LoadMovieNum And UnloadMovieNum
Ok I have to make a flash site for my motion design class by linking swfs. My intro movie is loaded into level 1. There is a button in my intro movie that when clicked will load my next movie into level 1, thereby knocking out the intro movie. However, the hit area of the button that's in the intro movie remains. I tried using unloadMovieNum like so:on (release){ unloadMovieNum(2); loadMovieNum("intro.swf", 2); }What am I doing wrong?
KirupaForum > Flash > Flash 8 (and earlier) > Flash MX 2004
Posted on: 09-04-2006, 01:05 AM
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UnloadMovieNum/loadMovieNum
I am trying to make a simple two state button to seemlingly turn on and off a sound. Using 2 buttons inside a movie. I use the following script on the buttons
to turn off the sound
on (release) {
stopAllSounds();
unloadMovieNum("S1.swf");
tellTarget (_root.soundcontrol) {gotoAndStop(2);
}//end telltarget
}//end button action
to turn on the sound
on (release) {
loadMovieNum("S1.swf", 3);
tellTarget (_root.soundcontrol) {gotoAndStop(1);
}//end telltarget
}//end button action
My Question is. Why is the directory where the files are stored is openning when the button is pressed ?
LoadMovieNum And UnloadMovieNum
Just started learning Flash a couple weeks ago. Made good progress up to now.
The site i'm working on currently requires loading many movies, but none at the same time. In other words, i want only one movie running at a time. So, upon loading one movie, how do i unload the previous.
Here's an example of what's not working:
on (release) {
****loadMovieNum("/site/flash/seatOne.swf", 50);
********unloadMovieNum(0);
}
The above seems to unload all movies, leaving nothing.
Here's the link to the site: http://origin-8.com/site/index.htm
Here's the navigation instructions: rollOver "cloud9", clickOn "cruiser", rollOver the first saddle in the upper left corner and click -- screen goes to background color.
I appreciated the help.
LoadMovieNum(1); UnloadMovieNum(1);
Ok im trying to load external .SWFs in to a MC named conanimate and inside that I have a mc named con
This is what i have :
First main Frame-
Code:
con.loadMovieNum("main.swf", 1)
;
For the first frame in conanimate -
Code:
con.loadMovieNum(1);
then after the animation i have stop
At the end of the unanimation (con MC shrinks and alphas out) -
Code:
unloadMovieNum(1);
For the buttons I have -
Code:
on (release) {
con.unloadMovieNum(1);
conanimate.gotoAndPlay(31);
con.loadMovieNum("SWF i want to load, 1);
}
In con I have -
loadMovieNum(1);
here is an example of the SWF (script non working)
.swf
Ive never used this stuff so im pretty sure it has a few things wrong. Please help
Question About LoadMovieNum/unloadMovieNum
I have a flash project in which I want to show an external .swf. When I use loadMovieNum("service1.swf",0) it loads fine and the movie in the background doesn't show up or anything. After that I've got a Back button in this new clip, and when it is pressed I execute the following:
unloadMovieNum(0);
But then my main .swf doesn't show up and the screen stays blank. If I replace the (0) with (1) then it shows up and hides normally, except the main .swf's buttons are not visible, but clickable through the file loaded in layer 1.
I know it there is a simple resolution, but don't know what it is, so any help is gratly appreciated!
/siddhartha
Loadmovienum And Unloadmovienum In Relation To Levels
Hi guys this is my 3rd post on this subject. I am on with a project at the moment where I simply or so I thought load external swf's into differnet levels on the main stage yet some buttons work and some dont. I have tried every combination to try and get this working but have failed each time. Now due to my ever increasing frustraion I have now placed the project online and included the FLA's so if anyone with MX would care to download them and see what is going wrong I would appreciate it.
The link is as follows http://www.gallstone-surgery.com/site/index.html
cheers
aaron
UnloadMovieNum
Hi flashers
Problems !!!!!!!!!!!!
I'm working on a music library. I made the music files streaming. The problem starts when you switch between the differed music files our albums. It looks like if the music file continues to load even after you unloadMovieNum and slows down the hole site.
this is what I did I have 3 swf files
1 = the main swf file where you can choose the album
on (release) {
loadMovieNum ("saxu.swf", 1);
}
on (press, release) {
unloadMovieNum (2);
unloadMovieNum (3);
unloadMovieNum (4);
unloadMovieNum (5);
unloadMovieNum (6);
unloadMovieNum (7);
unloadMovieNum (8);
unloadMovieNum (9);
unloadMovieNum (102);
unloadMovieNum (103);
unloadMovieNum (104);
unloadMovieNum (105);
unloadMovieNum (106);
unloadMovieNum (107);
unloadMovieNum (108);
unloadMovieNum (109);
}
2 = the album swf file
on (release) {
loadMovieNum ("a1track2.swf", 101);
}
3 = the music swf file
p.s i try to keep this in flash 4
Thanks for helping me.
Cheers Peterpan2000
UnloadMovieNum (2)
Hi,
Instead of using unloadMovie Level,
unloadMovieNum (2);
Can we use, unload my_movie.swf?How? Thanks
UnloadMovieNum
i want to unload 9 movies (loaded on different levels - numbers 9 to 17 inclusive) if a button is pressed; do i need to repeat the above command for each Level number, or is there a simpler, shorter way?
cheers
UnloadMovieNum()
Just started learning Flash a couple weeks ago. Made good progress up to now.
The site i'm working on currently requires loading many movies, but none at the same time. In other words, i want only one movie running at a time. So, upon loading one movie, how do i unload the previous.
Here's an example of what's not working:
on (release) {
****loadMovieNum("/site/flash/seatOne.swf", 50);
********unloadMovieNum(0);
}
The above seems to unload all movies, leaving nothing.
Here's the link to the site: http://origin-8.com/site/index.htm
Here's the navigation instructions: rollOver "cloud9", clickOn "cruiser", rollOver the first saddle in the upper left corner and click -- screen goes to background color.
I appreciated the help.
UnloadMovieNum
Hi all,
I have a quick question which I hope you can help me with...
I have an SWF which is loading a music clip/player - however when I then load another movie (loading into level0) this music player sits on top of it...
I want to be unload the music player when and thought that this code would would work, my thinking behind it is... if the level0 - the moviename, then unload the level the music player sits on...
This doesn't appear to be working though.
loadMovieNum("music.swf", 4);
if (_level0.link = "moviename.swf"){
unloadMovieNum(4)
};
Please could you help
Thanks
Dan
UnloadMovieNum
From movie1.swf I load movie2.swf into Level 1. I need a button in movie2 to unload it from level1, revealing movie1 again. I can get the button to work if it's in movie1, but not if it's in movie2. The AS I have for the button is..
on (press)
{unloadMovieNum(1);
}
which works but...
since the movies are the same size, loading movie2 covers the button if it's on movie1.
Steve
UnloadMovieNum Help
Hello everybody,
I'm try to edit a lash Template I put a gallery in it via loadMovie, but the problem is that I can't unload the Gallery to load other , I don't know what is wrong with the action , the Swf files to see if you click on any link you will see the Gallery to return to the main click on the burgandy box you will see what I mean
http://www.linestyle.net/unloadMovie.zip (swf only)
If you interesting to help you can download the fla
http://www.linestyle.net/222.zip (fla only)
Thank you
Molie
UnloadMovieNum(0)
Just started learning Flash a couple weeks ago. Made good progress up to now.
The site i'm working on currently requires loading many movies, but none at the same time. In other words, i want only one movie running at a time. So, upon loading one movie, how do i unload the previous.
Here's an example of what's not working:
on (release) {
loadMovieNum("/site/flash/seatOne.swf", 50);
unloadMovieNum(0);
}
The above seems to unload all movies, leaving nothing.
Here's the link to the site: http://origin-8.com/site/index.htm
Here's the navigation instructions: rollOver "cloud9", clickOn "cruiser", rollOver the first saddle in the upper left corner and click -- screen goes to background color.
I appreciated the help.
UnloadMovieNum Help
I've loaded a mc in Scene 3 with the code:
on (release) {
loadMovieNum("jamieText.swf", 2);
}
In Scene 2 I try to unload it with:
unloadMovieNum(2);
It doesn't unload. I've noticed that the other messages talk about targeting a frame name. So I've tried by naming the mc "text_clip" and then used the code:
_level2.unloadMovie("text_clip");
Thanks for your help,
technoknow
Problems UnloadMovieNum
Hi flashers
Problems !!!!!!!!!!!!
I'm working on a music library. I made the music files streaming. The problem starts when you switch between the differed music files our albums. It looks like if the music file continues to load even after you unloadMovieNum and slows down the hole site.
this is what I did I have 3 swf files
1 = the main swf file where you can choose the album
on (release) {
loadMovieNum ("saxu.swf", 1);
}
on (press, release) {
unloadMovieNum (2);
unloadMovieNum (3);
unloadMovieNum (4);
unloadMovieNum (5);
unloadMovieNum (6);
unloadMovieNum (7);
unloadMovieNum (8);
unloadMovieNum (9);
unloadMovieNum (102);
unloadMovieNum (103);
unloadMovieNum (104);
unloadMovieNum (105);
unloadMovieNum (106);
unloadMovieNum (107);
unloadMovieNum (108);
unloadMovieNum (109);
}
2 = the album swf file
on (release) {
loadMovieNum ("a1track2.swf", 101);
}
3 = the music swf file
p.s i try to keep this in flash 4
Thanks for helping me.
Cheers Peterpan2000
UnloadMovieNum Possible Bug Scenario
Hi.
When i unload a movie from a level then load it again, the movie is prone to bugs and slow-down in performance.
I use unloadMovieNum, wait a couple of frames then use loadMovieNum to bring the movie back.
The movie works as expected the first time it is loaded (before it is unloaded). I'm suspecting some variables a cached perhaps which inteferes with the movie, second time around.
Thanks in advance!
Dene
UnloadMovieNum-problem
Hello
Hope you can help me with this simple question. I use loadMovieNum and then unloadMovieNum, but then when I return to the "main" timeline I can't get the thing going again. How can I get the main timeline to go to frame 1?
Anders
UnloadmovieNum(1); PROBLEM PLEASE HELP
hi can someone help me i am strugling with my site. i have used this action script to link my pages. and did two scences.
switch (page)
{
case 1:
{
unloadMovieNum(1);
loadMovieNum("home/home.swf", 1);
break;
Now the thing is each time i click on the button it takes me back to the first scence. Can someone please help. this is the actions scrip i used on the button
on (release)
{
_root.page = 1;
tellTarget("_root")
{
gotoAndPlay(3);
} // End of TellTarget home
}
UnloadMovieNum And UnloadMovie
Took me a while to do this, but after struggling, yeahh... I managed to:
When I press button A, it will load the external A.swf file into the target. NICE!
When I press button B, it will load the external B.swf file into the target. DOUBLE NICE!
Now the question is, how and what is the unloadMovieNum and unloadMovie for? What are the advantages of this commend?
If I want to unload the A.swf when I press the button B, how can I insert the code ? and where?
BUTTON A AS:
on (release) {
_root.movieclip1mc.gotoAndStop(2);
loadMovie ("A.swf",_root.movieclip1mc);
}
BUTTON B AS:
on (release) {
_root.movieclip1mc.gotoAndStop(2);
loadMovie ("B.swf",_root.movieclip1mc);
}
I am absolutely new in AS guys and I am trying my best...
Thank you
fusionspike
UnloadMovieNum Question
Quick question about the unloadMovieNum function.
I have a base Flash file on Level 0, with my background and main buttons. Each of those main buttons activates an SWF into Level 1, on top of Level 0... like so,
ActionScript Code:
on (release) {
loadMovieNum("about.swf", 1);
}
Within the SWF on Level 1, is a general loadMovieNum action (not attached to a button) to activate another SWF into Level 2... like so,
ActionScript Code:
loadMovieNum("leather.swf", 2);
If you want to switch to a different part of the Level 1 SWF, any buttons in that Level 1 are set to unloadMovieNum the Level 2 clip... like so,
ActionScript Code:
on (release) {
gotoAndPlay(145);
unloadMovieNum(2);
}
If you click any such button in Level 1, before the Level 2 clip fully loads, it goes weird and looks like it resets both clips on Level 0 and Level 1.
Is there a way to safely unload or close the clip loading in Level 2, even while its still technically loading?
UnloadMovieNum Not Unloading
Ok, I've tried multiple methods to try and solve this, but I'm clueless.
On my main timeline, I have the following script that loads a movie in _level5
Code:
loadMovieNum ("movie_01.swf", 5);
It loads the movie just fine. Now, on the main timeline, I have a movie clip that holds a button. This button holds the script to unload the movie. I've tried both of the following scripts
Code:
on (release) {
_root.unloadMovieNum(_level5);
}
and
on (release) {
unloadMovieNum(_level5);
}
With either (_level5) or just simply (5) but with no luck. Any clues what I'm doing wrong, or suggestions?
UnLoadMovieNum Troubles
Hi
I´ve loaded a movie into level 2 and want to be able to get rid of it again. I´ve tried using this:
on (release) {
unloadMovieNum ("flash/many/video.swf", 2);
loadMovieNum("flash/many/design.swf", 1);
}
But get an error, being a total action script retart I cant solve this problem
Is it better to unload the movie on a frame script or what?
Problem With UnloadMovieNum
Hello,
May I ask some help from you guys who know more about FLASH AS. My problem is that, I got 2 movieclips loaded to the main stage. clip1 at level 2 and clip2 at level 3.
I also placed a button with an AS that will unload the 2 clips when pressed. Everything worked well until after I have pressed my Unload button.
My movie starts playing and restarting and playing and restarting by itself. I have been to trying to figure it out but to my disappointment.
My script goes like this:
on (release) {
unloadMovieNum (2);
unloadMovieNum (3);
_parent.bluenavMC.gotoAndPlay("normalize");
_parent.pointerMC.gotoAndPlay("close");
gotoAndPlay("down");
}
I hope someone could help me with this problem.
UnloadMovieNum...what's Wrong?
I'm trying to stop a film clip from playing when users click a button to go to the next frame with this code
Code:
on(Release) { _root.gotoAndPlay(16); }
{
unloadMovieNum(1);
}
but I get a : Statement must appear within on handler { , what am I doing wrong?
Sorry for being so stoooopid
Yossi
UnLoadMovieNum Troubles
Hi
I´ve loaded a movie into level 2 and want to be able to get rid of it again. I´ve tried using this:
on (release) {
unloadMovieNum ("flash/many/video.swf", 2);
loadMovieNum("flash/many/design.swf", 1);
}
But get an error, being a total action script retart I cant solve this problem
Is it better to unload the movie on a frame script or what?
Problem With UnloadMovieNum
Hello,
May I ask some help from you guys who know more about FLASH AS. My problem is that, I got 2 movieclips loaded to the main stage. clip1 at level 2 and clip2 at level 3.
I also placed a button with an AS that will unload the 2 clips when pressed. Everything worked well until after I have pressed my Unload button.
My movie starts playing and restarting and playing and restarting by itself. I have been to trying to figure it out but to my disappointment.
My script goes like this:
on (release) {
unloadMovieNum (2);
unloadMovieNum (3);
_parent.bluenavMC.gotoAndPlay("normalize");
_parent.pointerMC.gotoAndPlay("close");
gotoAndPlay("down");
}
I hope someone could help me with this problem.
UnloadMovieNum...what's Wrong?
I'm trying to stop a film clip from playing when users click a button to go to the next frame with this code
Code:
on(Release) { _root.gotoAndPlay(16); }
{
unloadMovieNum(1);
}
but I get a : Statement must appear within on handler { , what am I doing wrong?
Sorry for being so stoooopid
Yossi
On Exitframe, UnloadMovieNum(1);
Hi, is there a way to unload a movie on exiting a frame? Is there even such thing as exitframe in flash? I can't seem to find it. Thanks alot guys! I know the solution must be a simple one.
UnLoadMovieNum() SixWays And Still No-work
Ok, so far I'd kept away from loading alternate-swf's to overlay on top of the primary movie... but now have the need... I've got
" loadMovieNum("N.swf",1); " working ok and subsequent (diff') swf's called from my menu 'bump' the prior one...fine --- where I'm stuck is with the
" unLoadMovieNum() " , tried six diff' ways and still no work-right !!
My 'go-back / home' btn is where I've been planting the code... tried both in the child swf and the parent, with and without absolute linkage, tried ......Arrrg.......
I finally succeeded ( ~somewhat~ by coding to 'Re' - load the main movie... this works but has the drawback of not being smooth....?????
Pls>Help>machineSpecs in sig>oops
Help With UnloadMovieNum In Photo Gallery
HI there!
I just can't get this to work, please can someone help me with the action script.
I am currently working on this site www.stoneworksproductions.com
in the portfolio section, I have a section with 30 small photo thumbnails that need to rollover showing the bigger photos.
I created a movieclip called "scroll copy" that has the 30 little thumbnails placed next to eachother as buttons and placed the "scroll copy" movie clip on the scene
Then I made 30 seperate swf files with the bigger photos to load each time the user rolls over the relevant thumbnail.
(see example on the site - portfolio section)
The swf files load fine when you roll over the thumbnails and dissapear when you move to the next one, but I am can't get the swf files to unload.
for example, once you finished scrolling over each thumbnail and view the bigger photos, the last photo you viewed stays on the page, even when you try to view other scenes in the site like "about" "contact" etc.
I know it is the unloadMovieNum action script, but how and where do I use it?
this is what I have at the moment set on each thumbnail button.
}
on (rollOver)
loadmovieNum ("clip1.swf",1);
}
where do I insert unloadmovieNum and how?
help appreciated!
xxxx
m
UnloadMovie / UnloadMovieNum Problem
ok well i have a movie that loads in other movies through loadMovieNum and it all works fine
the only problem i have is when i unload the movie
its script is still working its a really big problem i've don't know if anyone else also has this problem too
thanks in advanced
Simple Question About UnloadMovieNum - Need A Little Help
Most of my site I am using the actionscript command "loadMovie"
Example:
home_btn.onRelease = function() {
MC_loader01.loadMovie("subway_movie.swf");
MC_loader02.loadMovie("bottom_news.swf");
}
So far I have had success with everything doing this.
But I made a photo gallery and my thumbnails were contain within a movie that was then placed into a scrollpane. Each thumb was then turned into a button. But the loadMovie command no longer worked. So I switched to
:
on (release) {
loadMovieNum("albertafalls.swf", 1);
}
and have the buttons working withing the scrollpane.
But now when I switch to another section of the website, this small movie is showing up over the pages since they were brought in using the first example of actionscript...
home_btn.onRelease = function() {
MC_loader01.loadMovie("subway_movie.swf");
MC_loader02.loadMovie("bottom_news.swf");
}
So here is my question about unloadMovieNum
I found this searching on the net...
loadMovieNum("albertafalls.swf", 1);
unload_btn.onRelease = function() {
unloadMovieNum(1);
}
This part:Do I need to place this code in every action under all my buttons?
unload_btn.onRelease = function() {
unloadMovieNum(1);
Or just in the buttons on the scrollpane?
To clarify, do I need to make an invisible button and call it unload_btn and place it in every button throughout my site Just to get ride of the movie now?
Or just in the buttons actionscript within the movie thats in the scrollpane.
Hope this makes sense.
Thanks in advance for your help.
UnloadMovie / UnloadMovieNum Problem
ok well i have a movie that loads in other movies through loadMovieNum and it all works fine
the only problem i have is when i unload the movie
its script is still working its a really big problem i've don't know if anyone else also has this problem too
thanks in advanced
UnloadMovieNum Doesnt Work Any Idea Please
In my movie I loaded an external movie
loadMovieNum ("ArchitekturBilder.swf", 1);
and with several Buttons I contol it like :
on (release) {
_level1.gotoAndPlay(5);
}
When I want to jump into another scene I use the following command before jumping there
unloadMovieNum (ArchitekturBilder.swf);
But then my screen is white and nothing happens. Whats wrong?
Argh Unloadmovienum And Timeline Navigation..
Ok, this is only a slight problem but its really annoying me so any help would be greatly appreciated. I have an swf, you click a button and it loads a second swf (navq.swf) into the first (nav.swf), you can then click another button to unload navq.swf. However, upon unloading navq I want to tell nav.swf to gotoAndStop frame one of the scene named "2". I've tried using telling it to do it via an expression in the button in navq but despite saying "_level0_root.gotoAndStop("2", 1);" it goes to scene one and quite markedly doesnt stop. I then tried an OnClipEvent handler in an MC on the main timeline of nav.swf with the data handler telling it that OnClipEvent data, it was to gotoAndStop("2", 1);, but I get the same thing, it goes to scene one and doesnt stop. I have a "stop" action in frame one of scene "2", so I dont understand why it's mucking me around like this.
I'm using MX, thanks in advance for the help!
[CS3] UnloadMovieNum Doesnt Seem To Be Working On Some Computers
Hey guys
Having a bit of trouble here. If anyone could help that'd be great.
I'm building this flash website and in parts of it I'm using the loadmovienum command to bring in other swf files. Now on all the navigation buttons I've got unloadMovieNum commands and it works fine on my PC but the people I'm showing it to are getting problems with the movieclip not unloading and staying on the screen. I told them to update their flash player and apparently they did and are still having problems.
Any ideas?
Cheers
Unloadmovienum Then Play A Specific Frame?
Main movie loads external swf file. With in that external file I want a button that unloads the external file and gotoandplay's to a specific scene and frame.
This is what I've tried, only unloads movie, does not go to the location.
on (release) {
unloadMovieNum(5);
gotoAndPlay("Gallery", 11);
}
Any help very appreciated.
Thanks.
Annoying UnloadMovieNum When Movie Is Preloading
Hi
This problem si driving me mad, i have made an simple example for all of u to see.
i have this action on stage at frame 60
ActionScript Code:
loadMovieNum("web.swf", 6);
stop();
this action on a button
ActionScript Code:
on (release) {
unloadMovieNum(6);
}
if u try to press the button while the movie is preloading the _root for some reason starts to play.
here is the example: link
try to hit the button when mc is preloading
after mc finished preloading the action from button works ok
here are the flas :FLA
Please take a look and tell me what do u think ,cause' i have no idea why this is happening
thank you.
UnloadMovieNum,removes External Swf But Still Active...
So this is my beef, I use loadMovieNum("flat/1st.swf", 20); , then in frame 50, I added unloadMovieNum(20); . The external 1st.swf disappears, but where my buttons where in 1st.swf, are still active, even though you can't see them.
So how do I completely remove an external swf, without being active, even though u can't see it?
hope it makes sense, thanks
Using GET In LoadMovieNum
Can someone tell me the correct syntax for load a movie with sending variable using GET or POST. Is this correct?
loadMovieNum ("movie.swf", 10, "GET");
LoadMovieNum - Help
Code:
on (release) {
loadMovieNum ("contact.swf", 1);
}
How can i change this code so it gives the movie an instance name and puts it in a certain place in my movie?
Loadmovienum?
Okay, so I have two swf files, one for my site layout and controls and the other for my background selector. I'm loading the background.swf file into my main swf file using this code:
loadMovie ("http://www.p-e-c-o.com/Pbackdrops.swf", MCholder);
All I'm doing is loading the swf file into a MC holder and then positioning the MC holder in a layer BELOW the other layers so that the backgrounds are behind my controls. BUT when it loads the swf background file it covers up everything as you can see here:
http://www.p-e-c-o.com/PIntro.htm
Thanks for the help....
LoadMovieNum Help
I created my site in flash and like the way it turned out. However, I wanted to break the site up into smaller swf files and use the LoadMovieNum action to load the separate movies. I set the "Home" button up like this for the main page
on (release) {
loadMovieNum ("/main.swf", 0);}
and for the other pages such as "News", I want them to load on level 1 so I did this
on (release) {
loadMovieNum ("/news.swf", 1);}
This works fine when I test the movie in flash, however, when I publish the main.swf movie into an html page, clicking on the buttons does nothing. What am I doing wrong?
LoadMovieNum
I have a loadMovieNum which loads onto level21 which is fine but when it loads the new swf the animation plays slow noticeable slow . There is no other animation playing in the main movie when this is loaded . The animation in _level20 is unloaded when _level21 is loaded . I cant seem to figue this out . And I cant have the animation look slow when it loads does anyone no what is going wrong .
LoadMovieNum (how X And Y?)
I have a button going to this frame that has this as:
stop ();
loadMovieNum ("news.swf", 1, _x=200, _y=205);
The swf loaded on top of the main movie just fine, but not where I want it. So I added the x and y and now it doesn't load at all.
So, how do I get this to load where I want it? I've been reading over Moocks' AS book (man that's heavy stuff) because I'm determined to learn. I'm just stuck right now.
Thanks in advance, RJ.
LoadMovieNum
I can't get the news.swf to position where I want it. The usr will get to the frame containing this as:
stop ();
loadMovieNum ("news.swf", 1); //the preceeding code displays the swf fine, just in the wrong position. I want it to be at: x=200 y=205.
I've tried this:
stop ();
loadMovieNum ("news.swf", 1);
['_x=200_y=205'];
and this:
stop ();
loadMovieNum ("news.swf", 1, _x=200, _y=205); //but neither work.
Just can't figure it out. I'm learning AS with moocks' and FOE's books because I'm tired of slow-loading, giant sites. But man, it's hard for me.
LoadMovienum
Hi,
How can I dissable the buttons in the _root movie when Im loading a movie into level 1.
I mean, when Im loading the movie in level 1 I can still see the mouse over effect when scroling abow the buttons in the _root movie.
Please help, any one.
dc
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