Quick Frames Question
Hi, is it possible when u have a web page using frames to have the mainframe not open on its own ?
eg when a search engine finds the main frame, and u launch the page from eg google it opens the mainframe on its own with no upper frame (navigation buttons)
i am aware of robot txt (tells the bots not to access certain pages)
is there a way of doing this ?
thx in advance bp
FlashKit > Flash Help > Flash General Help
Posted on: 05-31-2003, 09:25 AM
View Complete Forum Thread with Replies
See Related Forum Messages: Follow the Links Below to View Complete Thread
Quick Question (going A Few Frames Back)
hey, how can I make a script for a button so when it is pressed, it goes 13 frames back. I'm making something like a picture gallery and I want the user to be able to go to previous picture (which has a motion tween making it appear, taking up 7 frames). thx in advance.
Quick Question (going A Few Frames Back)
hey, how can I make a script for a button so when it is pressed, it goes 13 frames back. I'm making something like a picture gallery and I want the user to be able to go to previous picture (which has a motion tween making it appear, taking up 7 frames). thx in advance.
Quick Javascript/Frames Function Question
Hello all, I don't normally use frames or JS, but I am finding I am needing both at this very moment.
Here is the deal, I have 3 frames (top, middle, bottom) all are html pages. I also have a JS cade that will resize the middle frame when the new content is loaded. Pretty neat actually.
If I want to load the info page in the middle frame it will resize the frame to fit the content, etc etc.
When I have everything in straight JS/HTML it works perfect.
here is the JS code: (In html format)
Code:
<a href="javascript:parent.resizeFrame('5,*')">Contact/Expand Top Frame</a>
now, what I want to do is use the top frame of my page to house a Flash "menu" of buttons. (news, info, contact, etc etc)
What I want is the visitor will click the Flash Buttons in the top frame, and the content will load in the middle frame, WITH the JS resizing code on it.
Obviously I don't need the <A href> and the html linking stuff...
I do NOT want this as a pop up, and the content pages loaded are html not Flash.
So something like:
Code:
on(release){
getURL(javascript:parent.resizeFrame('5,*'))
//load this page in the "middle" frame;
}
I can't find any JS/getURL codes that are not pop ups though...
Any ideas?
~MoN
Quick Question - Need Quick Answer - Load Movie
If I load an swf movie into one mc named "mc1". and then I want to load the same swf movie into another mc "mc2", will the swf need to load again into mc2 or will it already be catched.
I am assuming yes ...
Thanks,
DRB
[Edited by funner on 06-14-2001 at 09:53 PM]
Best Way To Script A Quick-slow-quick Movement ?
Hi
I'd like to make a clip move across the stage like this :
- first it moves fast and then decelerates to a slow crawl for a short while then re-accelerates and moves fast to the end of its movement
what's the best way to do this ?
is it better to use mx transitions or intervals or another system ?
thanks
Puzzled On Frames Loaded And Total Frames Calculation Issue
The Goal:
I am trying to find out if the last frame of a loaded swf has been completed so I can then unload that swf and replace it with another swf.
The Process:
I have on the main time line a MC called movie1. (The main time line is only one frame long)
In the first frame on the main time line I have the following code:
---- start code ----
loadMovie("test/test_movie.swf", "movie1");
if (_root.movie1.framesloaded=_root.movie1.totalframe s) {
getURL("javascript:alert("Frames Fully Loaded")");
} else {
gotoAndPlay("Scene 1", 1);
getURL("javascript:alert("Frames Not Loaded")");
}
---- end code ----
This code will load and play the movie into the MC and gives me an alert that the "Frames Not Loaded". Thats great because it means I am loading the movie correctly and testing the total frames correctly. But I need to know when the last frame of the loaded swf has played so I can then load another. Even if I take out the else statment in my testing code I still can't get it to tell me when all the frames are loaded.
Any help would be great.
Thanks
Looping Frames X-y For 'z' Amount Of Times Then Proceeding To Frames After Loop
Hi,
I'm relatively new to Flash and have not done much work with the AS. I was hoping someone here could enlighten me on an area which has been stumping me.
I need to know how to loop (for example) frames 1 to 5, 4 times then continue to frame 6 until the last frame, then go back to frame 1, thus re-entering the loop, etc. I do believe it would involve something like this... but then again I'm a newbie to this so... what do I know (which is why I wanna learn)
Frame 1:
i=0
Frame 5:
i=i+1
if (i>4) {
gotoAndPlay(6);
} else if (i<4) {
gotoAndPlay(1);
}
Thanks so much
Quick Quick....masking Problelm
Hi everyone
Um facing a problem regarding masking
well, i know how to mask texts with objects that I CREATE like a circle, for example the masked layer has text & the mask layer has a circle that I DRAW USING FLASH...this if fine...it works well
My problem is my masking does not work when i the mask layer has an object that is imported, for example an imported heart instead of a drawn circle....it does not work at all....!!!!
What's the problem?? & How could i solve it??
Any help is highly appreciated
thanks in advance
Quick Question = Quick Answer
I have a movie with an animation on one layer. Just a motion tween over 5 frames. In this movie I also want to target a blank clip and have another .swf load into that clip.
I'm putting the loadmovie script on a blank frame in my actions layer (frame 1) telling the .swf to load into the blank clip.
nothings happening? any fixes?
Looping First 38 Frames 7 Times, Then Playing The Whole 76 Frames And Stopping
Hi Guys, I have a movieclip that the first half has one set of movements, but the second half changes. I want to be able to loop this movieclip (instance on the root), so that it plays the first 38 frames 7 times...i.e., loops 7 times, and the 8th time, it plays the whole clip, then stips...the movie is 76 frames long.
I know it's going to be...make i=1 first time...add 1 to i each time...and if i=7, then play past frame 38...and put a stop(); at the end of the movie, but i don't know how that code would look, if I could please ask for more...basic (ugh...) help...
In other words, how do I write this (pseudocode) in AS:
i=1
play frames 1-38
i=i+1
if i is less than 8, play frames 1-38
if i is more than 7, play the whole movieclip, all 76 frames
Shawn
How To Repeat A Group Of Frames Without Adding A Million Frames?
Hello,
I have made a small flash intro using Flash MX 2004 Professional. The intro is about 3 seconds long. Here's what I want to do:
I want to add a few frames to the intro where I add things shooting through randomly, and I need these few frames to repeat themselves while keeping the main intro sort of paused in the background... How would I do this? How would I "pause" the background without adding a million frames? And is there some way that I can loop a group of frames? Please respond as "newbish" as possible so I can understand
Thank you!
Copy Frames Paste Frames... File Size.
Sooo I have a bunch of vector art I imported from swift3d and than I want to reverse the animation later on in the project so I copy the frames and than I paste them then I use the reverse frames option.... When I compile it doubles the size when I compile.... I know that maybe I should expect this. But if the symbols are already in the library why doesnt flash just use those symbols again and not increase in size?'
I hope this makes sense thanks in advance
Film Frames To Flash Frames
I want to make some small animations and in order to capture movement and forms 'correctly' I want to use digital video.
I would then turn up the contrast to define the form and shapes and then trace in flash or freehand. Hereby creating a frame by frame animation.
OK that's an idea, how do I do that the best way? (and quick?)
Project Opp - Quick $ Quick Job
I have a project that requires a rotating menu. It needs to be done today. If anyone is interested they should reply with their email address or send an email to eerkel @ hotmail .com.
I will then send a Fireworks file that shows clearly how the menu should operate.
Thanks
I Need Your Quick Assistance, Just A Quick "check, See, Tell"
Hello! Could you please go to this address
http://www.geocities.com/friendlyflashfun/clock.html
And tell me if my clock shows up?? I have FlashMX 7 Pro and it doesn't show up on my computer.
If it does or doesn't show up on yours could you please tell me how to correct this problem?
Thanks in advance,
Kelly
Move All Clips For 30 Frames ? Can't Use "copy Frames" Why ?
Hi
I have a animation with masks, movieclips loads of keyframes...all in all about 25 layers.
How can I insert at the beginning in every layer for example 30 emty frames ?
Another thing:
I tried to make a movieclip out of this animation because I don't want to handle all these layers but it doesn't work. The option "copy frames" is not active. Why ?
Thanks a lot for help.
cheers
Stefan
Replacing Frames With Other Frames
I would like to know if it's possible to replace existing frames with other frames. In my case I have made an animation of a talking guy with text appearing over him, but at some point he stops talking and I forgot to insert the frames where his mouth is closed, so I'm stuck with no text but a mouth that is moving anyway. I would like to replace the sequence of 'moving mouth frames' with a sequence of 'closed mouth' of the same length.
Thanks in advance guys.
Quick Bit Of Help Please
I am creating a site in flash 5. All that I need to complete the look is a moving background.
I would like flash to randomly chose one of number of movies clips e.g.
background1.swf background2.swf background3.swf
Then after it has played to end, choose another to play.
I have looked at other posts, but cant figure out how to transfer it into this.
Quick Help
ok, lets say i have a button, and when you click on the button i want a text box to say whatever is in a text file, is this possible using actions?
Need Quick Help
hi there
I am doin a job where i want to make a slide menu. Its actionscript but it dont function and i dont know what the problem is, in another fla it does function, i downloaded it from here. Please if anybody who knows about slide menu and know actionscript good or so. I want to send the fla to you, so can have a quick look over it and tell me what the problen is.
Please i need help,
zheelo
Quick Help Please
Hi there
Can i make an if statement with, if the mouse courser is out of the swf then do something. If yes how. Can flash recognize when the m.courser is out of the swf???
please help me
thanks
zheelo
HELP QUICK PLEASE
Just downloaded the swish demo and it won't let me use it without a key ?
There is a key displayed but not accepted !
Please help,
Regards
Mick
Quick Help...
I need to some help on linking a button from a movie to a Scene. I have tried all I can think of in order for it to work. Here is the Action Scripting I am using on the button:
on (release) {
gotoAndPlay ("Scene 1", "Friends");
}
Yet evertime I run the scene it just replays the current movie again...
can anyone help me here???
Quick ?
if (_ymouse>70) {
reelSpeed = (_xmouse-center)/10;
reelPos = Math.round (reelPos+reelSpeed);
I would like to constrain this action to happen within (_ymouse>70 & _ymouse<125)
What operator should I use?
How would I write this?
thanks
sean
"Without deviation (from the norm),'progress' is not possible."
Two (hopefully) Quick Qs...
Ok my first problem is lame and is definately suited for this board.. How do I link a picture to a web site?
And now for moy OTHER question.. How can i make something transparent it flash? i make the background transparent in photoshop, but when i copy it over to flash the background is white, and i cant figure out how to get rid of it... (is there some kind of magic wand tool like in PS?)
Please Help It's Quick
I am new in flash and
I download a SWI file , and i have flash mx ,i only can read (Fla, and Swf), how does I read the swi file???
thanks,,,,
Its Quick , Please Help
why can´t i import an mp3 file, when i try to import it to the library or to a frame, it says "flash doesn´t recognize the file format," then it passes to quicktime and says that were errors reading them, but this passes with each mp3 file i want to import to my movie, please help....
Quick Help Me....
I got 5 days to complete all my flash files. I already got some codes for a helpful flash helpers. But now I got another questions.
I using a drag and drop objects.
My questions is how to let the users know if they have drag and drop the objects correctly.
E.G. I have two lots of objects which will be drag and drop accordingly to two groups Animals and transport.
How am I going to let the users know if they have drag and drop the objects at the place. And how to tell if they have do it wong.
I need help badly...5 more days to hand in my project..........
I Need Some Quick Help...
Can you tell me how to make the squares go the other way? I need them to go from the right to the left. If you could tell me how I would greatly appreciate it. Thanks for your time.
This is the link to the file:
http://www.flashkit.com/movies/Scrip...5269/index.php
I Need Some Quick Help...
Can you tell me how to make the squares go the other way? I need them to go from the right to the left. If you could tell me how I would greatly appreciate it. Thanks for your time.
This is the link to the file:
http://www.flashkit.com/movies/Scrip...5269/index.php
Can Someone Help Me Quick It'll Only Take U A Min
can someone please download the attached swf file, import it into flash and save it and post it back up as a FLASH 5 fla please!
i done it at home in flash mx and im in uni now and i need it as a flash 5 fla urgent!
thanks!
Slinky
Quick Fix?
Ok, so I've wasted all day on this trying to set variables, I'm wondering if theres an easy way to do this.
I have fifteen button MC's. Each one changes some variables, sets some dynamic text and tells a "fader" MC ( a white rectangle on a higher layer that tweens its alpha down to 0, causing the illusion that the text is fading in) to play. The second time the button is clicked, the text "fades" back out. The problem is that when i click on one button, (b1) the text fades in fine, but if i then press another button (b2) the fader does not work properly.
I donno if thats enough info to solve the problem, but maybe someone has some insight or knows of a similar problem?
thanks in advance.
Need Quick Help If Possible
Hi guys/gals...
I've created a portfolio in Flash MX based on the pre-created template...you can go here to view the movie:
http://www.ks-studios.com/Jeff/port.html
The portfolio has "prev" and "next" buttons, as well as an "autoplay" to go through the slideshow...with a delay of 4 seconds between each image. Each image is on a separate keyframe in one layer....1 frame per picture.
What I need (quickly if possible) is to know how to START the movie on autoplay....as of now, when it loads, you have to click "Autorun" to make it autorun.
any suggestions? Thanks in advance!
Plz Hav A Quick Look At This
http://images.flashkit.com/movies/An...ortch-4974.swf
i would like to make something similar, from a video that i took.
is there any software to make these kind of thing...
if u got any idea plz tell me. thanx in advance
Quick - For(i=0;i<100;i++) - Help
Code:
onClipEvent (load) {
_width = 0;
}
onClipEvent (enterFrame) {
for (i=0; i<100; i++) {
trace("looping");
_width=i;
}
}
This is inside a loading bar... I want its width
to increase. The problem is that is just keeps going,
but with no visual clue. The trace keeps going way past 100,
and the bar never grows, it just hits 100.
What am I doing wrong?
-Tyler
Just A Quick One....
i have completely forgotten how to launch a new window (using java to set properties) from within flash! i had i written down somewhere... any help? cheers guys(n gals)
Just A Quick One......
I would like to know how to count the number of images in a given direcotry, Can anyone help?
Thanks
Paul
Quick ?
I HAVE ANOTHER QUESTION. HOW DO I GET RID OF THE DEAD SPACE BASICALLY HOW CAN I GET THE HTML PAGE TO DISPLAY THE FLASH PAGE THE WAY I DESIGNED IT IN FLASH? WITHOUT THE OPEN SPACE, I WOULD LIKE IT TO FIT THE ENTIRE WINDOW, WIDTH WISE?
Quick One
Hi Guys,
i know this is an easy one. I have a CD rom exe presentation with an auto run command on it, now I want my movie to open in full screen right away. I know this has to do with the FS Command but just can't get it to work. I know I'm missing something simple - halp appreciated.
Cheers,
Å
Quick Help
I must be stupid.
Flash MX
Scene1 and Scene 2.
Scene 1 has a movie, inside this movie is a button.
This button should, when clicked start playing frame 1 in Scene 2.
Scene 2 also has a movie in it.
When I click button inside movie in Scene 1....it restarts Scene 1 Frame 1....not Scene 2 Frame 1.
What commands do i use to get this right...and how do i use them.
Frustrated....cause i aint stupid....why can't i get it right.
J
Quick Help, Please
first, sorry for the subject line. it's just that i'm in a jam and need some help. so, if you're reading this, thanks for taking the time.
ok, imagine this. i have an interactive arena where users can choose to select from a variety of objects to request via getURL when they are done with this flash piece.
every time they choose something, it populates a variable called "requestList". when they are done with the interactive arena, they go to the request page where they are shown a dynamically generated list of all the items they did choose as well as the ones they didn't.
if they want to select more items, they can do it here. by checking on the box of an item they didn't select, it adds it to the requestList variable without problem. however, when they uncheck it, it clears the whole requestList and therein lies the problem.
here is the code for the checkbox for when a user selects an additional item on the final page:
_root.request.makeChoice(this, true);
request is simply a blank movie in the root that initiates the function.
and here is the makeChoice function:
function makeChoice(obj, addChoice) {
var num = parseInt(obj._name);
var state = (_root.main.requestList.indexOf(" " + num + " ") != -1);
if (addChoice && !state) {
_root.main.requestList += num + " ";
} else if (!addChoice && state) {
var tempList = requestList.split(" ")
_root.main.requestList = " ";
for (var i = 1; i < (tempList.length - 1); i++) {
if (parseInt(tempList[i]) != num) {
_root.main.requestList += tempList[i] + " ";
}
}
}
this[num].gotoAndStop(addChoice ? 2 : 1);
trace("requestList:" + _root.main.requestList);
}
my theory is such that i imagine i must change the code on the checkbox button to say that if it is already checked and they check it again, simply remove it from the requestList and don't clear everything. i'm not sure how to do that.
sorry about the length of this message. any help would be greatly appreciated.
thanks! - matt.
Quick Key?
Is there a quick key (like F6 inputs a keyframe) that will delete a frame? Right now if I need to shorten the frames it takes me forever to go through and individually erase each layers specific frames. Thanks.
~ Seretha
Please Help Quick
hi!
can anyone help us- we have put a movie into flash but all our other layers have dissapeared when we view it. Only the movie plays- we know this is something probably really simple but we can figure out what we are doing wrong please help
Here's A Quick One...
Is there a way to do
Code:
html:
body onunload="..."
in Flash? Maybe
Code:
actionscript:
on (movieUnload) {...}
or something? I need to know because I'm making a chat room and I'm trying to figure out how to detect a user leaving the chat.
Thanks
Please Help ---Quick...
I just uploaded a little flash animation to a site that I have been working on...Is it possible to have a picture show up in the spot where the flash animation is located in case a viewer doesn't have flash...
Thanks for your help!!
This Should Be Quick
Just need a little help with Flash and window interaction.
This is a pop under question.
Right now the animation in the flash file doesn't kick off until you roll over the creative. I was hoping there was a solution so that the animation would kick off once the window becomes active?
Any ideas?
Please Help Quick
I have attached my .fla file to this post that I need help on. I want it so that when you hold up, the back image moves down and when you hold down it moves up. I have tried my hardest to get it to work but can't seem to do it, so look at my code and correct it if you can please, and send the .fla file to kaoru_cut@hotmail.com.
Thank you for your time.
Quick
I have a Empty MC that I am loading a .swf externally. shouldn't this work??
onClipEvent(load){
_root.holdermain.loadMovie("Spa_menu_main.swf","ho ldermain");
}
|