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Using NetStream.time On Rtmp Live Stream (broadcaster=receiver)


I am trying to synchronize a live stream (which is broadcasted from the flash player plugin) with some scripted actions. The problem is, that the displayed frames of the rtmp stream do not correlate to the netStream.time property on the receiver side. In fact, i do not understand at all, how the property is rendered on the receiver, since i can not recognize any dependencies to e.g. bufferLength.
Does anybody now, how it is calculated? I tried with Red5 and Wowza and they seem to behave similar. I guess, FMS would not make any difference (if so: lease let me know!), since i assume that the property is rendered during the encoding process i.e. by the plugin.




Adobe > Flash Media Server
Posted on: 04/02/2007 07:30:09 AM


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Problem Trying To Publish Live Stream To RTMP
We are having a rather silly problem, I know its probably very easy to resolve but still it is giving us a headache.

We have an FMS that takes live feeds from webcams and plays them back through a webpage using the following code:

nc = new NetConnection();
nc.onStatus = function(info) {
trace('I:'+info.code);
if (info.code == 'NetConnection.Connect.Success') {
ns = new NetStream(nc);
video.attachVideo(ns);
ns.play('channel12');
}
};
nc.connect('rtmp://FMSIP/shopVideo/_definst_');

We would now need to push this feed over to another FMS by publishing the feed on an RTMP address.

We were under the impression that the following should work:

rtmp://FMSIP/shopVideo/_definst_/channel12

but is does not work, even if we try it from our own FMS. Checked firewall and stuff that does not seem to be a problem. Are we missing something painfully basic? Please advise any help is greatly appreciated.

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Time Shifting A Live Stream
I have a pre-recorded, pre-encoded vid that I need to stream as if it were live--so that the video would start at 2:00 on a certain date and if a client began viewing the video at, say, 2:30, the video would start 30 minutes in. I can do this on the client side with AS in the SWF, but I was wondering if FMS 3 had a way to configure a stream to behave in this manner.

Thank you.

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NetConnection, NetStream, And RTMP Help
Hi, I was wondering if anybody had any suggestions on how to help with a problem i'm having.

I have a flash client that connects with a red5 (FMS clone) server. It uses a NetConnection, NetStream, and Mic to send audio to the red5 server. Everything appears to be working correctly until it is time to send the audio packets. It will work on some computers but will not work on others. One of the ones that it doesn't work on is behind a firewall and router. I don't detect any dropped packets, but we do have problems with RTP.

Does anyone have any ideas on what to look at?

Thanks,
Brent

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AS2 - NetStream Connection RTMP
Last edited by SightStorm : 1 Week Ago at 11:55.
























....this is driving me mad. I shouldn't be posting actual flv streaming paths but I'm at a point where I dont care lol Just want to get this done.

I have this code below. The video is in fact streaming. However, my connect(PATH) isnt working. Not really sure how to fix this, nor how to go about it. Does anyone have an idea? what is flash expecting in the connect for streaming? the domain? the domain + folder?


Code:
trace(this.videoType); //returns "Rtmp"
if (this.videoType == "Rtmp")
{
trace("Actual Video Path: " + pData.videoPath)
//returns rtmp://{id}.edgefcs.net/ondemand/{folders}/{video_file}.flv
this.connection_nc.connect("rtmp://{id}.edgefcs.net/ondemand/{folders}/");
//breaks down...
}else
{
this.connection_nc.connect(null);
}
Any help would be awesome! Thank you all

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Live RTMP Streams On The Internet
Hello, i'm looking for internet televisions , live 24 hours a day, and watchable with the Flash Player (so they should be live RTMP streams coming from a flash media server).

Do you know someone?
i tried with google but i found only tvs for WMP, Quicktime or Real Player
thanks

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Does Anybody Know How To Stream In An Flv From A Rtmp Server?
I don't know a lot about streaming video in flash but from what I've read in the help files it should be done like this:


Code:
var nc:NetConnection = new NetConnection();
//The company i'm using to host secure videos requires a token to be passed in to validate the video.
var connected:Boolean = nc.connect("rtmp://secureflashsvc.com?token=dec182aff606337179b61085c4603aa05");
var NewStream:NetStream = new NetStream(nc);
video.attachVideo(NewStream);
NewStream.play("flv/flashmovie"); // the .flv extension is left off


Has anybody had any experience with this? Because according to the docs this is how it should look but it doesn't work for me. Please help.

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Stream Rtmp With Flex
Hi!

I have seen a couple of posts with people having problem streaming rtmp FLV's. But i haven't seen any good answers so i'm making another try. Here is my code:

Code:

      public function MyMovie()
      {
         ncVideo = new NetConnection();
         ncVideo.connect("rtmp://fl0.something.cdn.domain.com/campaign4/");
         nsVideo = new NetStream(ncVideo);
         nsVideo.play("filename.flv");
         vFLV = new Video();
         addChild(vFLV);
         vFLV.attachNetStream(nsVideo);
         
         var clientObject = new Object();
         clientObject.onMetaData = onMetaData;
         nsVideo.client = clientObject;
      }
      private function onMetaData(oMetaData:Object):void
      {
         trace(oMetaData.duration);
      }


MyMovie() is the constructor of my "MyMovie"! class.
This don't work and passing null to ncVideo.connect and giving nsVideo.play the hole URL don't work either. I knnow the URL works cause i have tried it in the flash component.

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Can I Insert An Extra Audio Stream Into The Live Stream?
I have a project where I need to set up a broadcast (from pre-recorded files) so people can 'tune in' at a certain time to watch a show. Some of these shows should have a soundtrack, can I use SSAS to overlay an extra audio stream? So I would send one video and two audio streams out to the client as one stream.

Alternatively, can I use SSAS to replace the audio, so effectively demux the original audio off and send out a different audio stream in its place.

Thank you in advance for any advice.

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RTMP FLV Stream Seek Frame Skip...
Hello Community!

I hope someone can guide me to the right path to success!
So I spent a lot of time getting adobe media server 3 setup and to enable enhanced seek feature...

Now in my code I have the stream paused and I start seeking by 0.04 seconds increments every time I press a button... This is just so I can get a frame by frame type of solution... The problem comes when I go to a certain frame and the frame displayed is blank or a frame from few milliseconds before...

Could this be the cache of the server? or some type of settings for the server? maybe the way the video was encoded?

Is there a way to request the next encoded keyframe from the stream?

Thanks!
Jona



























Edited: 08/21/2008 at 10:37:45 AM by medicalfix

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Play A Rtmp Stream From Flash Media Server
I want to make a small simple flash file that automatically begins playing a live stream from Flash Media Server. I have the following code, but it plays a prerecorded FLV file on the server. But I want to play a stream instead...


ActionScript Code:
var vid:Video = new Video(50, 38);
addChild(vid);

var nc:NetConnection = new NetConnection();
nc.connect(null);

var ns:NetStream = new NetStream(nc);
vid.attachNetStream(ns);

var listener:Object = new Object();
listener.onMetaData = function(evt:Object):void {};
ns.client = listener;

ns.play("externalVideo.flv");

I figured out I needed to change this line:


ActionScript Code:
nc.connect("rtmp://mystreamserver.com/live/livestream.flv");

- but what else do I need to do?

Also, I do not want the sound to be heard. How would I do that?

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I am using Adobe Flash Media Encoder to provide a live stream to a mate. I created a small and simple flash movie for him to view it. It works great, but there is 2 small problems. Firstly, it has a mute button, but it doesn't mute. In fact, any setVolume control in the actionscript doesn't work, so it's more of a problem with the script than the button, but I just can't figure out what's wrong.

Also, I have a button to change the size of the video depending on the aspect ratio of what is being streamed, and that work's great, however pixelation is apparent when the video is at a different size than what it is being streamed at (for obvious reasons). Is there any way I can anti-alias the video, as seen on Google Video when the "smooth video" option is turned on.

This is the actionscript I am using:

Code:
connect_pb.onRelease = function(){
if(this.label == "Connect"){
this.label = "Disconnect";
nc.connect("rtmp://xxx.xxx.xxx.xx:1935/tvstream");
tvstream._visible = true;
} else {
this.label = "Connect";
nc.close();
tvstream._visible = false;
}
}

nc = new NetConnection();
nc.onStatus = function(info) {
if (info.code == "NetConnection.Connect.Success") {
ns = new NetStream(nc);
ns.setBufferTime(3);
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ns.play("tvstream", -1);
}
}

aspectratio_pb.onRelease = function(){
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tvstream._width = 512;
_root.tvstream._x = 0;
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this.label = "Change to 16:9";
tvstream._width = 352;
_root.tvstream._x = 80;
}
}

_root.createEmptyMovieClip("vSound",_root.getNextHighestDepth());
vSound.attachAudio(ns);
var so:Sound = new Sound(vSound);
so.setVolume(100);

mute_pb.onRelease = function(){
if(this.label == "Mute"){
this.label = "Unmute";
so.setVolume(0);
} else {
this.label = "Mute";
so.setVolume(100);
}
}

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Hi, I'm working on this site: http://www.kalicious.com/projects/in...e/witr/launch/

I am using a live MP3 stream of the radio station so that I can play the live music and have the user ontrol the volume, but I am running into many problems with it.

For instance, when I compile the SWF in Flash, it compiles and then the entire flash environment immediatly crashes. When I run the swf in Flash player off my machine it works fine. When I run it embedded within HTML or uploaded to a server, the sound plays for a few seconds, then just stops. This is on PC.

On mac, on the other hand, it seems to always work fine in all situations.

I'm pretty sure this has something to do with Sandbox security settings, but I don't know much about this side of things. Does anyone out there know of a workaround for this problem?

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hi friends,

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size : 400X 300
FPS : 25
2 pass CBR
video bitrate :200kbps
audio 22050 Hz
bitrate :32 kbps

please help me to find a good internet connection....

When calculated the bitrate using adobe bitrate calculator ,it shows 288 kbps.

please help me to find out it...

regards
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Hi there. Pulling out my hair...and i'm bald enough already!

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Any help would be SO helpful!!

My fms and flv set up - ... applications/playapp/play.flv (also put in streams folder and _definst_ folder with play.flv in there just in case)

in the source, I have tried all variations - but is currently: rtmp://edge2.xxx.net/playapp/instance1

It demands an instance name, even though I don't know how that works (i know i put the source in FME with that, but this is an already made FLV).

Sincere thanks -
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Hey all,

I have a video stream that has a graphic over it.
The thing is I don't want the graphic to be shown whenever the conneection is dropped, or whilst the stream is still loading.

So easy, I set it to _visible = false in the firstframe and when the video is shown, I set to true.

I have been using this method, but it's showing the graphic about 2 seocnds before the video actually shows.


ActionScript Code:
nc.onStatus = function(infoObj) {
    if (infoObj.code == "NetConnection.Connect.Success") {
        out_ns = new NetStream(nc);
        _root.theVid.attachVideo(out_ns);
        out_ns.play(videoStream);
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                _root.theGraphic._visible = false;
                reConnect();
            } else {
                if (info.code == "NetStream.Play.Start") {
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                }
            }
        }
    } else {
        _root.theGraphic._visible = false;
    }
}

What can I use instead of NetStream.Play.Start?
Is this the best way to go about it?

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Any ideas on why this code is not working? It never traces that the video is not found. Even when I put in a wrong address.







Attach Code

//------------Make Initial Connection-------------------//
var nc:NetConnection = new NetConnection();
nc.connect("rtmp://flashmedia.administaff.com/live/");
var ns:NetStream = new NetStream(nc);
ns.setBufferTime(0);
video.attachVideo(ns);
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trace("Could not find video file.");
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}
}

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I just have a video object on each stage and the actionscript:

sender:
var rtmpPath:String = new String();
rtmpPath = "rtmp:/test";

var ncBase:NetConnection = new NetConnection();
ncBase.connect(rtmpPath);

var ns:NetStream = new NetStream(ncBase);
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ns.publish("testVideo","live");

the video object instance name is local_sender.



the subscriber:
var rtmpPath:String = new String();
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var ncBase:NetConnection = new NetConnection();
ncBase.connect(rtmpPath);

var ns:NetStream = new NetStream(ncBase);
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I can see video from camera in the sender file but in the subscriber nothing.
In the flash media server console i can see 3 streams. one with the name i create and the other two generic, like CBAoQD6H...

how can test is the stream out is really going out and if so, if the stream in the problem?
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any help will be very appreciated.

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Hey,

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thanks

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application.recordStream = Stream.get(instanceName);

if (blnRecord)
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Thanks in advance,
K.

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hello,

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Is there any way to check this?

Thanks!

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Hello,

I am creating a script to function like Ustream.tv or Justin.tv and it is currently configured at www.Toxin.tv. What I need to do is retrieve the status of a stream (amount of users and whether or not it's live) more importantly, though, whether or not it's live in JavaScript or PHP - if this is at all possible.

Please help me, If I can't figure it out I'll just pay someone to do it :P but I'd really like to try to do it myself first. Thanks so much in advance.

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H.264 Not Working In Live Stream
Hi,

I have a HD Camera streaming a live feed through FME 2.5 to FMS 3.0 using the VP6 codec and it works fine.

I have now been trying to get the same stream running via H.264 and althogh FME 2.5 connects to the FMS 3.0 server and the stream starts with FMS 3.0 reporting the stream no problem.

The Client application crerated with Captivate 3 using Flash Player 9 for publishing no longer dispays the video.

Switching back to VP6 works again.

Any one have any idea what I should be doing?

Cheers

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Stream Live Audio
Hi,
I would like to develop a chat with voice.
I found several examples of stream live audio-video, but just want audio.
What search?

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Detect Live Stream
Can somebody please answer this question to me:

With the Flash Media Streaming Server (not the interactive version), is it possible to detect if a live stream is running?

I want to show an overview of several live streams on one page.
The ones that are not running should show as "offline". The others should show an online thumbnail.
I don't want the visitors to have to go to all of the pages only to see that the stream is offline.

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Live Stream Player
hi,

i'm creating a a web broadcast application for a school event which records from multiple video-camera and encodes using Flash Media Encoder & FMS3 streaming. using the rtmp to apply onto a player in AS3.(normally i done it using FLV playback) But the requires states no Playback component should be used. As the deadline is the end of the year i hope u guys could direct/links me some tutorials which would be helpful.

Thanks.
yours gratefully,

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Live Stream Through Flash
Ok so I am trying to learn how to set up a LIVE WEBCAM Stream through Flash.

What type of equipment do i need? Can I used a standard logitech webcam? Or do I need something more advanced? I am going for something of reasonably higher quality if at all possible.

I need the webcam to stream the feed through flash. Is there software that I can buy that does this for me automatically?

Also, can I display more than one stream?

If anyone knows ANYTHING about LIVE Streaming through a webcam to Flash, please help me out!

Benjamin Chu

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Detect A Live Stream
Code:
var nc:NetConnection = new NetConnection();
nc.connect("rtmp://flashmedia.NunyaBusiness.com/live/");
var ns:NetStream = new NetStream(nc);
ns.setBufferTime(0);
ns.play("livestream");
video.attachVideo(ns);
I am using the above code for a live stream. My quesiton is how do I detect whether there is content being streamed and if not, to show a "Coming Soon" movieclip? I know that a listener would do the trick, but I have no experience with listeners in AS2.

Your help is greatly appreciated

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AS2 - Detect Live Stream
Code:
var nc:NetConnection = new NetConnection();
nc.connect("rtmp://flashmedia.NunyaBusiness.com/live/");
var ns:NetStream = new NetStream(nc);
ns.setBufferTime(0);
ns.play("livestream");
video.attachVideo(ns);
I am using the above code for a live stream. My quesiton is how do I detect whether there is content being streamed and if not, to show a "Coming Soon" movieclip?

Your help is greatly appreciated

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Live MP3 Stream Player
Hi,

I wrote a simple function which connect to an mp3 streaming radio.
It works fine with flash player 6 under windows but not under pocket PC.
Under PPC it make connection to server, start buffering but never start to play.

Another strange thing under windows XP (not pocket pc). It works when opened with standalone player but not in internet explorer. It works under mozilla.

The script is :

ActionScript Code:
_soundbuftime = 1; // do not change problem
mp3 = new Sound();
mp3.loadSound( "http://64.236.34.141:80/stream/1040", true );

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Live Webcam Stream
Dear Flash Experts,

I am wondering, what are the options for a live webcam stream. So people can see live things on your site..

Anyone with experience in this?

Respectfully,

Mies

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NetStream Total Length Of Stream In Seconds
NetStream.bytesTotal retrieves the length of the stream in bytes.

Is there a way to get the total length of the stream in time? Or is there a way to convert the bytesTotal attribute to time?

Thanks!

dustoff.

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Getting NetStream.Play.FileStructureInvalid When Trying To Stream Local MP3
PHP Code:



var connection:NetConnection;var stream:NetStream;var streamURL:String;            function loadStream(url:String):void {    streamURL = url;    connection = new NetConnection();    connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);    connection.connect(null);}function netStatusHandler(event:NetStatusEvent):void {    trace(event.info.code);    switch (event.info.code) {        case "NetConnection.Connect.Success":            connectStream();            break;        case "NetStream.Play.StreamNotFound":            trace("Stream not found: " + streamURL);            break;    }}function connectStream():void {    trace("try to play");    stream = new NetStream(connection);    stream.client = this;    stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);    stream.play(streamURL);}loadStream("testsong.mp3") 




Anyone know anything about this?

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