Random Movie Clip Duplication In Order
random movie clip duplication in order i have 48 boxes, each row has 9 boxes and each column has 6 boxes so it is 9 x 6. Each box size is 80 by 80 pixels with 2 pixels between each box vertically and horizantally.
when my movie starts, i want the initial box1_mc clip to duplicate itself randomly to generate 48 boxes on the stage in their spot.
How do i achieve this. I know how to duplicate them randomly on stage but not in their actual spot and remember that they only have to be duplicated only once.
Please help!
Ultrashock Forums > Flash > Flash Professional
Posted on: 2004-05-31
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Random Movie Clip Duplication In Order
i have 48 boxes, each row has 9 boxes and each column has 6 boxes so it is 9 x 6. Each box size is 80 by 80 pixels with 2 pixels between each box vertically and horizantally.
when my movie starts, i want the initial box1_mc clip to duplicate itself randomly to generate 48 boxes on the stage in their spot.
How do i achieve this. I know how to duplicate them randomly on stage but not in their actual spot and remember that they only have to be duplicated only once.
Please help!
Random Movie Clip Duplication
RANDON MOVIE CLIP TRIGGERING:
1)i have a movie clip, and i want to duplicate 50 of them. The order will be one below the another. The height of one movie clip is 10 pixels, so they will go like 10, 20, 30, 40, etc. (x=0 for all of them and y= 10, 20, 30, 40,....)
2) those duplicated movie clips will be RANDOMLY duplicated and then play.
How can i do this? Any help is appreciated!
Help With Movie Clip Duplication
hello!
I have attached the file i have done so far, which doesnt work
but this is whats going on:
This .swf needs to create a list of Real Estate Listings dynamically with an variables from a text file.
Each listing is a Movie Clip that contains the following:
A photo (which needs to be loaded dynamically)
A description
An Address
Price
# of Beds and Baths
Size of property by square ft.
All of those are dynamic text fields inside of the movie clip.
So far I have a text file like so:
&N=3
&descripts="Desricption 1¿Desricption 2¿Desricption 3"
&addresses="Addr 1(BR)City 1¿Addr 2(BR)City 2¿Addr 2(BR)City 2"
Note: The (BR)'s really equal < b r > without the spaces, i dont know how to turn off html code in this message haha.
Then I tried to load an array with the variables, spilting them by the character '¿' (alt+168)
Then depending on how many listings, it would duplicate the movieclip and file in the information for all the listings in the text file. the listings would be placed under one another, and would be put in a scrollable movieclip (I dont need help with that part, just how to create them dynamically and fill them with the correct information.)
Thanks!
Movie Clip Duplication
I'm using flash 5. When I try to duplicate a movie clip the copy becomes one of my tweens. I have about 600 tweens and the only way I founf to get around this problem is to delete the tween that the clip turns into. But if the tween is something that I need then I can't delete it.
What do I do? Please help.
Movie Clip Duplication And Randomization
I have some text
I want that text to fly from right to left across the screen at a random speed at a random height along with duplicates with random properties.
So multiple instances on the screen at at once at random heights acceleration/speed across the screen.
Can action script do this ? plz
Thanks in advance
Movie Clip Duplication Problems
I qualify as a very novice flash designer. But I'm under the gun and have a deadline to meet.
My problem is that when I try to duplicate a movie clip the copy becomes one of my tweens. This is a big problem when I need to duplicate a complex movie clip that I want to re-use for a different purpose. You understand what I mean.
If anyone can help me with this problem I would really appreciate it.
Problems With Duplication Of Movie Clip
can someone take a look at the attached .fla and see if you can spot what my problem is here.
an onEnterFrame handler created for an empty movieclip is supposed to run until 11 reps have finished and thus 11 duplicates of this clip will be made and lined up in a row.
problem is the onEnterFrame handler is only running once. so the clip is duped and positioned once only. don't understand why.
and here's something else strange. if i eliminate the stop() method in the parent clip's timeline (frame 15) then suddenly the onEnterFrames are ALL executed, as though i had really removed a stop() that was on the empty clip's timeline (the clip doing the onEnterFrame executions). but even then, the clips that are duped exist only until the next dupe happens, and then the prior clip is deleted for some reason.
????
i'm really confused. maybe lack of sleep, but i've actually been working on this before and had the same problems.
help would be greatly appreciated.
XML And Dynamic Duplication Of Movie Clip...
I'm trying to develop this flash journal/blogging system...
My only hang up...
I am trying loading XML variables into a single movie clip... and then duplicating that clip based on a _y value. I have the text autoSize set to true... so that there is no character limit.
But the movieclip isn't dynamically sensing the y value it should - once the text autoSizes...
Here is my code for duplicating the clip and setting the new _y:
///////////
if (myXML.loaded != 1) {
gotoAndPlay(_currentframe-2);
} else {
if (myXML.firstChild.hasChildNodes()) {
myDesktops = new Array();
myDesktops = myXML.childNodes;
TotalDesktops = myDesktops.length;
for (i=0; i<TotalDesktops; i++) {
duplicateMovieClip("new_event", "new_event_"+i, i+1);
curClip = this["new_event_"+i];
curClip.date = myDesktops[i].firstChild.firstChild;
curClip.text_container.description = myDesktops[i].firstChild.nextSibling.firstChild.nodeValue;
curClip.text_container.link = myDesktops[i].firstChild.nextSibling.nextSibling.firstChild.nod eValue;
curClip._y = Math.round((_parent["new_event_"+(i-1)]._y)+(_parent["new_event_"+(i-1)]._height));
curClip.i_value = i;
}
} else {
gotoAndPlay(1);
}
}
stop();
////////////////
I think my problem happens here:
curClip._y = Math.round((_parent["new_event_"+(i-1)]._y)+(_parent["new_event_"+(i-1)]._height));
If I could somehow sense when the text is loaded... maybe that would fix it....
I was thinking some sort of loop that duplicates the clips individually... and senses when the previous clip is loaded... and then sets the _y values after they are loaded.
Any thoughts?
Movie Clip Duplication Problem
Not sure how to do this, but I have a rather elaborate button that I have converted into a movie clip and I want to duplicate that button into several others that look just like it, but have different images on them. The problem is that when I duplicate the clip in the library, and then edit the new clip, I don't want those changes to reflect in the original clip. I just want to be able to duplicate the original button, and then edit the copy to make another button independant of the original. I would think that this would have a simple solution, however, it seems to be eluding me at the moment. My appreciation for any help that can be given.
Tunnel Effect Movie Clip Duplication Help
I've got to create a tunnel effect and must keep the file size to a minimum. I have a series of simple circular movie clips, all similar to one another, that will zoom from the centre outwards and rotate.
I need to have some actionscript that will do the following... and I warn you this is very complicated.
1) Select one of these, lets say 5 clips at random.
2) Duplicate the selected movie clip after a random number of miliseconds / frames
3) Rotate the movie clip randomly before playing it so it's different from the others.
4) Loop this sequence.
Does anyone know how this can be done? It would be extremely helpful.
Mike
[Edited by mikehalsey_uk on 10-15-2001 at 11:13 AM]
How To Stop A Movie Clip Duplication After A Certain Frame?
i want to make movie clip that duplicates and apear randomly but does stop after a certain frame i tried but i failed to make it stop i put the following script
_root.my movieClip.unloadMovie()
in the frame i want it to stop at but it didnt why???!!!
Duplication Of A Movie Clip On A Lower Layer
Okay, I'm new. no duh. So I'm not going to say 'go easy', cuz I know the rules of forums. You wanna call me a loser or idiot or whatever, I surrender myself to the flames lest I missed something obvious.
I am using the candle effect in Flashkit's movie archives as the flames for a jetpack, as a school project. I experimented and halfway worked-out the Duplication effect that replicates the movie clip. However, the replicates appear on the front layer, and I don't know how to have them replicated to a lower layer.
Here's the actionscript for the first frame...yes, the movie clip being duplicated is named 'fl'.
i = 0;
setProperty ("fl", _visible, 0);
xx = getProperty("fl",_x);
here's the second frame's actions:
if(i < 35)
{
duplicateMovieClip ("fl", "fl" add i, i);
setProperty ( "fl" add i, _alpha,i*8);
setProperty ( "fl" add i, _x,random(3) + xx);
i = i + 1;
}
Maybe I am an idiot, not knowing how to do this. I'm not exactly the flash guru, but any help would be appreciated. Thanks again for tolerating a new guys' post.
XML And Dynamic Sensing Of Size And Duplication Of Movie Clip...
I'm trying to develop this flash journal/blogging system...
My only hang up...
I am trying loading XML variables into a single movie clip... and then duplicating that clip based on a _y value. I have the text autoSize set to true... so that there is no character limit.
But the movieclip isn't dynamically sensing the y value it should - once the text autoSizes...
Here is my code for duplicating the clip and setting the new _y:
///////////
if (myXML.loaded != 1) {
gotoAndPlay(_currentframe-2);
} else {
if (myXML.firstChild.hasChildNodes()) {
myDesktops = new Array();
myDesktops = myXML.childNodes;
TotalDesktops = myDesktops.length;
for (i=0; i<TotalDesktops; i++) {
duplicateMovieClip("new_event", "new_event_"+i, i+1);
curClip = this["new_event_"+i];
curClip.date = myDesktops[i].firstChild.firstChild;
curClip.text_container.description = myDesktops[i].firstChild.nextSibling.firstChild.nodeValue;
curClip.text_container.link = myDesktops[i].firstChild.nextSibling.nextSibling.firstChild.nod eValue;
curClip._y = Math.round((_parent["new_event_"+(i-1)]._y)+(_parent["new_event_"+(i-1)]._height));
curClip.i_value = i;
}
} else {
gotoAndPlay(1);
}
}
stop();
////////////////
I think my problem happens here:
curClip._y = Math.round((_parent["new_event_"+(i-1)]._y)+(_parent["new_event_"+(i-1)]._height));
If I could somehow sense when the text is loaded... maybe that would fix it....
I was thinking some sort of loop that duplicates the clips individually... and senses when the previous clip is loaded... and then sets the _y values after they are loaded.
Any thoughts?
Who Can I Play 50+ Movie Clips In A Random Order
I have a movie which displays a number of movie clips in a random order...or so that's what I want it to do. Can someone direct me to the proper scripting so I can learn it?
I want the the movie to begin with the first random movie clip, play it till the end, pause for about 10 seconds and then move to the next random clip.
Thanks
Nick
Loading Multiple Movie Clips In Random Order
I have a flash file that loads random movie clips. The code below is on frame 1. I have a gotoAndPlay at the end of the timeline to start it over so it will cycle through all of the clips instead of playing one. I don't think this way is really the best way to do it...but it's what I have so far. Ideally what I need to do is have it cycle through the movie clips in random order, preferably not starting over until it has gotten through them all, but at least not playing the same one twice in a row. Any suggestions are greatly appreciated.
Attach Code
filename = ["rc.swf", "sealy.swf", "labcorp.swf", "baldor.swf", "parker.swf", "sae.swf", "philips.swf", "electrolux.swf", "cox.swf", "gojo.swf", "dolby.swf", "3m.swf", "loreal.swf", "icg.swf", "carlon.swf", "ici.swf", "redcross.swf", "rainsoft.swf", "lt.swf", "gentek.swf", "lesco.swf", "br.swf", "tremco.swf", "ra.swf", "novartis.swf", "ss.swf", "jabil.swf", "tcp.swf"];
path = "http://www.tmrdemos.com/tmrwebnew/flashlogos/";
i = filename.length;
k = Math.floor(Math.random()*i);
loadMovie(path+filename[k], movieTarget);
Movie Clips Appearing On Stage In Random Order?
Hello flasher,
I was wondering if anyone can help me out on this little setup. Lets say i create 6 movie clips by drawing out 6 squares:
width: 80
height: 40
then I move them to off stage somewhere. Stage dimensions are:
Width: 1000
heigth: 600
I want to load my 6 movie clips (6 sqaures) in random order onto on lets say left hand corner of my stage within first left corner. I want clips to move in (animate in) from off stage to assigned stage location.
This is what I understand:
I will create:
onClipEvent (load) {
width = 600;
height = 800;
speedX = 5;
}
onClipEvent (enterFrame) {
this.movie1_mc._x = Math.round(Math.random()*5);
}
and so on and on....
I will eventually work in the speed.
I have tried moveTo() function but it doesnot fulfill the animation requirement which I would like to see. moveTo() simply puts the object to x and y assigned cordinates where as I want function that would show visual move.
Any help would highly be appreciated.
Thank you.
T
Movie Clip Order
I'm fairly new to flash and am working on making an intro movie / navigation. The final product I would like to have is have the logo fly in, then have a bar come up the side, fold out and have the navigation in there. I don't really have much trouble with the animation, I just need to have the intro play completly before the navigation comes in. Right now I have these in two movie clips. Is there some action where I can say after movie clip one is finished playing, play movie clip two? Or should I use a totally different way to go about it? Thanks in advance
A Button Gives Order To A Movie Clip.
What I want is to have a "show text" button.
Clicking it a text is appearing (a movie clip) that is slowly moving.
The text must not start form the beginning if the button is pressed again.
How can I do this?
Thank you.
Random Duplication
can anyone show me a bit of code that shows how to duplicate a movie clip every time a button is pressed. Eg. when i click a button a circle appears, and when i click it again, another appears but with a random offset (like 5 pixels left of the previous one)
Cheers!
Controlling Movie Clip Play Order
Good Day,
I have a web site that opens with two movie clips. One (A) folds open some navigation menus, the other (B) opens some rectangles that hold content. I want "A" to play out then, once it is played, I want "B' to start. It sounds simple but I cannot get the right code. I need something I can use for other applications in other pages. I have this code so far; (naigation_mc = "A" page01_mc = "B")
if (navigation_mc.play=true) {
page01_mc.gotoAndStop("start");
} else {
page01_mc.gotoAndPlay("start");
}
Perhaps there needs to be more code to controll this?
The Order Of Scripts When You Duplicate A Movie Clip
When I duplicate a movie clip, it seems like I can't immediately call its functions. Also, it seems like any variables that I set immediately after that will be overwritten if they are defined in Frame 1 of the duplicated clip. What is the order of events when you duplicate (or create) a movieclip, and is there any way to get around this, say by waiting until the new clip loads and runs its frame1 script?
Thanks a lot!
The Order Of Scripts When You Duplicate A Movie Clip
When I duplicate a movie clip, it seems like I can't immediately call its functions. Also, it seems like any variables that I set immediately after that will be overwritten if they are defined in Frame 1 of the duplicated clip. What is the order of events when you duplicate (or create) a movieclip, and is there any way to get around this, say by waiting until the new clip loads and runs its frame1 script?
Thanks a lot!
Random Numbers Without Duplication
Could somebody help me out, I need a short action script which will generate 10 random whole numbers between 1 and 100 without duplicating any of them?
The numbers will then each be assigned to variables.
Random Duplication Of MCs ...teach Me
Need some help with this one...
I want an MC to appear randomly on the screen, say about five at any given moment, and then scale down to nothing as to disappear.
Used the duplicate feature like once in flash before,...i know, i know, but here I am asking for help so teach me and I shall know and never ask again.
Here's what I got so..
i = 0;
if (i<100) {
duplicateMovieClip (_root.mymc, "mymc" add i, 10+i);
setProperty (["mymc"] add i, _yscale, "300");
setProperty (["mymc"] add i, _xscale, "300");
i = (i+1);
}
I have the if statement, because I want this duplication of mc's to last only for a few seconds, like 8sec. The 10+i, because I need a number of layers set aside.
Thanks flash gurus
Random Duplication Generator
Hi,
I have just animated rain fall with one animated MC here. I played around with duplication and randon _x and _y positioning but it just looked so unatural.
So i was wondering if anyone could point me in the direction of a tutorial or script that would look more natural?
the source file is here tho it is only an animation.
cheers for any thoughts or help on the matter.
Rob.
Changing Movie Clip 'layer' Order Command?
Hey all,
my problemo is: I have 10 movieclips placed on the main timeline. Each of these clips has an swf loaded into it using the loadmovie into target command.
When 1 of the 10 is selected I need it to 'come to the front' of all the other clips, as the others are made inactive and a second-level nav appears for the active clip.
Is there a command like (in designer speak) bringmoviecliptofront?
Help much appreciated..save me re-coding alot of work!
OnLoad Nested Movie Clip Execution Order
So I have a fairly large project and I've come across this annoying issue
Say I have a class 'GUIElement' that extends MovieClip and in the constructor I simply have "trace("constructor for " + _name);" and then in onLoad() I have "trace("onLoad for " + _name);"
Of course, on the stage I have the actual movie clips linkage'd to GUIElement. Now when I execute I get the following kind of output:
constructor for parent
constructor for child1
constructor for child2
onload for parent
onload for child1
onload for child2
Now to me that seems pretty unintuitive because, according to this, the parent is finished loading before the children! Instead, I would expect output more along the lines of:
constructor for parent
constructor for child1
constructor for child2
onload for child1
onload for child2
onload for parent
So far it isn't causing any huge problems, just minor annoyances. For example, say I want to run some function on the children as soon as the parent is loaded.. well the obvious place(..to me..) is to put the function call in the onLoad, but if the children aren't even loaded yet and the function is reliant on that then it won't work!
Can anyone shed some insight on how to do this properly? I apologize if this issue has been talked about before, I had no idea what to search for regarding this specific problem.
-James
Preventing # Duplication In Random Array
Hey
I have this problem that when I generate a set of random numbers, often, the same number is repeated. The new numbers are stored in an array, and I've tried to cycle through the array and check for duplicates, but nothing works. Has anyone found a good quick way to do this. Below is my random array code. Thanks.
stop();
_root.SetQuestionTotal = 30; // Number of questions available
_root.QuestionsInSet = 6; // Number of questions fields to be displayed per answer
SeriesArray = new Array();
for(var count = 0; count < _root.QuestionsInSet; count++){
SeriesArray[count] = Math.floor(Math.random() * _root.SetQuestionTotal) +1;
trace (SeriesArray[count] + " Series Array");
// Generates an Array (size = Varialbe QuestionsInSet) with a random value associated to each index
// SeriesArray [0] = 22 - for example
}
Movie Clip Tween From A Random Point To Another Movie Clip?
ok...
on a website I am trying to make...i have a rotating E (lowercase)
it flips around and does all kindsa crap
but when a person clicks on a button, i want it to tween from whatever frame it is on, to where all 3 of them line up and do a little flashy type thing
ei:
e#1 - upside down and backwards
e#2 - sideways and rotating on the y axis
e#3 - rotating on the x axis
now i want all of these to tween from the point they are at to a specific order....so they are all flat (ei: they look like this "e")
how the heck do i do this?!? i know i have seen it somewhere!!
Remove Movie Clip And Attach Random Movie Clip
Hi: I am trying to create a mini game where there are pods of equations in which players must solve in order to make the pod disappear. Once a pod disappear a new one appears.
Attached is my .fla file so far- but I have been having trouble trying to remove movie clips once the player has solved the equation, and then attaching a random movie clip in the same location. I've been trying to use an if then statement but I'm not really sure? I also placed a removemovieclip at the end of a movieclip. I'm fairly new to actionscript.
So if anyone can help me with that I would really appreciate it. I am looking to finish this project in the next day or two!!
Thanks in advance.
Random Location For A Random Movie Clip
I have various movie clips which I need to appear in one of four locations randomly. I need the movie clip to also be random. I also need more than one movie clip on stage at the same time. I believe the following needs to be used:
Math.random
duplicateMovieClip
I also believ that the method needs to be generic. Apart from that I am stuck.
Any help/ideas are appreciated.
Hope my question makes sense?
Clip Duplication
I want to duplicate an instance (horizontally,maximum 10 duplication)whenever i click a button. The duplication will come randomly.I mean sometime it will show 5 boxes, then 9boxes and so on. Please help.
Thanks
Clip Duplication
Houston, we've got a situation here...
could u rectify where the coding algoriths gone wrong here..
actually i am making a flash intro based on the matrix trailor. i ve made the falling matrix code near perfection. but the problem is in order to make multiple instances of my clip flow_mat on the main timeline i have to set each and evry instance manually. i wanted it to do through action script. so i made a new movie and tried the following way.
in my clip <flow_mat>(which has the tweening effect of the matrix) i put the actionin the frame 1~ 5:
this._x=this._x+(Math.random()*4)-2;
this._y=this._y+(Math.random()*4)-2;
to randomize the clip appearance.
then in the 6 frame i put the action:
gotoAndPlay(1);
then in the main timeline i put the following action to duplicate the clip instances:
onload
counter=40; //** this the number of duplication i want**//
while (counter>0)
{
duplicateMovieClip("mat","mat"+counter,counter);
counter= --counter; //** to cycle down the counter**//
}
stop();
where <mat> is my instance name for the clip flow_mat. but when i played the movie there was very negligible duplication and that too just arround the instance that i put on the main movie..
any helps please..
help me out to create the matrix effect through action script..
regards
Dynamic Movive Clip Duplication
I have an empty movieclip (mc_holder).Now I dynamically create some textbox
instances inside this movieclip.
A function takes this mc_holder and duplicates it with a new name.
Strange the mc_holder duplicated does not have the textboxes.
How to do that
Help .
[MX04] Clip Duplication Based On Array
Hmm I seem to remember haveing seen this done, but cant remember where or how.
Essentialy I want to dynamically generate a picture our of 2 different small MovieClips.
I can make a square grid of them nicely. But what I want is for certain ones to be one colour and the rest another. So that it makes a pattern.
I thought there was some way to do it with arrays, something vaguely like this sprang to mind.
0, 0, 0, 0, 0,
0, 1, 1, 1, 0,
0, 1, 0, 1, 0,
0, 1, 1, 1, 0,
0, 0, 0, 0, 0
That would represent the layout of duplicated clips on the stage and the 0s would be one colour and the 1s another. Is there a way to do this or am I just making it up? How else might I go about it?
Thanks.
MovieClip Duplication Deletes Previous Duplication
I have created 2 instances of a movie clip based button inn_btn and out_btn.
They are both contained in the same movie clip to which the following code is attached. The code duplicates the buttons in a column but as each of the out_btn buttons is deletes the inn_btn one that proceeds it. If I remove all the references to the out_btn one, all the inn_btns duplicate and work fine. If I keep the code in for the out_btns, all the out_btns appear and work fine but only the original inn_button is present. I've stepped it through and seen each inn_btn get deleted as the out_btn is created. I've tried lots of variations on this all with the same results.
I am fairly new to action script but doing lots of learning!
ActionScript Code:
onClipEvent (load) {
trace("Main init");
var inSel = 0;
var outSel = 1;
numButtons = 9;
vSpacing = 22;
//duplicate buttons
for (i=0; i<numButtons; i++) {
if (i != 0) {
inn_btn0.duplicateMovieClip("inn_btn"+i, i);
this["inn_btn"+i]._y += i*vSpacing;
out_btn0.duplicateMovieClip("out_btn"+i, i);
this["out_btn"+i]._y += i*vSpacing;
}
this["inn_btn"+i].onPress = function() {
trace(this._name);
};
this["out_btn"+i].onPress = function() {
trace(this._name);
};
}
}
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Change The Order Of The Movie Clip In Flash ( Flash MX Zip Files Attached)
Dear Sir,
I have created a movie where there are buttons I am calling the movie clip from the library by clicking the the button . Each movie clip is high in file size due to its large graphics. So, I have put a preloader into the first frame of each movie clip. The problem is, how can I change the order of the moive clip that is called inside the movie. Also I need to change the transparency of the layer I am hereby sending you the fla files also. I need your kind help sir.
Reagrds
Rajesh
Random Movie Clip
Alright, I still can't get this to work properly. In my main movie, I am trying to call random movie clips to be played within my main movie whenever it reaches certain keyframes. This is probably something extremely simple, but those are usaully the hardest ones for me to figure out.
Random Movie Clip
How can I randomly load a movie clip on loading a swf? The movie clips are inside the swf.
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