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Scrollbar Component Unavailable In Mx 2004 So What Now?


Hi there,

I love your service and your tutorials..brilliant!

Your web site told me that scrollbar components are not included in mx 2004.

I did manage to find a scrollbar component from another flash file so I dropped it onto the text box but it's not doing anything. I'm hoping someone can look at quickly and tell me why it isn't working. I tried to send file but too big? is it possible to get one I can just edit?

I also notice that you don't use external text file for dynamic text.

thank you for your time,
rob




KirupaForum > Flash > Flash 8 (and earlier) > Flash MX
Posted on: 02-11-2004, 06:01 PM


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Scrollbar Component Unavailable In Mx 2004 So What Now?
Hi there,

I love your service and your tutorials..brilliant!

Your web site told me that scrollbar components are not included in mx 2004.

I did manage to find a scrollbar component from another flash file so I dropped it onto the text box but it's not doing anything. I'm hoping someone can look at quickly and tell me why it isn't working. I tried to send file but too big? is it possible to get one I can just edit?

I also notice that you don't use external text file for dynamic text.

thank you for your time,
rob

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MX 2004 Scrollbar Component - Can't Set The Height
I have a simple input text field on the stage and have attached the MX 2004 UI scrollbar component to it. I resize the scrollbar component to match the box surrounding my input text area. Everything looks great. But when I publish the file, the scrollbar contracts to the size of the text field. how can I get the scrollbar to stay a certain size? I've tried scripting it as well:

myScrollBar.setSize(200);

That doesn't do Jack. What's the deal here?

Thanks for any help!

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Scrollbar Component In Flash 2004
I just upgraded to flash 2004. I tried to create scrollable text. However, there is no scrollbar in the components panel. Flash MX had a scrollbar component. Where did it go in flash 2004?

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Flash MX 2004 - What Happened To The Scrollbar Component ?
Hi sup guys, downloaded the Flash MX 2004, I have no probs with it whatsoever, everything works fine, and I like the new features, especailly CSS and the new components... But after a short while of messing around in Flash MX 2004 (Standard) I noticed that the "very handy" scroll-bar component is gone ;o

Now just out of curiousity, but why in the world would they take it out ?!?!?? And why would they take it out in the first place, when they made it so simple to add scrollbars for their users ?!? Is it just me, or did they just get rid of something that was quite useful for flash ?

And lastly, the main reason why Im wondering this, is because it was really like the only component in Flash MX that I actually used on a regular basis, plus for the fact that people are now wondering in the "Flash MX Forum" what do now, that there is no simple component you could use for scroll-able text. Any solutions ??? Because from what I've seen, you can only code scroll-bars now !? Let me know if Im wrong.

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[F8] Help - Scrollbar Appear On The Scene Which Do Not Contain Scrollbar Component
1. I have successfully created multiple scenes with dynamic html text fields and UIscrollbar component.

2. Each scene is a webpage, so I can click on each button to go to corresponding scene.

3. The main page contains no scrollbar component. When I publish on the web, it run perfectly for the first time loading it. However, after I visit other pages (different scene created in F8) and click on "Home" button going back to the main page, the scrollbar component exists on the page which should not contain any scrollbar.

4. I try to give each scrollbar on different scene a unique instance name, and disable it using

Code:
scrollbar0._visible=false;
but it doesn't work. I think maybe I include the actionscript to the wrong place or under the wrong event/action.

5. Any idea of how this happened?

Thanks,
little_poem

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If someone was to use the "BASIC" level of my application, they can only use 2 of the three options available. The third is "greyed out" and is un-clickable, but still visible, so the user knows what they are missing out on and may choose to upgrade to "EXPERT" to access option 3.

The Question:

How can I adjust the actual visible attributes of the option that is unclickable? - say, make it dulled or greyed out. AND... make in-active any code that is attatched to it, but leave it in a state that it can be "ACTIVATED" when the user upgrades?

The idea is to have an external source TELL the button to be available to the user or to be unavailable to the user. I want to accomplish this by designing only 1 NAV bar and uploading only that same NAV bar once. This NAV bar is it's own SWF file.

In a NUTSHELL:
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This is way over my head, any suggestion would be appreciated.

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I'm working with Flash MX 2004 (education version) and when going through a tutorial to integrate a video into a flash movie one step is to drag Media playpack component onto stage.

I have no media playback component. I have no media components, all I have is UI components.
When I look in the program files I see that the files do exist in the "first run" or whatever folder, but there's no way to get them to show in the components menu like they're supposed to.

I've read someone else having this issue on this forum but no answers were forthcoming to their post so here it is again.

Any ideas? I'd rather not have to uninstall/reinstall due to other parts of the MX bundle that I use heavily.

THanx
TM

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Thanks!

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Hello,

I'm very familiar with Flash MX... I just started using MX 2004 Pro.

Anyway, I'm not too happy with it... I like Flash MX better for a lot of reasons, but that's another story.

My question is about the scrollbar component... where did it go? I used to enjoy adding a scrollbar to any type of text box (input/dynamic). Now I'm at a loss. I tried the text box component and the input component, but they only seem to work if you publish your movies with actionscript 2. I need to make my movies compatible with Flash Player 6.

Does anyone know if or where I could get the scrollbar component, or one similar? I checked out Macromedia Exchange and didn't see anything that looked like what I was looking for, although I could be wrong.

Thanks for your time.

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Hello,

I'm very familiar with Flash MX... I just started using MX 2004 Pro.

Anyway, I'm not too happy with it... I like Flash MX better for a lot of reasons, but that's another story.

My question is about the scrollbar component... where did it go? I used to enjoy adding a scrollbar to any type of text box (input/dynamic). Now I'm at a loss. I tried the text box component and the input component, but they only seem to work if you publish your movies with actionscript 2. I need to make my movies compatible with Flash Player 6.

Does anyone know if or where I could get the scrollbar component, or one similar? I checked out Macromedia Exchange and didn't see anything that looked like what I was looking for, although I could be wrong.

Thanks for your time.

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Hi All,



I have problem making scrollbar in flash mx 2004, I tried it but the broswer's scrollbar is still active and working so I want to make the broswer's scrollbar in active.

So can any one help with the cord and the steps to be taken in making it ?


FlashFile

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I have been following the folling tutorial
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MX 2004 - Dynamically-attached Scrollbar
Hey kids,
Grabbed this script (sorta) from actionscript.org (turned it into a function and added some stuff). When it runs though, the scrollbar appears not sized, and just as a grey bar (no arrows or anything). It SHOULD be the same height as the textfield, and it should also, you know, scroll.. Something is definitely amiss... Can anyone help me out?

Oh, also I've got text loaded in from an XML file (working), so there's more text to scroll than shown in this function.
Thanks in advance!

Steve



Code:
function createPlaylist(w:Number, h:Number):Void {
trace("createPlaylist called");
root_mc.createTextField("playlist_txt", root_mc.getNextHighestDepth(), 10, 10, w, h);
var p_txt:TextField = root_mc.playlist_txt;
//root_mc.playlist_txt.autoSize = "left";
//p_txt.selectable = false;
p_txt.html = true;
p_txt.multiline = true;
p_txt.wordWrap = true;
p_txt.border = true;
p_txt.background = true;
p_txt.htmlText = "<br>";

initialization = {_targetInstanceName:"playlist_txt", horizontal:false};
root_mc.attachMovie("FScrollBarSymbol", "myScrollbar", 2, initialization);
root_mc.myScrollbar._x = root_mc.playlist_txt._width+100;
root_mc.myScrollbar.setSize(h);
}

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Scrollbar How To Make It In Flash MX 2004
Hi All,



I have problem making scrollbar in flash mx 2004, I tried it but the broswer's scrollbar is still active and working so I want to make the broswer's scrollbar in active.

So can any one help with the cord and the steps to be taken in making it ?


FlashFile

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Cannot Find ScrollBar In Flash MX 2004
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http://www.kirupa.com/developer/mx/dynamic_scroller.htm
wanting to add a scroll bar to my text box...
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or does anyone know where to find the scroll bar component in MX 2004?
Many thanks ^^

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I have a gallery that reads an ms access database using asp and then loops through an array of records and duplicates an empty movieclip for each record.

A jpeg is then loaded into the movieclip and then a variable for the _x position is incremented and then the next one is loaded etc.

I then use the same method to add the necessary labels for the images by duplicating a movieclip and adding a text field.

This is all fine and produces a gallery of images but the problem comes when I try and position the labels according to the height of the image. I have tried every method I can think of to check the image attributes which are only available when it is fully loaded, but I keep getting a value of 0.

The code is below. Any help would be greatly appreciated - thanx


Code:
stop();
// Set variable holding image folder path
sThumbImageLoc = "thumbs/";
// Retrieve thumb ID's
//_root.artist_name = _root.varThumbs.artist_name;
_root.aID = _root.varThumbs.aID.split(",");
_root.aID_length = _root.aID.length;
// Retrieve Thumb titles
_root.aTitle = _root.varThumbs.aTitle.split(",");
// Retrieve Media types
_root.aMedia = _root.varThumbs.aMedia.split(",");
// Retrieve Frame Heights
_root.aFrameH = _root.varThumbs.aFrameH.split(",");
// Retrieve Frame Widths
_root.aFrameW = _root.varThumbs.aFrameW.split(",");
// Retrieve Image Heights
_root.aImgH = _root.varThumbs.aImgH.split(",");
// Retrieve Image Widths
_root.aImgW = _root.varThumbs.aImgW.split(",");
// Retrieve Prices
_root.aPrice = _root.varThumbs.aPrice.split(",");
// Display image
// This function retrieves and displays the main image on top when passed the image ID
function getmainImage(ImageID){
// load main image holder movie
_root.current_imageID = ImageID;
loadMovie("main_image.swf", "_root.drop_main");
};
maindepth = 9000;
textdepth = 8000;
thumbbtndepth = 6000;
thumbdepth = 5000;
labelsdepth = 4000;
thumbbgrddepth = 3000;
xthumbposition = 0;
//ytextposition = 338;
//
function searchAndReplace(holder, searchfor, replacement) {
temparray = holder.split(searchfor);
holder = temparray.join(replacement);
return (holder);
}
function whenloaded(mc_name, mc_height) {
// Determine size of image and resize window and position labels accordingly
ytextposition = mc_height + 10;
//_root.test = mc_height;
// vertical positions
setProperty(searchAndReplace(mc_name, "thumb", "media"), _y, ytextposition+51);
setProperty(searchAndReplace(mc_name, "thumb", "imageID"), _y, ytextposition+123);
setProperty(searchAndReplace(mc_name, "thumb", "title"), _y, ytextposition+33);
setProperty(searchAndReplace(mc_name, "thumb", "fsize"), _y, ytextposition+105);
setProperty(searchAndReplace(mc_name, "thumb", "isize"), _y, ytextposition+87);
setProperty(searchAndReplace(mc_name, "thumb", "price"), _y, ytextposition+69);
}
// Display thumbnails
for (a=0; a<_root.aID_length; a++){
// create new thumb movieclip
duplicateMovieClip(_root.drop_thumbs.drop_thumb, "thumb"+a, thumbdepth);
// create new thumb bgrd
duplicateMovieClip(_root.drop_thumbs.thumb_bgrd, "bgrd"+a, thumbbgrddepth);
// create new invisible thumb btn
duplicateMovieClip(_root.drop_thumbs.thumb_btn, _root.aID[a], thumbbtndepth);
// create new Media type text box
duplicateMovieClip(_root.drop_thumbs.text_box, "media"+a, textdepth);
// create new image ID text box
duplicateMovieClip(_root.drop_thumbs.text_box, "imageID"+a, textdepth+20);
// create new title text box
duplicateMovieClip(_root.drop_thumbs.text_box, "title"+a, textdepth+40);
// create new frame size text box
duplicateMovieClip(_root.drop_thumbs.text_box, "fsize"+a, textdepth+60);
// create new image size text box
duplicateMovieClip(_root.drop_thumbs.text_box, "isize"+a, textdepth+80);
// create new price text box
duplicateMovieClip(_root.drop_thumbs.text_box, "price"+a, textdepth+100);
// Store current thumb in variable
_root.current_thumb = "_root.drop_thumbs."+eval("thumb"+a);
// Load the thumbnail into the new target movie
loadMovie(sThumbImageLoc+_root.aID[a]+".jpg", _root.current_thumb);
// Check when image is loaded and position labels accordingly using function
eval("thumb"+a).isLoaded = false;
eval("thumb"+a).onEnterFrame = function() {
if (!this.isLoaded) {
if (Math.round(this.getBytesTotal()) == Math.round(this.getBytesLoaded())) {
this.isLoaded = true;
}
}
if (this.isLoaded) {
delete this.onEnterFrame;
//_root.test = this._height;
whenloaded(this._name, this._height);
}
}
// Set positions of movieclips
setProperty(eval("thumb"+a), _x, (xthumbposition+25));
setProperty(eval("bgrd"+a), _x, xthumbposition);
setProperty(_root.aID[a], _x, xthumbposition);
// horizontal positions
setProperty("media"+a, _x, xthumbposition+41);
setProperty("imageID"+a, _x, xthumbposition+74);
setProperty("title"+a, _x, xthumbposition+41);
setProperty("fsize"+a, _x, xthumbposition+74);
setProperty("isize"+a, _x, xthumbposition+74);
setProperty("price"+a, _x, xthumbposition+41);
// Add text fields and set formatting
eval("media"+a).createTextField("txt1", textdepth, 10, -15, 200, 20);
eval("media"+a).txt1.text = _root.aMedia[a];
eval("imageID"+a).createTextField("txt1", textdepth+20, 10, -15, 200, 20);
eval("imageID"+a).txt1.text = _root.aID[a];
eval("title"+a).createTextField("txt1", textdepth+40, 10, -15, 200, 20);
eval("title"+a).txt1.text = _root.aTitle[a];
eval("fsize"+a).createTextField("txt1", textdepth+60, 10, -15, 200, 20);
eval("fsize"+a).txt1.text = _root.aFrameH[a]+' by '+_root.aFrameW[a]+'cm';
eval("isize"+a).createTextField("txt1", textdepth+80, 10, -15, 200, 20);
eval("isize"+a).txt1.text = _root.aImgH[a]+' by '+_root.aImgW[a]+'cm';
eval("price"+a).createTextField("txt1", textdepth+100, 10, -15, 100, 20);
eval("price"+a).txt1.text = '
+_root.aPrice[a]+' AUD';
myTextFormat = new TextFormat();
myTextFormat.color = "0x074667";
myTextFormat.font = "Arial";
myTextFormat.size = 12;
myTextFormat.bold = true;
eval("media"+a).txt1.setTextFormat(myTextFormat);
eval("imageID"+a).txt1.setTextFormat(myTextFormat) ;
eval("title"+a).txt1.setTextFormat(myTextFormat);
eval("fsize"+a).txt1.setTextFormat(myTextFormat);
eval("isize"+a).txt1.setTextFormat(myTextFormat);
eval("price"+a).txt1.setTextFormat(myTextFormat);
// Define button handling events
eval(_root.aID[a]).onRelease = function(){
getMainImage(this._name);
}
thumbdepth--;
labelsdepth--;
thumbbgrddepth--;
thumbbtndepth--;
textdepth = textdepth + 120;
xthumbposition = xthumbposition + 250;
};[/code]

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ScrollBar Component Won't
Ok, I really need a smoke.

Anyway, I've used the scrollBar Component in the past with no problems. Now I'm trying to add one to an older file that's been saved as an MX file. When I drag the ScrollBar component from the library it won't snap to the edge of the text field and won't register the instance name of the the text field. No matter what I do I can't get the two to sync up. If I open a new file and try the EXACT same thing it works fine. Is there some problem with adding components to a Flash 5 file even if I've resaved the thing as an MX file? Even setting the Target TextField Parameter to the instance name of the the text field manually doesn't work. I be stumped. If anyone has any clue why this is happening.....you'll forever be my hero. Thanks.

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Scrollbar Component Help
I am trying to customize the scrollbar component and am having some issues....

I see the individual objects/skins, but where is the clip that holds them all together?

For Example:
I am trying to move the arrow on the right, to the left, but don't know where to adjust this? Trying to change the actual component doesn't seem right (not sure whats happening there)

Looked at system docs, guess I didn't get it.....any help is appreciated.

Thanks!

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ScrollBar Component
I am trying to use the ScrollBar component within a MovieClip.

It is attached to a dynamic text box that is using a TXT file for it's content.

Everything works except the scrollbar. It works fine oustide the MC but not inside.

Anyone know how to fix this problem

Thanks

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Scrollbar Component ?
I recently bought flash MX I saw the components ,

but I don't know how to use the scrollbar component macromedia doesn't explain it well enough or well they don't explain it.
I know I have to name my text. and then drag it over teh text so it will get stuck on it but it doesn't work does anyone know why ?? or am I doing sojmthing wrong.

damn so anoyying when something doesn't work.

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Scrollbar Component
I have successfully installed scrollbars several times but this time its not happening. Mx is asking for the textfield instance name but it has one called 'text' and the scrollbar commponent(my scrollbar) recognizes 'text" as the target textfield...not sure why this is happening- any possible explanations?

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ScrollBar Component
I'm creating a specialized photo-album application which shows the customers photo-sessions from the photographer, and they can select which pictures they like.

In my thumbnail preview (mcThumbNailPrev), I'm attaching my thumbnails (mcThumb[x]). Is there any way I can utilize the scrollbar component for my 'mcThumbNailPrev' to view all my thumbnails? I'm just now getting used to MX, and all I know, is that the scrollbar works on text fields. Can it be used on movieclips too? I'm sure it can be.

Any guidance?

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Scrollbar Component
I have a scrollbar component attached to a dynamic text box, which works fine(almost), but it always stops scrolling at the last but one line, no matter how long the text is, when I use the mouse. If I use the keyboard to scroll it is fine and shows the last line. Any ideas how to fix this? tks

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