Movie Clip?) Appear On Button Release?
Hello,

I'm new to Flash and simply trying to make a graphic
from the library appear
when the user presses a button.
Please help!

Thanks!

Playing Movie Clip Symbol After Button Release
hi, i have two symbols, a button and a movie clip. ideally, after the button is pressed, the movie clip starts to play. how can this be done? i have been able to get this outcome by, in the button, inserting a keyframe in "Over" and putting the movie clip inside. likewise with "Down" (but i am required to hold down the button) .. so, what i would like is just 1 mouse press. but how?

is it?

on ([press, release])
{
something
}

Thanks for the help.

[F8] How To Create Multiple Actions From On Release Of One Button/movie Clip
Hi...this is a basic question but for the life of me can't make this work. Maybe it can't.

But i have a button (inside of a movie) and am using actionscript on the movie clip to control on rollover, release and out. Can i create two actions under one commmand like on (release)???

so the code might look something like this:

on (release) {
_parent.gotoAndPlay(54);
_root.mcMaster.gotoAndStop(3);
}
on (rollOver) {
gotoAndPlay(2);
}
on (rollOut) {
gotoAndPlay(8);
}
on (release) I wanted to finish the remainder of the mc in which the code resides...and then at the end of playing that jump to a frame in a parent mc. BUT i need to jump to a specific frame in that parent MC...based on the button that is released...so the first instruction for on (release) says finish this mc and then goto and stop on frame 3 of the root.

does that make sense? i know i'm approaching this completely wrong...is there a better way someone could suggest? like play this mc to this point and then jump here.

(mx) Transfering Actions Which Load With Movie To Load When Button Is Pressed
hi,

I have some code which draws a line when the mouse is pressed (to when it is released)

This code is within an object, loads when the movie starts and works fine:


Code:

// ***** Set some opening parameters
onClipEvent (load) {
// Make original line invisible
_root.line._visible = 0;
// Initiate some variables
number_lines = 0;
line_active = 0;
}
// ***** Every time the mouse button is released...
onClipEvent (mouseDown) {
// Get the position of the mouse
origin_x = _xmouse;
origin_y = _ymouse;
// Increase the number of lines by one
number_lines++;
// Generate a new line name
name = "line"+number_lines;
// Duplicate a new line
_root.line.duplicateMovieClip(name,number_lines);
// Position the line's end point at mouse position
_root[name]._x = origin_x;
_root[name]._y = origin_y;
// Update line length / orientation
_root[name]._xscale = _root._xmouse - origin_x;
_root[name]._yscale = _root._ymouse - origin_y;
// If this is the start of a new shape
if (!line_active) {
// Set the line tracking variable
line_active = 1;
// Set the start point of the new shape
start_x = origin_x;
start_y = origin_y;
}
}

onClipEvent (mouseUp) {
line_active = 0;
}

// ***** Every time the mouse is moved
onClipEvent (mouseMove) {
// If there's a line currently being drawn...
if (line_active) {
// Update line length / orientation
_root[name]._xscale = _root._xmouse - origin_x;
_root[name]._yscale = _root._ymouse - origin_y;
updateAfterEvent();
}
}
I want the user to press a button before this code is usable - just as with any drawing program.

How do i go about telling the code only to start when the button has been pressed?

thanks,

jeff

Load Movie...Park/Play...Load A Button Into Level
Okay, I tried the Park/Play tutorial in order to load a movieclip and have a button on the stage that controls the main movie. Problem is that I have a background that covers up my button which is in level0. My movie clip is in level1. How do I bring that button out in front of the background? Do I load it into level2? If so, how do I do this?

Thanks alot,
Roger

On Release Load Mc And On Mc End Load Frame
on release load mc and on mc end load frame
is the the bst way to script a load effect for a frame
not a preloader well..i dont wanna do this but lets use 2a as an example. whenever you click a button theres that mc of a box being transformed to fill up the content window...im sure you have see nthis a lot. what is the best way to integrate that into the movie...

No On (release), Just Load How?
Okay heres the deal clearly:
I have this existing code to work with, But in my case I dont have a button (so no "on (release)". I just want an external swf to load without anyone clicking anything. I want it to load by itself and without a navcontainer.

Thanx, Joseph aka teamred


Code:
on (release) {
unloadMovie(2);
loadMovie("fo_champion.swf",2);
}

On Release Load Dyn Text
ok, i have tred my hardest to get this action to work, but it still won't... please help me out...

I am trying to load external text to a dynamic text on the release of a button click with (5 different buttons, 5 .txt files, 1 dynamic multiline text space)

Please post your input, as i am confused.

I have included the .fla along with the .txt files.

On(release) Load Question
Hello!

I have added this code to a button in my flash file. When the viewer presses the button a external .swf file will load. The problem is how do I specify where it loads. For example, when the viewer hits the button the external swf file default loads at 0,0. If I want it to load somewhere else on the page is there a way to make it load at a certain specified location? Here is the code I am using on the button.


Code:
on (release) {
loadMovieNum("test.swf", 1);
}
Now this works fine and the swf file is loaded correctly but it is always at the top left corner. How can I go about loading it in a specific place on the flash file? Is there a way to create a holder that would make it load in that certain area?

Thank you for all your help!

Greg

Load External Flv In A Mc On Release
hello all
i am attempting to load an external flv into an EmptyMC on my stage from a button all using actionscript 3.0. any ideas on how i can accomplish this? i have tried many different ways but nothing seems to be working...
thanks for looking!

Fade Out Current, Load In New On Release?
Hello Kirupians,

I hope someone could assist me with this.

Im looking to have background1(an mc). If a button is pressed then the current background fades while background2 fades in. There would be about 5 buttons. So I couldnt just use something like


Code:
btnOne.onPress = function() {
background1._alpha = 100;
}

btnTwo.onPress = function() {
background1._alpha = 0;
background2._alpha = 100;
}
because what happens if i press btnThree, then btOne, then btnFour then btnTwo.

I think i have the idea right by storing the current bg mc into a var and referencing that.

something like


Code:
background1._alpha = 100;
currentBg = background1;

btnTwo.onPress = function() {
currentBg._alpha = 0;
background2._alpha = 100;
currentBg = background2;
}

btnThree.onPress = function() {
currentBg._alpha = 0;
background3._alpha = 100;
currentBg = background3;
}
and so on. Im not really sure.

p.s sorry for syntax and functions usage. just trying to get my point across.,

Problem Getting XML Data To Load On Release
I've been looking at this code now for months and I am just not understanding why I cannot seem to get this to work. I have a gallery that loads in a series of thumbnails. What is supposed to happen is that you click on a thumbnail and a larger image of that thumbnail appears. At the same time a second thumbnail image loads in a different movieClip while simultaneously loading a series of dynamic text fields. I think it sounds more complex than it really is.

I can get everything to load correctly initially, but when I click to view any other thumbnail only the larger image loads. The data in the XML file doesn't seem to load the secondary thumbnail or the dynamic text fields. I have included my .fla file and also my xml file. I am hoping someone can take a look and tell me what I've done wrong so I can try and make this work.

I am using Flash CS3 with AS2.0. Thanks in advance for anyones help!

Load Movie Command From A Button Nested In A Movie Clip.
I'm designing a flash site in which the navigation menu stays in place while content is loaded below it. I want each navigation button to load an SWF file into the dummy movie clip that is positioned beneath them.
But my buttons are placed within a movie clip infact 2 levels down in a movie clip..i.e _root.mc1.mc2.button ..(this is my path)
I m not gettin the write output i want to load the movie clip over the same file but itz not happening.
This is the scripting i have given on my button: (which is placed directly on stage)

on(press){
_root.createEmptyMovieClip("astro_mc",1);
_root.loadMovie("s1.swf", "astro_mc",1);
_root.astro_mc._x=200;
_root.astro_mc._y=200;

}

THIS IS GIVING ME WRITE OUTPUT but when i place d same button in the path i wrote earlier i.e in mc1.mc2.button , then my scripting does not work.. Kindly help me out.. I also tried giving _root. n ol.


Waiting desprtly 4 ur reply.

Load Movie Command From A Button Nested In A Movie Clip.
I'm designing a flash site in which the navigation menu stays in place while content is loaded below it. I want each navigation button to load an SWF file into the dummy movie clip that is positioned beneath them.
But my buttons are placed within a movie clip infact 2 levels down in a movie clip..i.e _root.mc1.mc2.button ..(this is my path)
I m not gettin the write output i want to load the movie clip over the same file but itz not happening.
This is the scripting i have given on my button: (which is placed directly on stage)

on(press){
_root.createEmptyMovieClip("astro_mc",1);
_root.loadMovie("s1.swf", "astro_mc",1);
_root.astro_mc._x=200;
_root.astro_mc._y=200;

}

THIS IS GIVING ME WRITE OUTPUT but when i place d same button in the path i wrote earlier i.e in mc1.mc2.button , then my scripting does not work.. Kindly help me out.. I also tried giving _root. n ol.


Waiting desprtly 4 ur reply.

A Script 2 Load Main Page On Release
Hi.
I have made a button but i cant get it 2 go 2 my main page, im tryin 2 do this


button.onRelease();
button.getURL(Home.htm,_self,Get);


It obviously isnt rite or it would work.
Can sum1 help me???

On Release - Play Timeline Back, Then Load A Swf?
Yeah i know i know...sorry about this.

On release play timeline back to frame 1, then load a swf.

How would this be done logically?

I know the bits of code and everything, i just want a neat explanation of the logic behind it / best way to do it

Help Need To Load Movie Clip In Current Movie From Button
I need to play a movie clip upon pressing a button in the current movie. Movie clip shld play in the current movie.. pls help... thanks in advance!!!

How To Load Sub-movie Include Button In The Main Movie?
helo there,

i need to find an answer to solve my flash speed problem, the problem is i made one website which i didn't separeat into several file, i put everything in one file, the file size is 2.48mb, and the sef file is 338kb, but when i test run it from online and offline, it seen very slow, everything turn up so slow, fast animation become slow animation, so now i wanna ask any god here can help to solve this speed problem??? because i really need to speed up the page.......!!!!

in the main movie page, there have main button, - middle main movie - bottom part movie, now the question is how to change the middle movie from movie 1to movie 2 or movie 3 without changing the main button and the main page???is it using load movie or loadframe???

Click The Button, Load Movie+another Movie?
Alright, so here is what I am trying to do.

On the home page, you can click so the featured series that I have to go to their pages.

(http://manga-addict.com/newio/index2.html)

Now, I want to make a page, section_manga.swf.

And then in that swf, much like in index.swf, have a masked area that loads another swf.

i.e.

>index.swf
>>section_manga.swf
>>>manga_jojo.swf

So my question is, can I make a button on the home page load the 'section_manga' part, with the 'manga_xxx' part?

Kinda like in PHP the whole

index.php?area=manga&manga=jojo

Is that possible? If so how? thanks !

Unload Movie Then Load Another Movie Same Button?
can I script a buttons to unload a movie clip or swf, then load a different movie?

Click The Button, Load Movie+another Movie?
Alright, so here is what I am trying to do.

On the home page, you can click so the featured series that I have to go to their pages.

(http://manga-addict.com/newio/index2.html)

Now, I want to make a page, section_manga.swf.

And then in that swf, much like in index.swf, have a masked area that loads another swf.

i.e.

>index.swf
>>section_manga.swf
>>>manga_jojo.swf

So my question is, can I make a button on the home page load the 'section_manga' part, with the 'manga_xxx' part?

Kinda like in PHP the whole

index.php?area=manga&manga=jojo

Is that possible? If so how? thanks !

Unload Movie Then Load Another Movie Same Button?
can I script a buttons to unload a movie clip or swf, then load a different movie?

On Button Release..
I am using flashmx 2004. How do I go about playing 5 seperate movie clips at once upon button release?


My entire movie is contained to the first frame of many layers.. so goto and play wont work.


Thanks for any help.

Button - On Release
i'm trying to link a button to the next part of the movie... this used to work fine i don't see what's wrong...

onRelease = function (){
gotoAndPlay();
;
};


**Error** Scene=Scene 1, layer=Layer 4, frame=265:Line 2: Wrong number of parameters; gotoAndPlay requires between 1 and 2.
gotoAndPlay();

**Error** Scene=Scene 1, layer=Layer 4, frame=265:Line 1: Statement must appear within on handler
onRelease = function (){

Total ActionScript Errors: 2 Reported Errors: 2


that's the error message from output.

buttons used to automatically put in the on release variable, now when i try it just says gotoAndPlay() and creates error messages.

anyone know what's wrong?

Button Release
Hello,

I'm building a HTML site with flash movies in frames. I made a flash navigation with mc buttons. The mouse-over and mouse-out work fine.
Their up state is an alpha of 70% and the over state is a alpha of 100%

Now i want to leave the buttons white or alpha on 100% when the button is pressed (usability). And stay that way until another button is pressed. I read the post about the classes posted resently but i was wondering if there is an easyer way to do it in my navigation?

I put the navigation .fla file online at: www.spektakle.nl/Top2.fla

Thank's!

Gr. RiAnimator

Button Within MC On Release
I have a button within a movie clip which triggers actions. There are multiple instances of the MC on the stage. How do I set each MC button to have a different action onrelease (ie go to a different page). I know this can be done as I've used it before, but can I remember how I did it?! No!

monkey

I Need To Load A Movie For Each Button...someone Please Help
I have asked this so many times but with no answers. I am building a site and with each button that is clicked I want a movieclip to load and then another for each one. How should I go about this? I need to have an example of code...thanks

Matt

Just 2 Load Movie Per Button?
Hi!
I want to make a soundboard with the keyboard, like h=(sound starts)"hello", c=(sound)"can you hear me?".
I want to do it with loadmovie, because i just know this one way to do it. But when I create a button with three loadmovie actions (and unload the other two sounds), just the first two sounds (all are .swf files) work. If I create four sounds this way, the button disappears when I activate the loadmovie action.
Do I need to create more buttons for all letters? (thats 13 buttons in all...)
Or is there a better way to solve this problem (I don't know flash that well, because I haven't got an actionscript book)?
Greetings sugarcube

Button, Set Var And Load Movie?
hi everyone, formula 1 this weekend, can't wait. but now to the fun stuff...

i have a swf (the main movie) which has four buttons that will each load a swf. when a button is clicked an animation clears the stage then loads the movie. seeing as i don't want to repeat the animation 4 times i have a solution but don't know how to do it (as)...

i thought that if a button is clicked it could set a variable, eg. var = 1 then after the animation has played the load movie function will check for the value of the variable and load the right swf (the button is in an mc).

could someone help me out here (code please).

thanks
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