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Masking A Text Scroller Using ActionScript, (file Avail For Download)



hello,

the movie (located at http://66.241.229.187/test.zip) has a text scroller that reads from an xml document (acquired at krazydad.com), and i'm trying to mask it underneath a rectangle, but to no avail. on his site he suggests the method below, which hasn't worked for me:

// at the end of the AS on frame 1:

mask_mc.swapDepths(10);
ticker_mc.setMask(mask_mc);


thanks for any help on this



SitePoint > Design Your Site > Flash and Actionscript
Posted on: May 19, 2004, 18:03


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import flash.net.FileReference;

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[code]
//_root.DropDown
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[code]

[code]
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var temp:Object = new Object;
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function Returning(temp) {
if (temp ="1") {
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}
}
[code]

Now what I am trying to do is:
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if (scrollFace._x<=left) {
scrollFace._x = left;
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scrollFace._x -= speed/moveVal;
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} else {
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contentMain._x = maskedView._x;
delete this.onEnterFrame;
}
};
};
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delete this.onEnterFrame;
};
btnUp.onRelease = function() {
delete this.onEnterFrame;
};
btnDown.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x-speed>finalContentPos) {
if (scrollFace._x>=right) {
scrollFace._x = right;
} else {
scrollFace._x += speed/moveVal;
}
contentMain._x -= speed;
} else {
scrollFace._x = right;
contentMain._x = finalContentPos;
delete this.onEnterFrame;
}
};
};
btnDown.onRelease = function() {
delete this.onEnterFrame;
};
btnDown.onDragOut = function() {
delete this.onEnterFrame;
};

if (contentHeight<maskHeight) {
scrollFace._visible = false;
btnUp.enabled = false;
btnDown.enabled = false;
} else {
scrollFace._visible = true;
btnUp.enabled = true;
btnDown.enabled = true;
}
};
scrolling();

Any ideas?

Thanks,
Dave

Convert Movieclip Scroller To Dynamic Text Scroller
I have code I borrowed that is set up to scroll a movie clip image. However, it doesn't work well if I replace the graphics with a text box as the scrolling becomes "jerky" as I think there is too much information for it to process with the complexity of the text. So I was hoping to change the scrolling content from a movie clip image with text to a dynamic textbox. But it will not function when I do that change. In this currrent setup, the movieclip instance name is "contentmain". I tried naming the instance of the dynamic textbox with that name, but no text shows up next to the scroller when I play the movie.

Here's the code:
scrolling = function () {

var scrollHeight:Number = scrollTrac._height;
var contentHeight:Number = contentMain._height;
var scrollFaceHeight:Number = scrollFace._height;
var maskHeight:Number = maskedView._height;
var initPosition:Number = scrollFace._y=scrollTrac._y;
var initContentPos:Number = contentMain._y;
var finalContentPos:Number = maskHeight-contentHeight+initContentPos;
var left:Number = scrollTrac._x;
var top:Number = scrollTrac._y;
var right:Number = scrollTrac._x;
var bottom:Number = scrollTrac._height-scrollFaceHeight+scrollTrac._y;
var dy:Number = 0;
var speed:Number = 10;
var moveVal:Number = (contentHeight-maskHeight)/(scrollHeight-scrollFaceHeight);

// Setup easing event
contentMain.desiredX = contentMain._y;
contentMain.onEnterFrame = function() {
this._y -= (this._y - this.desiredX) / 3;
};

scrollFace.onPress = function() {
var currPos:Number = this._y;
startDrag(this, false, left, top, right, bottom);
this.onMouseMove = function() {
dy = Math.abs(initPosition-this._y);
contentMain.desiredX = Math.round(dy*-1*moveVal+initContentPos);
};
};
scrollFace.onMouseUp = function() {
stopDrag();
delete this.onMouseMove;
};


btnUp.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x+speed<maskedView._x) {
if (scrollFace._x<=left) {
scrollFace._x = left;
} else {
scrollFace._x -= speed/moveVal;
}
contentMain._x += speed;
} else {
scrollFace._x = left;
contentMain._x = maskedView._x;
delete this.onEnterFrame;
}
};
};
btnUp.onDragOut = function() {
delete this.onEnterFrame;
};
btnUp.onRelease = function() {
delete this.onEnterFrame;
};
btnDown.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x-speed>finalContentPos) {
if (scrollFace._x>=right) {
scrollFace._x = right;
} else {
scrollFace._x += speed/moveVal;
}
contentMain._x -= speed;
} else {
scrollFace._x = right;
contentMain._x = finalContentPos;
delete this.onEnterFrame;
}
};
};
btnDown.onRelease = function() {
delete this.onEnterFrame;
};
btnDown.onDragOut = function() {
delete this.onEnterFrame;
};

if (contentHeight<maskHeight) {
scrollFace._visible = false;
btnUp.enabled = false;
btnDown.enabled = false;
} else {
scrollFace._visible = true;
btnUp.enabled = true;
btnDown.enabled = true;
}
};
scrolling();

Any ideas?

Thanks,
Dave

Import Text Directly Into Actionscript From A Text File?
I have a flash movie Im working with where, at the moment, there is a variable that carries some text used in another part of the move:

This is the actionscript within the movie that deals with it:

ScrollingDisplay1:Message = "Scrolling LED display...";
ScrollingDisplay1:MaskWidth = 10;
call("ScrollingDisplay1/:Initialise");
stop();

the line with "Scrolling LED Display..." is the current text that is used in another part of the move.

What I need to do is draw in text from a text file and directly insert it inbetween the " " part on line 1 of the above script. I know how to import text and insert it dynamically into a separate text box, but I cannot find any online help as to how to insert text directly into Actionscript dynamically from a text file.

The text file Im currently using looks like this:

&gk_text=This is test text which will appear in the movie

As you can see, it declares itself as a variable "gk_text"

The file is called text2.txt

I know that to begin the code to link the text file is

loadVariables("text2.txt","_root");

But thats as far as I can take it.

If anyone can help and let me know how it can be done, Id appreciate it.

Many thanks

Wayne Dorrington

Import Text Directly Into Actionscript From A Text File?
I have a flash movie Im working with where, at the moment, there is a variable that carries some text used in another part of the move:

This is the actionscript within the movie that deals with it:

ScrollingDisplay1:Message = "Scrolling LED display...";
ScrollingDisplay1:MaskWidth = 10;
call("ScrollingDisplay1/:Initialise");
stop();

the line with "Scrolling LED Display..." is the current text that is used in another part of the move.

What I need to do is draw in text from a text file and directly insert it inbetween the " " part on line 1 of the above script. I know how to import text and insert it dynamically into a separate text box, but I cannot find any online help as to how to insert text directly into Actionscript dynamically from a text file.

The text file Im currently using looks like this:

&gk_text=This is test text which will appear in the movie

As you can see, it declares itself as a variable "gk_text"

The file is called text2.txt

I know that to begin the code to link the text file is

loadVariables("text2.txt","_root");

But thats as far as I can take it.

If anyone can help and let me know how it can be done, Id appreciate it.

Many thanks

Wayne Dorrington

Text Scroller With Image With Mouse Scroller
Hi to all,
I have problem with flash. that i want to creat dynamic text & image scroller in scroller by creating custom scroller (not inbuilt component) That scroller i can scroll with help of mouse's scroller. (the mouse's scroller & image must be include in to the scroller box)
Help me !
Help me !
Reply me fast if u have solution for it!!!!

Regards,
Samual

ActionScript In A Text File
I have heard that ActionScript can be placed inside of a text file instead of being put into the Flash file itself. What are the benefits of this and how does it work? Would this work for object and frame actions as well? I'm not too clued up on this so where would you suggest I go to get more information about this?

I would appreciate your feedback

Steve

Actionscript In Text File?
I've imported a text file into a nice scrollin text field.
I can put in regular HTML links no problem.
But now the question is: Is it possible to execute actionscript from that file as well?

What I need to do is if someone clicks a word in the file (like a regular link) I want to load a new swf movie into, for instance, level 10

Help With Text File ActionScript
All --

Basically, I'm trying to load in a text file that contains multiple variables. The first variable in the text file is "i" which is always equal to a number. That number is used to help me generate a loop and load in the other variables contained within my text file. Eventually, this will be used to rotate through several SWF files using loadMovie, but I've hit a bit of a snag. Can someone take a look at this code and tell me why I keep receiving "undefined" when I try to trace my variables? I can't trace "i" without getting undefined, and I definitely can't trace any of my other variables. That said, it seems like I'm getting the proper number of "undefined" messages to indicate that my loop is working, so I guess that's a plus.

Also, here are the contents of my headerRotator.txt file:

i=2&header1=test1.swf&header2=test2.swf

Code below:







Attach Code

loadText = new LoadVars();
loadText.load("headerRotator.txt");
loadText.onLoad = function(success) {
if (success) {
//trace(success);
i=this.i;
while(i>0){
header[i]=this.header[i];
trace(header[i]);
i--;
}
}
};

Why Word Document File Types Wouldn't Allow File Download?
I noticed that my Flash movie wouldn't allow for word file type download. I have a pdf file type as a download link, and it worked fine. This issue happens only on IE. Any thoughts?

Compare File And Check Progress Of File Download Y Using Flash
Hi there,

       Can anyone tell me how to compare a file (by date or size) on a web server against local machine? How do I download a file and check the progress of the download.

Regards
Daniel

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