Mx.tweening Gives Jerky Animations
i'm very new to the mx.tweening classes. i've been playing around with them. unfortunately, i'm getting jerky animations. mostly at the end of the animation.
what could i be doing wrong? is it better to use seconds?
some of the sample tutorials, like on actionscripts.org use a simple round ball. for that, the animation looks ok. but try using it on a real object: you get jerkiness at the end of the animation.
FlashKit > Flash Help > Flash ActionScript
Posted on: 06-14-2005, 08:25 PM
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Mx.tweening Gives Jerky Animations. :(
i'm very new to the mx.tweening classes.
i've been playing around with them.
unfortunately, i'm getting jerky animations.
mostly at the end of the animation.
what could i be doing wrong?
is it better to use seconds?
some of the sample tutorials, like on actionscripts.org use a simple round ball.
for thaqt, the animation looks ok.
but try using it on a real object: you get jerkiness at the end of the animation.
any help would be appreciated.
thanks.
om
Jerky Text Animations
Man. I've been animating this text for hours, and I think I have came to the conclusion that flash 8 is processing the text differen'tly. I set static text as a graphic in order to animate it. I use eases, but I also add another small decelererate animation. When I move the text small distances, it seems to just skip around and looks very jerky -
any fixes?
Thanks
Jerky Tweening ?
Hi, my problem is that when I create a simple animation
the animation appears jerky. Even when the FPS is on 24 (must be enough!?) the animation won't run smooth.
I only create a black circle on a white backgroud, then convert it to a grapic symbol. 48 frames later I insert another keyframe. I then place the symbol in the 48th frame somewhere else and create a motion tween.
This works fine, and the black cirlce moves 2 sec. (48/24)
But 24 FPS should be very smooth ??? but my black cirlce flickers (it's just doesn't run smooth)
It's running on a XP 1700+ with 256 DDR. should be enough.
Also, when I try it on a MAC G4 it also runs jerky.
I;m not using any ALpha fading or some complex calcs..
Help would be very much appreciated.
Laurens,
The Netherlands
Tweening Color Animations With SetTransform
Hello all,
I just wanted to briefly thank all of the experinced AS coders who are willing to help out the newcomers to actionscript; without all of their posts I'd be utterly lost, instead of merely somewhat lost as I am now.
So here's my question: I'm trying to get a piece of code that increments the values for setTransform to make a more gradual transition to a color than the one frame jump that it usually does.
I've got a random image on my stage that I have named "pict" and converted into a movie clip. Attached to the movie clip is the following code:
code:
onClipEvent(load) {
var oNewColor:Object = new Object();
oNewColor.rb = cVarR;
oNewColor.gb = cVarG;
oNewColor.bb = cVarB;
cVarR = 0;
cVarG = 0;
cVarB = 0;
}
onClipEvent(enterFrame) {
newcVarR = -100;
newcVarG = 80;
newcVarB = 120;
if (newcVarR < cVarR) {
cVarR = cVarR - 20;
} else if (newcVarR > cVarR) {
cVarR = cVarR + 20;
}
if (newcVarG < cVarG) {
cVarG = cVarG - 20;
} else if (newcVarG > cVarG) {
cVarG = cVarG + 20;
}
if (newcVarB < cVarB) {
cVarB = cVarB - 20;
} else if (newcVarB > cVarB) {
cVarB = cVarB + 20;
}var cPict:Color = new Color(pict);
cPict.setTransform(oNewColor);
trace(cVarR+" , "+cVarG+" , "+cVarB);
}
The trace function returns that the values are incrementing as I want, but the image itself never changes. I suspect this is more of me not getting the AS logic yet, since that's what's been bedeviling me.
Currently, and for the forseeable future, I am using MX 04. Someday, when I win the lotto, I'll buy 8. :P
As always, any information is much appreciated.
Pacem!
--T
Nested Animations - Shape Tweening
Hello,
I have been experimenting with nested animations inside of Flash,
I am using CS3. So far I have found by making an object a symbol
I have been able to double click on that symbol and create a nested
animation for that symbol.
However I have noticed that to perform a "shape tween" I cannot
use a symbol. Does anyone have some insight on how I might
create a nested animation that will incorporate a shape tween.
Any thoughts, answers or comments appreciated.
-Ben
Tweening 60 Objects In A Loop Freezes Animations
hey all,
weird one. i'm trying to animate 60 small sprites at the same time in a "for" loop. i created a button that calls the for loop to start the animations.
in the for loop i'm using the same variable name (since AS3 no longer supports eval() to create dynamic variables) which seems to be ok cause in each loop i'm instantiating a new variable each time (var xTween:Tween = new Tween(...) but using the same variable name. with each iteration of the loop the Tween object will retain the earlier instances of xTween and finish the animation even though in each loop another Tween object is called using the same variable name.
when i run the loop most of the objects freeze in mid path, irregularly. if i use fewer objects, say, 30, it works fine. the weird thing is that, using 60, if i click the button a 2nd time all 60 will animate fine from their mid-frozen positions to their completion.
i wonder if it's a garbage collection issue? too many Tween object will be dumped? but if it were, why would the 2nd click of the button run all 60 fine?
TIA,
michael
Tweening 60 Objects In A Loop Freezes Animations
hey all,
weird one. i'm trying to animate 60 small sprites at the same time in a "for" loop. i created a button that calls the for loop to start the animations.
in the for loop i'm using the same variable name (since AS3 no longer supports eval() to create dynamic variables) which seems to be ok cause in each loop i'm instantiating a new variable each time (var xTween:Tween = new Tween(...) but using the same variable name. with each iteration of the loop the Tween object will retain the earlier instances of xTween and finish the animation even though in each loop another Tween object is called using the same variable name.
when i run the loop most of the objects freeze in mid path, irregularly. if i use fewer objects, say, 30, it works fine. the weird thing is that, using 60, if i click the button a 2nd time all 60 will animate fine from their mid-frozen positions to their completion.
i wonder if it's a garbage collection issue? too many Tween object will be dumped? but if it were, why would the 2nd click of the button run all 60 fine?
TIA,
michael
Jerky Flv
Hi
I have this contract with video. I tried millions of settings (with Squeeze, Quicktime and after effect), I try with the component flvplayback, I try with netStream and Video class... It is still jerky, not on my computer but on others including the client's...
see for yourself: http://keystone-creations.com/ in the "actor " section.
So what is the best compression setting? My original is DV NTSC, 720* 480.
I reduced the bitrate but still jerky...
There is a limit of time for a flv realistically? 400* 300 is it too big? (i tried smaller but still bad). Ideal Frame rate?
Please help.
Jerky Movement
hi,
I'm trying to make a simple abstract animation for a screensaver but can't seem to get round the jerky movement problem when I save it as an SWF.
Here are some details;
screen dimensions; 550 x 400px
SWF file size; 96k
vector graphics
12fps
16 seconds (200 frames) long
motion tweening
14 layers
I've tried allocating more memory on my computer to Flash and also to Flash Player, but it doesn't seem to make much difference.
any ideas ....?
Help - My Tweens Are Always Jerky
My motion tweens always appear really jerky. It's almost like you can see each frame movement. I've tried playing with the fps rate and easing, but it always appears jerky. How can I make it appear smooth?
Thanks for your help!
juliefaye
Jerky Scrolling With AS
The Tutorial http://www.flashkit.com/tutorials/Ac...-865/index.php shows how to move things across the stage with Actionscript. i'm using it for rollover text scrolling, but the animation is really jerky. Is there a way to make the scrolling more smooth, without making it faster? I figured there is a way by using some sort of equation, but all the ones i tried were still jerky. Thanks for your help .
Jerky Motion
I'm trying to create animation in flash by tweening. I want pictures to scroll up the screen. I have done it but the motion is too jerky. Yes, Ive slowed it down but it still jerks. How do I get smooth fluid motion?
Tell Target And Jerky Sky
I have a movie clip that has a stop action on frame 1. when a button is pressed the movie goes to frame 2 and plays the animation. i've done all this using Tell Target in the past but that isnt used anymore. Can someone tell me what is the new way of doing this?
Also i have a sky moving from left to right but it seems a bit jerky using a motion tween. is there a better way to do this using actionscript?
Thanks.
Jerky Animation
Hi,
I've been playing with Flash MX since July and it's been a very steep learning curve! Here's one problem I cannot figure out. Every animation I've made has been "jerky" -- the movie clip stutters in its path across the screen. I've made movies in the Flash interface and in Actionscript -- same result. This also happens if I edit someone else's Flash file. The original is smooth but my new edited version is jerky.
I tried checking everything I could think of, including frames per second and movie length, same results. Also, it's the same "rate of jerkiness" in every movie (if that makes sense) regardless of settings. The step-wise motion seems to about 4 or 5 steps per second. I was wondering if I got a buggy copy of MX?
I tried to post this yesterday with a sample attachment but it apparently bounced. Any suggestions "sight unseen" would be greatly appreciated.
thanks, j
Jerky Brush, Pen Etc?
Hi all. When using the pen tool, the control of it starts to jerk and draw straight lines. This clears up for a few strokes and input reflects output on my screen but shortly after, it goes back to being jerky again. This also happens when using the eraser. Also the brush tool, that is unless I turn on pressure sensitivity. When this is selected on with the brush tool, it never jerks, skips etc, it is perfect. Is it something to do with memory (Laptop Pentium 4, 3.06 Ghz, 512MB DDR Ram, 40 gb HD). I have looked throughout Flash MX 2004 and cannot find any memory allowance panels. Help!!!
Help Please My Animation Is All Jerky :(
Okay, I created a website with a simple animation, take a lookie and you'll see what i mean...
http://www.brianrodwell.co.uk/jynxeddesign
it's just on my dad's domain at the moment and not officially up lol but hey...
yeh anyways you'll see that instead of having a smooth swinging motion, it annoyingly jerks. Well, I tried exploring the reason for this and noticed that when I played the movie, the frame rate went right down from 12fps to something like 2.6fps...and i can't stop it happening! It's really getting to me cos it makes my site look really rubbish! lol! Any help would be much appreciated, maybe there are some settings i should be changing or something? Argh..anyways...thanks
Jo xxxxx
Jerky SWF Playback
I'm working on a pretty simple flash file where a photo starts out zoomed in and it zooms out and moves until the whole image fills the frame. I'm doing the whole move with actionscript - here's the AS:
Code:
import fl.transitions.*;
import fl.transitions.easing.*;
var xTween:Tween;
var yTween:Tween;
var wTween:Tween;
var hTween:Tween;
panZoomImage(map_mc, 5, -365, 0, 0, 0, 1520, 440, 760, 220);
function panZoomImage(clip:Object, duration:Number, xStart:Number, yStart:Number, xEnd:Number, yEnd:Number, widthStart:Number, heightStart:Number, widthEnd:Number, heightEnd:Number):void {
xTween = new Tween(clip, "x", Regular.easeOut, xStart, xEnd, duration, true);
yTween = new Tween(clip, "y", Regular.easeOut, yStart, yEnd, duration, true);
wTween = new Tween(clip, "width", Regular.easeOut, widthStart, widthEnd, duration, true);
hTween = new Tween(clip, "height", Regular.easeOut, heightStart, heightEnd, duration, true);
}
The image starts at full size - 1520 x 440 - and scales to the stage size - 760 x 220. As you can see I'm running 4 simultaneous tweens to both move and scale (in this particular case I don't need the "y" tween but this function is used elsewhere where it is needed). Frame rate is 30 fps. "Allow smoothing" is enabled for the image, which is force-jpegged in Flash to 75 quality.
Playback is jerky on my dual-core G5. It's smooth on my wife's new Mac Pro. Now, I thought a dual G5 was no slouch, and that this isn't a particularly challenging bit of flash, but I'm new to flash and maybe I'm wrong.
Is this to be expected for this kind of file running on this machine?
Is there a more efficient way to do what I'm doing - given that I'd like to keep the animation all actionscript - no timeline?
Thanks!
- Bob
Animation Really Jerky
I have two palm trees that sway back and forth using the animation class "Tweener" and some other coding but for some reason its super jerky, does anyone have any clue why? Heres the animation.
PHP Code:
import caurina.transitions.*;
var windTimer:Timer = new Timer(1000);
windTimer.addEventListener(TimerEvent.TIMER, blowWind);
windTimer.start();
function blowWind(TimerEvent):void{
var leftWind:Number = Math.floor(Math.random() * -5);
var rightWind:Number = Math.floor(Math.random() * 5);
Tweener.addTween(palmLeft, {rotation: leftWind, time: 1, transition:"linear"});
Tweener.addTween(palmRight, {rotation: rightWind, time: 1, transition:"linear"});
}
Jerky Zooms
Hi,
I have a large movie clip that I zoom in and out of by increasing/decreasing its size. These tweened zooms are very jerky when previewed as an swf. I have tried using cacheAsBitmap and creating a bitmapdata object, but these have no effect as they can only deal with movie clips up to 2880x2880. My movie clip exceeds these dimensions. What else could I try?
Thanks
Motion Too Jerky
Folks, can someone recommend a way to make these pictures move along more smoothly?
Flash 7, 30 frames per second
http://www.stevez.biz/foto_fun/fotofun.htm
Jerky Animation...how To Fix?
Hey everyone,
I'm using flash professional 8 on the Mac (OS 10.4.8), and boy am I having a devil of a time with this animation. It can be seen here (there is a loud sound at the end of the animation, so adjust your sound accordingly):
http://ftp.popeinc.com/flash/index7.html
Anyway, the problem is that the horizontal bars move up and down the stage, and sometimes the animation is not smooth at all and the bars jerk as others pop on the screen or as they pass each other.
The bars are faded out to white using the tint feature of the properties inspector. It seems I always have this trouble whether I use tint or alpha I can never have something fade out smoothly without the movie jerking. How is this done so it looks smooth?
Some more info: The animation plays smooth on the Mac in Firefox and in Safari, but when I go to check it in Windows 2000 on IE 6 and in Firefox 2.0 it is jerky. Are there any tricks of the trade I should be using to accomplish this fading effect while still retaining smooth motion?
Hopefully someone has some pointers for me..thanks!
-john
Jerky Motion
I was working on a flash movie recently that ended up being very large. (2mb - for a presentation and not actually for the web) It had a few motion tweens in the movie and as the movie grew in size I noticed the tweens becoming a bit jerky and jumpy.
Few questions about this:
Anyone know why this happens?
Anyone know how to combat this? Is it a case of adjusting the movie speed and if it is, is a case of slowing or speeding the movie?
If it's not a case of adjusting the speed, what can be done about this?
And do you still use the motion tweens or have you switched to using actionscript instead?
This happens to me occasionly and I've tried messing around with the frame speed but then it ends up being faster or slower than I wanted. Any tips with this is appreciated, thanks
FLV - Jerky Start
Using netstream etc. my flv movie playback isn't smooth at the start.
If I use the MX 2004 video kit for the same flv - it plays perfectly but stops a few seconds before the end.
Any ideas?
Vertical According Is Jerky
I've created a vertical accordion based of this one - http://www.visual-blast.com/flash/ac...le-flash-menu/
But for some reason in my version the scrolling is jerky and sometimes overlaps causing two layers to flash. How can i fix that. All i've done is change all the width values to height and all the x values to y. Heres my code.
Quote:
stop();
speed = 5;
initial_height = 75;
target_height = 300;
sp = rect1._y;
this.createEmptyMovieClip("emptymc", 0);
emptymc.onEnterFrame = function() {
for (i=1; i<=4; i++) {
if (_root.hit.hitTest(_root._xmouse, _root._ymouse, true)) {
if (_root["rect"+i].hitTest(_root._xmouse, _root._ymouse, true)) {
new_y = (_root.sp-(75*(i-1)))-rect1._y;
rect1._y += new_y/speed;
n_height = target_height-_root["rect"+i]._height;
_root["rect"+i]._height += n_height/speed;
} else {
n_height2 = initial_height-_root["rect"+i]._height;
_root["rect"+i]._height += n_height2/speed;
}
} else {
new_y = _root.sp-rect1._y;
rect1._y += new_y/(speed+50);
n_height2 = initial_height-_root["rect"+i]._height;
_root["rect"+i]._height += n_height2/(speed-1);
}
_root["rect"+(i+1)]._y = _root["rect"+i]._y+_root["rect"+i]._height;
_root["movie"+i]._y = _root["rect"+i]._y-1;
}
};
Jerky Animation
I've got a very simple animation of a truck moving across the stage. When played, however, the motion is jerky instead of being smooth... kinda cheesy looking.
What am I missing here?
http://www.pkspence.com/flash/acmemovers.html
http://www.pkspence.com/flash/acmemovers.fla
Jerky Motion
I was working on a flash movie recently that ended up being very large. (2mb - for a presentation and not actually for the web) It had a few motion tweens in the movie and as the movie grew in size I noticed the tweens becoming a bit jerky and jumpy.
Few questions about this:
Anyone know why this happens?
Anyone know how to combat this? Is it a case of adjusting the movie speed and if it is, is a case of slowing or speeding the movie?
If it's not a case of adjusting the speed, what can be done about this?
And do you still use the motion tweens or have you switched to using actionscript instead?
This happens to me occasionly and I've tried messing around with the frame speed but then it ends up being faster or slower than I wanted. Any tips with this is appreciated, thanks
Erky Jerky
I am just getting started with flash and whenever I try to motion tween something it does not move smoothly it is all jerky and shyte.
Should I be doing all this stuff with AS or is my frame rate all messed up?
Slow And Jerky
Hey whats i'm from South Africa and recently started flash as a part of my studies im just begining and confusing myself, i have no knowledge of action scripting (or very little) im doing a website for one of the projects the menu's slide in from side to side corresponding to what button is pushed but each menu (info page) has a large body of text and i find it slows the speed of the site considerably, do i need to break the text apart? if so won't it make updating of the site more difficult? and my input text areas don't show once they have "slid" in please can u help!
Jerky Animation
i made an animation and it runs perfect if i preview from inside flash, but as soon as i upload and view it online the animation is not as smooth, i tried increasing the framerate but this had no effect. any thoughts?
First Attempt At Pre-Loading - Jerky
Please could someone give an opinion on my new site
http://www.cabotfamilies.co.uk
I decided to 'Flash' the whole thing to impress my client, but am a bit concerned about the loading times - my client insists on having 30 or so jpgs on the site - is there a better way of geting the pics to download quicker, or at least without the danger of the user getting bored ? It
occurs to me that a simple non-flashed html site would actually allow the user to see the pics sooner.
I'm using a basic loading test to draw the loading bar:
if (_framesloaded>=_totalframes) {
gotoAndPlay ("start special");
} else {
setProperty ("bar", _xscale, (_framesloaded/_totalframes)*200);
}
Why do some cool sites I've seen get their loading bar to move slowly - mine is rather jerky.
Thanks,
Martin Hanstead
Bristol, England
martin@martinz.demon.co.uk
Jerky Slide In (Mr Petley)
right Mr Petley seen as your about and answering questions and queries, help me with mine i've posted this a million times and no-one wants to answer.
I have a stage (mc) slides in using AS, however when ever I put something in the stage like text, it doesn't slide smoothly, its a pain in the ass, its quite a large stage and i have tried everythin like breaking the text apart, converting it to a symbol, but still its jerky. Am I just gonna have to live with this and find another way around it like putting the text on once it has reached its destination or what.
no seems to want to answer this. Give us a clue!
Cheers
Jerky Motion (12fps)
Parts of my movie seems a little jerky now the size have increased. I'm flying in a movie clip from the side...and it looked fine in the begining but now it looks a little jerky? Can I upgrade the fps from 12 to maybe 20 or is that even posible? And would that solve my problem?
Why Is My First Animation So Jerky At 30fps ?
hi Guys
Just starting with FlashMX and my first simple animation moves terrible , how do l smooth it out .
Drew a circle ,moved it about 200 pixels right with a tween set on motion ,ease in and out left at default ,and it moves as jerky as hell ,what do l need to do here.
This is set at 30fps ,now when l play the animation the little box that displays 30fps ,keeps changing to 21.95 at the end of the animation which last only 30 frames, but if you double click it the 30fps is still set in the options .
Whats going on here with the fps.
Thanks Guys
Rod
Jerky Motion Tween
Hello,
I have created a simple motion tween with flash 4, moving a door about 300 px across the screen. It appears jerky, even after exporting, like it makes about 5 appearances as it moves across the screen.
I used 12 frames per sec (default), but I have experimented with 15, 30, and 60, combined with different tween lengths, but it does not improve.
I tried using a motion guide as well, but that did not seem to help either.
Does anyone have a suggestion?
screen size is 740 x 555
Allasso
Fix Jerky Load Bars
Is there a way to fix jerky load bars? My website Once-Here, has a big loader.... check it out to see what I mean, some of you might see this, but when you load sections, you sit there for a few seconds while that blue second doesn't do anything.. and then it jerks to 25% with the orange... and then jerks the rest of the way... is there any way that I can make that a smoother animation, and make it so that it does something as soon as it loads? Thanks.
// Mike
Animation Kinda Jerky
How can I make my Flash animation run a bit more smoothly, less jerky? Any help would be greatly appreciated. You can view the animation here:
http://www.genesisearth.com/animatio...imation09.html
Jerky Images Movement
Im using actionscript to move pics across the stage - The pics are reasonably large sized (500x350, 72dpi) - but the action Im getting is quite jerky.... Is this just the limitations of Flash or is there some way to get them moving smoother??
Jerky Motion Problem
I'm putting together a game with things falling from the sky and it starts getting really jerky after a bit. It's choking for some reason and I'm not sure what I can do to fix it. I've attached the .fla. Thanks in advance.
Why Are These Movie Clips So Jerky?
I am creating an interface that has sliding photo movie clips and an embedded video background. The frame rate of the video 29.97 fps (NTSC equivalent).
I set the master movie clip to 30 fps. The embedded video works great!!
However, the sliding photo movie clips, which motion tween from right to left, are extremely jerky and hard to see. I increased the frame rate to 60 fps but no success:
http://www.oromamedia.com/edm/intro3.swf
I have tried deleting all of the photo movie clips and replacing them with plain vector boxes and totally removing the embedded video but the sliding movie clips are still jerky! ... even plain Flash vector box shapes!! http://oromamedia.com/edm/intro4.swf
What's the deal?
ks
Problem Of Jerky Motion
Hello
I have a problem of quite jerky motion with this very simple script (and with other scripts too):
Code:
_level0.createEmptyMovieClip("galerie",2)
_level0.galerie.loadMovie("gal5.jpg")
_level0.onEnterFrame=function(){_level0.galerie._x=_level0.galerie._x+5}
I complied the script with flash editor and MTASC, at 60 fps, and the problem is the same with all compilators. gal5.jpg is some picture
Does somebody has a solution, it's disheartening, I can't do anything with this problem!
Jerky Animation Transitions
I'm creating an animated music video in flash using art from illustrator and tweening the movements in flash. There is the basic animation of the band on the stage and then separate vignette movieclips that are closeups stuck in every so often in order to break things up a bit.
Everything goes pretty well until I have to transition from the stage shot and the vignettes and vice versa. I get a lag then choppy quick movement when I tween to 0% alpha on the clips to transition.
Anyone have suggestions on how to get rid of the lag?
There are MANY movieclips so I don't want to animate with AScript unless I have to but will go back if that is my only option, if so would anyone have good suggestions on how to do that?
Jerky Imported Images
I've created a simple movie clip which fades an image in and out.
For some weird reason (and i've seen this in other flash movies) the image jerks at some keyframes.
Whats happening is that an entire column (possibly more) of pixels vanishes at some keyframes, practically like the image has been cropped at the centre.
i've removed smoothing on the images, thinking it was a compression problem, but this didnt solve it. I'm at a loss at what to do!
Jerky Images Movement
Im using actionscript to move pics across the stage - The pics are reasonably large sized (500x350, 72dpi) - but the action Im getting is quite jerky.... Is this just the limitations of Flash or is there some way to get them moving smoother??
Jerky Rotation Problem
Hi All,
I have created a actionscripted rotation, where the MC rotates around its center while the mouse is "spinning" it, and when you release the MC eases to a stop, now my problem is that when I am spinning the MC, the rotation motion is very jerking and I have to do big rotations with the mouse for the MC to rotate.
Can someone please help me resolve the jerky motion problem, and I want to be able to do small mouse rotations to spin the MC.
I have attatched what I have done so far.
Thanks in advance for your help
Smoothing Out A Jerky Tween
Probabally a noobe questions but . . .
I have some movieClips with JPGS in them that I am moving by using setInterval set at 50ms (equal to 20fps). Every time setInterval fires the function that it executes changes the x coordinates by whatever number of pixels I have placed in the function like (1 or 5). When I use 1 the animation is smooth but too slow for my customer. When I use a larger number like 3 or 4 (therefore moving the jpg's 3 or 4 pixels every 50ms) the animation is faster but jerky.
Is there a better way to smooth this out? I have been looking at others animations and they seem to be smoother.
I don't know if this helps but when I make an animation that is a tween in flash the "traditional way" it seems to look a little different but still jerkey to get the same motion.
Any ideas?
Slowly Moving Mc Is Jerky
I am trying to move an image slowly across the stage but it looks jerky when it is slow. For testing I also replaced the image with a simple square shape and it still looked jumpy. The animation looks like it is jumping one pixel at a time.
During testing I alway put the frame rate at 30fps although I dont think this matters except when I tried it using the onEnterFrame.
I have tried using the tween class and set interval as well as onEnterFrame to move it and it looks OK fast but no matter what I do as soon as I slow it down it looks jumpy or jerky.
The effect I am looking for is to slowly move the image and then fade into another slowly moving image.
Here is a sample of a couple of the ways I have tried.
***********************************
this.attachMovie("img1", "imgOne", this.getNextHighestDepth());
imgOne.cacheAsBitmap= true;
imgOne._x= 0;
imgOne._y= 0;
import mx.transitions.Tween;
import mx.transitions.easing.*;
function movePic() {
var tw:Tween = new Tween(imgOne, "_x", None.easeNone, 0, -92, 10, true);
var tw2:Tween = new Tween(imgOne, "_y", None.easeNone, 0, -57, 10, true);
updateAfterEvent();
}
movePic();
***********************************
this.attachMovie("img1", "imgOne", this.getNextHighestDepth());
imgOne.cacheAsBitmap= true;
imgOne._x= 0;
imgOne._y= 0;
var nTimes:Number;
var nInterval:Number = setInterval( movePic, 100 );
function movePic():Void {
imgOne._x++
imgOne._y++
updateAfterEvent();
nTimes++;
if(nTimes > 100){
clearInterval(nInterval);
}
}
***********************************
Thank you
Greg
Jerky Movie Tween
Hi there!
I created a movie using tween motion, it's a kind of a slide show that moves small pictures from right to left. I put all pictures in one layer and created a motion tween to move from side to side, simple enough. The problem is that the movie looks jerky, the pictures move correctly, but with little jerky movements... I tried using different frame speeds, but with no luck. Right now is at 36fps... also I created another movie with text only, same idea... same results, in text is even worse. You can see what I'm talking about checking the website: www.eatonart.net, is the home page, it will take a little while to download...
Is there anything I can do to fix this annoying problem? or maybe I have to use a different program?
Any help would be appreciated... thank you...
Aldo13
Jerky Encoding With UscreenCapture
I have Abobie Flash Encoder 2 and have jerky video on all encoding. I use UscreenCapture as a capture device. I can run up the stream to 1000kbps and still have jerks on pans. This renders all videos unusable.
This may be a problem with UscreenCapture but I have smoth playback on the output window.
I have changed settings to best framerate.
MAchine Windows Xp 3.2 ghz with 1 gig ram nvidia 7300
sample here www.whatsignal.com/flash/flvplayer.html
I don't know how to fix it unless maybe I need a different screen capture utility.
Herky Jerky Scrolling
Continuous scrolling logo ticker is herky jerky. Anybody have any idea why? From time-to-time I come across this, and I can never remember how to solve it!
http://www.studiosmith.tv/project/k/
Thanks in advance for any help in this matter!
Paula
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