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Loss Of Actionscript On Import



flash mx
I drag a movie clip from the library to the stage of a second fla, It does not bring any actions internal to the clip being imported , neither do the actions refer to levels in the second fla file to which its imported. Do I really have to recreate all the actions even stop(); or is there a neat way of preserving them?

any ideas out there?

thanks norciaman



FlashKit > Flash Help > Flash MX
Posted on: 10-22-2004, 07:38 PM


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Sound Loss On Mpeg To FLV Import
Does anyone know if there's an issue on importing Mpeg to FLV
When i import a .MOV to FLV i'ts fine , but when i import MPEG i loose the sound !
can anyone help ?!

Thanx i.a.

Image Import And Tween (pixal Loss)
I have just recently encountered a problem with importing images. After I have imported them, turned them into symbols and finally animated them (fade in/ fade out) I have noticed that at the first key frame I lose a line of vertical pixals making the image look like it is getting thinner. At the next keyframe the line of pixals returns.

This problem transfers over to the swf creating a bizarre effect. I have never encountered this problem until recently.

Has anyone encountered this problem before and know how to fix it?

Thanks in advance:
Chris Czerniak

Jpeg, Any Bitmap, Import Quality Loss?
i know this has been asked about a million times and i have read the replys but now i cant find any of the threads - i have tried every diffrent file format possible but everytime i import an image into flash it gets lighter, noticeibly. i have embedded color profiles, saved at max quality, what is the trick to maintaining the quality/color of my images?

SWF Editing, Loss Of ActionScript Data.
Hello,

My apologies as to the nature of this question... I do not have much experience in flash; and have not found a method to solve it.

I created a logo for my personal website a few years ago, and lost the original .FLA when my hard drive crashed. The .SWF is not locked, and can be opened by Adobe Flash CS3, though it seems to loose the action script data; rendering it useless. I would not mind the loss of my .FLA source file otherwise; but I will be changing my URL, and would like the title within the .SWF. That's it... I just wanted to change one line of text (leaving the moving background behind).

I would really appreciate any response.

Thank you,
JR





























Edited: 04/28/2007 at 03:25:04 PM by JRosselet

Actionscript Lost On Import?
I'm importing one of my published movies (unprotected) and it seems that all the actual code is lost? Or is it all just stored somewhere else and I'm missing it?

Using Actionscript To Import PHP Scripts
Is this possible? I am using Flash MX. Is it possible to use actionscript to the import PHP scripts into a flash movie for website purposes?

Import Filenames Into Actionscript
Hi!

I'm making a photo gallery and I have a loop where the .jpg's are loaded. My problem is that when pictures comes from different cameras etc. they have different names. Right now i use "img"+i to load an image, but this forces me to fix the names on all the files.

I have worked with vb.net and there, it's possible to read the numbers of files in a folder and the name on every file. Is it possible to do something similar in Actionscript? Would make things alot easier for me.

I hope that somebody can answer this question.
Thanks!

ActionScript 2.0 .as File... How To Import?
Where is the setting for it?

In the publish area, I specified the path to it, but it's not there... the as and fla file are both in the same folder btw.

Import Snow Actionscript? How To Make One
Hi,
I don't know anything about actionscripts,

And I just got the SNOWFIELD make by Robert in the FLA SOURCE FILES

I just wandering is there a tutorials show how to make something like that ??

Or a way to import the snowfield so I just have snow storm in the back ground of my presentation?

thanks so much.

Actionscript Question: Import .swf, So That The .fla Doesn't Load The .swf Externally
function loadPix(pix){
pixHolder.loadMovie(pix);
}
button_1.onRollOver=function(){
loadPix("movie.swf");
}

seems my flash movie, from this actionscript, is loading the above movie.swf externally, is there a way to import the .swf file into the .fla so that my entire final project is one .swf file and not two?

thanks in advance,

jh.

Problem With Actionscript (import Flash.geom.Rectangle; )
Hi folks,

I'm getting errors in my movie when I try compiling because of the line:

Code:

import flash.geom.Rectangle;


The errors are:

Code:


**Error** Scene=Scene 1, layer=UpdateableScript, frame=1, Line 76: The class or interface 'Rectangle' could not be loaded.
var myRectangle:Rectangle = new Rectangle(0, 0, 100, 80);

**Error** C:Documents and SettingsDesignLocal SettingsApplication DataAdobeFlash CS3enConfigurationClassesmxcontainersScrollPane.as, Line 331: Type mismatch in assignment statement: found String where Function is required.
contentPath = __scrollContent;

**Error** C:Documents and SettingsDesignLocal SettingsApplication DataAdobeFlash CS3enConfigurationClassesmxcontainersScrollPane.as, Line 380: Type mismatch in assignment statement: found Boolean where Function is required.
scrollDrag = __scrollDrag;

**Error** C:Documents and SettingsDesignLocal SettingsApplication DataAdobeFlash CS3enConfigurationClassesmxcontainersScrollPane.as, Line 428: Type mismatch in assignment statement: found String where Function is required.
contentPath = __scrollContent;

Total ActionScript Errors: 4, Reported Errors: 4


The error is im gettin a duplicate image which is overlapping part of the movie and I dont want this. This problem has only occured since I inserted a ScrollPane component into my library. Theres a conflict. Why? Can any advise on how to remedy this problem.

Bulk Import Statments Vs. Specific Import Statements...any Performance Difference?
Lets say I have 20 classes located at nl/amsterdam/simulation/model/. Now I'm writing another class that is going to use some of those 20 classes. Is there any performance difference in the compiled swf if I import them all using a wildcard:

Code:
package nl.amsterdam.simulation.view
{
import nl.amsterdam.simulation.*
...
versus importing each specific one that I need?:


Code:
package nl.amsterdam.simulation.view
{
import nl.amsterdam.simulation.model.Tulip;
import nl.amsterdam.simulation.model.Canal;
import nl.amsterdam.simulation.model.Prostitute;
import nl.amsterdam.simulation.model.StonedTourist;
import nl.amsterdam.simulation.model.BuisnessMan;
import nl.amsterdam.simulation.model.Windmill;
import nl.amsterdam.simulation.model.CoffeeShop;
import nl.amsterdam.simulation.model.SkinnyBuilding;
...
Or is there only a difference in the time it takes to compile, not the time it takes to execute?

I'm At A Loss
i'd like to create a "jeopardy"-style quiz game for use in an educational setting, but i have practically zero expereince with flash. the game doesnt need to be complicated, just categories with 5 questions, when $ amount clicked on, question is shown full screen, another mouseclick, back to category view. if at all possible, i'd like to be able to load dift categories and questions from a text file. can anyone point me in the right direction to get started with this? or is it beyond my very limited abilites?

thanx!

At A Loss, Here Is My .fla, Please Help
Hey everyone, I posted a few days ago asking for help but the suggestions I got didnt seem to get me anywhere, I've tried alot of stuff with no success, I think I need a real flash wizard to help me. I have this one last thing to do but I cant get it to work and its keeping me from moving forward on this project. Here is my fla (3 mb) http://notos.bartolsfeet.com/hall2.fla

What I'm trying to do is make a scroller so that everything but a medium sized rectangle is masked, and so the user can scroll up, down, left, right to view the entire movie (basically I'd like for everything in that fla to scroll in unison). I was hoping for something similar to this http://www.flashkit.com/movies/Effec...6691/index.php
but at this point as long as everything in that fla will scroll in unison with a 'mouse over' and the animations and actions still work will be PERFECT lol, I'm desperate!! ;P
Thanks alot to anyone who helps

At A Loss...
I am trying to create a drop down menu and I thought I had done everything correctly. Apparently, I have not because when you mouseover the menu item, the hand appears but nothing drops down. I've spent the day pulling my hair out and going over everything and can't figure out where I've gone wrong. I've attached the file of my monstrosity if anyone cares to take a peek.

Thanks so much!

Bridget

Var Loss
I create a var in one frame:

Code:
stop ();
_root.onEnterFrame = function (){
var tempUsername:String = userInput_txt.text;
var tempPassword:String = passInput_txt.text;
trace(tempUsername);
}
next_btn.onRelease = function (){
if (userInput_txt.length >= 6 && passInput_txt.length >= 4 && passInput2_txt.length >= 4){
if (passInput_txt.text == passInput2_txt.text){
gotoAndStop ("NewUser2");
delete _root.onEnterFrame;
}else{
alert_mc.gotoAndStop ("CreateUserError2");
}
}else{
alert_mc.gotoAndStop ("CreateUserError1");
}
}
cancel_btn.onRelease = function (){
if (saver.data.existingUser){
gotoAndStop ("Login");
}else{
alert_mc.gotoAndStop ("CannotQuit");
}
}
In the second frame that var (tempUsername and all of them) become undefined. Why is this? (The second frame is in the same scene)

I'm At A Loss
Ok, so i've been trying to use the hitTest function, i've done alot of reading of it, but i just cannot get it to work >_<
This is the layout of the current Scene;


_____________________________/ -------Rollover#_MC
Scene 1 ----- Logo_MC ----- Text_MC
_____________________________ -------Play#_MC

Ok so thats the deal, now.
When i click on Rollover_MC, i want it to play - Play_MC.
I've been trying with hitTest, i cant get it to play when i click, the problem is, i can click anywhere and it will play. Instead of just on the Rollover_MC.

My current script is;

Code:
onClipEvent (mouseDown) {
if (this.hitTest(_root.CPL.TextLoop.Rolloverone._xmouse, _root.CPL.TextLoop.Rolloverone._ymouse,true)) {
_root.CPL.TextLoop.one.gotoAndPlay(2);
} else {
_root.CPL.TextLoop.gotoAndPlay(15);
}
}
I'm willing to use a onRollOver if i could get that to work. Any help would be appreciated. Its the only thing left to do!

Loss Of Colour
When importing PSD files from Photoshop the colour output is different. What format can you use in Photoshop to ensure the same colour output in Flash? I am using Photoshop 6.

Possible Loss Of Quality
if i create a movie that is 100 pixels by 75 pixels, and i import a .jpg as a graphic... when i view this movie full screen, will the picture suffer from poor quality, or does the fact that flash uses vector graphics help maintain the picture quality?

PLEASE HELP.... PLEASE(Loss Of Ideas)
Hi guys..

I think i have tried everything here but this is not working.. I need help.. any help will be greatly appreciated..

I have 2 scenes in a movie a preloader and the main scene with 3 frame labels (1,2, and 3).. I also have a button called Navigate which when clicked opens a movie clip.. it shows a drop down Page 1, page 2 and page 3.. When one clicks on either of those 3 page numbers i want it to goto the appropriate frame label.. but it does not do so..

I am attaching the fla for your reference to see what is happening.

Thanks for your help
Uday

Jpg Quality Loss
I creating a simple photo site that dynamically loads jpg's through loadMovie and my problem is flash seems to be recompressing my jpgs and I'm getting some pretty unacceptable quality loss ( banding, artifacting).

I didn't notice this last night at home (using MX) but I noticed it today at work using MX 2004.

If I just load the jpg straight into the browser it is acceptable but if I load the same jpg with flash in a browser the quality degrades.

Is this normal? Can I make it so Flash doesn't recompress my files?

hers's he simple code I'm using:


Code:
this.createEmptyMovieClip("holder", 1);
holder.loadMovie("photos/"+(--num)+".jpg", 4);


Player quality settings are on high.

Site can be viewed here, the second bird shot or the plane shot are perfect examples

http://s89995399.onlinehome.us/

bird:

http://s89995399.onlinehome.us/photos/17.jpg

plane:

http://s89995399.onlinehome.us/photos/9.jpg

Var Loss In Scenes
Why is it whenever my flash movie enters a different scene all the variables from the other scene is erased? Is there any way to prevent this from happening?

Swf Byte Loss
i'm just wondering if anyone else has noticed problems when uncompressing swf files out of zip archives?

often i have swf files that are off by 2 - 6 bytes when they come out of the archives. we are currently using zip archives to transport media between servers. i'm wondering if it is a zip problem or if it is a compression problem. switching to a new archiving method (.tar) is possible, but a huge level of effort becuase a lot of the .zip's are created by applications so it will require code changes both in the applications that create them and the apps that read them. it would be much simpler to just add in a compression property to stop compressing the files.

has anyone else run into this problem before?

WMV To FLV Without Quality Loss
is there anyway to convert a WMV movie to a FLV file with out loosing video quality ?

Loss Of Sound In MX
I am running a fairly large flash mx fruit machine simulation program as a windows application. Every spin of the reels I create a new Sound() object,
attach the spin sound and start it, then stop it when the reels stop.
There are also a feew other sounds for holds etc. which happen frequently.
I have tried for days to fix this problem, but after a number of spins the sound distorts and then disappears completely. Does anyone have any ideas how I can fix this. Your help would be most appreciated, thanks.

Sound Loss
For some reason when I embed a quicktime movie in a flash swf when I publish it I lose the audio track does anybody know why?

Memory Loss
I used to do a lot in Flash, but have never considered myself to be an action script guru. However, the last time I did anything beyond creating motion tweens was in Flash MX, and right after it was released, so it's been a few years. Anyway, I have gotten to the point of not even knowing proper syntax in AS, but if I could find something basic (similar to WebMonkey's html cheat sheet) that would kick my brain back into gear I could catch up fast. Can anyone point me to some primers that would help my brain shake the rust off? I'd appreciate it.

FLV TO 3 GP AUDIO LOSS
Please help me with this one:
Using RHEL4 running fms2. The .FLVs created by FMS play well (include audio as well as video), however, when they are converted to 3gp using ffmpeg, they retain the video but loose the audio.
Any one??? Please??

Loss Of Focus
Hi
Sorry to sound like a div head - but I have a .swf background and I use javascript to open a straight bowser window. This is fine, but when I click the mouse on the .swf (now the background) the browser window looses focus. Is there anyway of keeping the browser window in focus, while being able to interact with .swf file behind?

Here is the code I presently use

button_mc.onPress = function(){
getURL ("javascript:NewWindow=window.open('','newWin','wi dth=800,height=700,left=200,top=100,toolbar=Yes,lo cation=Yes,scrollbars=Yes,status=Yes,resizable=Yes ,fullscreen=No'); NewWindow.focus(); void(0);");
}

Thanks in advance
R

Totally At A Loss.
Been trying to figure out how I can make this little jetplane thingy I made not pass the sides of the screen...

This is my code on the jet.


Code:
onClipEvent(load){
speed = 20;
xb = 20;
yb = 20;
}

onClipEvent(enterFrame){
if(Key.isDown(Key.RIGHT)){
xb += speed;
}else if(Key.isDown(Key.LEFT)){
xb -= speed;
}
if(Key.isDown(Key.DOWN)){
yb += speed;
}else if(Key.isDown(Key.UP)){
yb -= speed;
}
this._x = _x + (xb - _x) / speed;
this._y = _y + (yb - _y) / speed;
}
Now I need to get my borders to stop the jet from moving. The borders are simple lines (line tool, 1px each) along the sides of the stage. Each are called (in instance name, they're each movieclips) bordertop_mc, borderbottom_mc, borderleft_mc, and borderright_mc.

Now, I cant figure out a way that will make the ship stop in its tracks without it going haywire... I understand how hittest works, but I just dont know how to try and make the jet_mc movieclip stop moving completely at collision with a border, and still be able to have it go back in another direction when I press the opposite (say its at borderleft_mc, hit the right key and it'll go right, without it staying stuck on the borderleft_mc)

byeah... I don't know.

Performance Loss
Hi,
I have a strange performance problem, the site I have done performs fast on my PC but when itīs uploaded it performs awfully (like a 60% performance loss). The site itīs uploaded on a free server of tripod.
If I have two browsers one with the local main page opened and one with the web main page opened at the same time, the local file performs great but the web donīt.
Could the banners that they add to the site and the code that they use to display the banners be the cause of that performance lost?

maybe this thread is not very related with AS but I didnīt know were to put it, and since my site uses AS to do almost anything I put it here.

the site url address is:
http://polacofede.tripod.com

thanks,
Polaco

Loss Of Fluidity On Release
I am trying to understand the scripting needed for movie commands. I have used buttons before (i.e. "on (release), "on (rollOver)") but what I want to do is know how it works with movie events. Here are my questions:

1) If on rollover I want the movie to play from frame 2 to frame 20 and stop what would I write for the scripting?
2) Same button, but what would I use for the rollout feature? (I have 21-40 as the same as 1-20 but reversed)
3) Also, how would you write out the scripting if I wanted the same animation as the rollout for the release of the button, without initiating the rollout animation again after I moved my mouse off of the movie?

Is it better to just use a button hit area for what I want? Or do the "onClipEvent" coding?

Thanks a lot
ZogDog

At A Loss, Could You Give Me An Idea?
thank you. i have a site that i am developing http://www.starband.com/sales, username moon, password landing. under the top tool bar, supporting documents, module 5...if you select any of the links to the right (using ie6) they replace my entire browser window with a blank page. i am using colin moocks getURL javascript pop up script. i have used it on other sites with perfect success. do any flash gurus or heavyweights have any idea why this is happening? i would really appreciate any insight.

Button Quality Loss
When I import a transparent image (both GIF and PNG) they look perfectly fine when I test them. However, when I make a button and place these together as a button (up, over down, hilt), the images suffer quality loss. I've explored all my options and I don't know how I can preserve the quality.

RemoveMovieClip Memory Loss?
To learn flash, I'm creating a game.. Collapse.. SameGame.. Ya know, clicking on the like colored blocks makes them go away, object of the game is to make them all go away.

When the screen is created, I do:

code:
blocks[col][row] = _root.attachMovie(bt,bid,bid);


as often as needed, where bt is the blocktype, and bid is a unique number built off of the row and column..

When moving the blocks down, I do:

code:
for (var a=1; a <= dispwidth; a++) {
var t = new Array();
var tc = 1;
for (var i=1; i<= blocks[a].length; i++) {
if (blocks[a][i] != undefined) {
t[tc] = blocks[a][i];
t[tc]._y = fixY(tc);
t[tc].row = tc;
blocks[a][i] = undefined;
tc++;
}
}
blocks[a] = t;
}


This works as expected.. What I'm wondering..
Would flash still have memory allocated to the blocks[col][row] movie clip, although I didn't do a blocks[col][row].removeMovieClip(); ?

(Note: I have tried it with the removeMovieClip() but then, it doesnt act as it should. Acts as though t[] is just a pointer to blocks[] instead of a seperate array)

Loss In Sound Quality
whenever i change the sound clips from event to stream, the quality just goes down the toilet.

is this normal? can anything be done about it?

Loss Of Layer Transparency
I am currently working on a Flash MX 2004 movie, which involves the staged assembly of a number of fireworks PNG images with transparent backgrounds. I have been able to place images on up to 10 layers at frame one of the timeline and these have successfully retained the transparency. However as soon as I add an image to the 11th layer the item in layer 1 becomes hidden. Adding subsequent layers appears to obscure layers 2, 3 and so on.

I have attempted to remove some of the layers from the main timeline and placed them in another graphic symbol thus only retaining a small number of layers within the main movie unfortunately I still end up losing graphics which should be visible.

Can anyone come up with a way of overcoming this problem?

Loss Of Layer Transparency
I am currently working on a Flash MX 2004 movie, which involves the staged assembly of a number of fireworks PNG images with transparent backgrounds. I have been able to place images on up to 10 layers at frame one of the timeline and these have successfully retained the transparency. However as soon as I add an image to the 11th layer the item in layer 1 becomes hidden. Adding subsequent layers appears to obscure layers 2, 3 and so on.

I have attempted to remove some of the layers from the main timeline and placed them in another graphic symbol thus only retaining a small number of layers within the main movie unfortunately I still end up losing graphics which should be visible.

Can anyone come up with a way of overcoming this problem?

LoadMovie - I'm At A Complete Loss...
my situation: dire
my timeframe: non-existant
my ability: aparrently shattered
my version: Flash MX 2K4

my task: i am creating a projector file for use on CD. this exe file has numerous scenes - some forms - and most importantaly - movie clips in specific scenes.

My problem: at first I thought it was a great idea to jsut embed all the movie files into the exe. Not a bad idea until i realized there would be approx 20-25 30MB+ Files all together. I imported - and now the files it too large to export without getting memory errors (and im running a near new p4 - vaio)

My conclusion: i know now that I should have used loadMovie right off the bat. The problem is I have NO IDEA how it works.

My question: can anyone provide me with a code - or a tutorial as to how this works? Very simple concept... user clicks on a button. buttom opens a nes scene which has some animations (for arguement sake - lets say movie curtins opening) then - i need to call an external movie (call it movie.swf) located in a folder called 'videos' which is located on the root of the disk.

I am at a complete loss - and have zero time to get this done.

Any help will be handsomly rewarded with simles and sighs of relief.

thanks flashers!
RR

Color Loss From SWF To Animated Gif
Hi all,

When I attempt to convert an animated logo from an swf to animated gif, I get a horrendous color loss. I have messed with all of the property settings, adaptive, 256 color, smooth - no luck.

I am close to just putting in some javascript code that will put up the swf file if they have flash installed and leaving the static if they don't. Is there something I am overlooking to get an exact color match or is this too much to ask of a gif animation?

Here is the page with the logo:

http://www.icebuddy.net/

Any advice would be greatly appreciated!

Thanks,
Ursi

Quality Loss When Importing
When I import a file that I have saved with photoshop (as any file format) I loose quality and the pictures look lighter in color. What am I doing wrong?

Kris Murray

Loss Of Number Precision?
Hi,
I have made a simple little thing (for lack of a better word) that draws a golden spiral both with straight lines and in curves. This is not the problem though, my code pretty much works. My problem is, that although both spirals look fine on their own, there seems to be a great loss of precision, mostly, I believe in the curved spiral. Notice that as the spiral progresses, is misses each turning point by more and more each time. Is Flash rounding or something similar?
Thanks, wil try and put more detail shortly

Strange Glitch, I'm At A Loss
All of a sudden, my Flash has gone berserk. Everything in my timeline functions properly, but in preview mode or playing the file nothing works as it should. For instance, an object won't fade to transparent, nor will any object follow a motion guide.

Any clues? I've tried everything I know of without any indication what is wrong.

Error #2048 -- At A Loss
I've got some strange stuff going on. I have a SWF that is hosted on server A. I have a php file on server B that processes forms. My SWF sends form information to server B and expects to get a set of variables returned (form processed successfully or not).

The SWF is built in AS3. The code is written like this:


Code:
// SEND FORM INFO
//-- collect variables
var variables:URLVariables = new URLVariables();
variables.email = txtEmail.text;

//-- set up request for URL
var myRequest:URLRequest = new URLRequest();
myRequest.url = "https://services.processingserver.com/postdata/";
myRequest.method = URLRequestMethod.POST;
myRequest.data = variables;

//-- process loader
var myLoader:URLLoader = new URLLoader();
//myLoader.dataFormat = URLLoaderDataFormat.VARIABLES;
try
{
myLoader.load(myRequest);
}
catch (error:ArgumentError)
{
trace("An ArgumentError has occurred.");
txtPrompt.text = "SERVER ARGUMENT ERROR";
}
catch (error:SecurityError)
{
trace("A SecurityError has occurred.");
txtPrompt.text = "SERVER SECURITY ERROR";
}

myLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS,httpStatusHandler);
myLoader.addEventListener(IOErrorEvent.IO_ERROR,errorHandler);
myLoader.addEventListener(Event.OPEN, openHandler);
myLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler);
myLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
myLoader.addEventListener(Event.COMPLETE,completeHandler);

....

function securityErrorHandler(e:SecurityErrorEvent):void
{
txtPrompt.text = "SERVER SECURITY ERROR - "+e.text;
}
It works fine when I test it from a local file. However, when I post the form SWF to the live server, it returns an Error #2048, triggered by the securityErrorHandler function.

The remote server has a crossdomain.xml file, and the server that the SWF is posted on has the file too. This is the code in the xml file:

Code:
<?xml version="1.0"?>
<!DOCTYPE cross-domain-policy
SYSTEM "http://www.adobe.com/xml/dtds/cross-domain-policy.dtd">
<cross-domain-policy>
<allow-access-from domain="*" secure="false"/>
</cross-domain-policy>
I've tried adding this code to the SWF:

Code:
Security.allowDomain("*");
Security.loadPolicyFile("https://services.processingserver.com/crossdomain.xml");
What am I doing wrong?

Best,

--eric

Synch Loss On Pause
Alright, i've done a lot of searching, and found nothing that dealt with my exact problem.

I've got a swf that has streaming wav files that are synched up with the movie. when played straight through, it is synched perfectly. however, when you right-click and stop it while testing, or pause it, and then start to play it again, it is no longer synched up.

The reason this matters is that i'm calling the swf into a controller, and when it's paused and then restarted, the synch is lost. I know it's not the pause function because the problem can be recreated in the swf that's called.

The confusing part is that i have many other files that are set up the same way, but don't have the synch loss.

Flash 8 Color Loss
I have purchased a template for a Flash web site. My problem is that I made a few changes. The test show the screen as I planned it, but when I publush the movie and transfer to the server I lose the bottom half background color. It turns white and makes it hard to see the animation. Any suggestions?

LoadMovie Causes Loss Of Functionality
I have a flash file which utilises colision detection on non-square
shapes. It works fine if loaded up on it's own, but if i load it into
another swf file using loadMovie, the collision detection seems to
ignore the irregular shape and utilises a square bounding box around
it, this messes up the functionality of the loaded swf file. I've put
in 'this._lockroot = true;' but it has no effect.
Anyone know why this is occuring, or what I can do to do fix it?

Thanks.

Loss Of Audio Quality
Some of my users complains that while viewing the live streaming of my application, the audio quality deteroriates over time. The audio tends to sounds jerky for a while and then the audio is completely lost. This happens when the video quality remains constantly acceptable, hence I don't think its a internet connection issue.
I am encoding my audio at 11025Hz and 20kbps. I wonder if anyone has encountered a similar problem or has a solution to this. Thanks!

Multipointing Quality Loss
I have setup two servers and have server to server streams going. When a user publishes a stream a netconnection is opened to the second server and once "NetConnection.Connect.Success" is received the netstream is created and then stream via Stream.get(name) is attached and publish. This works fine, the quality is the same on the second server.

The issue is when the netconnection is lost to the second server, and then reconnected. I setup the netstream the same way as when the netconnection first connected, however the quality after reconnecting is not the same.

Has anyone experienced anything like this? What would some possible causes of quality loss from server to server be? I am using the admin console to sample the streams.

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