Mc Button Controlling Main Movie Timeline?
Hi
Ive got my buttons enclosed inside Movie clips (because the buttons have an animation on rollover and rollout) but i cant make these buttons control the main timeline.
Ie. when i rollover the button the animation works but when i click the button it doesnt make the main timeline GoTo the relevant point.
The MC has a layer with the animation (fading in and out of block for roll over and rollout) which lasts for 15frames. And a layer above it with a button which has the following code:
code:
on (rollOver) {
gotoAndPlay(2);
}
on (rollOut) {
gotoAndPlay(9);
}
on (release) {
gotoAndPlay("Scene 1", 4);
}
Any suggestions?
many thanks
Michael
FlashKit > Flash Help > Flash General Help
Posted on: 08-25-2004, 11:25 AM
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Mc Button Controlling Main Movie Timeline?
Hi
Ive got my buttons enclosed inside Movie clips (because the buttons have an animation on rollover and rollout) but i cant make these buttons control the main timeline.
Ie. when i rollover the button the animation works but when i click the button it doesnt make the main timeline GoTo the relevant point.
The MC has a layer with the animation (fading in and out of block for roll over and rollout) which lasts for 15frames. And a layer above it with a button which has the following code:
code:
on (rollOver) {
gotoAndPlay(2);
}
on (rollOut) {
gotoAndPlay(9);
}
on (release) {
gotoAndPlay("Scene 1", 4);
}
Any suggestions?
many thanks
Michael
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I've got a problem here that I've been trying to figure out for a while now, and it seems like it should be way easier than this. Here's what I've got:
I'm trying to make a neato little flash swf with lots of buttons that you can push and another little movie clip will show some little animation.
I thought I could get this done pretty simply by making a bunch of buttons, giving them an over, down, hit, sound, etc. and then having one single movie clip do all of the animations, but cleverly use stop(); and gotoandplay();
I have tried a few different ways, searched through the help & tutorials, looked all over forums on the internets, and I still can't get this to work. The main timeline is really just 1 frame, and its only purpose is to just hold all of the buttons. I have given all of the buttons instance names (ending with _btn). There is a separate layer in the main timeline for the actionscript alone, and was hoping to put all of the gotoandplay commands there. The code that I am trying to use in that frame is:
Code:
this.WV_btn.onRelease = function(){this.productzmovie_mc.gotoAndPlay(2);
};
The productzmovie_mc has a command to stop(); in the first frame, and I am trying to get a button to skip to the next frame to get it going. I put a stop(); on the last frame of that animation so that it won't run through the whole thing on the first button press. If I remove that stop(); on the first frame, the whole animation just runs whenever I test it and the button has no effect.
I thought this would be way simpler than making 25 separate movie clips and hiding them or spawning them. Does anyone know what I could be doing wrong here? This seems like a pretty simple operation, and I am probably screwing up some mundane detail (I always do that). Be gentle, I am trying to learn Flash and I am a bigtime n00b. I can post the .fla if you need to see it, but it's pretty simple so far, just lots of buttons.
Thanks!
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Boom
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Hey folks
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i pity the fool who don't help me.
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HELP!
Thx.
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Hello,
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Code:
on (release) {
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Code:
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Code:
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PHP Code:
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i made a movie clip "container" on my main nav which pulls every other page into it. i have a progressive preloader on the portfolio section and if you click to go to another page while it is loading, it spazzes out. so for the portfolio section i took the buttons off the main nav and put them in the portfolio section. I can't just put a script to load the new movie because the buttons have brackets that move and close the word of the page you are on.
I need a script that says on release to go to and play a label on the main nav with the movie container.
to pull the movies into the main nav i made a movie clip container and put script on the buttons to gotoandplay a movie which loads the new swf after is plays using this action:
_root.loader.loadMovie("port_remodel.swf");
i thought i could just use:
on(release){
_root.loader.gotoAndPlay("homel.swf");
}
in the portfolio section but it doesnt work.
please help if this makes sense!
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I have a background music loop that's being controlled by buttons in a movie clip on the main timeline (using ON/OFF buttons and the linkage from the music loop in the library -- and Actionscript of course).
BUT... on the main TIMELINE I have multiple streaming voice-overs that I need to be controlled by another ON/OFF buttons, but the catch is if the user decides to turn OFF the voice-over on the main TIMELINE, and then turn it back ON again, I need the voice-over to pick up where the timeline currently is on the timeline. The reason for this is that I have animations that go with voice overs.
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Thanks,
Tim
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