Tracking Forums, Newsgroups, Maling Lists
Home Scripts Tutorials Tracker Forums
  Advanced Search
  HOME    TRACKER    Flash




Load Image Into Movie



ok help needed plz.

I have some buttons that i want to click which loads up a movie in flash. i want to be able to say that when a certain button is pressed, it sets the dimentions of the movie so that a jpg can be viewed, ie different resolutions and portrait / landscape. Each button must be able to specify a different set of instructions so i guess on(release) will be ok to use with the extra code. Also how do i then tell it to load image1.jpg into that movie. i just want one movie to be called, but to have the power to tell it what size and what image. Im sure this is easy but i carnt think!

Cheers



FlashKit > Flash Help > Flash ActionScript
Posted on: 08-16-2005, 08:33 PM


View Complete Forum Thread with Replies

See Related Forum Messages: Follow the Links Below to View Complete Thread

How To Load An Image Into A Movie
Hi

i have a color picking application , in which I want to allow the user to open up image from its own disk and able to pick color(Like an option to browser local disk and open it).

I have the code for the application below . Can I do that.

Thanks







Attach Code

import flash.display.BitmapData;

linkageId = "landscape";
myBitmapData = BitmapData.loadBitmap(linkageId);

mc = this.createEmptyMovieClip("mc", 0);
mc.attachBitmap(myBitmapData, 0);

selectedColor.swapDepths(_root.getNextHighestDepth());
newColor = new Color(selectedColor.sample);

onMouseMove = function(){
myNewColor = "0x" + myBitmapData.getPixel(_xmouse,_ymouse).toString(16);
newColor.setRGB(myNewColor);
selectedColor.colorValue.text = myNewColor;
}

Load Image Into Movie
ok help needed plz.

I have some buttons that i want to click which loads up a movie in flash. i want to be able to say that when a certain button is pressed, it sets the dimentions of the movie so that a jpg can be viewed, ie different resolutions and portrait / landscape. Each button must be able to specify a different set of instructions so i guess on(release) will be ok to use with the extra code. Also how do i then tell it to load image1.jpg into that movie. i just want one movie to be called, but to have the power to tell it what size and what image. Im sure this is easy but i carnt think!

Cheers

Load Movie/Image Gallery
I'm having a lot of trouble with this problem I need to preload images onto a screen with a nav bar so I can cycle through the images one by one. I also need to be able to scale these images so they are all about the same size. and the last problem is that all the images are coming from a mysql database. Is what I'm attempting to do possable or can't it be done

How To Load Image Onto Movie Clip?
Hello,
I have 6 movie clips in a page and i want to load different images on different clips while the page loads.Can anyone tell me how to do this?
Thanks
Srilatha

Load Movie Over A Background Image
Hello all:

I am a little confused as I have seen this done before. I am trying to load different pics (as external swfs)over a background that exists in another loaded movie.

I have a main movie which loads 2 movies (one on the right side and one on the left). The right side displays various pictures depending on what the user clicks on the left. BUT, the file sizes are huge and I wanted to load each picture seperately over the movie loaded in the left.

I hope this doesn't sound confusing! I am basically trying to load each picture as a different swf over a background that exists in another movie.

PLEASE HELP as I KNOW IT CAN BE DONE!

Cheers in advance,
Jag

Load Image In Specified Location In Movie
Perhaps a simple request. How do I open an image(jpeg or gif) from a URL upon opening of a HTML web page and place it in a specific location in my flash movie. Here's a glimpse into the twisted mind a hopeless dreamer. Picture this, a flash animated "TV"(basically a border for my image), with a blank screen, now when the user rollovers on this sed "TV" a side screen sides out from behind this "TV" and displays text that describe that image you just moused over. I lack in displaying the image and text. Here what I need...

Upon opening of HTML page: (underlined I need help with)

- Start flash displaying a "TV" like image box w/ a jpeg or gif
loaded on the "screen" of the "TV"

- When the user mouse overs the "TV" or image a side screen slides
out and displays text to describe the image in the "screen"
of the side screen and the side screen retracts when the
user mouses off the "TV"

- When the user mouseclicks on the "TV" it opens another page,
but not a new window.--i can do this normally but not sure
I can still when i learn to open that image in the "TV"

Any thoughts?

How To Load Image From Disk Into Movie
Hi
Can someone please help me load image into my movie. I want to give a browse option on my html page so that I can select and load image from disk into my movie.

Thanks

Load A Image In MC From A Swf Loaded Into Main Movie
Hi there,

I know that somewhere on this forum this has been discussed but I cannot seem to debug this.

I have a main movie.

In the main movie there is a MC, istance name "product_line"

In "product_line" there is a image holder MC, istance name "image_clip_image" and a second MC holder, istance name "load_construct_pl" . The second MC loads a "atea.swf" into it. In the atea.swf there are 3 buttons. I want the buttons to be able to load images into "image_clip_image" . Well I cant seem to figure it out.

Help thanks

How To Load Image File To The Flash Movie
Hi

Anyone know how to load the image file into the flash movie dynamically. (Like loading the text file into the dynamic text field)

tks

How Can I Load An Image To This Specific Place In My Movie.
How can I load an image to this specific place in my movie.


Code:
_root.navigation.main.map.mapPicture
Here is some extra information about the image:


Code:
name = mahio005.jpg
path = /content/images/maps/mahio/mahio005.jpg

Width = 1674.0
Height = 450.0

X = -480.4
Y = -224.9

Load Swf Into Master Movie From Slideshow Image
Hi.
Just started using Flash MX2004.

I currently have a master file which includes a xml controlled slideshow series of external loaded thumbnail .swf's.
I would like add the function of clicking on these .swf
thumbs and loading a much larger 'detail' swf next to the corresponding thumb.
I don't want to pop up another window but instead load the external 'detail' swf into my master file.

Is this possible?

Thank you.

Load Swf Into Master Movie From Slideshow Image
Hi.
Just started using Flash MX2004.

I currently have a master file which includes a xml controlled slideshow series of external loaded thumbnail .swf's.
I would like add the function of clicking on these .swf
thumbs and loading a much larger 'detail' swf next to the corresponding thumb.
I don't want to pop up another window but instead load the external 'detail' swf into my master file.

Is this possible?

Thank you.

Upload Image To Webserver And Load Into Movie
Hi All,

I notice that someone asked a similar question this morning, but mine is slightly different.

Would it be possible for a user to upload an image to the webserver, and then have their image (for ex, company logo) loaded into the Flash movie?

Then, would they be able to move this image around using the mouse?

I'm familiar with ActionScript, but it's been a while. Does anyone foresee any problems that I may run into trying to accomplish this? Thanks!

Image Upload Using Flash Movie And Then Load It To Adjust
I am building an application that lets you browse for an image
from local hard drive and then load it in flash movie.

you can make adjustments like brightness, flip and scale rotate
and can draw on image too.

and then you can send that modified image to someone.

the whole adjustments part is done.

missing is how to browse for image from flash movie and then load
it into movie itself.
and how to send it from flash movie.

can anyone help?

please.

thank you very much.

Load Image Into Movie Clip From Local System
hi,

i want to load image in movie clip, but the image is dynamic means user can select (browse) from his local system. but without using scroll pane.

thanks in advance

Getting A Movie Clip X And Y Coordinates To Change On Image Load
I'm now posting this in Advanced because it is that!

I downloaded the Flash gallery from http://www.flash-db.com/Tutorials/simplegallery/.

I am trying to add fuse that will move the arrow when each image loads.

I'm having a problem due to the classed and event Dispatching I don't know how to get the arrow to register the next image's load


Code:
import com.mosesSupposes.fuse. *;
import com.flashdb.gallery.fotogallery;
class com.flashdb.utils.mouseMotion extends MovieClip
{
var gallery : fotogallery;
var topDepth : Number = 50000;
var listado: Array = new Array ()
var count: Number = 0;
function mouseMotion ()
{
}

public function register (obj : fotogallery, list)
{
gallery = obj;
//trace ("list :" + list)
trace("count :" + count)
listado = list;
ZigoEngine.register (Fuse, PennerEasing);
var mouseMove : Fuse = new Fuse ();
//mouseMove.autoClear = true;
mouseMove.target = this;
if (count == 0)
{
mouseMove.push (
{
//x : 150, y : 400, seconds : 2, ease : "easeOutQuint"
x : Number (listado[listado.length - 1].x) , y : listado[listado.length - 1].y, seconds : 2, ease : "easeOutQuint"
//setText(listado[listado.length-1].date, listado[count-1].title)

})
} else
{
mouseMove.push (
{
x : Number (listado [count].x) , y : listado [count].y, delay: 6500, seconds : 2, ease : "easeOutQuint"
})
}
mouseMove.push (
{
scale : 80, seconds :.2
})
mouseMove.push (
{
scale : 100, seconds :.2
})
mouseMove.push({func: register, args : [obj, list]})
mouseMove.traceItems ();
mouseMove.start ();
//_x = 110;
trace("move the mouse");
//trace ("listado x :" + listado [0].x)

}

function counting():Void
{

count++
}
}




To see what it looks like so far http://joshspoon.com/gallery/gallery.html.


here is a link to the files.

http://joshspoon.com/galleryflashDB_V3.rar

-----------------------------------------

Ok an explaination:

the xml file: gallery.xml gives the coordinates to the ParserXML class. It takes that and delivers it thru an array to the the fotogallery class then to the mainStage class and then to the mouseMove class that is an extention of the MovieClip class so it's assigned clicker_mc in the fla under linkage.

As you can see I'm stumped on passing the next coordinates to the mouseMove class due to all the dispatching and classes I have to push data thur.

I hope this helps more if not please tell me what doesn't make sense.

if this isn't confusing and some one could help me I will owe you forever.
=======================

Load Image From Hard Drive To Movie Clip
Evening All,

I am in the middle of building a kind of image editing application.

Basically the user uploads their picture and then can draw on it, (sounds silly I know!).

I was toying around with allowing them to just upload their file onto my server where it would be saved and then they could edit it through flash, but I don't want the responsibility of porn, child porn cyber bullying etc going on on my webspace!!

So I'm trying just "loadMovie" with the local path of the selected file, but it not loading when I put the swf on the web! It all works file locally but not on the web?

Is there some security bypass I can write into my actionscript that will allow this?

Load Image In Separate Movie Clips And Repeat?
Hey guys,

I need help with actionscript.
I'm trying create a button(s) that loads 1 image in multiple (3) movie clips (SG1, SG2, SG3), one button loads one image (SG1), same button loads it in the next clip (SG2), another button loads it in last clip (SG3) and then repeats (eg. it loads it in SG1, SG2, SG3, SG1, etc..). I'm not sure how to go about this, if any one could help or give some guidance.. it'll be much appreciated!

Thanks

Load An External Image From A Movie Clip To A Main Scene
Hi Guys
I want to make an image gallery I have put 4 button in a movie clip and when the user click on any button a big image will open in front of the main scene and user can close that window as well to see other images
a quick reply shall be highly appriciated

Thanks & Regards

Atif

How To Align Horizontal Center Of An External Image Load Into A Movie Clip?
Hello,

I can now use MovieClipLoader to load an external image into a movie clip of my flash file.

However the position (x, y) of the movie clip is fixed. Since the width of external image may be different. Is it possible to align the movie clip horizontal center in the flash movie?

Thanks and best regards

Alex

How To Load An Image In Movie Clip Made In "design View"
Hello, guides!
Before I have started with AS 3.0 I used AS 2.0 for some time. Then I had made some movie clips in Flash by the design tools and after that loaded movies or images in a blank movie clip , made by the design, too. Is it possible to do the same thing by AS 3.0 and how?

Load Image Using LoadMovie - Can You Dynamically Change The Image Size?
Hello,

Is it possible to dynamically change the size of an image that is loaded into flash using the loadMovie function?

loadMovie("/images/tripOne/image1.jpg", "image1MC");Regards
Rob

Flash8 Image Loeader-can Load Image Which Save In Different Folder?
hi~is anyone know abt flash 8 image component able to load the image that not in the same folder? or it only can load image which save in the same folder??thankss!! urgent!~! thanks

Dynamically Load An Image-Either The Image Resizes Or The Movieclip It's Loading To?
I will make a frame movie instance 400 X 400px called frame_mv.

I will use the script:
loadMovie("pic1.jpg", frame_mv);

If the pics being loaded were of different sizes. eg pic1.jpg was 1600 X 800

1- How would I make the pic resize to 400 X 400 or 400 X 200 so that it fits the frame_mv.
2- How would I make the frame_mv change size according to the pic dimensions being loaded?

Load External Movie Clip: Image Does Not Appear Where Clip Is
Trying to build the same thumbnail photo gallery I've been working on forever. I'm loading large image into movie clip, however, when the clip loads, the picture appears over to the far right and not in the place where I have place the clip on the stage. My code is for the button is :

on (release) {
if(this.mainloader == Number(this.mainloader)){
loadMovieNum("fam01.jpg",this.mainloader);
} else {
this.mainloader.loadMovie("fam01.jpg");
}
}

I know it has something to do with x and y coordinates, but I've tried everything I know with no luck. If it involves AS, where do I put it.
Thanks to all who reply.

I Need To Load A Image(jpg) Into Flash With A Text File With The Url For The Image
As the name says it all.

I need to add some AS in my flash site, so that the image (banner) is dynamic, meaning when I want to make a change to it, or make it look different, i dont want to go into flash to do it. So I want it so that when I change the jpg itself it changes inside of flash.

I would like flash to look up a txt file I give it, and inside the txt file it will have a URL to which jpg to load up in the movieclip.

If not this way, another similar way would be great

Thanks!

Load Image, Remove MC, Bring Back Image
I'm using some dynamic images for a scrolling menu. The scrolling menu comes from a version that used static images. In that version, it simply ran through the objects that should be visible, attach new mc's for those that are missing and deleting the ones that are no longer visible. Now, when I bring in the dynamic images, the people will have to load the images several times everytime they go up and down.

How do I load all the images into memory and then call on them just as I would call on them if they were in the library?

[F8] Load Image, Fade-up, Load Another Image
Here's what I want to do:Load external image(s) when btn is clicked.
Have the image fade-up.
Be able to click the same btn and load another image (replacing the previous image).
Be able to do this for about 20 images.
All via AS.
Any good code to accomplish this?

Load Image From Folder Without Image Path?
I'm trying to get flash to load an image from inside a folder. The problem is that the image name as well as the format (gif/jpg/png) are unknown. Basically I want to tell it "go look inside that folder and load the image that's there". Is this possible somehow?

XML Image Gallery: Replacing Xml To Load New Image Set?
Hi Kirupa crew!

First, big thanks for this great site!

Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.

So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.

It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.

Many many thanks!
John

XML Image Gallery: Replacing Xml To Load New Image Set?
Hi Kirupa crew!

First, big thanks for this great site!

Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.

So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.

It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.

Many many thanks!
John

When Image Loaded Load Next Movieclip's Image?
i have a series of duplicated MCs, each with an image, i want them to load 1 image at a time, and when that is 100% loaded tell the next movieclip to load its images and so on.
And when the final MC has completed loading call an action.

after the 1st mc's image has loaded though, all the others seem to start?!

mc action,

ActionScript Code:
onClipEvent (enterFrame) {
    loaded = this.getBytesLoaded()/this.getBytesTotal()*100;
    loadedb = this.getBytesLoaded()/this.getBytesTotal()*100;
    _parent.percent = Math.floor(loaded) add "%";
    //
    //
    if (loadedb<99 and loadedb>80 or loadedb === 100 and _parent.xxx eq "go") {
        _parent._parent["icon" add _parent.k].load_image();
        _parent.xxx = "done";
        _root.lastv.scrollerz.scrollbar_mcy.reset();
    }
    if (_parent.i == fff and _parent.xxx eq "done") {
        _parent.xxx = "complete";
        _root.lastv.scrollerz.scrollbar_mcy.reset();
        if (loaded == 100) {
            trace(this+"· !ˇ! ·"+loaded);
            _root.lastv.scrollerz.scrollbar_mcy.reset();
        }
    }
}


load image action,

PHP Code:



function load_image() {
    this._visible = 1;
    ladeBild(image_main, image_path add file_name);
    per._visible = 1;
    xxx = "go";


Ok I'm Using Load Vars, But How Do I Load An Image From A Folder
I'm finally using loadVars instead of loadVariables. I'm loading a php file.

But how do I load images from a folder on my server into Flash?

thanks

Help- How To Load First Image From XML Image Gallery
Hi-
Help- I'd like to making the first image load onto movie. Attached is the code. Any hints would be awesome.

myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.onLoad = function(success) {
//portfolioTag = this.firstChild;
numimages = this.firstChild.childNodes.length;
spacing = 70;
for (i=0; i<numimages; i++) {
picHolder = this.firstChild.childNodes[i];
thumbHolder = thumbnails.createEmptyMovieClip("thumbnail"+i, i);
thumbHolder._x = i*spacing;
thumbLoader = thumbholder.createEmptyMovieClip("thumbnail_image" , 0);
thumbLoader.loadMovie(picHolder.attributes.appthmb );
thumbHolder.app = picHolder.attributes.app;
thumbHolder.appdesc = picHolder.attributes.appdesc;
thumbHolder.appmain = picHolder.attributes.appmain;
thumbHolder.onRelease = function() {
loader.loadMovie(this.appmain);
app_txt.text = this.app;
appdesc_txt.text = this.appdesc;
};
}
};
myPhoto.load("appphoto.xml");

Load Image Using The Image Name From A Database
I do query and set the image name from the database to

Image=http://blahblah.com/blah.jpg

Now I am trying to pull this into a flash movie as a variable

Any Ideas?

I get all the text and stuff to load just not the image.



Load Image, But Do (xyz) If Image Not Found
so, i'm trying to create a series of projects that all incorporate say a series of images for a sort of image gallery. Let's say through these 5 projects, there could be at most 30 images. I've set up MC's to all load the same image name, img01, img02, etc. although the folder that the images reside in will be different, so as to reduce workload. So project A loads images from p1 folder, and project B loads from p2 folder.

So, is there a way via AS to load these images, but say if there is only 15 images, the other 15 MCs loading jpgs will realize they have nothing to load and say change their alpha to 50%. I think it would have something to do with using null, but not sure. Any ideas?

Can The Load Movie Action Be Used To Load A Specific Frame Of A Movie?
can the load movie action be used to load a specific frame in a movie?

How To Load URL From .txt File And Use URL To Load Image?
txtfile (imageurl.txt):
Code:
img=http://www.image.com/images/home_wedding_pic.jpg
swf:
ActionScript Code:
loadVARS = new LoadVars();loadVARS.onLoad = function(success) {    if (success) {        img_container.loadMovie(this.img);    } else {        trace("FAILED");    }};loadVARS.load("imageurl.txt");
This works when I hit ctrl+enter to test within the flash GUI, but not when I open the swf from my computer. wtf!

However, having a flash file with ONLY the following:


ActionScript Code:
img_container.loadMovie("http://www.image.com/images/home_wedding_pic.jpg");
This works in flash and even from the swf itself! Somethings fishy with the loadvars method.

Using CS3, AS2.0. Thanks!

On ( Press ) To Load An Image, But I Want It To Load Right Away.
on( press )
{
    mcImage.loadMovie( txtImageURL.text );    
}

This loads a url from a database to display an image.

How can I get the on ( press ) to press itself on eventload
or whatever.  I have tried load movies etc



Seeking Flash Image Gallery That Resizes Movie To Fit Image Dimensions
I am looking for a flash gallery that resizes the movie dimensions to fit the width and height of the image in real-time. Alternatively, the movie does not display a background color or border. I've used slideshowpro and it's feasible ...just looking for another suggestion. Prefer xml-based.

[F8] Swapping New Image In As Movie Clip - How To Clear Size Of Old Image?
I'm loading in a jpg with the MovieClipLoader object. After the initial load, the movie clip _width property accurately reflects the width of the jpg loaded. Subsequent reloads show the width of the initial image. i need to get the width of the jpg i just loaded so i can properly size it for display. Is there a good way to clear out the initial jpg?

Does Load Movie LOAD Entire Movie, How Can I Stream It?
i have a load movie loading my music. I have a preloader at the front of my music, but i dont think the preloader is working on load movie. Does the load movie command download the whole movie into cache, or does it just start playing the movie.

IE.. if i have a 5 meg mp3 that i wanna dled and listen to, is it just downloading the whole thing, until the movie is loaded, and then playing, or is it streaming it in?

i tried to make a preloader for it, but it looks like the preloader just instantly zooms across... how can i show status of this movie loading?

thanks

External Movie Will Not Load, But Does Load When I Use 'test Movie'?
I had my external movies loading wonderfully then all of a sudden one of the externals (that I use 'loadmovie' on) will not load? The weird thing is that when I test my movie using 'test movie' in my main movie, it works fine, but when I go to my staging (test) site: www.gbebos.com/Liz/Hit.htm the one movie in 'Earth elements' page will not load, but the other movies i.e. 'Crystal Elegance' and 'Silver Essence' work fine. I made sure that the .swf and .html were transfered to the domain and they are both there.

Any help for this newbie would be greatly appreciated!

Thanks again to ya all at Flashkit!

gbebos

How Do I Stop My Second Movie Load Clearing My First Movie Load?
Hi,
Working on a home page where a swf movie loads and plays on the timeline.
The problem is when the second swf movie loads and plays further along the timeline the first swf movie disappears...I want it to remain on my stage!

Any ideas?

Cheere Jim

Here is the code I'm using to load the swf movies:

this.createEmptyMovieClip ("emptyClip",this.getNextHighestDepth());
emptyClip.LoadMovie(...swf");

Chromeless Windows That Open On Movie Load Or Load Of Html Page (Flash Ad Kit)
Hi guys,

I was wondering if someone could help me out in creating these flash ads that appear out of nowhere. I see them mostly on rediffmail, yahoo and about.com.
I know how to create a popup window on button click, but how you do that without a button.

There's another dimension of ads nowadays. They are the transparent ads. They really look cool. Could someone with this knowledge pleeeeeeeeese help me out. I urgently need to create these ads.

Regards,
designable

Chromeless Windows That Open On Movie Load Or Load Of Html Page (Flash Ad Kit)
Hi guys,

I was wondering if someone could help me out in creating these flash ads that appear out of nowhere. I see them mostly on rediffmail, yahoo and about.com.
I know how to create a popup window on button click, but how you do that without a button.

There's another dimension of ads nowadays. They are the transparent ads. They really look cool. Could someone with this knowledge pleeeeeeeeese help me out. I urgently need to create these ads.

Regards,
designable

Scrollpane - Load Swf - Load Movie Symbol Controled By Buttons And Variables?
Ok i have searched the board, and racked my brain and read hundreads of bit and pieces. So far 'not happy jan'. Anyhow I thought well I shall start a thread where first I ask a question of 'can it be done' then go away try and do it and if fail 'ask how to do it' or if suceed then say 'how i did it'. Of course all questions are going to relate back to this original post so no new threads need to be started. Anyhow onto my question!!

I have a website I want to make. so I started... called it 'site.swf'. now site.swf has a scrollpane in it called 'content'.

Now I have also created 'home.swf' which has 2 movie symbols in it. one called 'homein' the other 'homeout'.

'Homein' is located in frame1 of home.swf and 'homeout' is located in frame2.

When site.swf loads I want to load home.swf into 'content' and home.swf plays 'homein'.

When the user clicks on the first button (in site.swf) 'content' plays 'homeout' before loading 'button1.swf' into 'content' and playing 'button1in'

see the pattern forming. Now I am sure this has been asked thousands of times, but I haven't found it once. At least in a form that is easy to understand.

Now can this method be done, or do i need to go away and rethink it. (my main reason for loading external.swf's is because i wish to preload where needed).

If all this can be done tell me now... I am sure I need to use 2 variables.... 'loadedmovie' and 'tobeloaded' to communiticate with 'content' and to follow the users clicks of buttons.


Thanks for any help.

Trent

Movie Taking Long Time To Load, Needs To Load Faster
I am a loading several movies into level 2 of the main movie. The movie is taking up to 1.35secs to load. The issue is that the images are too big. Can I do something about the movie itself or do I need to compress the images more?

Copyright © 2005-08 www.BigResource.com, All rights reserved