Integer Values To Display In JFrame - RegEx Not Being Recognized
Jan 27, 2014
I have a program in which I am prompting users for integer values to display in a JFrame. I call the method below to load an array with their input:
Java Code:
public String inputAssembly(){
if (!jtfInput.getText().matches("d")){
JOptionPane.showMessageDialog(null, "Input must be of integer value.");
} if (jrbFar.isSelected()){
return jtfInput.getText() + jrbFar.getText();
[Code] ....
Regardless of the input, both messages display (invalid input / got it). I've tried debugging so I know that the values are getting entered and read correct, at least to my knowledge. It is a very simple regular expression, only checking to be sure an integer was entered.
So I've been getting back into Java and downloaded eclipse back onto my laptop. However when I go to make a simple rectangle into a JFrame, the frame will pop up but no rectangle will be shown. Here is my main class, which sets up the JFrame...
mport javax.swing.JFrame; public class Frame{ public static void main(String[] args) { JFrame frame = new JFrame(); frame.setTitle("I hope this fucking works"); frame.setSize(400,400); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
I have been trying to make a game lately, but I can't seem to work out how to get an image to display on my JFrame. I have tried everything, copied different codes of the internet, but nothing works. Here is my code of the GUI:
import javax.swing.*; import java.awt.*; import java.awt.event.*; public class GUI extends JFrame implements Runnable, ActionListener { JButton start = new JButton("Start nieuw spel"); JButton instellingen = new JButton("Instellingen"); public GUI() {
This program is supposed to accept an integer as an input and display the message that the number is even or odd. The main method calls a Boolean method. Write a method private static boolean iseven(int number and the message is printed from the Main method. This is what I have.
import java.util.Scanner; public class OddorEven { int number; public static void main(String[] args) { Scanner input = new Scanner(System.in);
[Code] ....
I know the message is not being printed from the Main method. I'm not sure how to do that.
I'm having an issues with adding integer values to a string list. The question is asking me "the method should iterate over runners, and for each runner generate a random number between 90 and 180 (inclusive) which should be used to set the time (in minutes) for that runner."
I have been able to get the random number and iterating over the runner arraylist but I haven't been able to figure out how to add the values generated into the runners list. I am also using BlueJ.
Here's the whole code I have at the moment:
import java.util.*; import java.io.*; import ou.*; import java.util.Random; /** * Write a description of class MarathonAdmin here. */ public class MarathonAdmin { // instance variables - replace the example below with your own
I had the opengl display attach to the JFrame before i did the runnable. But after adding the runnable the display now shows up the same size as my screen size. I have tried rearranging the
canvas.setSize(); and the frame.setSize();
but nothing changes the opengl display is still the same size and when i try to close the JFrame first rather then close the display first i get this error:
Exception in thread "AWT-EventQueue-0" java.lang.IllegalStateException: From thread Thread[AWT-EventQueue-0,6,main]: Thread[main,5,main] already has the context current
which points me to my
Display.destroy();
which im guessing is telling me that i am not properly disposing the display? How to attach the opengl display to the JFrame and fix the error above?
Write a program that reads an integer and displays, using asterisks, a filled diamond of the given side length. For example, if the side length is 4 the program should display.
* *** ***** ******* ***** *** *
I have it where it displays the top half of the diamond. But i cannot figure out how to get it to draw the bottom half.
import java.util.*; public class E616 { public static void main(String[] args) { Scanner input=new Scanner(System.in); System.out.print("Enter number of rows. "); int N=input.nextInt();
Write a program that will read two numbers and an integer code from the keyboard. The value of the integer code should 1, 2, 3, 4. If the value of the code is 1, compute the sum of the two numbers. If the code is 2, compute the difference (first number minus second). If the code is 3, compute the product of the two numbers. If the code is 4, and the second number is zero, compute the quotient (first divided by second). If the code is not equal to 1,2,3,4, display an error message. The program is then to display two numbers, the integer code and the computed result to the screen
here is the code that I have so far:
public static void main(String[] args) { Scanner read = new Scanner (System.in); int num1, num2, code, sum; System.out.println("Please enter a number"); num1 = read.nextInt();
I have a problem where I have to create random integers from 1 to n + 1. When the array is displayed I have to find the missing integer from the values that are displayed and show that value. I have to use O(n^2) and O(n) operations. I have created this code so far but I cannot figure out how to make my values display n + 1. It is only displaying values 1, 2, 3, 4 and 5 in random order. I also cannot figure out how to find the missing value. I have created a boolean displayed statement but can't determine how to use it in this code.
=Java import java.util.Random; public class Task6 { public static void main(String[] args) { int[] numbers = new int[7]; //create array of numbers Random random = new Random(); boolean displayed = false; //boolean value to determine if number was displayed
I am attempting a programming exercise to display the values in the Fibonacci sequence from F0 to F15. I understand the concept, but, for some reason my equation is simply creating a resulting string of numbers that simply increase by 2's. As, I know it is supposed to be the sum of the previous F and the F that precedes that one to total the new F number. It seems so simple yet I seem to be far off. As usual, I have worked my code for your review.
/* * This program calculates the "Fibonacci sequence." * A "sentinel" is used to limit the extent the calculation. */
import acm.program.*; public class bookFibonacciTest2a extends ConsoleProgram { /* Specifies the limit value of the calculations */ private static final int SENTINEL = 16; public void run() { println ("This program display Fibonacci sequence numbers 0 - 15.");
I am writing a program that accepts input from the user, I want default values displayed before the input values.
Java Code:
public surfboards() { surfboardType = "Type not assigned"; shaperName = "Shaper not assigned"; constructionType = "Construction Type not assigned"; surboardSize = 0D; } mh_sh_highlight_all('java');
I can get the output to display as shown below
(THIS IS WHERE I WANT DEFAULT CONSTRUCTOR DISPLAYED. Currently not displayed)
Type not assigned Shaper not assigned Construction Type not assigned 0 Feet
(THIS IS WHERE I WANT DEFAULT CONSTRUCTOR DISPLAYED. Currently not displayed)
input:
Java Code: Enter Surboard Type: test Enter Shaper Name: test Enter Surfboard Construction Medium: test Enter Surfboard Size: 6.5 mh_sh_highlight_all('java');
I am just displaying my values in different ways and I can't seem to get my values to display one at time on new lines. I dont know why that isn't compiling. The part i am having trouble with has the "Not Working" tag in the code.
[highlight=Java] //Trying to figure out how to use /n public class Test { public static void main(String[] args) { int gold= 5; int silver= 3; int bronze= 1;
The program contains username and password which on submission checks with the database if the details entered are right or wrong....on right details it Displays Welcome (name) and (lastname) parameters from database.
I am new to jsp .i created a wepage in jsp. That's i need to create dynamic textboxes in jsp and want to display the values of the textbox in next page.
I've written a die program, and i want the user to type any key in order to continue, how do i achieve this ?
I have already created a Die class, i just want to implement the main method now.
PHP Code:
package test;
/* This program demonstrates the use of a user-defined class
public class RollingDice { // Creates two Die objects and rolls them display the values. public static void main (String[] args) { Die die1 = new Die(); System.out.println("Roll the die ") } } mh_sh_highlight_all('php');
What should i add after System.out.println, So that the user types (any key, or types "Enter" for example, for the die to roll). i dont want the die to roll by itself i Want the user to interact with the program in order for it to roll.
Dice are used in many games. One die can be thrown to randomly show a value from 1 through 6.
Design a Die class that can hold an integer data field for a value (from1 to 6).
Include a constructor that randomly assigns a value to a die object. Appendix D contains information on generating randomnumbers. To fully understand the process, you must learn more about Java classes and methods. However, for now, you can copy the following statement to generate a random number between 1 and 6 and assign it to a variable. Using this statement assumes you have assigned appropriate values to the static constants.
Also include a method in the class to return a die's value. Save the class as
Die.java.
Write an application that randomly "throws" two dice and displays their values. After you read the chapter Making Decisions, you will be able to have the game determine the higher die. For now, just observe how the values change as you execute the program multiple times. Save the application as TwoDice.java.
I need assigning the selected hashmap values into a list and to display the values in a jsf page. The user will select certificates and will be stored in the below list:
private List<String> selectedCertificates = new ArrayList<String>();
The selectedCertificates will have the values ("AA","BB"). Now I will be passing the list into a hashmap in order to get the names and to display them on the jsf page.
Now my issue is that is how to display all the values of the CertificatesNames.get(key1) in the jsf page as I tried to do the below and it printed all the values when I used the #{mybean.beans} using the :
List beans = new ArrayList(CertificatesNames.values());
private int [] selectedAnimals; ... public int[] getSelectedAnimals() { return selectedAnimals; } public void setSelectedAnimals(int[] selectedAnimals) { this.selectedAnimals = selectedAnimals; }
I would like to know how to display the values of selected checkboxes on the JSF page after submitting the form? I tried outputtext, however it displays the object and not the values. I cannot even frame the outputformat for the same.
You may assume that all values are positive. First figure out the maximum value. That value's bar should be drawn with 40 asterisks. Shorter bars should use proportionally fewer asterisks.
import java.util.Scanner; import java.util.ArrayList; import java.util.Arrays; public class Array717 { public static void main( String[] args )
[Code] ....
The problem is that all this code does is print 1 line of *'s and what seems to be thousands of them
// set up the generator CMSSignedDataGenerator gen = new CMSSignedDataGenerator(); gen.addSigner(key, cert, CMSSignedDataGenerator.DIGEST_SHA224); gen.addCertificatesAndCRLs(certsAndCRLs); addsigner and addCertificatesAndCRLs are not found in netbeans.
Which version of Bouncy Castle and JDK version this supports?
This code doesn't recognise the package ( and therefore class ) timetest3, when I try to import it. The package I try to reference/call, follows, and works fine.
import javax.swing.JOptionPane; import timetest3.TimeTest3; public class timetest4 { public static void main(String args[]) { TimeTest3 time = new TimeTest3(); time.setTime(13,45,52);
I am currently using notepad to create a Java program and using the command box to compile it and execute it and it has been working fine. I have the JDK version 7 so java.lang works which I know does not need to be imported. The Calendar method which should be recognized is not.
Here is the program. Cut this program and compile it in the command box. It will not recognize the Calendar method.
import java.util.*; class Practice4_2 { public static void main (String args[]) { Calendar cal = Calender.getInstance(); Date.now = new Date();
The compiler tells me that the variable after the while is not recognized.
What I especially don't understand is that the variable is defined and accepted in the character input and the swicth but later on is not recognized. I'm sure of this because I wrote the entire program, and then compiled it afterwards. I was therefore able to see the compiler advancing as the code was corrected
The error message is "cannot find symbol - variable choix"