Preloader Takes Soooo Long To Load
hi can someone please help me. I'm pretty new to flash and am using 2004.
I've designed a site but for some reason the first frame of the preloader takes sooo long to load and by the time the preloader starts its already on 65% loading.
Can someone please tell me how to decrease the size of the 1st frame and make the objects in the movie load after the preloader itself is displayed.
Any help would be greatly appreciated because im stuck
thanks
FlashKit > Flash Help > Flash General Help
Posted on: 05-22-2004, 08:15 AM
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Preloader Takes Too Long To Load
I've just made a movie in flash 5 and then upgraded to flash MX but this problem happens in both, the movie is around 160kb so i made a preloader in a new scene and when i goto show streming the preloader takes half the time the the whole movie takes to load, the preloader isnt even big, just has a little txt movie on it which is 10 frames, why does my preloader take so long to load???? any suggestions would be greatly aprreciated.
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Hey all,
I have a movie that takes about 15 seconds to load. The file is 2010K. Can somebody help me with how to cut the loading time on this?
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Preloader Takes Too Long To Load
Hi. My Flash presentation has some biggish images with dynamic linkage. I have done what I read I should do, which is stick the images at the start of my presentation. I'm using scenes, so I have dumped them onto frame 1 of the scene which opens right after the preloader scene is done. The problem is that the preloader itself takes too long to load - maybe a good 8 seconds! So my presentation does load the big images first.. but why so long to load the preloader?? All help appreciated.
Preloader Takes Too Long To Load
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Preloader Takes Too Long
Hello all,
I'm trying to build a basic preloader. As of now it consists of a simple 100 frame movie clip with a progress bar that gets progressively revealed.
I created a new scene, moved it on top of the main scene, added the progress bar, gave it the instance name of "myLoader" and added the following code to frame 1 of this scene:
ActionScript Code:
totalBytes = getBytesTotal();
loadedBytes = getBytesLoaded();
if (totalBytes == loadedBytes) {
nextScene();
}
loadedPerc = int(loadedBytes / (totalBytes / 100));
myLoader.gotoAndStop(loadedPerc);
On frame 2 of this scene I added:
ActionScript Code:
GotoAndPlay(1);
The problem is when I test it the progress bar takes a long time to display and when it finally does is already nearing its end. That is, I only get to see the last few seconds of the progress animation.
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TIA,
Mario
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AND THANKS!
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hi
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PHP Code:
<script language="javascript">
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http://207.44.238.14/~design.com/html/index.php
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People on phone connection say it takes forever to load for them - some say it takes over 2 minutes
The person who made the flash said its only 41kb and that is pretty small.
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Is there anyway to make it load faster or an alternative?
Thanks
Any help would be very appreciated
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www.benwisch.com website.
Any suggestions..?
I am not using linkage nor action script to load the soung I only used this code ..
on (release) {
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loadMovieNum("PaulinaRubio_Paulatina.swf", 2); // to load the picture first
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}
should I being using action scripts instead (like the kirupa tutorial), will this load very fast.
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I have some sound loading from an external file, I don't understand why it takes so long to load... www.janav.com.
If you check my website three of the albums have songs...
album 6,7,8 have sound attached... but when you click you have to wait few seconds for the sound... I want to make my sound to load as fast as
www.benwisch.com website.
Any suggestions..?
I am not using linkage nor action script to load the soung I only used this code ..
on (release) {
stopAllSounds(); //to stop all previous sound
loadMovieNum("PaulinaRubio_Paulatina.swf", 2); // to load the picture first
loadMovieNum("music/paulina_music.swf",3); // to load the sound after the picture..
}
should I being using action scripts instead (like the kirupa tutorial), will this load very fast.
One more thing, the song is like 2 megabytes... should I use part of the song and then loop it.??/
Any suggestions will be appreciated...
Thanks,
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i'm new here.
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Preloader Takes 4ever To Load?
Hi guys,
i'm new here.
i've consider myself to be an intermediate Flash user, but i haven't played with it in a bit since becoming Network Admin at my office.
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Hi, I have a question. I have a movie that plays images that fade in and fade out. The images have preloaders. Below the movie is a menu bar. The problem I have is that when the movie is playing and I click on a button on the menu bar to take me to another page, it takes forever! Way too long. Here's the website:
www.pfrienderstylander.com/celebrity.htm
While the movie is playing if you click on TRAVEL, it takes a really long time. How can I change the actionscript to make it go instantly as soon as the button is clicked? I'd really appreciate any help. Thanks!!
Movie Takes Too Long
Hi, I have a question. I have a movie that plays images that fade in and fade out. The images have preloaders. Below the movie is a menu bar. The problem I have is that when the movie is playing and I click on a button on the menu bar to take me to another page, it takes forever! Way too long. Here's the website:
www.pfrienderstylander.com/celebrity.htm
While the movie is playing if you click on TRAVEL, it takes a really long time. How can I change the actionscript to make it go instantly as soon as the button is clicked? I'd really appreciate any help. Thanks!!
Movie Takes Too Long
Hi, I have a question. I have a movie that plays images that fade in and fade out. The images have preloaders. Below the movie is a menu bar. The problem I have is that when the movie is playing and I click on a button on the menu bar to take me to another page, it takes forever! Way too long. Here's the website:
www.pfrienderstylander.com/celebrity.htm
While the movie is playing if you click on TRAVEL, it takes a really long time. How can I change the actionscript to make it go instantly as soon as the button is clicked? I'd really appreciate any help. Thanks!!
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tulex
Loading Movies Takes Too Long
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You can check it out at www.ministryinart.com/yourproject/destinyweb/
Website Takes To Long To Open
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Read Xml File Takes To Long?
I have tried to use the xml loader but it doesn't work as I suspected.
I want to write a program that does the following:
1. I want to read data from a xml file and put some of the data into an array.
2. I want to initialize some other array and variables.
3. I want to use the data that I stored in the array when the data was loaded from the xml file
4. Then I want to move around objects with parameters that I got in the xml file.
My problem is that it seems that the xml loader takes a little bit to long time or something else is very wrong.
In the code below I read the xml file and call a function loadXML, I use a trace in this just to see when it executes.
After the loader declaration with its eventlistener I want to start using the array that is supposed to be filled in the loadXML function. But its here my prblem occurs. The data isn't filled in when I want to use it, in the trace that I use below it says that my array has length 0 "trace(rutArray.length);" and then after that trace I receive the other trace "trace(xml.RutCoord[1].xSize);"
So it seems that the code continue to execute or excutes before the loaders eventlistener occurs.
Can someone please help me with this problem. I don't want to move all my code into the xmlLoad function because I'm going to add more loaders that reads other files later on and I will get a very nasty code if I start adding code into the load function.
It also seems like a terrible idea to add some sort of delay with a timer, I just want to wait until the function xmlLoad is finished until I continue to execute the rest of the code.
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE, loadXML);
loader.load(new URLRequest("rutCoord.xml"));
var rutArray:Array =new Array();
var xml:XML;
function loadXML(e:Event):void
{
xml = new XML(e.target.data);
trace(xml.RutCoord[1].xSize);
for (var i:uint=0; i < xml.RutCoord.length(); i++) {
var tmpObject:Object = new Object();
tmpObject.xSize = xml.RutCoord[i].xSize;
rutArray.push(tmpObject);
}
}
trace(rutArray.length);
My Site Takes Too Long To View
I think my problem is that i am using a lot of images in JPEG format and i have compressed them but it still seems to be taking longer then i think it should. Now i think this is the problem and i am not really sure if that is even it. If someone could view it and give me some tips that would be greatly appreciated. www.uni-jetindustrialpipe.ca
Thanks
Read Xml File Takes To Long?
I have tried to use the xml loader but it doesn't work as I suspected.
I want to write a program that does the following:
1. I want to read data from a xml file and put some of the data into an array.
2. I want to initialize some other array and variables.
3. I want to use the data that I stored in the array when the data was loaded from the xml file
4. Then I want to move around objects with parameters that I got in the xml file.
My problem is that it seems that the xml loader takes a little bit to long time or something else is very wrong.
In the code below I read the xml file and call a function loadXML, I use a trace in this just to see when it executes.
After the loader declaration with its eventlistener I want to start using the array that is supposed to be filled in the loadXML function. But its here my prblem occurs. The data isn't filled in when I want to use it, in the trace that I use below it says that my array has length 0 "trace(rutArray.length);" and then after that trace I receive the other trace "trace(xml.RutCoord[1].xSize);"
So it seems that the code continue to execute or excutes before the loaders eventlistener occurs.
Can someone please help me with this problem. I don't want to move all my code into the xmlLoad function because I'm going to add more loaders that reads other files later on and I will get a very nasty code if I start adding code into the load function.
It also seems like a terrible idea to add some sort of delay with a timer, I just want to wait until the function xmlLoad is finished until I continue to execute the rest of the code.
Code:
var loader:URLLoader = new URLLoader();
loader.addEventListener(Event.COMPLETE, loadXML);
loader.load(new URLRequest("rutCoord.xml"));
var rutArray:Array =new Array();
var xml:XML;
function loadXML(e:Event):void
{
xml = new XML(e.target.data);
trace(xml.RutCoord[1].xSize);
for (var i:uint=0; i < xml.RutCoord.length(); i++) {
var tmpObject:Object = new Object();
tmpObject.xSize = xml.RutCoord[i].xSize;
rutArray.push(tmpObject);
}
}
trace(rutArray.length);
Flash Menu Takes Long To Reload
Hi All
I have a static website which has flash based menus on the left hand side of the page. Every time a user clicks to load another page, the flash based menus also reload.
Is there any way the flash menus load only once and whenever a user clicks on the menu, only the target page text loads with the changed header. ? As it is taking time to re-load the menus on every page.
I've considered placing the menu sections in frames. Is this possible? If yes, what sort of implications will it have on the overall design of the website. If not, are they any alternatives to framing?
I appriciate any pertinent input on this.
Thank you
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I have a small, satirical website: http://www.quantummirage.com/CSFH/home.html
And each page has a .flv set to progressively download. On all of them, there is a long pause before the video auto plays (the length seems to be related to the file size). I know the video should be starting much quicker, can anyone help me?
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[flash8] Timing And Displaying How Long A Game Takes
Hello all.
For my Advanced Higher Computing project at school, I decided to design and code a game in Flash. Bearing in mind, I'd never used flash before. Ever.
Well, everything has gone well, but I have a few problems with the last pieces of code.
I've used the
Code:
var starttime=getTimer()
code on the first scene
And
Code:
var elapstedTime=getTimer()-starttime;
on the last scene in order to time how long is taken to complete the game.
I'm not sure if this works properly, or how to then display it on the screen at the end of the game.
Help, please?
Thanks,
And sorry if the answer is really simple and obvious.
I've basically had to source my code from here, and other sites :]
Flash Takes To Long For People To See On A Phone Connections But Is Only 41 Kb - Can
http://207.44.238.14/~design.com/html/index.php
Hi that link above is to a theme that is being designed for my site.
I see the flash at the top but Im on dsl.
People on phone connection say it takes forever to load for them - some say it takes over 2 minutes
The person who made the flash said its only 41kb and that is pretty small.
Why is it takein so long for people to see it on a phone connection?
Is there anyway to make it load faster or an alternative?
Thanks
Any help would be very appreciated
Flash Takes A Long Time To Compile All Of A Sudden
When I export (just regular swf export) of my fla it takes a long time all of a sudden, maybe one or two minutes. I have been working in this fla for about a week and haven't done anything major to it today to make it take so long to compile (haven't added images or large code bases or anything).
I tried clearing the ASO and testing, but still it takes way longer than it should. Any suggestions?
I'm working in Flash Professional 8 and exporting for version 8. Thank you.
Why Does A Preloader Take As Long To Load 2nd Time Around
I've created a flash site (http://www.chrisdye.co.uk/home2) with links to swfs in seperate html pages, but when i go back to a page that has already loaded once i.e. the homepage, the preloader takes just as long to load the second time. I thought it should be quicker the second time round as it is stored in the computers cache?
I found a similar post 'only load preloader once' but didn't really understand the solution:
assign a variable to check if something is loaded already. For example
var clicked = false;
button.OnRelease = function() {
if(clicked){
//do nothing
}
else{
//load preloader.
//do other stuff.
var clicked = true;
}
}
How is this different from the preloader AS 'if bytes loaded' Could anyone shed some light on what to do please...
My Flash Site Seems To Load Soooo Slow And Other Kinks
Hello. I have been reading these boards off and on for the past six months. I am So nervous to finally ask a question. I hope you will all be so nice and help me out.
I am working on creating an interactive photo album of our wedding pictures. I want it to be available on my website and I also want to burn it to disk so we can pop it into a dvd player and watch it too. I am trying to make it just like opening up a scrapbook.... with both pictures with captions and videos on some "pages" too. I have really gotten a great start BUT... I have been to similar sites and they seem to load so much faster than mine. Might I have a few problems with my preloader ?? Maybe its playing over and over unnecessarily? I would also like to make it more interesting but I am afraid it would then take too long to load!
I batched all my photos in Fireworks first. I did it with different specs in different "chapters"... so some pics look great and others look very rough. I was trying to compromise the quality of the pics for a faster load time, but it doesn't seem to have helped. I am not happy with the quality in some areas now.
Also the music loops back on top of itself and sounds awful the second time through? I think its happening because it starts again when it reaches the end and two versions are playing at once???? I have tried to fix it several times. Its very nerve wracking to listen to!! There are still lots of kinks. I want to further develop this project, but want to find out how to fix these issues before I go on to develop the other "chapters" of the scrapbook.
Here's the link http://www.Kastlekey.com/wedding/collection
Advance thanks to anyone who is willing to help me out! I really want this to be smoother than it is right now.
PS. This is the page within the collection that is closest to my final Hope. But the preloader just loops FOREVER. What can I do differently? http://www.kastlekey.com/wedding/bridesentrance.html
Here's the one that loads faster.
http://www.kastlekey.com/wedding/honeymoon.html
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